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Issue 18037002: Clean up the usage of V8_TARGET_ARCH_${arch} and V8_HOST_ARCH_${arch} (Closed) Base URL: http://v8.googlecode.com/svn/branches/bleeding_edge/
Patch Set: Created 7 years, 5 months ago
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1 // Copyright 2012 the V8 project authors. All rights reserved. 1 // Copyright 2012 the V8 project authors. All rights reserved.
2 // Redistribution and use in source and binary forms, with or without 2 // Redistribution and use in source and binary forms, with or without
3 // modification, are permitted provided that the following conditions are 3 // modification, are permitted provided that the following conditions are
4 // met: 4 // met:
5 // 5 //
6 // * Redistributions of source code must retain the above copyright 6 // * Redistributions of source code must retain the above copyright
7 // notice, this list of conditions and the following disclaimer. 7 // notice, this list of conditions and the following disclaimer.
8 // * Redistributions in binary form must reproduce the above 8 // * Redistributions in binary form must reproduce the above
9 // copyright notice, this list of conditions and the following 9 // copyright notice, this list of conditions and the following
10 // disclaimer in the documentation and/or other materials provided 10 // disclaimer in the documentation and/or other materials provided
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168 int exponent = 0; 168 int exponent = 0;
169 *result = DiyFp(significand, exponent); 169 *result = DiyFp(significand, exponent);
170 *remaining_decimals = buffer.length() - read_digits; 170 *remaining_decimals = buffer.length() - read_digits;
171 } 171 }
172 } 172 }
173 173
174 174
175 static bool DoubleStrtod(Vector<const char> trimmed, 175 static bool DoubleStrtod(Vector<const char> trimmed,
176 int exponent, 176 int exponent,
177 double* result) { 177 double* result) {
178 #if (defined(V8_TARGET_ARCH_IA32) || defined(USE_SIMULATOR)) \ 178 #if (V8_TARGET_ARCH_IA32 || defined(USE_SIMULATOR)) \
179 && !defined(_MSC_VER) 179 && !defined(_MSC_VER)
180 // On x86 the floating-point stack can be 64 or 80 bits wide. If it is 180 // On x86 the floating-point stack can be 64 or 80 bits wide. If it is
181 // 80 bits wide (as is the case on Linux) then double-rounding occurs and the 181 // 80 bits wide (as is the case on Linux) then double-rounding occurs and the
182 // result is not accurate. 182 // result is not accurate.
183 // We know that Windows32 with MSVC, unlike with MinGW32, uses 64 bits and is 183 // We know that Windows32 with MSVC, unlike with MinGW32, uses 64 bits and is
184 // therefore accurate. 184 // therefore accurate.
185 // Note that the ARM and MIPS simulators are compiled for 32bits. They 185 // Note that the ARM and MIPS simulators are compiled for 32bits. They
186 // therefore exhibit the same problem. 186 // therefore exhibit the same problem.
187 return false; 187 return false;
188 #endif 188 #endif
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433 433
434 double guess; 434 double guess;
435 if (DoubleStrtod(trimmed, exponent, &guess) || 435 if (DoubleStrtod(trimmed, exponent, &guess) ||
436 DiyFpStrtod(trimmed, exponent, &guess)) { 436 DiyFpStrtod(trimmed, exponent, &guess)) {
437 return guess; 437 return guess;
438 } 438 }
439 return BignumStrtod(trimmed, exponent, guess); 439 return BignumStrtod(trimmed, exponent, guess);
440 } 440 }
441 441
442 } } // namespace v8::internal 442 } } // namespace v8::internal
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