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| 1 // Copyright 2014 PDFium Authors. All rights reserved. | 1 // Copyright 2014 PDFium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 // Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com | 5 // Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com |
| 6 | 6 |
| 7 #include "xfa/src/fde/fde_render.h" | 7 #include "xfa/fde/fde_render.h" |
| 8 | 8 |
| 9 #include "xfa/src/fde/fde_renderdevice.h" | 9 #include "xfa/fde/fde_renderdevice.h" |
| 10 #include "xfa/src/fgas/crt/fgas_memory.h" | 10 #include "xfa/fgas/crt/fgas_memory.h" |
| 11 | 11 |
| 12 #define FDE_PATHRENDER_Stroke 1 | 12 #define FDE_PATHRENDER_Stroke 1 |
| 13 #define FDE_PATHRENDER_Fill 2 | 13 #define FDE_PATHRENDER_Fill 2 |
| 14 | 14 |
| 15 namespace { | 15 namespace { |
| 16 | 16 |
| 17 class CFDE_RenderContext : public IFDE_RenderContext, | 17 class CFDE_RenderContext : public IFDE_RenderContext, public CFX_Target { |
| 18 public CFX_Target { | |
| 19 public: | 18 public: |
| 20 CFDE_RenderContext(); | 19 CFDE_RenderContext(); |
| 21 virtual ~CFDE_RenderContext(); | 20 virtual ~CFDE_RenderContext(); |
| 22 virtual void Release() { delete this; } | 21 virtual void Release() { delete this; } |
| 23 virtual FX_BOOL StartRender(IFDE_RenderDevice* pRenderDevice, | 22 virtual FX_BOOL StartRender(IFDE_RenderDevice* pRenderDevice, |
| 24 IFDE_CanvasSet* pCanvasSet, | 23 IFDE_CanvasSet* pCanvasSet, |
| 25 const CFX_Matrix& tmDoc2Device); | 24 const CFX_Matrix& tmDoc2Device); |
| 26 virtual FDE_RENDERSTATUS GetStatus() const { return m_eStatus; } | 25 virtual FDE_RENDERSTATUS GetStatus() const { return m_eStatus; } |
| 27 virtual FDE_RENDERSTATUS DoRender(IFX_Pause* pPause = NULL); | 26 virtual FDE_RENDERSTATUS DoRender(IFX_Pause* pPause = NULL); |
| 28 virtual void StopRender(); | 27 virtual void StopRender(); |
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| 282 rtClip.Offset(rtObj.left, rtObj.top); | 281 rtClip.Offset(rtObj.left, rtObj.top); |
| 283 m_Transform.TransformRect(rtClip); | 282 m_Transform.TransformRect(rtClip); |
| 284 const CFX_RectF& rtDevClip = m_pRenderDevice->GetClipRect(); | 283 const CFX_RectF& rtDevClip = m_pRenderDevice->GetClipRect(); |
| 285 rtClip.Intersect(rtDevClip); | 284 rtClip.Intersect(rtDevClip); |
| 286 hState = m_pRenderDevice->SaveState(); | 285 hState = m_pRenderDevice->SaveState(); |
| 287 return m_pRenderDevice->SetClipRect(rtClip); | 286 return m_pRenderDevice->SetClipRect(rtClip); |
| 288 } | 287 } |
| 289 void CFDE_RenderContext::RestoreClip(FDE_HDEVICESTATE hState) { | 288 void CFDE_RenderContext::RestoreClip(FDE_HDEVICESTATE hState) { |
| 290 m_pRenderDevice->RestoreState(hState); | 289 m_pRenderDevice->RestoreState(hState); |
| 291 } | 290 } |
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