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1 // Copyright 2012 the V8 project authors. All rights reserved. | 1 // Copyright 2012 the V8 project authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef V8_ELEMENTS_H_ | 5 #ifndef V8_ELEMENTS_H_ |
6 #define V8_ELEMENTS_H_ | 6 #define V8_ELEMENTS_H_ |
7 | 7 |
8 #include "src/elements-kind.h" | 8 #include "src/elements-kind.h" |
9 #include "src/heap/heap.h" | 9 #include "src/heap/heap.h" |
10 #include "src/isolate.h" | 10 #include "src/isolate.h" |
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141 uint32_t start, uint32_t end) = 0; | 141 uint32_t start, uint32_t end) = 0; |
142 | 142 |
143 virtual Handle<JSArray> Splice(Handle<JSArray> receiver, | 143 virtual Handle<JSArray> Splice(Handle<JSArray> receiver, |
144 uint32_t start, uint32_t delete_count, | 144 uint32_t start, uint32_t delete_count, |
145 Arguments* args, uint32_t add_count) = 0; | 145 Arguments* args, uint32_t add_count) = 0; |
146 | 146 |
147 virtual Handle<Object> Pop(Handle<JSArray> receiver) = 0; | 147 virtual Handle<Object> Pop(Handle<JSArray> receiver) = 0; |
148 | 148 |
149 virtual Handle<Object> Shift(Handle<JSArray> receiver) = 0; | 149 virtual Handle<Object> Shift(Handle<JSArray> receiver) = 0; |
150 | 150 |
| 151 virtual Handle<SeededNumberDictionary> Normalize(Handle<JSObject> object) = 0; |
| 152 |
151 protected: | 153 protected: |
152 friend class LookupIterator; | 154 friend class LookupIterator; |
153 | 155 |
154 // Element handlers distinguish between entries and indices when they | 156 // Element handlers distinguish between entries and indices when they |
155 // manipulate elements. Entries refer to elements in terms of their location | 157 // manipulate elements. Entries refer to elements in terms of their location |
156 // in the underlying storage's backing store representation, and are between 0 | 158 // in the underlying storage's backing store representation, and are between 0 |
157 // and GetCapacity. Indices refer to elements in terms of the value that would | 159 // and GetCapacity. Indices refer to elements in terms of the value that would |
158 // be specified in JavaScript to access the element. In most implementations, | 160 // be specified in JavaScript to access the element. In most implementations, |
159 // indices are equivalent to entries. In the NumberDictionary | 161 // indices are equivalent to entries. In the NumberDictionary |
160 // ElementsAccessor, entries are mapped to an index using the KeyAt method on | 162 // ElementsAccessor, entries are mapped to an index using the KeyAt method on |
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185 bool allow_appending = false); | 187 bool allow_appending = false); |
186 | 188 |
187 MUST_USE_RESULT MaybeHandle<Object> ArrayConstructInitializeElements( | 189 MUST_USE_RESULT MaybeHandle<Object> ArrayConstructInitializeElements( |
188 Handle<JSArray> array, | 190 Handle<JSArray> array, |
189 Arguments* args); | 191 Arguments* args); |
190 | 192 |
191 } // namespace internal | 193 } // namespace internal |
192 } // namespace v8 | 194 } // namespace v8 |
193 | 195 |
194 #endif // V8_ELEMENTS_H_ | 196 #endif // V8_ELEMENTS_H_ |
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