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| 1 // Copyright 2014 PDFium Authors. All rights reserved. | 1 // Copyright 2014 PDFium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 // Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com | 5 // Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com |
| 6 | 6 |
| 7 #include "core/fpdfapi/fpdf_render/render_int.h" | 7 #include "core/fpdfapi/fpdf_render/render_int.h" |
| 8 | 8 |
| 9 #include "core/fpdfapi/fpdf_page/cpdf_parseoptions.h" |
| 10 #include "core/fpdfapi/fpdf_page/include/cpdf_form.h" |
| 9 #include "core/fpdfapi/fpdf_page/pageint.h" | 11 #include "core/fpdfapi/fpdf_page/pageint.h" |
| 10 #include "core/fpdfapi/fpdf_parser/include/cpdf_dictionary.h" | 12 #include "core/fpdfapi/fpdf_parser/include/cpdf_dictionary.h" |
| 11 #include "core/fpdfapi/fpdf_parser/include/cpdf_document.h" | 13 #include "core/fpdfapi/fpdf_parser/include/cpdf_document.h" |
| 12 #include "core/fpdfapi/fpdf_render/include/cpdf_renderoptions.h" | 14 #include "core/fpdfapi/fpdf_render/include/cpdf_renderoptions.h" |
| 13 #include "core/fpdfapi/fpdf_render/include/cpdf_textrenderer.h" | 15 #include "core/fpdfapi/fpdf_render/include/cpdf_textrenderer.h" |
| 14 #include "core/include/fpdfapi/fpdf_pageobj.h" | 16 #include "core/include/fpdfapi/fpdf_pageobj.h" |
| 15 #include "core/include/fxge/fx_ge.h" | 17 #include "core/include/fxge/fx_ge.h" |
| 16 | 18 |
| 17 CPDF_Type3Cache::~CPDF_Type3Cache() { | 19 CPDF_Type3Cache::~CPDF_Type3Cache() { |
| 18 for (const auto& pair : m_SizeMap) { | 20 for (const auto& pair : m_SizeMap) { |
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| 779 matrix.Concat(font_size, 0, 0, font_size, charpos.m_OriginX, | 781 matrix.Concat(font_size, 0, 0, font_size, charpos.m_OriginX, |
| 780 charpos.m_OriginY); | 782 charpos.m_OriginY); |
| 781 path.m_Path.New()->Append(pPath, &matrix); | 783 path.m_Path.New()->Append(pPath, &matrix); |
| 782 path.m_Matrix = *pTextMatrix; | 784 path.m_Matrix = *pTextMatrix; |
| 783 path.m_bStroke = bStroke; | 785 path.m_bStroke = bStroke; |
| 784 path.m_FillType = bFill ? FXFILL_WINDING : 0; | 786 path.m_FillType = bFill ? FXFILL_WINDING : 0; |
| 785 path.CalcBoundingBox(); | 787 path.CalcBoundingBox(); |
| 786 ProcessPath(&path, pObj2Device); | 788 ProcessPath(&path, pObj2Device); |
| 787 } | 789 } |
| 788 } | 790 } |
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