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| 1 // Copyright 2015 the V8 project authors. All rights reserved. | 1 // Copyright 2015 the V8 project authors. All rights reserved. | 
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be | 
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. | 
| 4 | 4 | 
| 5 #ifndef V8_COMPILER_WASM_COMPILER_H_ | 5 #ifndef V8_COMPILER_WASM_COMPILER_H_ | 
| 6 #define V8_COMPILER_WASM_COMPILER_H_ | 6 #define V8_COMPILER_WASM_COMPILER_H_ | 
| 7 | 7 | 
| 8 // Clients of this interface shouldn't depend on lots of compiler internals. | 8 // Clients of this interface shouldn't depend on lots of compiler internals. | 
| 9 // Do not include anything from src/compiler here! | 9 // Do not include anything from src/compiler here! | 
| 10 #include "src/wasm/wasm-opcodes.h" | 10 #include "src/wasm/wasm-opcodes.h" | 
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| 218 | 218 | 
| 219   Node* BuildFloatToIntConversionInstruction( | 219   Node* BuildFloatToIntConversionInstruction( | 
| 220       Node* input, ExternalReference ref, | 220       Node* input, ExternalReference ref, | 
| 221       MachineRepresentation parameter_representation, | 221       MachineRepresentation parameter_representation, | 
| 222       const MachineType result_type); | 222       const MachineType result_type); | 
| 223   Node* BuildI64SConvertF32(Node* input); | 223   Node* BuildI64SConvertF32(Node* input); | 
| 224   Node* BuildI64UConvertF32(Node* input); | 224   Node* BuildI64UConvertF32(Node* input); | 
| 225   Node* BuildI64SConvertF64(Node* input); | 225   Node* BuildI64SConvertF64(Node* input); | 
| 226   Node* BuildI64UConvertF64(Node* input); | 226   Node* BuildI64UConvertF64(Node* input); | 
| 227 | 227 | 
|  | 228   Node* BuildI64DivS(Node* left, Node* right); | 
|  | 229   Node* BuildI64RemS(Node* left, Node* right); | 
|  | 230   Node* BuildI64DivU(Node* left, Node* right); | 
|  | 231   Node* BuildI64RemU(Node* left, Node* right); | 
|  | 232   Node* BuildDiv64Call(Node* left, Node* right, ExternalReference ref, | 
|  | 233                        MachineType result_type, int trap_zero); | 
|  | 234 | 
| 228   Node** Realloc(Node** buffer, size_t count) { | 235   Node** Realloc(Node** buffer, size_t count) { | 
| 229     Node** buf = Buffer(count); | 236     Node** buf = Buffer(count); | 
| 230     if (buf != buffer) memcpy(buf, buffer, count * sizeof(Node*)); | 237     if (buf != buffer) memcpy(buf, buffer, count * sizeof(Node*)); | 
| 231     return buf; | 238     return buf; | 
| 232   } | 239   } | 
| 233 }; | 240 }; | 
| 234 }  // namespace compiler | 241 }  // namespace compiler | 
| 235 }  // namespace internal | 242 }  // namespace internal | 
| 236 }  // namespace v8 | 243 }  // namespace v8 | 
| 237 | 244 | 
| 238 #endif  // V8_COMPILER_WASM_COMPILER_H_ | 245 #endif  // V8_COMPILER_WASM_COMPILER_H_ | 
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