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1 | 1 |
2 /* | 2 /* |
3 * Copyright 2011 Google Inc. | 3 * Copyright 2011 Google Inc. |
4 * | 4 * |
5 * Use of this source code is governed by a BSD-style license that can be | 5 * Use of this source code is governed by a BSD-style license that can be |
6 * found in the LICENSE file. | 6 * found in the LICENSE file. |
7 */ | 7 */ |
8 #include "Benchmark.h" | 8 #include "Benchmark.h" |
9 #include "SkBitmap.h" | 9 #include "SkBitmap.h" |
10 #include "SkCanvas.h" | 10 #include "SkCanvas.h" |
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40 // We have several special-cases depending on the number (and spacing) of colors
, so | 40 // We have several special-cases depending on the number (and spacing) of colors
, so |
41 // try to exercise those here. | 41 // try to exercise those here. |
42 static const GradData gGradData[] = { | 42 static const GradData gGradData[] = { |
43 { 2, gColors, nullptr, "" }, | 43 { 2, gColors, nullptr, "" }, |
44 { 50, gColors, nullptr, "_hicolor" }, // many color gradient | 44 { 50, gColors, nullptr, "_hicolor" }, // many color gradient |
45 { 3, gColors, nullptr, "_3color" }, | 45 { 3, gColors, nullptr, "_3color" }, |
46 { 2, gShallowColors, nullptr, "_shallow" }, | 46 { 2, gShallowColors, nullptr, "_shallow" }, |
47 }; | 47 }; |
48 | 48 |
49 /// Ignores scale | 49 /// Ignores scale |
50 static SkShader* MakeLinear(const SkPoint pts[2], const GradData& data, | 50 static sk_sp<SkShader> MakeLinear(const SkPoint pts[2], const GradData& data, |
51 SkShader::TileMode tm, float scale, bool force4f) { | 51 SkShader::TileMode tm, float scale, bool force
4f) { |
52 const uint32_t flags = force4f ? SkLinearGradient::kForce4fContext_PrivateFl
ag : 0; | 52 const uint32_t flags = force4f ? SkLinearGradient::kForce4fContext_PrivateFl
ag : 0; |
53 return SkGradientShader::CreateLinear(pts, data.fColors, data.fPos, | 53 return SkGradientShader::MakeLinear(pts, data.fColors, data.fPos, |
54 data.fCount, tm, flags, nullptr); | 54 data.fCount, tm, flags, nullptr); |
55 } | 55 } |
56 | 56 |
57 static SkShader* MakeRadial(const SkPoint pts[2], const GradData& data, | 57 static sk_sp<SkShader> MakeRadial(const SkPoint pts[2], const GradData& data, |
58 SkShader::TileMode tm, float scale, bool force4f) { | 58 SkShader::TileMode tm, float scale, bool force
4f) { |
59 SkPoint center; | 59 SkPoint center; |
60 center.set(SkScalarAve(pts[0].fX, pts[1].fX), | 60 center.set(SkScalarAve(pts[0].fX, pts[1].fX), |
61 SkScalarAve(pts[0].fY, pts[1].fY)); | 61 SkScalarAve(pts[0].fY, pts[1].fY)); |
62 return SkGradientShader::CreateRadial(center, center.fX * scale, | 62 return SkGradientShader::MakeRadial(center, center.fX * scale, data.fColors, |
63 data.fColors, | 63 data.fPos, data.fCount, tm); |
64 data.fPos, data.fCount, tm); | |
65 } | 64 } |
66 | 65 |
67 /// Ignores scale | 66 /// Ignores scale |
68 static SkShader* MakeSweep(const SkPoint pts[2], const GradData& data, | 67 static sk_sp<SkShader> MakeSweep(const SkPoint pts[2], const GradData& data, |
69 SkShader::TileMode tm, float scale, bool force4f) { | 68 SkShader::TileMode tm, float scale, bool force4
f) { |
70 SkPoint center; | 69 SkPoint center; |
71 center.set(SkScalarAve(pts[0].fX, pts[1].fX), | 70 center.set(SkScalarAve(pts[0].fX, pts[1].fX), |
72 SkScalarAve(pts[0].fY, pts[1].fY)); | 71 SkScalarAve(pts[0].fY, pts[1].fY)); |
73 return SkGradientShader::CreateSweep(center.fX, center.fY, data.fColors, | 72 return SkGradientShader::MakeSweep(center.fX, center.fY, data.fColors, data.
fPos, data.fCount); |
74 data.fPos, data.fCount); | |
75 } | 73 } |
76 | 74 |
77 /// Ignores scale | 75 /// Ignores scale |
78 static SkShader* MakeConical(const SkPoint pts[2], const GradData& data, | 76 static sk_sp<SkShader> MakeConical(const SkPoint pts[2], const GradData& data, |
79 SkShader::TileMode tm, float scale, bool force4f) { | 77 SkShader::TileMode tm, float scale, bool forc
e4f) { |
80 SkPoint center0, center1; | 78 SkPoint center0, center1; |
81 center0.set(SkScalarAve(pts[0].fX, pts[1].fX), | 79 center0.set(SkScalarAve(pts[0].fX, pts[1].fX), |
82 SkScalarAve(pts[0].fY, pts[1].fY)); | 80 SkScalarAve(pts[0].fY, pts[1].fY)); |
83 center1.set(SkScalarInterp(pts[0].fX, pts[1].fX, SkIntToScalar(3)/5), | 81 center1.set(SkScalarInterp(pts[0].fX, pts[1].fX, SkIntToScalar(3)/5), |
84 SkScalarInterp(pts[0].fY, pts[1].fY, SkIntToScalar(1)/4)); | 82 SkScalarInterp(pts[0].fY, pts[1].fY, SkIntToScalar(1)/4)); |
85 return SkGradientShader::CreateTwoPointConical(center1, (pts[1].fX - pts[0].
fX) / 7, | 83 return SkGradientShader::MakeTwoPointConical(center1, (pts[1].fX - pts[0].fX
) / 7, |
86 center0, (pts[1].fX - pts[0].
fX) / 2, | 84 center0, (pts[1].fX - pts[0].fX
) / 2, |
87 data.fColors, data.fPos, data
.fCount, tm); | 85 data.fColors, data.fPos, data.f
Count, tm); |
88 } | 86 } |
89 | 87 |
90 /// Ignores scale | 88 /// Ignores scale |
91 static SkShader* MakeConicalZeroRad(const SkPoint pts[2], const GradData& data, | 89 static sk_sp<SkShader> MakeConicalZeroRad(const SkPoint pts[2], const GradData&
data, |
92 SkShader::TileMode tm, float scale, bool for
ce4f) { | 90 SkShader::TileMode tm, float scale, bo
ol force4f) { |
93 SkPoint center0, center1; | 91 SkPoint center0, center1; |
94 center0.set(SkScalarAve(pts[0].fX, pts[1].fX), | 92 center0.set(SkScalarAve(pts[0].fX, pts[1].fX), |
95 SkScalarAve(pts[0].fY, pts[1].fY)); | 93 SkScalarAve(pts[0].fY, pts[1].fY)); |
96 center1.set(SkScalarInterp(pts[0].fX, pts[1].fX, SkIntToScalar(3)/5), | 94 center1.set(SkScalarInterp(pts[0].fX, pts[1].fX, SkIntToScalar(3)/5), |
97 SkScalarInterp(pts[0].fY, pts[1].fY, SkIntToScalar(1)/4)); | 95 SkScalarInterp(pts[0].fY, pts[1].fY, SkIntToScalar(1)/4)); |
98 return SkGradientShader::CreateTwoPointConical(center1, 0.0, | 96 return SkGradientShader::MakeTwoPointConical(center1, 0.0, |
99 center0, (pts[1].fX - pts[0].
fX) / 2, | 97 center0, (pts[1].fX - pts[0].fX
) / 2, |
100 data.fColors, data.fPos, data
.fCount, tm); | 98 data.fColors, data.fPos, data.f
Count, tm); |
101 } | 99 } |
102 | 100 |
103 /// Ignores scale | 101 /// Ignores scale |
104 static SkShader* MakeConicalOutside(const SkPoint pts[2], const GradData& data, | 102 static sk_sp<SkShader> MakeConicalOutside(const SkPoint pts[2], const GradData&
data, |
105 SkShader::TileMode tm, float scale, bool for
ce4f) { | 103 SkShader::TileMode tm, float scale, bo
ol force4f) { |
106 SkPoint center0, center1; | 104 SkPoint center0, center1; |
107 SkScalar radius0 = (pts[1].fX - pts[0].fX) / 10; | 105 SkScalar radius0 = (pts[1].fX - pts[0].fX) / 10; |
108 SkScalar radius1 = (pts[1].fX - pts[0].fX) / 3; | 106 SkScalar radius1 = (pts[1].fX - pts[0].fX) / 3; |
109 center0.set(pts[0].fX + radius0, pts[0].fY + radius0); | 107 center0.set(pts[0].fX + radius0, pts[0].fY + radius0); |
110 center1.set(pts[1].fX - radius1, pts[1].fY - radius1); | 108 center1.set(pts[1].fX - radius1, pts[1].fY - radius1); |
111 return SkGradientShader::CreateTwoPointConical(center0, radius0, | 109 return SkGradientShader::MakeTwoPointConical(center0, radius0, |
112 center1, radius1, | 110 center1, radius1, |
113 data.fColors, data.fPos, | 111 data.fColors, data.fPos, |
114 data.fCount, tm); | 112 data.fCount, tm); |
115 } | 113 } |
116 | 114 |
117 /// Ignores scale | 115 /// Ignores scale |
118 static SkShader* MakeConicalOutsideZeroRad(const SkPoint pts[2], const GradData&
data, | 116 static sk_sp<SkShader> MakeConicalOutsideZeroRad(const SkPoint pts[2], const Gra
dData& data, |
119 SkShader::TileMode tm, float scale, b
ool force4f) { | 117 SkShader::TileMode tm, float sc
ale, bool force4f) { |
120 SkPoint center0, center1; | 118 SkPoint center0, center1; |
121 SkScalar radius0 = (pts[1].fX - pts[0].fX) / 10; | 119 SkScalar radius0 = (pts[1].fX - pts[0].fX) / 10; |
122 SkScalar radius1 = (pts[1].fX - pts[0].fX) / 3; | 120 SkScalar radius1 = (pts[1].fX - pts[0].fX) / 3; |
123 center0.set(pts[0].fX + radius0, pts[0].fY + radius0); | 121 center0.set(pts[0].fX + radius0, pts[0].fY + radius0); |
124 center1.set(pts[1].fX - radius1, pts[1].fY - radius1); | 122 center1.set(pts[1].fX - radius1, pts[1].fY - radius1); |
125 return SkGradientShader::CreateTwoPointConical(center0, 0.0, | 123 return SkGradientShader::MakeTwoPointConical(center0, 0.0, |
126 center1, radius1, | 124 center1, radius1, |
127 data.fColors, data.fPos, | 125 data.fColors, data.fPos, |
128 data.fCount, tm); | 126 data.fCount, tm); |
129 } | 127 } |
130 | 128 |
131 typedef SkShader* (*GradMaker)(const SkPoint pts[2], const GradData& data, | 129 typedef sk_sp<SkShader> (*GradMaker)(const SkPoint pts[2], const GradData& data, |
132 SkShader::TileMode tm, float scale, bool force4f)
; | 130 SkShader::TileMode tm, float scale, bool fo
rce4f); |
133 | 131 |
134 static const struct { | 132 static const struct { |
135 GradMaker fMaker; | 133 GradMaker fMaker; |
136 const char* fName; | 134 const char* fName; |
137 } gGrads[] = { | 135 } gGrads[] = { |
138 { MakeLinear, "linear" }, | 136 { MakeLinear, "linear" }, |
139 { MakeRadial, "radial1" }, | 137 { MakeRadial, "radial1" }, |
140 { MakeSweep, "sweep" }, | 138 { MakeSweep, "sweep" }, |
141 { MakeConical, "conical" }, | 139 { MakeConical, "conical" }, |
142 { MakeConicalZeroRad, "conicalZero" }, | 140 { MakeConicalZeroRad, "conicalZero" }, |
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206 if (scale != 1.f) { | 204 if (scale != 1.f) { |
207 fName.appendf("_scale_%g", scale); | 205 fName.appendf("_scale_%g", scale); |
208 } | 206 } |
209 | 207 |
210 fName.append(data.fName); | 208 fName.append(data.fName); |
211 | 209 |
212 if (force4f) { | 210 if (force4f) { |
213 fName.append("_4f"); | 211 fName.append("_4f"); |
214 } | 212 } |
215 | 213 |
216 SkAutoTUnref<SkShader> shader(MakeShader(gradType, data, tm, scale, forc
e4f)); | |
217 this->setupPaint(&fPaint); | 214 this->setupPaint(&fPaint); |
218 fPaint.setShader(shader); | 215 fPaint.setShader(MakeShader(gradType, data, tm, scale, force4f)); |
219 } | 216 } |
220 | 217 |
221 GradientBench(GradType gradType, GradData data, bool dither, bool force4f =
false) | 218 GradientBench(GradType gradType, GradData data, bool dither, bool force4f =
false) |
222 : fGeomType(kRect_GeomType) { | 219 : fGeomType(kRect_GeomType) { |
223 | 220 |
224 const char *tmname = tilemodename(SkShader::kClamp_TileMode); | 221 const char *tmname = tilemodename(SkShader::kClamp_TileMode); |
225 fName.printf("gradient_%s_%s", gGrads[gradType].fName, tmname); | 222 fName.printf("gradient_%s_%s", gGrads[gradType].fName, tmname); |
226 fName.append(data.fName); | 223 fName.append(data.fName); |
227 | 224 |
228 if (dither) { | 225 if (dither) { |
229 fName.appendf("_dither"); | 226 fName.appendf("_dither"); |
230 } | 227 } |
231 | 228 |
232 SkAutoTUnref<SkShader> shader( | |
233 MakeShader(gradType, data, SkShader::kClamp_TileMode, 1.0f, force4f)
); | |
234 this->setupPaint(&fPaint); | 229 this->setupPaint(&fPaint); |
235 fPaint.setShader(shader); | 230 fPaint.setShader(MakeShader(gradType, data, SkShader::kClamp_TileMode, 1
.0f, force4f)); |
236 fPaint.setDither(dither); | 231 fPaint.setDither(dither); |
237 } | 232 } |
238 | 233 |
239 protected: | 234 protected: |
240 const char* onGetName() override { | 235 const char* onGetName() override { |
241 return fName.c_str(); | 236 return fName.c_str(); |
242 } | 237 } |
243 | 238 |
244 SkIPoint onGetSize() override { | 239 SkIPoint onGetSize() override { |
245 return SkIPoint::Make(kSize, kSize); | 240 return SkIPoint::Make(kSize, kSize); |
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256 case kOval_GeomType: | 251 case kOval_GeomType: |
257 canvas->drawOval(r, fPaint); | 252 canvas->drawOval(r, fPaint); |
258 break; | 253 break; |
259 } | 254 } |
260 } | 255 } |
261 } | 256 } |
262 | 257 |
263 private: | 258 private: |
264 typedef Benchmark INHERITED; | 259 typedef Benchmark INHERITED; |
265 | 260 |
266 SkShader* MakeShader(GradType gradType, GradData data, | 261 sk_sp<SkShader> MakeShader(GradType gradType, GradData data, |
267 SkShader::TileMode tm, float scale, bool force4f) { | 262 SkShader::TileMode tm, float scale, bool force4f)
{ |
268 const SkPoint pts[2] = { | 263 const SkPoint pts[2] = { |
269 { 0, 0 }, | 264 { 0, 0 }, |
270 { SkIntToScalar(kSize), SkIntToScalar(kSize) } | 265 { SkIntToScalar(kSize), SkIntToScalar(kSize) } |
271 }; | 266 }; |
272 | 267 |
273 return gGrads[gradType].fMaker(pts, data, tm, scale, force4f); | 268 return gGrads[gradType].fMaker(pts, data, tm, scale, force4f); |
274 } | 269 } |
275 | 270 |
276 static const int kSize = 400; | 271 static const int kSize = 400; |
277 | 272 |
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376 { SkIntToScalar(100), SkIntToScalar(100) }, | 371 { SkIntToScalar(100), SkIntToScalar(100) }, |
377 }; | 372 }; |
378 | 373 |
379 for (int i = 0; i < loops; i++) { | 374 for (int i = 0; i < loops; i++) { |
380 const int gray = i % 256; | 375 const int gray = i % 256; |
381 const int alpha = fHasAlpha ? gray : 0xFF; | 376 const int alpha = fHasAlpha ? gray : 0xFF; |
382 SkColor colors[] = { | 377 SkColor colors[] = { |
383 SK_ColorBLACK, | 378 SK_ColorBLACK, |
384 SkColorSetARGB(alpha, gray, gray, gray), | 379 SkColorSetARGB(alpha, gray, gray, gray), |
385 SK_ColorWHITE }; | 380 SK_ColorWHITE }; |
386 SkShader* s = SkGradientShader::CreateLinear(pts, colors, nullptr, | 381 paint.setShader(SkGradientShader::MakeLinear(pts, colors, nullptr, |
387 SK_ARRAY_COUNT(colors), | 382 SK_ARRAY_COUNT(colors), |
388 SkShader::kClamp_TileMo
de); | 383 SkShader::kClamp_TileMo
de)); |
389 paint.setShader(s)->unref(); | |
390 canvas->drawRect(r, paint); | 384 canvas->drawRect(r, paint); |
391 } | 385 } |
392 } | 386 } |
393 | 387 |
394 private: | 388 private: |
395 typedef Benchmark INHERITED; | 389 typedef Benchmark INHERITED; |
396 }; | 390 }; |
397 | 391 |
398 DEF_BENCH( return new Gradient2Bench(false); ) | 392 DEF_BENCH( return new Gradient2Bench(false); ) |
399 DEF_BENCH( return new Gradient2Bench(true); ) | 393 DEF_BENCH( return new Gradient2Bench(true); ) |
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