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1 /* | 1 /* |
2 * Copyright (C) 2013 Google Inc. All rights reserved. | 2 * Copyright (C) 2013 Google Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions are | 5 * modification, are permitted provided that the following conditions are |
6 * met: | 6 * met: |
7 * | 7 * |
8 * * Redistributions of source code must retain the above copyright | 8 * * Redistributions of source code must retain the above copyright |
9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
10 * * Redistributions in binary form must reproduce the above | 10 * * Redistributions in binary form must reproduce the above |
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27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | 27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
29 */ | 29 */ |
30 | 30 |
31 #ifndef Animation_h | 31 #ifndef Animation_h |
32 #define Animation_h | 32 #define Animation_h |
33 | 33 |
34 #include "bindings/core/v8/ExceptionStatePlaceholder.h" | 34 #include "bindings/core/v8/ExceptionStatePlaceholder.h" |
35 #include "bindings/core/v8/ScriptPromise.h" | 35 #include "bindings/core/v8/ScriptPromise.h" |
36 #include "bindings/core/v8/ScriptPromiseProperty.h" | 36 #include "bindings/core/v8/ScriptPromiseProperty.h" |
| 37 #include "bindings/core/v8/V8GCRoot.h" |
37 #include "core/CSSPropertyNames.h" | 38 #include "core/CSSPropertyNames.h" |
38 #include "core/CoreExport.h" | 39 #include "core/CoreExport.h" |
39 #include "core/animation/AnimationEffect.h" | 40 #include "core/animation/AnimationEffect.h" |
40 #include "core/dom/ContextLifecycleObserver.h" | 41 #include "core/dom/ContextLifecycleObserver.h" |
41 #include "core/dom/DOMException.h" | 42 #include "core/dom/DOMException.h" |
42 #include "core/events/EventTarget.h" | 43 #include "core/events/EventTarget.h" |
43 #include "platform/animation/CompositorAnimationDelegate.h" | 44 #include "platform/animation/CompositorAnimationDelegate.h" |
44 #include "platform/animation/CompositorAnimationPlayerClient.h" | 45 #include "platform/animation/CompositorAnimationPlayerClient.h" |
45 #include "platform/heap/Handle.h" | 46 #include "platform/heap/Handle.h" |
46 #include "wtf/RefPtr.h" | 47 #include "wtf/RefPtr.h" |
47 | 48 |
48 namespace blink { | 49 namespace blink { |
49 | 50 |
50 class AnimationTimeline; | 51 class AnimationTimeline; |
51 class CompositorAnimationPlayer; | 52 class CompositorAnimationPlayer; |
52 class Element; | 53 class Element; |
53 class ExceptionState; | 54 class ExceptionState; |
54 | 55 |
55 class CORE_EXPORT Animation final | 56 class CORE_EXPORT Animation final |
56 : public RefCountedGarbageCollectedEventTargetWithInlineData<Animation> | 57 : public RefCountedGarbageCollectedEventTargetWithInlineData<Animation> |
57 , public ContextLifecycleObserver | 58 , public ContextLifecycleObserver |
58 , public CompositorAnimationDelegate | 59 , public CompositorAnimationDelegate |
59 , public CompositorAnimationPlayerClient { | 60 , public CompositorAnimationPlayerClient |
| 61 , public V8GCRoot { |
60 DEFINE_WRAPPERTYPEINFO(); | 62 DEFINE_WRAPPERTYPEINFO(); |
61 REFCOUNTED_GARBAGE_COLLECTED_EVENT_TARGET(Animation); | 63 REFCOUNTED_GARBAGE_COLLECTED_EVENT_TARGET(Animation); |
62 WILL_BE_USING_GARBAGE_COLLECTED_MIXIN(Animation); | 64 WILL_BE_USING_GARBAGE_COLLECTED_MIXIN(Animation); |
63 public: | 65 public: |
64 enum AnimationPlayState { | 66 enum AnimationPlayState { |
65 Unset, | 67 Unset, |
66 Idle, | 68 Idle, |
67 Pending, | 69 Pending, |
68 Running, | 70 Running, |
69 Paused, | 71 Paused, |
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296 | 298 |
297 OwnPtr<CompositorAnimationPlayer> m_compositorPlayer; | 299 OwnPtr<CompositorAnimationPlayer> m_compositorPlayer; |
298 | 300 |
299 bool m_currentTimePending; | 301 bool m_currentTimePending; |
300 bool m_stateIsBeingUpdated; | 302 bool m_stateIsBeingUpdated; |
301 }; | 303 }; |
302 | 304 |
303 } // namespace blink | 305 } // namespace blink |
304 | 306 |
305 #endif // Animation_h | 307 #endif // Animation_h |
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