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1 /* | 1 /* |
2 * Copyright (C) 2009, 2011 Google Inc. All rights reserved. | 2 * Copyright (C) 2009, 2011 Google Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions are | 5 * modification, are permitted provided that the following conditions are |
6 * met: | 6 * met: |
7 * | 7 * |
8 * * Redistributions of source code must retain the above copyright | 8 * * Redistributions of source code must retain the above copyright |
9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
10 * * Redistributions in binary form must reproduce the above | 10 * * Redistributions in binary form must reproduce the above |
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44 #include "bindings/v8/V8EventListener.h" | 44 #include "bindings/v8/V8EventListener.h" |
45 #include "bindings/v8/V8EventListenerList.h" | 45 #include "bindings/v8/V8EventListenerList.h" |
46 #include "bindings/v8/V8GCForContextDispose.h" | 46 #include "bindings/v8/V8GCForContextDispose.h" |
47 #include "core/dom/ExceptionCode.h" | 47 #include "core/dom/ExceptionCode.h" |
48 #include "core/dom/MessagePort.h" | 48 #include "core/dom/MessagePort.h" |
49 #include "core/html/HTMLCollection.h" | 49 #include "core/html/HTMLCollection.h" |
50 #include "core/html/HTMLDocument.h" | 50 #include "core/html/HTMLDocument.h" |
51 #include "core/inspector/ScriptCallStack.h" | 51 #include "core/inspector/ScriptCallStack.h" |
52 #include "core/loader/FrameLoadRequest.h" | 52 #include "core/loader/FrameLoadRequest.h" |
53 #include "core/loader/FrameLoader.h" | 53 #include "core/loader/FrameLoader.h" |
54 #include "core/frame/ContentSecurityPolicy.h" | |
55 #include "core/frame/DOMTimer.h" | 54 #include "core/frame/DOMTimer.h" |
56 #include "core/frame/DOMWindow.h" | 55 #include "core/frame/DOMWindow.h" |
57 #include "core/frame/DOMWindowTimers.h" | 56 #include "core/frame/DOMWindowTimers.h" |
58 #include "core/frame/FrameView.h" | 57 #include "core/frame/FrameView.h" |
59 #include "core/frame/LocalFrame.h" | 58 #include "core/frame/LocalFrame.h" |
60 #include "core/frame/Settings.h" | 59 #include "core/frame/Settings.h" |
| 60 #include "core/frame/csp/ContentSecurityPolicy.h" |
61 #include "core/storage/Storage.h" | 61 #include "core/storage/Storage.h" |
62 #include "platform/PlatformScreen.h" | 62 #include "platform/PlatformScreen.h" |
63 #include "platform/graphics/media/MediaPlayer.h" | 63 #include "platform/graphics/media/MediaPlayer.h" |
64 #include "wtf/ArrayBuffer.h" | 64 #include "wtf/ArrayBuffer.h" |
65 #include "wtf/Assertions.h" | 65 #include "wtf/Assertions.h" |
66 #include "wtf/OwnPtr.h" | 66 #include "wtf/OwnPtr.h" |
67 | 67 |
68 namespace WebCore { | 68 namespace WebCore { |
69 | 69 |
70 // FIXME: There is a lot of duplication with SetTimeoutOrInterval() in V8WorkerG
lobalScopeCustom.cpp. | 70 // FIXME: There is a lot of duplication with SetTimeoutOrInterval() in V8WorkerG
lobalScopeCustom.cpp. |
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490 v8::Handle<v8::Context> context = toV8Context(isolate, frame, DOMWrapperWorl
d::current(isolate)); | 490 v8::Handle<v8::Context> context = toV8Context(isolate, frame, DOMWrapperWorl
d::current(isolate)); |
491 if (context.IsEmpty()) | 491 if (context.IsEmpty()) |
492 return v8Undefined(); | 492 return v8Undefined(); |
493 | 493 |
494 v8::Handle<v8::Object> global = context->Global(); | 494 v8::Handle<v8::Object> global = context->Global(); |
495 ASSERT(!global.IsEmpty()); | 495 ASSERT(!global.IsEmpty()); |
496 return global; | 496 return global; |
497 } | 497 } |
498 | 498 |
499 } // namespace WebCore | 499 } // namespace WebCore |
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