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1 // Copyright 2014 PDFium Authors. All rights reserved. | 1 // Copyright 2014 PDFium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 // Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com | 5 // Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com |
6 | 6 |
7 #include "core/fpdfapi/fpdf_page/pageint.h" | 7 #include "core/fpdfapi/fpdf_page/pageint.h" |
8 | 8 |
9 #include <algorithm> | 9 #include <algorithm> |
10 | 10 |
| 11 #include "core/fpdfapi/fpdf_page/include/cpdf_form.h" |
11 #include "core/fpdfapi/fpdf_parser/include/cpdf_array.h" | 12 #include "core/fpdfapi/fpdf_parser/include/cpdf_array.h" |
12 #include "core/fpdfapi/fpdf_parser/include/cpdf_dictionary.h" | 13 #include "core/fpdfapi/fpdf_parser/include/cpdf_dictionary.h" |
13 #include "core/fpdfapi/fpdf_parser/include/cpdf_document.h" | 14 #include "core/fpdfapi/fpdf_parser/include/cpdf_document.h" |
14 #include "core/include/fpdfapi/fpdf_page.h" | |
15 | 15 |
16 namespace { | 16 namespace { |
17 | 17 |
18 const int kSingleCoordinatePair = 1; | 18 const int kSingleCoordinatePair = 1; |
19 const int kTensorCoordinatePairs = 16; | 19 const int kTensorCoordinatePairs = 16; |
20 const int kCoonsCoordinatePairs = 12; | 20 const int kCoonsCoordinatePairs = 12; |
21 | 21 |
22 const int kSingleColorPerPatch = 1; | 22 const int kSingleColorPerPatch = 1; |
23 const int kQuadColorsPerPatch = 4; | 23 const int kQuadColorsPerPatch = 4; |
24 | 24 |
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311 } | 311 } |
312 } | 312 } |
313 stream.m_BitStream.SkipBits(stream.m_nComps * stream.m_nCompBits * | 313 stream.m_BitStream.SkipBits(stream.m_nComps * stream.m_nCompBits * |
314 color_count); | 314 color_count); |
315 if (bGouraud) | 315 if (bGouraud) |
316 stream.m_BitStream.ByteAlign(); | 316 stream.m_BitStream.ByteAlign(); |
317 } | 317 } |
318 rect.Transform(pMatrix); | 318 rect.Transform(pMatrix); |
319 return rect; | 319 return rect; |
320 } | 320 } |
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