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Issue 1804513002: [wasm] Int64Lowering of I64Div and I64Rem. (Closed) Base URL: https://chromium.googlesource.com/v8/v8.git@master
Patch Set: Rebase Created 4 years, 9 months ago
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1 // Copyright 2015 the V8 project authors. All rights reserved. 1 // Copyright 2015 the V8 project authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef V8_COMPILER_WASM_COMPILER_H_ 5 #ifndef V8_COMPILER_WASM_COMPILER_H_
6 #define V8_COMPILER_WASM_COMPILER_H_ 6 #define V8_COMPILER_WASM_COMPILER_H_
7 7
8 // Clients of this interface shouldn't depend on lots of compiler internals. 8 // Clients of this interface shouldn't depend on lots of compiler internals.
9 // Do not include anything from src/compiler here! 9 // Do not include anything from src/compiler here!
10 #include "src/wasm/wasm-opcodes.h" 10 #include "src/wasm/wasm-opcodes.h"
(...skipping 207 matching lines...) Expand 10 before | Expand all | Expand 10 after
218 218
219 Node* BuildFloatToIntConversionInstruction( 219 Node* BuildFloatToIntConversionInstruction(
220 Node* input, ExternalReference ref, 220 Node* input, ExternalReference ref,
221 MachineRepresentation parameter_representation, 221 MachineRepresentation parameter_representation,
222 const MachineType result_type); 222 const MachineType result_type);
223 Node* BuildI64SConvertF32(Node* input); 223 Node* BuildI64SConvertF32(Node* input);
224 Node* BuildI64UConvertF32(Node* input); 224 Node* BuildI64UConvertF32(Node* input);
225 Node* BuildI64SConvertF64(Node* input); 225 Node* BuildI64SConvertF64(Node* input);
226 Node* BuildI64UConvertF64(Node* input); 226 Node* BuildI64UConvertF64(Node* input);
227 227
228 Node* BuildI64DivS(Node* left, Node* right);
229 Node* BuildI64RemS(Node* left, Node* right);
230 Node* BuildI64DivU(Node* left, Node* right);
231 Node* BuildI64RemU(Node* left, Node* right);
232 Node* BuildDiv64Call(Node* left, Node* right, ExternalReference ref,
233 MachineType result_type, int trap_zero);
234
228 Node** Realloc(Node** buffer, size_t count) { 235 Node** Realloc(Node** buffer, size_t count) {
229 Node** buf = Buffer(count); 236 Node** buf = Buffer(count);
230 if (buf != buffer) memcpy(buf, buffer, count * sizeof(Node*)); 237 if (buf != buffer) memcpy(buf, buffer, count * sizeof(Node*));
231 return buf; 238 return buf;
232 } 239 }
233 }; 240 };
234 } // namespace compiler 241 } // namespace compiler
235 } // namespace internal 242 } // namespace internal
236 } // namespace v8 243 } // namespace v8
237 244
238 #endif // V8_COMPILER_WASM_COMPILER_H_ 245 #endif // V8_COMPILER_WASM_COMPILER_H_
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