Index: Source/core/rendering/RenderTableSection.cpp |
diff --git a/Source/core/rendering/RenderTableSection.cpp b/Source/core/rendering/RenderTableSection.cpp |
index 41ad27591186675bdfe59ef7837d5c6d0c22ba4a..24904de9bf684523310ae37924607fa1ba8739e1 100644 |
--- a/Source/core/rendering/RenderTableSection.cpp |
+++ b/Source/core/rendering/RenderTableSection.cpp |
@@ -255,6 +255,102 @@ void RenderTableSection::addCell(RenderTableCell* cell, RenderTableRow* row) |
cell->setCol(table()->effColToCol(col)); |
} |
+void RenderTableSection::calcRowsHeightInRowSpan(RenderTableCell* cell, struct SpanningRowsHeight& spanningRowsHeight) |
Julien - ping for review
2013/07/16 17:22:13
Not a huge fan of the name (calc is an abbreviatio
a.suchit
2013/07/18 17:05:32
Done.
|
+{ |
+ const unsigned rowSpan = cell->rowSpan(); |
+ const unsigned rowIndex = cell->rowIndex(); |
+ |
+ spanningRowsHeight.spanningCellHeightIgnoringBorderSpacing = cell->logicalHeightForRowSizing(); |
+ |
+ spanningRowsHeight.rowHeight.resize(rowSpan); |
+ spanningRowsHeight.totalRowsHeight = 0; |
+ for (unsigned row = 0; row < rowSpan; row++) { |
+ unsigned actualRow = row + rowIndex; |
+ spanningRowsHeight.rowHeight[row] = m_rowPos[actualRow + 1] - m_rowPos[actualRow] - borderSpacingForRow(actualRow); |
+ spanningRowsHeight.totalRowsHeight += spanningRowsHeight.rowHeight[row]; |
+ spanningRowsHeight.spanningCellHeightIgnoringBorderSpacing -= borderSpacingForRow(actualRow); |
+ } |
+ spanningRowsHeight.spanningCellHeightIgnoringBorderSpacing += borderSpacingForRow(rowIndex + rowSpan - 1); |
Julien - ping for review
2013/07/16 17:22:13
This is typically the line of code that would requ
a.suchit
2013/07/18 17:05:32
Done.
|
+} |
+ |
+void RenderTableSection::distributeExtraRowSpanHeightToPercentRows(RenderTableCell* cell, int tableHeight, int totalPercent, int& extraRowSpanningHeight) |
+{ |
+ if (!extraRowSpanningHeight || !totalPercent) |
+ return; |
+ |
+ const unsigned rowSpan = cell->rowSpan(); |
+ const unsigned rowIndex = cell->rowIndex(); |
+ int percent = min(totalPercent, 100); |
+ int remainingRowSpanningHeight = extraRowSpanningHeight; |
Julien - ping for review
2013/07/16 17:22:13
tableHeight + extraRowSpanningHeight is the only r
a.suchit
2013/07/18 17:05:32
Done.
|
+ |
+ int accumulatedPositionIncrease = 0; |
+ for (unsigned row = rowIndex; row < (rowIndex + rowSpan); row++) { |
+ if (percent > 0 && remainingRowSpanningHeight > 0) { |
+ if (m_grid[row].logicalHeight.isPercent()) { |
+ int toAdd = (tableHeight + extraRowSpanningHeight) * m_grid[row].logicalHeight.percent() / 100; |
Julien - ping for review
2013/07/16 17:22:13
The whole algorithm really need some explanations,
|
+ |
+ toAdd = min(toAdd, remainingRowSpanningHeight); |
+ accumulatedPositionIncrease += toAdd; |
+ remainingRowSpanningHeight -= toAdd; |
+ percent -= m_grid[row].logicalHeight.percent(); |
+ } |
+ } |
+ m_rowPos[row + 1] += accumulatedPositionIncrease; |
+ } |
+ |
+ extraRowSpanningHeight = remainingRowSpanningHeight; |
+} |
+ |
+void RenderTableSection::distributeExtraRowSpanHeightToAutoRows(RenderTableCell* cell, int totalAutoRowsHeight, int& extraRowSpanningHeight, Vector<int>& rowsHeight) |
+{ |
+ if (!extraRowSpanningHeight || !totalAutoRowsHeight) |
+ return; |
+ |
+ const unsigned rowSpan = cell->rowSpan(); |
+ const unsigned rowIndex = cell->rowIndex(); |
+ int accumulatedPositionIncrease = 0; |
+ |
+ for (unsigned row = rowIndex; row < (rowIndex + rowSpan); row++) { |
+ if (m_grid[row].logicalHeight.isAuto()) |
+ accumulatedPositionIncrease += (extraRowSpanningHeight * rowsHeight[row - rowIndex]) / totalAutoRowsHeight; |
+ m_rowPos[row + 1] += accumulatedPositionIncrease; |
+ } |
+ |
+ extraRowSpanningHeight -= accumulatedPositionIncrease; |
+ |
+ // FIXME: In some cases extraRowSpanning height is remain which is very small and cannot be again distributed in |
+ // spanning rows. So this remaining height added to last spanning row to maintain the spanning cell height and |
+ // set extra row spanning height to 0. |
+ // Value should be round properly in the algorithm. |
+ m_rowPos[rowIndex + rowSpan] += extraRowSpanningHeight; |
+ extraRowSpanningHeight = 0; |
+} |
+ |
+void RenderTableSection::distributeExtraRowSpanHeightToRemainingRows(RenderTableCell* cell, int totalRemainingRowsHeight, int& extraRowSpanningHeight, Vector<int>& rowsHeight) |
+{ |
+ if (!extraRowSpanningHeight || !totalRemainingRowsHeight) |
+ return; |
+ |
+ const unsigned rowSpan = cell->rowSpan(); |
+ const unsigned rowIndex = cell->rowIndex(); |
+ int accumulatedPositionIncrease = 0; |
+ |
+ for (unsigned row = rowIndex; row < (rowIndex + rowSpan); row++) { |
+ if (!m_grid[row].logicalHeight.isPercent()) |
+ accumulatedPositionIncrease += (extraRowSpanningHeight * rowsHeight[row - rowIndex]) / totalRemainingRowsHeight; |
+ m_rowPos[row + 1] += accumulatedPositionIncrease; |
+ } |
+ |
+ extraRowSpanningHeight -= accumulatedPositionIncrease; |
+ |
+ // FIXME: In some cases extraRowSpanning height is remain which is very small and cannot be again distributed in |
+ // spanning rows. So this remaining height added to last spanning row to maintain the spanning cell height and |
+ // set extra row spanning height to 0. |
+ // Value should be round properly in the algorithm. |
Julien - ping for review
2013/07/16 17:22:13
Can't we do the rounding properly instead of swipi
a.suchit
2013/07/18 17:05:32
Done.
|
+ m_rowPos[rowIndex + rowSpan] += extraRowSpanningHeight; |
+ extraRowSpanningHeight = 0; |
+} |
+ |
// Distribute rowSpan cell height in rows those comes in rowSpan cell based on the ratio of row's height if |
// 1. RowSpan cell height is greater then the total height of rows in rowSpan cell |
void RenderTableSection::distributeRowSpanHeightToRows(SpanningRenderTableCells& rowSpanCells) |
@@ -265,38 +361,38 @@ void RenderTableSection::distributeRowSpanHeightToRows(SpanningRenderTableCells& |
RenderTableCell* cell = rowSpanCells[0]; |
unsigned rowSpan = cell->rowSpan(); |
- unsigned rowIndex = cell->rowIndex(); |
- int initialPos = m_rowPos[rowIndex + rowSpan]; |
- int totalRowsHeight = 0; |
- int rowSpanCellHeight = cell->logicalHeightForRowSizing(); |
- Vector<int> rowsHeight(rowSpan); |
+ struct SpanningRowsHeight spanningRowsHeight; |
- // Getting height of rows in current rowSpan cell, getting total height of rows and adjusting rowSpan cell height with border spacing. |
- for (unsigned row = 0; row < rowSpan; row++) { |
- unsigned actualRow = row + rowIndex; |
- rowsHeight[row] = m_rowPos[actualRow + 1] - m_rowPos[actualRow] - borderSpacingForRow(actualRow); |
- totalRowsHeight += rowsHeight[row]; |
- rowSpanCellHeight -= borderSpacingForRow(actualRow); |
- } |
- rowSpanCellHeight += borderSpacingForRow(rowIndex + rowSpan - 1); |
+ calcRowsHeightInRowSpan(cell, spanningRowsHeight); |
- if (!totalRowsHeight || rowSpanCellHeight <= totalRowsHeight) |
+ if (!spanningRowsHeight.totalRowsHeight || spanningRowsHeight.spanningCellHeightIgnoringBorderSpacing <= spanningRowsHeight.totalRowsHeight) |
return; |
- // Recalculating the height of rows based on rowSpan cell height if rowSpan cell height is more than total height of rows. |
- int remainingHeight = rowSpanCellHeight; |
+ unsigned rowIndex = cell->rowIndex(); |
+ int totalPercent = 0; |
+ int totalAutoRowsHeight = 0; |
+ int totalRemainingRowsHeight = spanningRowsHeight.totalRowsHeight; |
+ // Calculate total percentage, total auto rows height and total rows height except percent rows. |
for (unsigned row = rowIndex; row < (rowIndex + rowSpan); row++) { |
- int rowHeight = (rowSpanCellHeight * rowsHeight[row - rowIndex]) / totalRowsHeight; |
- remainingHeight -= rowHeight; |
- m_rowPos[row + 1] = m_rowPos[row] + rowHeight + borderSpacingForRow(row); |
+ if (m_grid[row].logicalHeight.isPercent()) { |
+ totalPercent += m_grid[row].logicalHeight.percent(); |
+ totalRemainingRowsHeight -= spanningRowsHeight.rowHeight[row - rowIndex]; |
+ } else if (m_grid[row].logicalHeight.isAuto()) { |
+ totalAutoRowsHeight += spanningRowsHeight.rowHeight[row - rowIndex]; |
+ } |
} |
- // Remaining height added in the last row under rowSpan cell |
- m_rowPos[rowIndex + rowSpan] += remainingHeight; |
+ |
+ int initialPos = m_rowPos[rowIndex + rowSpan]; |
+ int extraRowSpanningHeight = spanningRowsHeight.spanningCellHeightIgnoringBorderSpacing - spanningRowsHeight.totalRowsHeight; |
+ |
+ distributeExtraRowSpanHeightToPercentRows(cell, m_rowPos[m_grid.size()], totalPercent, extraRowSpanningHeight); |
+ distributeExtraRowSpanHeightToAutoRows(cell, totalAutoRowsHeight, extraRowSpanningHeight, spanningRowsHeight.rowHeight); |
+ distributeExtraRowSpanHeightToRemainingRows(cell, totalRemainingRowsHeight, extraRowSpanningHeight, spanningRowsHeight.rowHeight); |
Julien - ping for review
2013/07/16 17:22:13
The ASSERT was really important, what I wasn't hap
a.suchit
2013/07/18 17:05:32
Done.
|
// Getting total changed height in the table |
- unsigned changedHeight = changedHeight = m_rowPos[rowIndex + rowSpan] - initialPos; |
+ unsigned changedHeight = m_rowPos[rowIndex + rowSpan] - initialPos; |
if (changedHeight) { |
unsigned totalRows = m_grid.size(); |