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Side by Side Diff: bench/AlternatingColorPatternBench.cpp

Issue 1803763002: Finish conversion to sk_sp<SkShader> (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Created 4 years, 9 months ago
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1 /* 1 /*
2 * Copyright 2014 Google Inc. 2 * Copyright 2014 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "Benchmark.h" 8 #include "Benchmark.h"
9 #include "SkCanvas.h" 9 #include "SkCanvas.h"
10 #include "SkGradientShader.h" 10 #include "SkGradientShader.h"
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44 SkScalar s = SkIntToScalar(SkMin32(w, h)); 44 SkScalar s = SkIntToScalar(SkMin32(w, h));
45 static const SkPoint kPts0[] = { { 0, 0 }, { s, s } }; 45 static const SkPoint kPts0[] = { { 0, 0 }, { s, s } };
46 static const SkPoint kPts1[] = { { s/2, 0 }, { s/2, s } }; 46 static const SkPoint kPts1[] = { { s/2, 0 }, { s/2, s } };
47 static const SkScalar kPos[] = { 0, SK_Scalar1/2, SK_Scalar1 }; 47 static const SkScalar kPos[] = { 0, SK_Scalar1/2, SK_Scalar1 };
48 static const SkColor kColors0[] = {0x80F00080, 0xF0F08000, 0x800080F0 }; 48 static const SkColor kColors0[] = {0x80F00080, 0xF0F08000, 0x800080F0 };
49 static const SkColor kColors1[] = {0xF08000F0, 0x8080F000, 0xF000F080 }; 49 static const SkColor kColors1[] = {0xF08000F0, 0x8080F000, 0xF000F080 };
50 50
51 51
52 SkPaint paint; 52 SkPaint paint;
53 53
54 paint.setShader(SkGradientShader::CreateLinear(kPts0, kColors0, kPos, 54 paint.setShader(SkGradientShader::MakeLinear(kPts0, kColors0, kPos, SK_ARRAY _COUNT(kColors0),
55 SK_ARRAY_COUNT(kColors0), SkShader::kClamp_TileMode))->unref (); 55 SkShader::kClamp_TileMode));
56 canvas.drawPaint(paint); 56 canvas.drawPaint(paint);
57 paint.setShader(SkGradientShader::CreateLinear(kPts1, kColors1, kPos, 57 paint.setShader(SkGradientShader::MakeLinear(kPts1, kColors1, kPos, SK_ARRAY _COUNT(kColors1),
58 SK_ARRAY_COUNT(kColors1), SkShader::kClamp_TileMode))->unref (); 58 SkShader::kClamp_TileMode));
59 canvas.drawPaint(paint); 59 canvas.drawPaint(paint);
60 } 60 }
61 61
62 /** 62 /**
63 * This bench draws a grid of either rects or filled paths, with two alternating color patterns. 63 * This bench draws a grid of either rects or filled paths, with two alternating color patterns.
64 * This color patterns are passed in as enums to the class. The options are: 64 * This color patterns are passed in as enums to the class. The options are:
65 * 1) solid white color 65 * 1) solid white color
66 * 2) solid blue color 66 * 2) solid blue color
67 * 3) opaque bitmap 67 * 3) opaque bitmap
68 * 4) partial alpha bitmap 68 * 4) partial alpha bitmap
69 * The same color pattern can be set for both arguments to create a uniform patt ern on all draws. 69 * The same color pattern can be set for both arguments to create a uniform patt ern on all draws.
70 * 70 *
71 * The bench is used to test a few things. First it can test any optimizations m ade for a specific 71 * The bench is used to test a few things. First it can test any optimizations m ade for a specific
72 * color pattern (for example drawing an opaque bitmap versus one with partial a lpha). Also it can 72 * color pattern (for example drawing an opaque bitmap versus one with partial a lpha). Also it can
73 * be used to test the cost of program switching and/or batching when alternatin g between different 73 * be used to test the cost of program switching and/or batching when alternatin g between different
74 * patterns when on the gpu. 74 * patterns when on the gpu.
75 */ 75 */
76 class AlternatingColorPatternBench : public Benchmark { 76 class AlternatingColorPatternBench : public Benchmark {
77 public: 77 public:
78 enum { 78 enum {
79 NX = 5, 79 NX = 5,
80 NY = 5, 80 NY = 5,
81 NUM_DRAWS = NX * NY, 81 NUM_DRAWS = NX * NY,
82 }; 82 };
83 SkShader* fBmShader; 83 sk_sp<SkShader> fBmShader;
84 84
85 SkPath fPaths[NUM_DRAWS]; 85 SkPath fPaths[NUM_DRAWS];
86 SkRect fRects[NUM_DRAWS]; 86 SkRect fRects[NUM_DRAWS];
87 SkColor fColors[NUM_DRAWS]; 87 SkColor fColors[NUM_DRAWS];
88 SkShader* fShaders[NUM_DRAWS]; 88 sk_sp<SkShader> fShaders[NUM_DRAWS];
89 89
90 SkString fName; 90 SkString fName;
91 ColorPatternData fPattern1; 91 ColorPatternData fPattern1;
92 ColorPatternData fPattern2; 92 ColorPatternData fPattern2;
93 DrawType fDrawType; 93 DrawType fDrawType;
94 SkBitmap fBmp; 94 SkBitmap fBmp;
95 95
96 96
97 AlternatingColorPatternBench(ColorPattern pattern1, ColorPattern pattern2, D rawType drawType) 97 AlternatingColorPatternBench(ColorPattern pattern1, ColorPattern pattern2, D rawType drawType) {
98 : fBmShader(nullptr) {
99 fPattern1 = gColorPatterns[pattern1]; 98 fPattern1 = gColorPatterns[pattern1];
100 fPattern2 = gColorPatterns[pattern2]; 99 fPattern2 = gColorPatterns[pattern2];
101 fName.printf("colorPattern_%s_%s_%s", 100 fName.printf("colorPattern_%s_%s_%s",
102 fPattern1.fName, fPattern2.fName, 101 fPattern1.fName, fPattern2.fName,
103 kRect_DrawType == drawType ? "rect" : "path"); 102 kRect_DrawType == drawType ? "rect" : "path");
104 fDrawType = drawType; 103 fDrawType = drawType;
105 } 104 }
106 105
107 virtual ~AlternatingColorPatternBench() {
108 SkSafeUnref(fBmShader);
109 }
110
111 protected: 106 protected:
112 const char* onGetName() override { 107 const char* onGetName() override {
113 return fName.c_str(); 108 return fName.c_str();
114 } 109 }
115 110
116 void onDelayedSetup() override { 111 void onDelayedSetup() override {
117 int w = 40; 112 int w = 40;
118 int h = 40; 113 int h = 40;
119 makebm(&fBmp, w, h); 114 makebm(&fBmp, w, h);
120 fBmShader = SkShader::CreateBitmapShader(fBmp, 115 fBmShader = SkShader::MakeBitmapShader(fBmp,
121 SkShader::kRepeat_TileMode, 116 SkShader::kRepeat_TileMode,
122 SkShader::kRepeat_TileMode); 117 SkShader::kRepeat_TileMode);
123 int offset = 2; 118 int offset = 2;
124 int count = 0; 119 int count = 0;
125 for (int j = 0; j < NY; ++j) { 120 for (int j = 0; j < NY; ++j) {
126 for (int i = 0; i < NX; ++i) { 121 for (int i = 0; i < NX; ++i) {
127 int x = (w + offset) * i; 122 int x = (w + offset) * i;
128 int y = (h * offset) * j; 123 int y = (h * offset) * j;
129 if (kRect_DrawType == fDrawType) { 124 if (kRect_DrawType == fDrawType) {
130 fRects[count].set(SkIntToScalar(x), SkIntToScalar(y), 125 fRects[count].set(SkIntToScalar(x), SkIntToScalar(y),
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191 186
192 DEF_BENCH(return new AlternatingColorPatternBench(kOpaqueBitmap_ColorPattern, 187 DEF_BENCH(return new AlternatingColorPatternBench(kOpaqueBitmap_ColorPattern,
193 kOpaqueBitmap_ColorPattern, 188 kOpaqueBitmap_ColorPattern,
194 kRect_DrawType);) 189 kRect_DrawType);)
195 DEF_BENCH(return new AlternatingColorPatternBench(kAlphaBitmap_ColorPattern, 190 DEF_BENCH(return new AlternatingColorPatternBench(kAlphaBitmap_ColorPattern,
196 kAlphaBitmap_ColorPattern, 191 kAlphaBitmap_ColorPattern,
197 kRect_DrawType);) 192 kRect_DrawType);)
198 DEF_BENCH(return new AlternatingColorPatternBench(kOpaqueBitmap_ColorPattern, 193 DEF_BENCH(return new AlternatingColorPatternBench(kOpaqueBitmap_ColorPattern,
199 kAlphaBitmap_ColorPattern, 194 kAlphaBitmap_ColorPattern,
200 kRect_DrawType);) 195 kRect_DrawType);)
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