| Index: third_party/WebKit/Source/modules/webaudio/AbstractAudioContext.h | 
| diff --git a/third_party/WebKit/Source/modules/webaudio/AbstractAudioContext.h b/third_party/WebKit/Source/modules/webaudio/AbstractAudioContext.h | 
| index ee3a493f71292382bff2216427cb75e92b259eeb..dfa6e670c3d142c61b9fdadb3ccf819dbb3b1fb8 100644 | 
| --- a/third_party/WebKit/Source/modules/webaudio/AbstractAudioContext.h | 
| +++ b/third_party/WebKit/Source/modules/webaudio/AbstractAudioContext.h | 
| @@ -25,6 +25,7 @@ | 
| #ifndef AbstractAudioContext_h | 
| #define AbstractAudioContext_h | 
|  | 
| +#include "bindings/core/v8/ActiveScriptWrappable.h" | 
| #include "bindings/core/v8/ScriptPromise.h" | 
| #include "bindings/core/v8/ScriptPromiseResolver.h" | 
| #include "core/dom/ActiveDOMObject.h" | 
| @@ -81,7 +82,7 @@ class WaveShaperNode; | 
| // AbstractAudioContext is the cornerstone of the web audio API and all AudioNodes are created from it. | 
| // For thread safety between the audio thread and the main thread, it has a rendering graph locking mechanism. | 
|  | 
| -class MODULES_EXPORT AbstractAudioContext : public RefCountedGarbageCollectedEventTargetWithInlineData<AbstractAudioContext>, public ActiveDOMObject { | 
| +class MODULES_EXPORT AbstractAudioContext : public RefCountedGarbageCollectedEventTargetWithInlineData<AbstractAudioContext>, public ActiveScriptWrappable, public ActiveDOMObject { | 
| REFCOUNTED_GARBAGE_COLLECTED_EVENT_TARGET(AbstractAudioContext); | 
| WILL_BE_USING_GARBAGE_COLLECTED_MIXIN(AbstractAudioContext); | 
| DEFINE_WRAPPERTYPEINFO(); | 
| @@ -112,7 +113,7 @@ public: | 
|  | 
| // Document notification | 
| void stop() final; | 
| -    bool hasPendingActivity() const override; | 
| +    bool hasPendingActivity() const final; | 
|  | 
| AudioDestinationNode* destination() const { return m_destinationNode.get(); } | 
|  | 
|  |