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Side by Side Diff: third_party/WebKit/Source/core/layout/PaintInvalidationState.h

Issue 1804963005: Avoid paintInvalidationContainer parameter of invalidatePaintIfNeeded() (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 4 years, 9 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef PaintInvalidationState_h 5 #ifndef PaintInvalidationState_h
6 #define PaintInvalidationState_h 6 #define PaintInvalidationState_h
7 7
8 #include "platform/geometry/LayoutRect.h" 8 #include "platform/geometry/LayoutRect.h"
9 #include "platform/transforms/AffineTransform.h" 9 #include "platform/transforms/AffineTransform.h"
10 #include "wtf/Allocator.h" 10 #include "wtf/Allocator.h"
(...skipping 13 matching lines...) Expand all
24 // This class is extremely close to LayoutState so see the documentation 24 // This class is extremely close to LayoutState so see the documentation
25 // of LayoutState for the class existence and performance benefits. 25 // of LayoutState for the class existence and performance benefits.
26 // 26 //
27 // The main difference with LayoutState is that it was customized for the 27 // The main difference with LayoutState is that it was customized for the
28 // needs of the paint invalidation systems (keeping visual rectangles 28 // needs of the paint invalidation systems (keeping visual rectangles
29 // instead of layout specific information). 29 // instead of layout specific information).
30 class PaintInvalidationState { 30 class PaintInvalidationState {
31 DISALLOW_NEW_EXCEPT_PLACEMENT_NEW(); 31 DISALLOW_NEW_EXCEPT_PLACEMENT_NEW();
32 WTF_MAKE_NONCOPYABLE(PaintInvalidationState); 32 WTF_MAKE_NONCOPYABLE(PaintInvalidationState);
33 public: 33 public:
34 PaintInvalidationState(PaintInvalidationState& next, LayoutBoxModelObject& l ayoutObject, const LayoutBoxModelObject& paintInvalidationContainer); 34 PaintInvalidationState(const PaintInvalidationState& parentState, const Layo utObject&);
35 PaintInvalidationState(PaintInvalidationState& next, const LayoutSVGModelObj ect& layoutObject);
36 35
36 // TODO(wangxianzhu): This is temporary for positioned object whose paintInv alidationContainer is different from
37 // the one we find during tree walk. Remove this after we fix the issue with tree walk in DOM-order.
38 PaintInvalidationState(const PaintInvalidationState& parentState, const Layo utBoxModelObject&, const LayoutBoxModelObject& paintInvalidationContainer);
39
40 // For root LayoutView.
37 PaintInvalidationState(const LayoutView& layoutView, Vector<LayoutObject*>& pendingDelayedPaintInvalidations) 41 PaintInvalidationState(const LayoutView& layoutView, Vector<LayoutObject*>& pendingDelayedPaintInvalidations)
38 : PaintInvalidationState(layoutView, pendingDelayedPaintInvalidations, n ullptr) { } 42 : PaintInvalidationState(layoutView, pendingDelayedPaintInvalidations, n ullptr) { }
39 PaintInvalidationState(const LayoutView& layoutView, PaintInvalidationState& ownerPaintInvalidationState) 43 // For LayoutView in a sub-frame.
44 PaintInvalidationState(const LayoutView& layoutView, const PaintInvalidation State& ownerPaintInvalidationState)
40 : PaintInvalidationState(layoutView, ownerPaintInvalidationState.m_pendi ngDelayedPaintInvalidations, &ownerPaintInvalidationState) { } 45 : PaintInvalidationState(layoutView, ownerPaintInvalidationState.m_pendi ngDelayedPaintInvalidations, &ownerPaintInvalidationState) { }
41 46
47 // When a PaintInvalidationState is constructed, it just updates paintInvali dationContainer and
48 // copy cached paintOffset and clip from the parent PaintInvalidationContain er.
49 // This PaintInvalidationContainer can be used to invalidate the current obj ect.
50 //
51 // After invalidation of the current object, before invalidation of the subt rees,
52 // this method must be called to make this PaintInvalidationState suitable f or
53 // paint invalidation of children.
54 void updatePaintOffsetAndClipForChildren();
55
42 const LayoutRect& clipRect() const { return m_clipRect; } 56 const LayoutRect& clipRect() const { return m_clipRect; }
43 const LayoutSize& paintOffset() const { return m_paintOffset; } 57 const LayoutSize& paintOffset() const { return m_paintOffset; }
44 const AffineTransform& svgTransform() const { return m_svgTransform; } 58 const AffineTransform& svgTransform() const { return m_svgTransform; }
45 59
46 bool cachedOffsetsEnabled() const { return m_cachedOffsetsEnabled; } 60 bool cachedOffsetsEnabled() const { return m_cachedOffsetsEnabled; }
47 bool isClipped() const { return m_clipped; } 61 bool isClipped() const { return m_clipped; }
48 62
49 bool forcedSubtreeInvalidationWithinContainer() const { return m_forcedSubtr eeInvalidationWithinContainer; } 63 bool forcedSubtreeInvalidationWithinContainer() const { return m_forcedSubtr eeInvalidationWithinContainer; }
50 void setForceSubtreeInvalidationWithinContainer() { m_forcedSubtreeInvalidat ionWithinContainer = true; } 64 void setForceSubtreeInvalidationWithinContainer() { m_forcedSubtreeInvalidat ionWithinContainer = true; }
51 65
52 bool forcedSubtreeInvalidationRectUpdateWithinContainer() const { return m_f orcedSubtreeInvalidationRectUpdateWithinContainer; } 66 bool forcedSubtreeInvalidationRectUpdateWithinContainer() const { return m_f orcedSubtreeInvalidationRectUpdateWithinContainer; }
53 void setForceSubtreeInvalidationRectUpdateWithinContainer() { m_forcedSubtre eInvalidationRectUpdateWithinContainer = true; } 67 void setForceSubtreeInvalidationRectUpdateWithinContainer() { m_forcedSubtre eInvalidationRectUpdateWithinContainer = true; }
54 68
55 const LayoutBoxModelObject& paintInvalidationContainer() const { return m_pa intInvalidationContainer; } 69 const LayoutBoxModelObject& paintInvalidationContainer() const { return m_pa intInvalidationContainer; }
56 70
57 bool canMapToAncestor(const LayoutBoxModelObject* ancestor) const 71 bool canMapToAncestor(const LayoutBoxModelObject* ancestor) const
58 { 72 {
59 return m_cachedOffsetsEnabled && ancestor == &m_paintInvalidationContain er; 73 return m_cachedOffsetsEnabled && ancestor == &m_paintInvalidationContain er;
60 } 74 }
61 void mapObjectRectToAncestor(const LayoutObject&, const LayoutBoxModelObject * ancestor, LayoutRect&) const; 75 void mapObjectRectToAncestor(const LayoutObject&, const LayoutBoxModelObject * ancestor, LayoutRect&) const;
62 76
63 // Records |obj| as needing paint invalidation on the next frame. See the de finition of PaintInvalidationDelayedFull for more details. 77 // Records |obj| as needing paint invalidation on the next frame. See the de finition of PaintInvalidationDelayedFull for more details.
64 void pushDelayedPaintInvalidationTarget(LayoutObject& obj) { m_pendingDelaye dPaintInvalidations.append(&obj); } 78 void pushDelayedPaintInvalidationTarget(LayoutObject& obj) const { m_pending DelayedPaintInvalidations.append(&obj); }
65 Vector<LayoutObject*>& pendingDelayedPaintInvalidationTargets() { return m_p endingDelayedPaintInvalidations; } 79 Vector<LayoutObject*>& pendingDelayedPaintInvalidationTargets() const { retu rn m_pendingDelayedPaintInvalidations; }
66 80
67 // Disable view clipping and scroll offset adjustment for paint invalidation of FrameView scrollbars. 81 // Disable view clipping and scroll offset adjustment for paint invalidation of FrameView scrollbars.
68 // TODO(wangxianzhu): Remove this when root-layer-scrolls launches. 82 // TODO(wangxianzhu): Remove this when root-layer-scrolls launches.
69 bool viewClippingAndScrollOffsetDisabled() const { return m_viewClippingAndS crollOffsetDisabled; } 83 bool viewClippingAndScrollOffsetDisabled() const { return m_viewClippingAndS crollOffsetDisabled; }
70 void setViewClippingAndScrollOffsetDisabled(bool b) { m_viewClippingAndScrol lOffsetDisabled = b; } 84 void setViewClippingAndScrollOffsetDisabled(bool b) { m_viewClippingAndScrol lOffsetDisabled = b; }
71 85
72 PaintLayer& enclosingSelfPaintingLayer(const LayoutObject&) const; 86 PaintLayer& enclosingSelfPaintingLayer(const LayoutObject&) const;
73 87
74 private: 88 private:
75 PaintInvalidationState(const LayoutView&, Vector<LayoutObject*>& pendingDela yedPaintInvalidations, PaintInvalidationState* ownerPaintInvalidationState); 89 PaintInvalidationState(const LayoutView&, Vector<LayoutObject*>& pendingDela yedPaintInvalidations, const PaintInvalidationState* ownerPaintInvalidationState );
76 90
77 void applyClipIfNeeded(const LayoutObject&); 91 void applyClipIfNeeded(const LayoutObject&);
78 void addClipRectRelativeToPaintOffset(const LayoutSize& clipSize); 92 void addClipRectRelativeToPaintOffset(const LayoutSize& clipSize);
79 93
80 friend class ForceHorriblySlowRectMapping; 94 friend class ForceHorriblySlowRectMapping;
81 95
96 const LayoutObject& m_layoutObject;
chrishtr 2016/03/17 20:44:54 This name is not so clear. Add a comment or consid
Xianzhu 2016/03/17 21:11:43 Renamed to m_currentObject. I'm working on anothe
97
82 bool m_clipped; 98 bool m_clipped;
83 mutable bool m_cachedOffsetsEnabled; 99 mutable bool m_cachedOffsetsEnabled;
84 bool m_forcedSubtreeInvalidationWithinContainer; 100 bool m_forcedSubtreeInvalidationWithinContainer;
85 bool m_forcedSubtreeInvalidationRectUpdateWithinContainer; 101 bool m_forcedSubtreeInvalidationRectUpdateWithinContainer;
86 bool m_viewClippingAndScrollOffsetDisabled; 102 bool m_viewClippingAndScrollOffsetDisabled;
87 103
88 LayoutRect m_clipRect; 104 LayoutRect m_clipRect;
89 105
90 // x/y offset from paint invalidation container. Includes relative positioni ng and scroll offsets. 106 // x/y offset from paint invalidation container. Includes relative positioni ng and scroll offsets.
91 LayoutSize m_paintOffset; 107 LayoutSize m_paintOffset;
92 108
93 // The current paint invalidation container. 109 // The current paint invalidation container.
94 // 110 //
95 // It is the enclosing composited object. 111 // It is the enclosing composited object.
96 const LayoutBoxModelObject& m_paintInvalidationContainer; 112 const LayoutBoxModelObject& m_paintInvalidationContainer;
97 113
98 // Transform from the initial viewport coordinate system of an outermost 114 // Transform from the initial viewport coordinate system of an outermost
99 // SVG root to the userspace _before_ the relevant element. Combining this 115 // SVG root to the userspace _before_ the relevant element. Combining this
100 // with |m_paintOffset| yields the "final" offset. 116 // with |m_paintOffset| yields the "final" offset.
101 AffineTransform m_svgTransform; 117 AffineTransform m_svgTransform;
102 118
103 Vector<LayoutObject*>& m_pendingDelayedPaintInvalidations; 119 Vector<LayoutObject*>& m_pendingDelayedPaintInvalidations;
104 120
105 PaintLayer& m_enclosingSelfPaintingLayer; 121 PaintLayer& m_enclosingSelfPaintingLayer;
122
123 #if ENABLE(ASSERT)
124 bool m_didUpdatePaintOffsetAndClipForChildren;
125 #endif
126 };
127
128 // Suspends the PaintInvalidationState cached offset and clipRect optimization. Used under transforms
129 // that cannot be represented by PaintInvalidationState (common in SVG) and when paint invalidation
130 // containers don't follow the common tree-walk algorithm (e.g. when an absolute positioned descendant
131 // is nested under a relatively positioned inline-block child).
132 class ForceHorriblySlowRectMapping {
133 STACK_ALLOCATED();
134 WTF_MAKE_NONCOPYABLE(ForceHorriblySlowRectMapping);
135 public:
136 ForceHorriblySlowRectMapping(const PaintInvalidationState* paintInvalidation State)
137 : m_paintInvalidationState(paintInvalidationState)
138 , m_didDisable(m_paintInvalidationState && m_paintInvalidationState->cac hedOffsetsEnabled())
139 {
140 if (m_paintInvalidationState)
141 m_paintInvalidationState->m_cachedOffsetsEnabled = false;
142 }
143
144 ~ForceHorriblySlowRectMapping()
145 {
146 if (m_didDisable)
147 m_paintInvalidationState->m_cachedOffsetsEnabled = true;
148 }
149 private:
150 const PaintInvalidationState* m_paintInvalidationState;
151 bool m_didDisable;
106 }; 152 };
107 153
108 } // namespace blink 154 } // namespace blink
109 155
110 #endif // PaintInvalidationState_h 156 #endif // PaintInvalidationState_h
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