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Side by Side Diff: src/pathops/SkPathOpsTypes.h

Issue 18058007: path ops work in progress (Closed) Base URL: https://skia.googlecode.com/svn/trunk
Patch Set: try try again Created 7 years, 5 months ago
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1 /* 1 /*
2 * Copyright 2012 Google Inc. 2 * Copyright 2012 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 #ifndef SkPathOpsTypes_DEFINED 7 #ifndef SkPathOpsTypes_DEFINED
8 #define SkPathOpsTypes_DEFINED 8 #define SkPathOpsTypes_DEFINED
9 9
10 #include <float.h> // for FLT_EPSILON 10 #include <float.h> // for FLT_EPSILON
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21 kNo_PathOpsMask = 0, 21 kNo_PathOpsMask = 0,
22 kEvenOdd_PathOpsMask = 1 22 kEvenOdd_PathOpsMask = 1
23 }; 23 };
24 24
25 // Use Almost Equal when comparing coordinates. Use epsilon to compare T values. 25 // Use Almost Equal when comparing coordinates. Use epsilon to compare T values.
26 bool AlmostEqualUlps(float A, float B); 26 bool AlmostEqualUlps(float A, float B);
27 inline bool AlmostEqualUlps(double A, double B) { 27 inline bool AlmostEqualUlps(double A, double B) {
28 return AlmostEqualUlps(SkDoubleToScalar(A), SkDoubleToScalar(B)); 28 return AlmostEqualUlps(SkDoubleToScalar(A), SkDoubleToScalar(B));
29 } 29 }
30 30
31 bool RoughlyEqualUlps(float A, float B);
32 inline bool RoughlyEqualUlps(double A, double B) {
33 return RoughlyEqualUlps(SkDoubleToScalar(A), SkDoubleToScalar(B));
34 }
35
31 // FLT_EPSILON == 1.19209290E-07 == 1 / (2 ^ 23) 36 // FLT_EPSILON == 1.19209290E-07 == 1 / (2 ^ 23)
32 // DBL_EPSILON == 2.22045e-16 37 // DBL_EPSILON == 2.22045e-16
33 const double FLT_EPSILON_CUBED = FLT_EPSILON * FLT_EPSILON * FLT_EPSILON; 38 const double FLT_EPSILON_CUBED = FLT_EPSILON * FLT_EPSILON * FLT_EPSILON;
34 const double FLT_EPSILON_HALF = FLT_EPSILON / 2; 39 const double FLT_EPSILON_HALF = FLT_EPSILON / 2;
35 const double FLT_EPSILON_DOUBLE = FLT_EPSILON * 2; 40 const double FLT_EPSILON_DOUBLE = FLT_EPSILON * 2;
36 const double FLT_EPSILON_SQUARED = FLT_EPSILON * FLT_EPSILON; 41 const double FLT_EPSILON_SQUARED = FLT_EPSILON * FLT_EPSILON;
37 const double FLT_EPSILON_SQRT = sqrt(FLT_EPSILON); 42 const double FLT_EPSILON_SQRT = sqrt(FLT_EPSILON);
38 const double FLT_EPSILON_INVERSE = 1 / FLT_EPSILON; 43 const double FLT_EPSILON_INVERSE = 1 / FLT_EPSILON;
39 const double DBL_EPSILON_ERR = DBL_EPSILON * 4; // FIXME: tune -- allow a few b its of error 44 const double DBL_EPSILON_ERR = DBL_EPSILON * 4; // FIXME: tune -- allow a few b its of error
40 const double DBL_EPSILON_SUBDIVIDE_ERR = DBL_EPSILON * 16; 45 const double DBL_EPSILON_SUBDIVIDE_ERR = DBL_EPSILON * 16;
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249 return (x > 0) + (x >= 0); 254 return (x > 0) + (x >= 0);
250 } 255 }
251 256
252 /* Returns 1 if negative, 2 if zero, 4 if positive 257 /* Returns 1 if negative, 2 if zero, 4 if positive
253 */ 258 */
254 inline int SkDSideBit(double x) { 259 inline int SkDSideBit(double x) {
255 return 1 << SKDSide(x); 260 return 1 << SKDSide(x);
256 } 261 }
257 262
258 #endif 263 #endif
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