Chromium Code Reviews| Index: Source/core/rendering/RenderTableSection.cpp |
| diff --git a/Source/core/rendering/RenderTableSection.cpp b/Source/core/rendering/RenderTableSection.cpp |
| index 41ad27591186675bdfe59ef7837d5c6d0c22ba4a..24904de9bf684523310ae37924607fa1ba8739e1 100644 |
| --- a/Source/core/rendering/RenderTableSection.cpp |
| +++ b/Source/core/rendering/RenderTableSection.cpp |
| @@ -255,6 +255,102 @@ void RenderTableSection::addCell(RenderTableCell* cell, RenderTableRow* row) |
| cell->setCol(table()->effColToCol(col)); |
| } |
| +void RenderTableSection::calcRowsHeightInRowSpan(RenderTableCell* cell, struct SpanningRowsHeight& spanningRowsHeight) |
|
Julien - ping for review
2013/07/16 17:22:13
Not a huge fan of the name (calc is an abbreviatio
a.suchit
2013/07/18 17:05:32
Done.
|
| +{ |
| + const unsigned rowSpan = cell->rowSpan(); |
| + const unsigned rowIndex = cell->rowIndex(); |
| + |
| + spanningRowsHeight.spanningCellHeightIgnoringBorderSpacing = cell->logicalHeightForRowSizing(); |
| + |
| + spanningRowsHeight.rowHeight.resize(rowSpan); |
| + spanningRowsHeight.totalRowsHeight = 0; |
| + for (unsigned row = 0; row < rowSpan; row++) { |
| + unsigned actualRow = row + rowIndex; |
| + spanningRowsHeight.rowHeight[row] = m_rowPos[actualRow + 1] - m_rowPos[actualRow] - borderSpacingForRow(actualRow); |
| + spanningRowsHeight.totalRowsHeight += spanningRowsHeight.rowHeight[row]; |
| + spanningRowsHeight.spanningCellHeightIgnoringBorderSpacing -= borderSpacingForRow(actualRow); |
| + } |
| + spanningRowsHeight.spanningCellHeightIgnoringBorderSpacing += borderSpacingForRow(rowIndex + rowSpan - 1); |
|
Julien - ping for review
2013/07/16 17:22:13
This is typically the line of code that would requ
a.suchit
2013/07/18 17:05:32
Done.
|
| +} |
| + |
| +void RenderTableSection::distributeExtraRowSpanHeightToPercentRows(RenderTableCell* cell, int tableHeight, int totalPercent, int& extraRowSpanningHeight) |
| +{ |
| + if (!extraRowSpanningHeight || !totalPercent) |
| + return; |
| + |
| + const unsigned rowSpan = cell->rowSpan(); |
| + const unsigned rowIndex = cell->rowIndex(); |
| + int percent = min(totalPercent, 100); |
| + int remainingRowSpanningHeight = extraRowSpanningHeight; |
|
Julien - ping for review
2013/07/16 17:22:13
tableHeight + extraRowSpanningHeight is the only r
a.suchit
2013/07/18 17:05:32
Done.
|
| + |
| + int accumulatedPositionIncrease = 0; |
| + for (unsigned row = rowIndex; row < (rowIndex + rowSpan); row++) { |
| + if (percent > 0 && remainingRowSpanningHeight > 0) { |
| + if (m_grid[row].logicalHeight.isPercent()) { |
| + int toAdd = (tableHeight + extraRowSpanningHeight) * m_grid[row].logicalHeight.percent() / 100; |
|
Julien - ping for review
2013/07/16 17:22:13
The whole algorithm really need some explanations,
|
| + |
| + toAdd = min(toAdd, remainingRowSpanningHeight); |
| + accumulatedPositionIncrease += toAdd; |
| + remainingRowSpanningHeight -= toAdd; |
| + percent -= m_grid[row].logicalHeight.percent(); |
| + } |
| + } |
| + m_rowPos[row + 1] += accumulatedPositionIncrease; |
| + } |
| + |
| + extraRowSpanningHeight = remainingRowSpanningHeight; |
| +} |
| + |
| +void RenderTableSection::distributeExtraRowSpanHeightToAutoRows(RenderTableCell* cell, int totalAutoRowsHeight, int& extraRowSpanningHeight, Vector<int>& rowsHeight) |
| +{ |
| + if (!extraRowSpanningHeight || !totalAutoRowsHeight) |
| + return; |
| + |
| + const unsigned rowSpan = cell->rowSpan(); |
| + const unsigned rowIndex = cell->rowIndex(); |
| + int accumulatedPositionIncrease = 0; |
| + |
| + for (unsigned row = rowIndex; row < (rowIndex + rowSpan); row++) { |
| + if (m_grid[row].logicalHeight.isAuto()) |
| + accumulatedPositionIncrease += (extraRowSpanningHeight * rowsHeight[row - rowIndex]) / totalAutoRowsHeight; |
| + m_rowPos[row + 1] += accumulatedPositionIncrease; |
| + } |
| + |
| + extraRowSpanningHeight -= accumulatedPositionIncrease; |
| + |
| + // FIXME: In some cases extraRowSpanning height is remain which is very small and cannot be again distributed in |
| + // spanning rows. So this remaining height added to last spanning row to maintain the spanning cell height and |
| + // set extra row spanning height to 0. |
| + // Value should be round properly in the algorithm. |
| + m_rowPos[rowIndex + rowSpan] += extraRowSpanningHeight; |
| + extraRowSpanningHeight = 0; |
| +} |
| + |
| +void RenderTableSection::distributeExtraRowSpanHeightToRemainingRows(RenderTableCell* cell, int totalRemainingRowsHeight, int& extraRowSpanningHeight, Vector<int>& rowsHeight) |
| +{ |
| + if (!extraRowSpanningHeight || !totalRemainingRowsHeight) |
| + return; |
| + |
| + const unsigned rowSpan = cell->rowSpan(); |
| + const unsigned rowIndex = cell->rowIndex(); |
| + int accumulatedPositionIncrease = 0; |
| + |
| + for (unsigned row = rowIndex; row < (rowIndex + rowSpan); row++) { |
| + if (!m_grid[row].logicalHeight.isPercent()) |
| + accumulatedPositionIncrease += (extraRowSpanningHeight * rowsHeight[row - rowIndex]) / totalRemainingRowsHeight; |
| + m_rowPos[row + 1] += accumulatedPositionIncrease; |
| + } |
| + |
| + extraRowSpanningHeight -= accumulatedPositionIncrease; |
| + |
| + // FIXME: In some cases extraRowSpanning height is remain which is very small and cannot be again distributed in |
| + // spanning rows. So this remaining height added to last spanning row to maintain the spanning cell height and |
| + // set extra row spanning height to 0. |
| + // Value should be round properly in the algorithm. |
|
Julien - ping for review
2013/07/16 17:22:13
Can't we do the rounding properly instead of swipi
a.suchit
2013/07/18 17:05:32
Done.
|
| + m_rowPos[rowIndex + rowSpan] += extraRowSpanningHeight; |
| + extraRowSpanningHeight = 0; |
| +} |
| + |
| // Distribute rowSpan cell height in rows those comes in rowSpan cell based on the ratio of row's height if |
| // 1. RowSpan cell height is greater then the total height of rows in rowSpan cell |
| void RenderTableSection::distributeRowSpanHeightToRows(SpanningRenderTableCells& rowSpanCells) |
| @@ -265,38 +361,38 @@ void RenderTableSection::distributeRowSpanHeightToRows(SpanningRenderTableCells& |
| RenderTableCell* cell = rowSpanCells[0]; |
| unsigned rowSpan = cell->rowSpan(); |
| - unsigned rowIndex = cell->rowIndex(); |
| - int initialPos = m_rowPos[rowIndex + rowSpan]; |
| - int totalRowsHeight = 0; |
| - int rowSpanCellHeight = cell->logicalHeightForRowSizing(); |
| - Vector<int> rowsHeight(rowSpan); |
| + struct SpanningRowsHeight spanningRowsHeight; |
| - // Getting height of rows in current rowSpan cell, getting total height of rows and adjusting rowSpan cell height with border spacing. |
| - for (unsigned row = 0; row < rowSpan; row++) { |
| - unsigned actualRow = row + rowIndex; |
| - rowsHeight[row] = m_rowPos[actualRow + 1] - m_rowPos[actualRow] - borderSpacingForRow(actualRow); |
| - totalRowsHeight += rowsHeight[row]; |
| - rowSpanCellHeight -= borderSpacingForRow(actualRow); |
| - } |
| - rowSpanCellHeight += borderSpacingForRow(rowIndex + rowSpan - 1); |
| + calcRowsHeightInRowSpan(cell, spanningRowsHeight); |
| - if (!totalRowsHeight || rowSpanCellHeight <= totalRowsHeight) |
| + if (!spanningRowsHeight.totalRowsHeight || spanningRowsHeight.spanningCellHeightIgnoringBorderSpacing <= spanningRowsHeight.totalRowsHeight) |
| return; |
| - // Recalculating the height of rows based on rowSpan cell height if rowSpan cell height is more than total height of rows. |
| - int remainingHeight = rowSpanCellHeight; |
| + unsigned rowIndex = cell->rowIndex(); |
| + int totalPercent = 0; |
| + int totalAutoRowsHeight = 0; |
| + int totalRemainingRowsHeight = spanningRowsHeight.totalRowsHeight; |
| + // Calculate total percentage, total auto rows height and total rows height except percent rows. |
| for (unsigned row = rowIndex; row < (rowIndex + rowSpan); row++) { |
| - int rowHeight = (rowSpanCellHeight * rowsHeight[row - rowIndex]) / totalRowsHeight; |
| - remainingHeight -= rowHeight; |
| - m_rowPos[row + 1] = m_rowPos[row] + rowHeight + borderSpacingForRow(row); |
| + if (m_grid[row].logicalHeight.isPercent()) { |
| + totalPercent += m_grid[row].logicalHeight.percent(); |
| + totalRemainingRowsHeight -= spanningRowsHeight.rowHeight[row - rowIndex]; |
| + } else if (m_grid[row].logicalHeight.isAuto()) { |
| + totalAutoRowsHeight += spanningRowsHeight.rowHeight[row - rowIndex]; |
| + } |
| } |
| - // Remaining height added in the last row under rowSpan cell |
| - m_rowPos[rowIndex + rowSpan] += remainingHeight; |
| + |
| + int initialPos = m_rowPos[rowIndex + rowSpan]; |
| + int extraRowSpanningHeight = spanningRowsHeight.spanningCellHeightIgnoringBorderSpacing - spanningRowsHeight.totalRowsHeight; |
| + |
| + distributeExtraRowSpanHeightToPercentRows(cell, m_rowPos[m_grid.size()], totalPercent, extraRowSpanningHeight); |
| + distributeExtraRowSpanHeightToAutoRows(cell, totalAutoRowsHeight, extraRowSpanningHeight, spanningRowsHeight.rowHeight); |
| + distributeExtraRowSpanHeightToRemainingRows(cell, totalRemainingRowsHeight, extraRowSpanningHeight, spanningRowsHeight.rowHeight); |
|
Julien - ping for review
2013/07/16 17:22:13
The ASSERT was really important, what I wasn't hap
a.suchit
2013/07/18 17:05:32
Done.
|
| // Getting total changed height in the table |
| - unsigned changedHeight = changedHeight = m_rowPos[rowIndex + rowSpan] - initialPos; |
| + unsigned changedHeight = m_rowPos[rowIndex + rowSpan] - initialPos; |
| if (changedHeight) { |
| unsigned totalRows = m_grid.size(); |