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Unified Diff: Source/core/rendering/RenderTableSection.cpp

Issue 18050007: Height of fixed height cell is not proper when cell's row is under row spanning cell. (Closed) Base URL: https://chromium.googlesource.com/chromium/blink.git@master
Patch Set: Created 7 years, 5 months ago
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« LayoutTests/TestExpectations ('K') | « Source/core/rendering/RenderTableSection.h ('k') | no next file » | no next file with comments »
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Index: Source/core/rendering/RenderTableSection.cpp
diff --git a/Source/core/rendering/RenderTableSection.cpp b/Source/core/rendering/RenderTableSection.cpp
index 9bca8347a798ce6c39c6a9ee0f024e9ca4357f41..d8f632d00e89217501a10365948b4e98496c3d98 100644
--- a/Source/core/rendering/RenderTableSection.cpp
+++ b/Source/core/rendering/RenderTableSection.cpp
@@ -252,6 +252,123 @@ void RenderTableSection::addCell(RenderTableCell* cell, RenderTableRow* row)
cell->setCol(table()->effColToCol(col));
}
+void RenderTableSection::populateSpanningRowsHeightFromCell(RenderTableCell* cell, struct SpanningRowsHeight& spanningRowsHeight)
+{
+ const unsigned rowSpan = cell->rowSpan();
+ const unsigned rowIndex = cell->rowIndex();
+
+ spanningRowsHeight.spanningCellHeightIgnoringBorderSpacing = cell->logicalHeightForRowSizing();
+
+ spanningRowsHeight.rowHeight.resize(rowSpan);
+ spanningRowsHeight.totalRowsHeight = 0;
+ for (unsigned row = 0; row < rowSpan; row++) {
+ unsigned actualRow = row + rowIndex;
+ spanningRowsHeight.rowHeight[row] = m_rowPos[actualRow + 1] - m_rowPos[actualRow] - borderSpacingForRow(actualRow);
+ spanningRowsHeight.totalRowsHeight += spanningRowsHeight.rowHeight[row];
+ spanningRowsHeight.spanningCellHeightIgnoringBorderSpacing -= borderSpacingForRow(actualRow);
+ }
+ // We don't span the following row so its border-spacing (if any) should be included.
+ spanningRowsHeight.spanningCellHeightIgnoringBorderSpacing += borderSpacingForRow(rowIndex + rowSpan - 1);
+}
+
+void RenderTableSection::distributeExtraRowSpanHeightToPercentRows(RenderTableCell* cell, int totalPercent, int& extraRowSpanningHeight, Vector<int>& rowsHeight)
+{
+ if (!extraRowSpanningHeight || !totalPercent)
+ return;
+
+ const unsigned rowSpan = cell->rowSpan();
+ const unsigned rowIndex = cell->rowIndex();
+ int percent = min(totalPercent, 100);
+ const int tableHeight = m_rowPos[m_grid.size()] + extraRowSpanningHeight;
+
+ // Our algorithm matches Firefox. Extra spanning height would be distributed Only in first percent height rows
+ // those total percent is 100. Other percent rows would be uneffected even extra spanning height is remain.
+ int accumulatedPositionIncrease = 0;
+ for (unsigned row = rowIndex; row < (rowIndex + rowSpan); row++) {
+ if (percent > 0 && extraRowSpanningHeight > 0) {
+ if (m_grid[row].logicalHeight.isPercent()) {
+ int toAdd = (tableHeight * m_grid[row].logicalHeight.percent() / 100) - rowsHeight[row - rowIndex];
+ // FIXME: Note that this is wrong if we have a percentage above 100% and may make us grow
+ // above the available space.
+
+ toAdd = min(toAdd, extraRowSpanningHeight);
+ accumulatedPositionIncrease += toAdd;
+ extraRowSpanningHeight -= toAdd;
+ percent -= m_grid[row].logicalHeight.percent();
+ }
+ }
+ m_rowPos[row + 1] += accumulatedPositionIncrease;
+ }
+}
+
+void RenderTableSection::distributeExtraRowSpanHeightToAutoRows(RenderTableCell* cell, int totalAutoRowsHeight, int& extraRowSpanningHeight, Vector<int>& rowsHeight)
+{
+ if (!extraRowSpanningHeight || !totalAutoRowsHeight)
+ return;
+
+ const unsigned rowSpan = cell->rowSpan();
+ const unsigned rowIndex = cell->rowIndex();
+ int accumulatedPositionIncrease = 0;
+ int remainder = 0;
+
+ // Aspect ratios of auto rows should not change otherwise table may look different than user expected.
+ // So extra height distributed in auto spanning rows based on their weight in spanning cell.
+ for (unsigned row = rowIndex; row < (rowIndex + rowSpan); row++) {
+ if (m_grid[row].logicalHeight.isAuto()) {
+ accumulatedPositionIncrease += (extraRowSpanningHeight * rowsHeight[row - rowIndex]) / totalAutoRowsHeight;
+ remainder += (extraRowSpanningHeight * rowsHeight[row - rowIndex]) % totalAutoRowsHeight;
+
+ // While whole extra spanning height is distributing in auto spanning rows, rational parts remains
+ // in every integer division. So accumulating all remainder part in integer division and when total remainder
+ // is equvalent to divisor then 1 unit increased in row position.
+ // Note that this algorithm is biased towards adding more space towards the lower rows.
+ if (remainder >= totalAutoRowsHeight) {
+ remainder -= totalAutoRowsHeight;
+ accumulatedPositionIncrease++;
+ }
+ }
+ m_rowPos[row + 1] += accumulatedPositionIncrease;
+ }
+
+ ASSERT(!remainder);
+
+ extraRowSpanningHeight -= accumulatedPositionIncrease;
+}
+
+void RenderTableSection::distributeExtraRowSpanHeightToRemainingRows(RenderTableCell* cell, int totalRemainingRowsHeight, int& extraRowSpanningHeight, Vector<int>& rowsHeight)
+{
+ if (!extraRowSpanningHeight || !totalRemainingRowsHeight)
+ return;
+
+ const unsigned rowSpan = cell->rowSpan();
+ const unsigned rowIndex = cell->rowIndex();
+ int accumulatedPositionIncrease = 0;
+ int remainder = 0;
+
+ // Aspect ratios of the rows should not change otherwise table may look different than user expected.
+ // So extra height distribution in remaining spanning rows based on their weight in spanning cell.
+ for (unsigned row = rowIndex; row < (rowIndex + rowSpan); row++) {
+ if (!m_grid[row].logicalHeight.isPercent()) {
+ accumulatedPositionIncrease += (extraRowSpanningHeight * rowsHeight[row - rowIndex]) / totalRemainingRowsHeight;
+ remainder += (extraRowSpanningHeight * rowsHeight[row - rowIndex]) % totalRemainingRowsHeight;
+
+ // While whole extra spanning height is distributing in remaining spanning rows, rational parts remains
+ // in every integer division. So accumulating all remainder part in integer division and when total remainder
+ // is equvalent to divisor then 1 unit increased in row position.
+ // Note that this algorithm is biased towards adding more space towards the lower rows.
+ if (remainder >= totalRemainingRowsHeight) {
+ remainder -= totalRemainingRowsHeight;
+ accumulatedPositionIncrease++;
+ }
+ }
+ m_rowPos[row + 1] += accumulatedPositionIncrease;
+ }
+
+ ASSERT(!remainder);
+
+ extraRowSpanningHeight -= accumulatedPositionIncrease;
+}
+
// Distribute rowSpan cell height in rows those comes in rowSpan cell based on the ratio of row's height if
// 1. RowSpan cell height is greater then the total height of rows in rowSpan cell
void RenderTableSection::distributeRowSpanHeightToRows(SpanningRenderTableCells& rowSpanCells)
@@ -262,38 +379,40 @@ void RenderTableSection::distributeRowSpanHeightToRows(SpanningRenderTableCells&
RenderTableCell* cell = rowSpanCells[0];
unsigned rowSpan = cell->rowSpan();
- unsigned rowIndex = cell->rowIndex();
- int initialPos = m_rowPos[rowIndex + rowSpan];
- int totalRowsHeight = 0;
- int rowSpanCellHeight = cell->logicalHeightForRowSizing();
- Vector<int> rowsHeight(rowSpan);
+ struct SpanningRowsHeight spanningRowsHeight;
- // Getting height of rows in current rowSpan cell, getting total height of rows and adjusting rowSpan cell height with border spacing.
- for (unsigned row = 0; row < rowSpan; row++) {
- unsigned actualRow = row + rowIndex;
- rowsHeight[row] = m_rowPos[actualRow + 1] - m_rowPos[actualRow] - borderSpacingForRow(actualRow);
- totalRowsHeight += rowsHeight[row];
- rowSpanCellHeight -= borderSpacingForRow(actualRow);
- }
- rowSpanCellHeight += borderSpacingForRow(rowIndex + rowSpan - 1);
+ populateSpanningRowsHeightFromCell(cell, spanningRowsHeight);
- if (!totalRowsHeight || rowSpanCellHeight <= totalRowsHeight)
+ if (!spanningRowsHeight.totalRowsHeight || spanningRowsHeight.spanningCellHeightIgnoringBorderSpacing <= spanningRowsHeight.totalRowsHeight)
return;
- // Recalculating the height of rows based on rowSpan cell height if rowSpan cell height is more than total height of rows.
- int remainingHeight = rowSpanCellHeight;
+ unsigned rowIndex = cell->rowIndex();
+ int totalPercent = 0;
+ int totalAutoRowsHeight = 0;
+ int totalRemainingRowsHeight = spanningRowsHeight.totalRowsHeight;
+ // Calculate total percentage, total auto rows height and total rows height except percent rows.
for (unsigned row = rowIndex; row < (rowIndex + rowSpan); row++) {
- int rowHeight = (rowSpanCellHeight * rowsHeight[row - rowIndex]) / totalRowsHeight;
- remainingHeight -= rowHeight;
- m_rowPos[row + 1] = m_rowPos[row] + rowHeight + borderSpacingForRow(row);
+ if (m_grid[row].logicalHeight.isPercent()) {
+ totalPercent += m_grid[row].logicalHeight.percent();
+ totalRemainingRowsHeight -= spanningRowsHeight.rowHeight[row - rowIndex];
+ } else if (m_grid[row].logicalHeight.isAuto()) {
+ totalAutoRowsHeight += spanningRowsHeight.rowHeight[row - rowIndex];
+ }
}
- // Remaining height added in the last row under rowSpan cell
- m_rowPos[rowIndex + rowSpan] += remainingHeight;
+
+ int initialPos = m_rowPos[rowIndex + rowSpan];
+ int extraRowSpanningHeight = spanningRowsHeight.spanningCellHeightIgnoringBorderSpacing - spanningRowsHeight.totalRowsHeight;
+
+ distributeExtraRowSpanHeightToPercentRows(cell, totalPercent, extraRowSpanningHeight, spanningRowsHeight.rowHeight);
+ distributeExtraRowSpanHeightToAutoRows(cell, totalAutoRowsHeight, extraRowSpanningHeight, spanningRowsHeight.rowHeight);
+ distributeExtraRowSpanHeightToRemainingRows(cell, totalRemainingRowsHeight, extraRowSpanningHeight, spanningRowsHeight.rowHeight);
+
+ ASSERT(!extraRowSpanningHeight);
// Getting total changed height in the table
- unsigned changedHeight = changedHeight = m_rowPos[rowIndex + rowSpan] - initialPos;
+ unsigned changedHeight = m_rowPos[rowIndex + rowSpan] - initialPos;
if (changedHeight) {
unsigned totalRows = m_grid.size();
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