| Index: third_party/WebKit/Source/modules/webaudio/AbstractAudioContext.h
|
| diff --git a/third_party/WebKit/Source/modules/webaudio/AbstractAudioContext.h b/third_party/WebKit/Source/modules/webaudio/AbstractAudioContext.h
|
| index ee3a493f71292382bff2216427cb75e92b259eeb..dfa6e670c3d142c61b9fdadb3ccf819dbb3b1fb8 100644
|
| --- a/third_party/WebKit/Source/modules/webaudio/AbstractAudioContext.h
|
| +++ b/third_party/WebKit/Source/modules/webaudio/AbstractAudioContext.h
|
| @@ -25,6 +25,7 @@
|
| #ifndef AbstractAudioContext_h
|
| #define AbstractAudioContext_h
|
|
|
| +#include "bindings/core/v8/ActiveScriptWrappable.h"
|
| #include "bindings/core/v8/ScriptPromise.h"
|
| #include "bindings/core/v8/ScriptPromiseResolver.h"
|
| #include "core/dom/ActiveDOMObject.h"
|
| @@ -81,7 +82,7 @@ class WaveShaperNode;
|
| // AbstractAudioContext is the cornerstone of the web audio API and all AudioNodes are created from it.
|
| // For thread safety between the audio thread and the main thread, it has a rendering graph locking mechanism.
|
|
|
| -class MODULES_EXPORT AbstractAudioContext : public RefCountedGarbageCollectedEventTargetWithInlineData<AbstractAudioContext>, public ActiveDOMObject {
|
| +class MODULES_EXPORT AbstractAudioContext : public RefCountedGarbageCollectedEventTargetWithInlineData<AbstractAudioContext>, public ActiveScriptWrappable, public ActiveDOMObject {
|
| REFCOUNTED_GARBAGE_COLLECTED_EVENT_TARGET(AbstractAudioContext);
|
| WILL_BE_USING_GARBAGE_COLLECTED_MIXIN(AbstractAudioContext);
|
| DEFINE_WRAPPERTYPEINFO();
|
| @@ -112,7 +113,7 @@ public:
|
|
|
| // Document notification
|
| void stop() final;
|
| - bool hasPendingActivity() const override;
|
| + bool hasPendingActivity() const final;
|
|
|
| AudioDestinationNode* destination() const { return m_destinationNode.get(); }
|
|
|
|
|