Index: third_party/WebKit/Source/modules/webaudio/AbstractAudioContext.h |
diff --git a/third_party/WebKit/Source/modules/webaudio/AbstractAudioContext.h b/third_party/WebKit/Source/modules/webaudio/AbstractAudioContext.h |
index ee3a493f71292382bff2216427cb75e92b259eeb..dfa6e670c3d142c61b9fdadb3ccf819dbb3b1fb8 100644 |
--- a/third_party/WebKit/Source/modules/webaudio/AbstractAudioContext.h |
+++ b/third_party/WebKit/Source/modules/webaudio/AbstractAudioContext.h |
@@ -25,6 +25,7 @@ |
#ifndef AbstractAudioContext_h |
#define AbstractAudioContext_h |
+#include "bindings/core/v8/ActiveScriptWrappable.h" |
#include "bindings/core/v8/ScriptPromise.h" |
#include "bindings/core/v8/ScriptPromiseResolver.h" |
#include "core/dom/ActiveDOMObject.h" |
@@ -81,7 +82,7 @@ class WaveShaperNode; |
// AbstractAudioContext is the cornerstone of the web audio API and all AudioNodes are created from it. |
// For thread safety between the audio thread and the main thread, it has a rendering graph locking mechanism. |
-class MODULES_EXPORT AbstractAudioContext : public RefCountedGarbageCollectedEventTargetWithInlineData<AbstractAudioContext>, public ActiveDOMObject { |
+class MODULES_EXPORT AbstractAudioContext : public RefCountedGarbageCollectedEventTargetWithInlineData<AbstractAudioContext>, public ActiveScriptWrappable, public ActiveDOMObject { |
REFCOUNTED_GARBAGE_COLLECTED_EVENT_TARGET(AbstractAudioContext); |
WILL_BE_USING_GARBAGE_COLLECTED_MIXIN(AbstractAudioContext); |
DEFINE_WRAPPERTYPEINFO(); |
@@ -112,7 +113,7 @@ public: |
// Document notification |
void stop() final; |
- bool hasPendingActivity() const override; |
+ bool hasPendingActivity() const final; |
AudioDestinationNode* destination() const { return m_destinationNode.get(); } |