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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "ui/views/corewm/focus_controller.h" | 5 #include "ui/views/corewm/focus_controller.h" |
| 6 | 6 |
| 7 #include "base/auto_reset.h" | 7 #include "base/auto_reset.h" |
| 8 #include "ui/aura/client/activation_change_observer.h" | 8 #include "ui/aura/client/activation_change_observer.h" |
| 9 #include "ui/aura/client/aura_constants.h" | 9 #include "ui/aura/client/aura_constants.h" |
| 10 #include "ui/aura/client/capture_client.h" | 10 #include "ui/aura/client/capture_client.h" |
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| 26 if (window->GetProperty(aura::client::kModalKey) != ui::MODAL_TYPE_WINDOW) | 26 if (window->GetProperty(aura::client::kModalKey) != ui::MODAL_TYPE_WINDOW) |
| 27 return; | 27 return; |
| 28 | 28 |
| 29 aura::Window* transient_parent = views::corewm::GetTransientParent(window); | 29 aura::Window* transient_parent = views::corewm::GetTransientParent(window); |
| 30 while (transient_parent) { | 30 while (transient_parent) { |
| 31 transient_parent->parent()->StackChildAtTop(transient_parent); | 31 transient_parent->parent()->StackChildAtTop(transient_parent); |
| 32 transient_parent = views::corewm::GetTransientParent(transient_parent); | 32 transient_parent = views::corewm::GetTransientParent(transient_parent); |
| 33 } | 33 } |
| 34 } | 34 } |
| 35 | 35 |
| 36 // Stack's |window|'s layer above |relative_to|'s layer. | |
| 37 void StackWindowLayerAbove(aura::Window* window, aura::Window* relative_to) { | |
| 38 // Stack |window| above the last transient child of |relative_to| that shares | |
| 39 // the same parent. | |
| 40 const aura::Window::Windows& window_transients( | |
| 41 GetTransientChildren(relative_to)); | |
| 42 for (aura::Window::Windows::const_iterator i = window_transients.begin(); | |
| 43 i != window_transients.end(); ++i) { | |
| 44 aura::Window* transient = *i; | |
| 45 if (transient->parent() == relative_to->parent()) | |
| 46 relative_to = transient; | |
| 47 } | |
| 48 if (window != relative_to) { | |
| 49 window->layer()->parent()->StackAbove(window->layer(), | |
| 50 relative_to->layer()); | |
| 51 } | |
| 52 } | |
| 53 | |
| 54 } // namespace | 36 } // namespace |
| 55 | 37 |
| 56 //////////////////////////////////////////////////////////////////////////////// | 38 //////////////////////////////////////////////////////////////////////////////// |
| 57 // FocusController, public: | 39 // FocusController, public: |
| 58 | 40 |
| 59 FocusController::FocusController(FocusRules* rules) | 41 FocusController::FocusController(FocusRules* rules) |
| 60 : active_window_(NULL), | 42 : active_window_(NULL), |
| 61 focused_window_(NULL), | 43 focused_window_(NULL), |
| 62 updating_focus_(false), | 44 updating_focus_(false), |
| 63 updating_activation_(false), | 45 updating_activation_(false), |
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| 202 event->details().touch_points() == 1) { | 184 event->details().touch_points() == 1) { |
| 203 WindowFocusedFromInputEvent(static_cast<aura::Window*>(event->target())); | 185 WindowFocusedFromInputEvent(static_cast<aura::Window*>(event->target())); |
| 204 } | 186 } |
| 205 } | 187 } |
| 206 | 188 |
| 207 //////////////////////////////////////////////////////////////////////////////// | 189 //////////////////////////////////////////////////////////////////////////////// |
| 208 // FocusController, aura::WindowObserver implementation: | 190 // FocusController, aura::WindowObserver implementation: |
| 209 | 191 |
| 210 void FocusController::OnWindowVisibilityChanged(aura::Window* window, | 192 void FocusController::OnWindowVisibilityChanged(aura::Window* window, |
| 211 bool visible) { | 193 bool visible) { |
| 212 if (!visible) { | 194 if (!visible) |
| 213 WindowLostFocusFromDispositionChange(window, window->parent()); | 195 WindowLostFocusFromDispositionChange(window, window->parent()); |
| 214 // Despite the focus change, we need to keep the window being hidden | |
| 215 // stacked above the new window so it stays open on top as it animates away. | |
| 216 aura::Window* next_window = GetActiveWindow(); | |
| 217 if (next_window && next_window->parent() == window->parent()) | |
| 218 StackWindowLayerAbove(window, next_window); | |
| 219 } | |
| 220 } | 196 } |
| 221 | 197 |
| 222 void FocusController::OnWindowDestroying(aura::Window* window) { | 198 void FocusController::OnWindowDestroying(aura::Window* window) { |
| 223 WindowLostFocusFromDispositionChange(window, window->parent()); | 199 WindowLostFocusFromDispositionChange(window, window->parent()); |
| 224 } | 200 } |
| 225 | 201 |
| 226 void FocusController::OnWindowHierarchyChanging( | 202 void FocusController::OnWindowHierarchyChanging( |
| 227 const HierarchyChangeParams& params) { | 203 const HierarchyChangeParams& params) { |
| 228 if (params.receiver == active_window_ && | 204 if (params.receiver == active_window_ && |
| 229 params.target->Contains(params.receiver) && (!params.new_parent || | 205 params.target->Contains(params.receiver) && (!params.new_parent || |
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| 370 void FocusController::WindowFocusedFromInputEvent(aura::Window* window) { | 346 void FocusController::WindowFocusedFromInputEvent(aura::Window* window) { |
| 371 // Only focus |window| if it or any of its parents can be focused. Otherwise | 347 // Only focus |window| if it or any of its parents can be focused. Otherwise |
| 372 // FocusWindow() will focus the topmost window, which may not be the | 348 // FocusWindow() will focus the topmost window, which may not be the |
| 373 // currently focused one. | 349 // currently focused one. |
| 374 if (rules_->CanFocusWindow(GetToplevelWindow(window))) | 350 if (rules_->CanFocusWindow(GetToplevelWindow(window))) |
| 375 FocusWindow(window); | 351 FocusWindow(window); |
| 376 } | 352 } |
| 377 | 353 |
| 378 } // namespace corewm | 354 } // namespace corewm |
| 379 } // namespace views | 355 } // namespace views |
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