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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "ui/wm/core/window_animations.h" | 5 #include "ui/wm/core/window_animations.h" |
| 6 | 6 |
| 7 #include "base/time/time.h" | 7 #include "base/time/time.h" |
| 8 #include "ui/aura/client/animation_host.h" | 8 #include "ui/aura/client/animation_host.h" |
| 9 #include "ui/aura/test/aura_test_base.h" | 9 #include "ui/aura/test/aura_test_base.h" |
| 10 #include "ui/aura/test/test_windows.h" | 10 #include "ui/aura/test/test_windows.h" |
| 11 #include "ui/aura/window.h" | 11 #include "ui/aura/window.h" |
| 12 #include "ui/compositor/layer.h" | 12 #include "ui/compositor/layer.h" |
| 13 #include "ui/compositor/layer_animator.h" | 13 #include "ui/compositor/layer_animator.h" |
| 14 #include "ui/compositor/scoped_animation_duration_scale_mode.h" | 14 #include "ui/compositor/scoped_animation_duration_scale_mode.h" |
| 15 #include "ui/gfx/animation/animation_container_element.h" | 15 #include "ui/gfx/animation/animation_container_element.h" |
| 16 #include "ui/gfx/vector2d.h" | 16 #include "ui/gfx/vector2d.h" |
| 17 #include "ui/wm/core/transient_window_manager.h" |
| 18 #include "ui/wm/core/transient_window_stacking_client.h" |
| 19 #include "ui/wm/core/window_util.h" |
| 17 | 20 |
| 18 using aura::Window; | 21 using aura::Window; |
| 19 using ui::Layer; | 22 using ui::Layer; |
| 20 | 23 |
| 21 namespace wm { | 24 namespace wm { |
| 25 namespace { |
| 26 |
| 27 template<typename T>int GetZPosition(const T* child) { |
| 28 const T* parent = child->parent(); |
| 29 const std::vector<T*> children = parent->children(); |
| 30 typename std::vector<T*>::const_iterator iter = |
| 31 std::find(children.begin(), children.end(), child); |
| 32 DCHECK(iter != children.end()); |
| 33 return iter - children.begin(); |
| 34 } |
| 35 |
| 36 int GetWindowZPosition(const aura::Window* child) { |
| 37 return GetZPosition<aura::Window>(child); |
| 38 } |
| 39 |
| 40 int GetLayerZPosition(const ui::Layer* child) { |
| 41 return GetZPosition<ui::Layer>(child); |
| 42 } |
| 43 |
| 44 } // namespace |
| 22 | 45 |
| 23 class WindowAnimationsTest : public aura::test::AuraTestBase { | 46 class WindowAnimationsTest : public aura::test::AuraTestBase { |
| 24 public: | 47 public: |
| 25 WindowAnimationsTest() {} | 48 WindowAnimationsTest() {} |
| 26 | 49 |
| 27 virtual void TearDown() OVERRIDE { | 50 virtual void TearDown() OVERRIDE { |
| 28 AuraTestBase::TearDown(); | 51 AuraTestBase::TearDown(); |
| 29 } | 52 } |
| 30 | 53 |
| 31 private: | 54 private: |
| (...skipping 62 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 94 EXPECT_FALSE(window->layer()->GetTargetVisibility()); | 117 EXPECT_FALSE(window->layer()->GetTargetVisibility()); |
| 95 EXPECT_EQ(0, window->layer()->opacity()); | 118 EXPECT_EQ(0, window->layer()->opacity()); |
| 96 | 119 |
| 97 window->Show(); | 120 window->Show(); |
| 98 AnimateOnChildWindowVisibilityChanged(window.get(), true); | 121 AnimateOnChildWindowVisibilityChanged(window.get(), true); |
| 99 EXPECT_TRUE(window->layer()->GetTargetVisibility()); | 122 EXPECT_TRUE(window->layer()->GetTargetVisibility()); |
| 100 EXPECT_EQ(1, window->layer()->opacity()); | 123 EXPECT_EQ(1, window->layer()->opacity()); |
| 101 EXPECT_EQ(gfx::Transform(), window->layer()->transform()); | 124 EXPECT_EQ(gfx::Transform(), window->layer()->transform()); |
| 102 } | 125 } |
| 103 | 126 |
| 127 TEST_F(WindowAnimationsTest, HideAnimationDetachLayers) { |
| 128 scoped_ptr<aura::Window> parent(aura::test::CreateTestWindowWithId(0, NULL)); |
| 129 |
| 130 scoped_ptr<aura::Window> other( |
| 131 aura::test::CreateTestWindowWithId(1, parent.get())); |
| 132 |
| 133 scoped_ptr<aura::Window> animating_window( |
| 134 aura::test::CreateTestWindowWithId(2, parent.get())); |
| 135 SetWindowVisibilityAnimationTransition(animating_window.get(), ANIMATE_HIDE); |
| 136 |
| 137 EXPECT_EQ(0, GetWindowZPosition(other.get())); |
| 138 EXPECT_EQ(1, GetWindowZPosition(animating_window.get())); |
| 139 EXPECT_EQ(0, GetLayerZPosition(other->layer())); |
| 140 EXPECT_EQ(1, GetLayerZPosition(animating_window->layer())); |
| 141 |
| 142 { |
| 143 ui::ScopedAnimationDurationScaleMode scale_mode( |
| 144 ui::ScopedAnimationDurationScaleMode::FAST_DURATION); |
| 145 ui::Layer* animating_layer = animating_window->layer(); |
| 146 |
| 147 animating_window->Hide(); |
| 148 EXPECT_TRUE(AnimateOnChildWindowVisibilityChanged( |
| 149 animating_window.get(), false)); |
| 150 EXPECT_TRUE(animating_layer->GetAnimator()->is_animating()); |
| 151 EXPECT_FALSE(animating_layer->delegate()); |
| 152 |
| 153 // Make sure the Hide animation create another layer, and both are in |
| 154 // the parent layer. |
| 155 EXPECT_NE(animating_window->layer(), animating_layer); |
| 156 EXPECT_TRUE( |
| 157 std::find(parent->layer()->children().begin(), |
| 158 parent->layer()->children().end(), |
| 159 animating_layer) != |
| 160 parent->layer()->children().end()); |
| 161 EXPECT_TRUE( |
| 162 std::find(parent->layer()->children().begin(), |
| 163 parent->layer()->children().end(), |
| 164 animating_window->layer()) != |
| 165 parent->layer()->children().end()); |
| 166 // Current layer must be already hidden. |
| 167 EXPECT_FALSE(animating_window->layer()->visible()); |
| 168 |
| 169 EXPECT_EQ(1, GetWindowZPosition(animating_window.get())); |
| 170 EXPECT_EQ(1, GetLayerZPosition(animating_window->layer())); |
| 171 EXPECT_EQ(2, GetLayerZPosition(animating_layer)); |
| 172 |
| 173 parent->StackChildAtTop(other.get()); |
| 174 EXPECT_EQ(0, GetWindowZPosition(animating_window.get())); |
| 175 EXPECT_EQ(1, GetWindowZPosition(other.get())); |
| 176 |
| 177 EXPECT_EQ(0, GetLayerZPosition(animating_window->layer())); |
| 178 EXPECT_EQ(1, GetLayerZPosition(other->layer())); |
| 179 // Make sure the animating layer is on top. |
| 180 EXPECT_EQ(2, GetLayerZPosition(animating_layer)); |
| 181 |
| 182 // Animating layer must be gone |
| 183 animating_layer->GetAnimator()->StopAnimating(); |
| 184 EXPECT_TRUE( |
| 185 std::find(parent->layer()->children().begin(), |
| 186 parent->layer()->children().end(), |
| 187 animating_layer) == |
| 188 parent->layer()->children().end()); |
| 189 } |
| 190 } |
| 191 |
| 192 TEST_F(WindowAnimationsTest, HideAnimationDetachLayersWithTransientChildren) { |
| 193 TransientWindowStackingClient transient_stacking_client; |
| 194 |
| 195 scoped_ptr<aura::Window> parent(aura::test::CreateTestWindowWithId(0, NULL)); |
| 196 |
| 197 scoped_ptr<aura::Window> other( |
| 198 aura::test::CreateTestWindowWithId(1, parent.get())); |
| 199 |
| 200 scoped_ptr<aura::Window> animating_window( |
| 201 aura::test::CreateTestWindowWithId(2, parent.get())); |
| 202 SetWindowVisibilityAnimationTransition(animating_window.get(), ANIMATE_HIDE); |
| 203 |
| 204 scoped_ptr<aura::Window> transient1( |
| 205 aura::test::CreateTestWindowWithId(3, parent.get())); |
| 206 scoped_ptr<aura::Window> transient2( |
| 207 aura::test::CreateTestWindowWithId(4, parent.get())); |
| 208 |
| 209 TransientWindowManager::Get(animating_window.get()); |
| 210 AddTransientChild(animating_window.get(), transient1.get()); |
| 211 AddTransientChild(animating_window.get(), transient2.get()); |
| 212 |
| 213 EXPECT_EQ(0, GetWindowZPosition(other.get())); |
| 214 EXPECT_EQ(1, GetWindowZPosition(animating_window.get())); |
| 215 EXPECT_EQ(2, GetWindowZPosition(transient1.get())); |
| 216 EXPECT_EQ(3, GetWindowZPosition(transient2.get())); |
| 217 |
| 218 { |
| 219 ui::ScopedAnimationDurationScaleMode scale_mode( |
| 220 ui::ScopedAnimationDurationScaleMode::FAST_DURATION); |
| 221 ui::Layer* animating_layer = animating_window->layer(); |
| 222 |
| 223 animating_window->Hide(); |
| 224 EXPECT_TRUE(AnimateOnChildWindowVisibilityChanged( |
| 225 animating_window.get(), false)); |
| 226 EXPECT_TRUE(animating_layer->GetAnimator()->is_animating()); |
| 227 EXPECT_FALSE(animating_layer->delegate()); |
| 228 |
| 229 EXPECT_EQ(1, GetWindowZPosition(animating_window.get())); |
| 230 EXPECT_EQ(2, GetWindowZPosition(transient1.get())); |
| 231 EXPECT_EQ(3, GetWindowZPosition(transient2.get())); |
| 232 |
| 233 EXPECT_EQ(1, GetLayerZPosition(animating_window->layer())); |
| 234 EXPECT_EQ(2, GetLayerZPosition(transient1->layer())); |
| 235 EXPECT_EQ(3, GetLayerZPosition(transient2->layer())); |
| 236 EXPECT_EQ(4, GetLayerZPosition(animating_layer)); |
| 237 |
| 238 parent->StackChildAtTop(other.get()); |
| 239 |
| 240 EXPECT_EQ(0, GetWindowZPosition(animating_window.get())); |
| 241 EXPECT_EQ(1, GetWindowZPosition(transient1.get())); |
| 242 EXPECT_EQ(2, GetWindowZPosition(transient2.get())); |
| 243 EXPECT_EQ(3, GetWindowZPosition(other.get())); |
| 244 |
| 245 EXPECT_EQ(0, GetLayerZPosition(animating_window->layer())); |
| 246 EXPECT_EQ(1, GetLayerZPosition(transient1->layer())); |
| 247 EXPECT_EQ(2, GetLayerZPosition(transient2->layer())); |
| 248 EXPECT_EQ(3, GetLayerZPosition(other->layer())); |
| 249 // Make sure the animating layer is on top of all windows. |
| 250 EXPECT_EQ(4, GetLayerZPosition(animating_layer)); |
| 251 } |
| 252 } |
| 253 |
| 104 // A simple AnimationHost implementation for the NotifyHideCompleted test. | 254 // A simple AnimationHost implementation for the NotifyHideCompleted test. |
| 105 class NotifyHideCompletedAnimationHost : public aura::client::AnimationHost { | 255 class NotifyHideCompletedAnimationHost : public aura::client::AnimationHost { |
| 106 public: | 256 public: |
| 107 NotifyHideCompletedAnimationHost() : hide_completed_(false) {} | 257 NotifyHideCompletedAnimationHost() : hide_completed_(false) {} |
| 108 virtual ~NotifyHideCompletedAnimationHost() {} | 258 virtual ~NotifyHideCompletedAnimationHost() {} |
| 109 | 259 |
| 110 // Overridden from TestWindowDelegate: | 260 // Overridden from TestWindowDelegate: |
| 111 virtual void OnWindowHidingAnimationCompleted() OVERRIDE { | 261 virtual void OnWindowHidingAnimationCompleted() OVERRIDE { |
| 112 hide_completed_ = true; | 262 hide_completed_ = true; |
| 113 } | 263 } |
| (...skipping 18 matching lines...) Expand all Loading... |
| 132 window.get(), WINDOW_VISIBILITY_ANIMATION_TYPE_FADE); | 282 window.get(), WINDOW_VISIBILITY_ANIMATION_TYPE_FADE); |
| 133 AnimateOnChildWindowVisibilityChanged(window.get(), true); | 283 AnimateOnChildWindowVisibilityChanged(window.get(), true); |
| 134 EXPECT_TRUE(window->layer()->visible()); | 284 EXPECT_TRUE(window->layer()->visible()); |
| 135 | 285 |
| 136 EXPECT_FALSE(animation_host.hide_completed()); | 286 EXPECT_FALSE(animation_host.hide_completed()); |
| 137 AnimateOnChildWindowVisibilityChanged(window.get(), false); | 287 AnimateOnChildWindowVisibilityChanged(window.get(), false); |
| 138 EXPECT_TRUE(animation_host.hide_completed()); | 288 EXPECT_TRUE(animation_host.hide_completed()); |
| 139 } | 289 } |
| 140 | 290 |
| 141 } // namespace wm | 291 } // namespace wm |
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