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1 | 1 |
2 /* | 2 /* |
3 * Copyright 2011 Google Inc. | 3 * Copyright 2011 Google Inc. |
4 * | 4 * |
5 * Use of this source code is governed by a BSD-style license that can be | 5 * Use of this source code is governed by a BSD-style license that can be |
6 * found in the LICENSE file. | 6 * found in the LICENSE file. |
7 */ | 7 */ |
8 #include "Benchmark.h" | 8 #include "Benchmark.h" |
9 #include "SkCanvas.h" | 9 #include "SkCanvas.h" |
10 #include "SkCommandLineFlags.h" | 10 #include "SkCommandLineFlags.h" |
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231 SkRandom rand; | 231 SkRandom rand; |
232 SkColor color = 0xFF000000; | 232 SkColor color = 0xFF000000; |
233 U8CPU alpha = 0xFF; | 233 U8CPU alpha = 0xFF; |
234 SkPaint paint; | 234 SkPaint paint; |
235 paint.setStrokeCap(SkPaint::kRound_Cap); | 235 paint.setStrokeCap(SkPaint::kRound_Cap); |
236 if (_type == KMaskShader) { | 236 if (_type == KMaskShader) { |
237 SkBitmap srcBM; | 237 SkBitmap srcBM; |
238 srcBM.allocN32Pixels(10, 1); | 238 srcBM.allocN32Pixels(10, 1); |
239 srcBM.eraseColor(0xFF00FF00); | 239 srcBM.eraseColor(0xFF00FF00); |
240 | 240 |
241 SkShader* s; | 241 paint.setShader(SkShader::MakeBitmapShader(srcBM, SkShader::kClamp_T
ileMode, |
242 s = SkShader::CreateBitmapShader(srcBM, SkShader::kClamp_TileMode, | 242 SkShader::kClamp_TileMode
)); |
243 SkShader::kClamp_TileMode); | |
244 paint.setShader(s)->unref(); | |
245 } | 243 } |
246 for (int loop = 0; loop < loops; loop++) { | 244 for (int loop = 0; loop < loops; loop++) { |
247 for (size_t i = 0; i < sizes; i++) { | 245 for (size_t i = 0; i < sizes; i++) { |
248 switch (_type) { | 246 switch (_type) { |
249 case kMaskOpaque: | 247 case kMaskOpaque: |
250 color = fColors[i]; | 248 color = fColors[i]; |
251 alpha = 0xFF; | 249 alpha = 0xFF; |
252 break; | 250 break; |
253 case kMaskBlack: | 251 case kMaskBlack: |
254 alpha = 0xFF; | 252 alpha = 0xFF; |
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302 "maskopaque");) | 300 "maskopaque");) |
303 DEF_BENCH(return new BlitMaskBench(SkCanvas::kPoints_PointMode, | 301 DEF_BENCH(return new BlitMaskBench(SkCanvas::kPoints_PointMode, |
304 BlitMaskBench::kMaskBlack, | 302 BlitMaskBench::kMaskBlack, |
305 "maskblack");) | 303 "maskblack");) |
306 DEF_BENCH(return new BlitMaskBench(SkCanvas::kPoints_PointMode, | 304 DEF_BENCH(return new BlitMaskBench(SkCanvas::kPoints_PointMode, |
307 BlitMaskBench::kMaskColor, | 305 BlitMaskBench::kMaskColor, |
308 "maskcolor");) | 306 "maskcolor");) |
309 DEF_BENCH(return new BlitMaskBench(SkCanvas::kPoints_PointMode, | 307 DEF_BENCH(return new BlitMaskBench(SkCanvas::kPoints_PointMode, |
310 BlitMaskBench::KMaskShader, | 308 BlitMaskBench::KMaskShader, |
311 "maskshader");) | 309 "maskshader");) |
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