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1 /* | 1 /* |
2 * Copyright (c) 2009, Google Inc. All rights reserved. | 2 * Copyright (c) 2009, Google Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions are | 5 * modification, are permitted provided that the following conditions are |
6 * met: | 6 * met: |
7 * | 7 * |
8 * * Redistributions of source code must retain the above copyright | 8 * * Redistributions of source code must retain the above copyright |
9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
10 * * Redistributions in binary form must reproduce the above | 10 * * Redistributions in binary form must reproduce the above |
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123 return false; | 123 return false; |
124 } | 124 } |
125 | 125 |
126 // The SVG addOutlineRects() method adds rects in local coordinates so the defau
lt absoluteElementBoundingBoxRect() | 126 // The SVG addOutlineRects() method adds rects in local coordinates so the defau
lt absoluteElementBoundingBoxRect() |
127 // returns incorrect values for SVG objects. Overriding this method provides acc
ess to the absolute bounds. | 127 // returns incorrect values for SVG objects. Overriding this method provides acc
ess to the absolute bounds. |
128 IntRect LayoutSVGModelObject::absoluteElementBoundingBoxRect() const | 128 IntRect LayoutSVGModelObject::absoluteElementBoundingBoxRect() const |
129 { | 129 { |
130 return localToAbsoluteQuad(FloatQuad(paintInvalidationRectInLocalCoordinates
())).enclosingBoundingBox(); | 130 return localToAbsoluteQuad(FloatQuad(paintInvalidationRectInLocalCoordinates
())).enclosingBoundingBox(); |
131 } | 131 } |
132 | 132 |
133 void LayoutSVGModelObject::invalidateTreeIfNeeded(PaintInvalidationState& paintI
nvalidationState) | 133 void LayoutSVGModelObject::invalidateTreeIfNeeded(const PaintInvalidationState&
paintInvalidationState) |
134 { | 134 { |
135 ASSERT(!needsLayout()); | 135 ASSERT(!needsLayout()); |
136 | 136 |
137 // If we didn't need paint invalidation then our children don't need as well
. | 137 // If we didn't need paint invalidation then our children don't need as well
. |
138 // Skip walking down the tree as everything should be fine below us. | 138 // Skip walking down the tree as everything should be fine below us. |
139 if (!shouldCheckForPaintInvalidation(paintInvalidationState)) | 139 if (!shouldCheckForPaintInvalidation(paintInvalidationState)) |
140 return; | 140 return; |
141 | 141 |
142 invalidatePaintIfNeeded(paintInvalidationState, paintInvalidationState.paint
InvalidationContainer()); | 142 PaintInvalidationState newPaintInvalidationState(paintInvalidationState, *th
is); |
143 clearPaintInvalidationState(paintInvalidationState); | 143 invalidatePaintIfNeeded(newPaintInvalidationState); |
| 144 clearPaintInvalidationFlags(newPaintInvalidationState); |
144 | 145 |
145 PaintInvalidationState childPaintInvalidationState(paintInvalidationState, *
this); | 146 newPaintInvalidationState.updatePaintOffsetAndClipForChildren(); |
146 invalidatePaintOfSubtreesIfNeeded(childPaintInvalidationState); | 147 invalidatePaintOfSubtreesIfNeeded(newPaintInvalidationState); |
147 } | 148 } |
148 | 149 |
149 } // namespace blink | 150 } // namespace blink |
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