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| 1 /* | 1 /* |
| 2 * Copyright (C) 2009 Google Inc. All rights reserved. | 2 * Copyright (C) 2009 Google Inc. All rights reserved. |
| 3 * | 3 * |
| 4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
| 5 * modification, are permitted provided that the following conditions are | 5 * modification, are permitted provided that the following conditions are |
| 6 * met: | 6 * met: |
| 7 * | 7 * |
| 8 * * Redistributions of source code must retain the above copyright | 8 * * Redistributions of source code must retain the above copyright |
| 9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
| 10 * * Redistributions in binary form must reproduce the above | 10 * * Redistributions in binary form must reproduce the above |
| (...skipping 12 matching lines...) Expand all Loading... |
| 23 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT | 23 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
| 24 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, | 24 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
| 25 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY | 25 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
| 26 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 26 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| 27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | 27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| 28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| 29 */ | 29 */ |
| 30 | 30 |
| 31 #include "platform/v8_inspector/V8FunctionCall.h" | 31 #include "platform/v8_inspector/V8FunctionCall.h" |
| 32 | 32 |
| 33 #include "platform/v8_inspector/V8DebuggerImpl.h" | |
| 34 #include "platform/v8_inspector/V8StringUtil.h" | 33 #include "platform/v8_inspector/V8StringUtil.h" |
| 35 #include "platform/v8_inspector/public/V8DebuggerClient.h" | 34 #include "platform/v8_inspector/public/V8DebuggerClient.h" |
| 36 #include "wtf/PassOwnPtr.h" | 35 #include "wtf/PassOwnPtr.h" |
| 37 | 36 |
| 38 #include <v8.h> | 37 #include <v8.h> |
| 39 | 38 |
| 40 namespace blink { | 39 namespace blink { |
| 41 | 40 |
| 42 V8FunctionCall::V8FunctionCall(V8DebuggerImpl* debugger, v8::Local<v8::Context>
context, v8::Local<v8::Value> value, const String16& name) | 41 V8FunctionCall::V8FunctionCall(V8DebuggerClient* client, v8::Local<v8::Context>
context, v8::Local<v8::Value> value, const String16& name) |
| 43 : m_debugger(debugger) | 42 : m_client(client) |
| 44 , m_context(context) | 43 , m_context(context) |
| 45 , m_name(toV8String(context->GetIsolate(), name)) | 44 , m_name(toV8String(context->GetIsolate(), name)) |
| 46 , m_value(value) | 45 , m_value(value) |
| 47 { | 46 { |
| 48 } | 47 } |
| 49 | 48 |
| 50 void V8FunctionCall::appendArgument(v8::Local<v8::Value> value) | 49 void V8FunctionCall::appendArgument(v8::Local<v8::Value> value) |
| 51 { | 50 { |
| 52 m_arguments.append(value); | 51 m_arguments.append(value); |
| 53 } | 52 } |
| (...skipping 44 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 98 ASSERT(value->IsFunction()); | 97 ASSERT(value->IsFunction()); |
| 99 | 98 |
| 100 v8::Local<v8::Function> function = v8::Local<v8::Function>::Cast(value); | 99 v8::Local<v8::Function> function = v8::Local<v8::Function>::Cast(value); |
| 101 OwnPtr<v8::Local<v8::Value>[]> info = adoptArrayPtr(new v8::Local<v8::Value>
[m_arguments.size()]); | 100 OwnPtr<v8::Local<v8::Value>[]> info = adoptArrayPtr(new v8::Local<v8::Value>
[m_arguments.size()]); |
| 102 for (size_t i = 0; i < m_arguments.size(); ++i) { | 101 for (size_t i = 0; i < m_arguments.size(); ++i) { |
| 103 info[i] = m_arguments[i]; | 102 info[i] = m_arguments[i]; |
| 104 ASSERT(!info[i].IsEmpty()); | 103 ASSERT(!info[i].IsEmpty()); |
| 105 } | 104 } |
| 106 | 105 |
| 107 v8::Local<v8::Value> result; | 106 v8::Local<v8::Value> result; |
| 108 if (!m_debugger->callFunction(function, m_context, thisObject, m_arguments.s
ize(), info.get()).ToLocal(&result)) | 107 if (!m_client->callFunction(function, m_context, thisObject, m_arguments.siz
e(), info.get()).ToLocal(&result)) |
| 109 return v8::Local<v8::Value>(); | 108 return v8::Local<v8::Value>(); |
| 110 return result; | 109 return result; |
| 111 } | 110 } |
| 112 | 111 |
| 113 v8::Local<v8::Function> V8FunctionCall::function() | 112 v8::Local<v8::Function> V8FunctionCall::function() |
| 114 { | 113 { |
| 115 v8::TryCatch tryCatch(m_context->GetIsolate()); | 114 v8::TryCatch tryCatch(m_context->GetIsolate()); |
| 116 v8::Local<v8::Object> thisObject = v8::Local<v8::Object>::Cast(m_value); | 115 v8::Local<v8::Object> thisObject = v8::Local<v8::Object>::Cast(m_value); |
| 117 v8::Local<v8::Value> value; | 116 v8::Local<v8::Value> value; |
| 118 if (!thisObject->Get(m_context, m_name).ToLocal(&value)) | 117 if (!thisObject->Get(m_context, m_name).ToLocal(&value)) |
| 119 return v8::Local<v8::Function>(); | 118 return v8::Local<v8::Function>(); |
| 120 | 119 |
| 121 ASSERT(value->IsFunction()); | 120 ASSERT(value->IsFunction()); |
| 122 return v8::Local<v8::Function>::Cast(value); | 121 return v8::Local<v8::Function>::Cast(value); |
| 123 } | 122 } |
| 124 | 123 |
| 125 } // namespace blink | 124 } // namespace blink |
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