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Unified Diff: content/browser/compositor/gl_helper_scaling.cc

Issue 1802383002: Move gl_helper to content/browser/compositor (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Rebased Created 4 years, 9 months ago
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Index: content/browser/compositor/gl_helper_scaling.cc
diff --git a/content/common/gpu/client/gl_helper_scaling.cc b/content/browser/compositor/gl_helper_scaling.cc
similarity index 89%
rename from content/common/gpu/client/gl_helper_scaling.cc
rename to content/browser/compositor/gl_helper_scaling.cc
index 9df4f1a210028df7ebfb5428f9fc798f04e35f8f..0c7d9775f35c82fb5a40006130ac77a11f4c3e89 100644
--- a/content/common/gpu/client/gl_helper_scaling.cc
+++ b/content/browser/compositor/gl_helper_scaling.cc
@@ -2,7 +2,7 @@
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
-#include "content/common/gpu/client/gl_helper_scaling.h"
+#include "content/browser/compositor/gl_helper_scaling.h"
#include <stddef.h>
@@ -146,14 +146,8 @@ class ScalerImpl : public GLHelper::ScalerInterface,
gl_->GenTextures(1, &intermediate_texture_);
ScopedTextureBinder<GL_TEXTURE_2D> texture_binder(gl_,
intermediate_texture_);
- gl_->TexImage2D(GL_TEXTURE_2D,
- 0,
- GL_RGBA,
- spec_.src_size.width(),
- spec_.src_size.height(),
- 0,
- GL_RGBA,
- GL_UNSIGNED_BYTE,
+ gl_->TexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, spec_.src_size.width(),
+ spec_.src_size.height(), 0, GL_RGBA, GL_UNSIGNED_BYTE,
NULL);
}
}
@@ -178,11 +172,8 @@ class ScalerImpl : public GLHelper::ScalerInterface,
scoped_ptr<GLenum[]> buffers(new GLenum[dest_textures.size()]);
for (size_t t = 0; t < dest_textures.size(); t++) {
ScopedTextureBinder<GL_TEXTURE_2D> texture_binder(gl_, dest_textures[t]);
- gl_->FramebufferTexture2D(GL_FRAMEBUFFER,
- GL_COLOR_ATTACHMENT0 + t,
- GL_TEXTURE_2D,
- dest_textures[t],
- 0);
+ gl_->FramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0 + t,
+ GL_TEXTURE_2D, dest_textures[t], 0);
buffers[t] = GL_COLOR_ATTACHMENT0 + t;
}
ScopedTextureBinder<GL_TEXTURE_2D> texture_binder(gl_, source_texture);
@@ -194,12 +185,9 @@ class ScalerImpl : public GLHelper::ScalerInterface,
ScopedBufferBinder<GL_ARRAY_BUFFER> buffer_binder(
gl_, scaler_helper_->vertex_attributes_buffer_);
- shader_program_->UseProgram(spec_.src_size,
- spec_.src_subrect,
- spec_.dst_size,
- spec_.scale_x,
- spec_.vertically_flip_texture,
- color_weights_);
+ shader_program_->UseProgram(spec_.src_size, spec_.src_subrect,
+ spec_.dst_size, spec_.scale_x,
+ spec_.vertically_flip_texture, color_weights_);
gl_->Viewport(0, 0, spec_.dst_size.width(), spec_.dst_size.height());
if (dest_textures.size() > 1) {
@@ -382,13 +370,9 @@ void GLHelperScaling::ConvertScalerOpsToScalerStages(
}
}
- scaler_stages->push_back(ScalerStage(current_shader,
- src_size,
- src_subrect,
- intermediate_size,
- scale_x,
- vertically_flip_texture,
- swizzle));
+ scaler_stages->push_back(ScalerStage(current_shader, src_size, src_subrect,
+ intermediate_size, scale_x,
+ vertically_flip_texture, swizzle));
src_size = intermediate_size;
src_subrect = gfx::Rect(intermediate_size);
vertically_flip_texture = false;
@@ -406,37 +390,23 @@ void GLHelperScaling::ComputeScalerStages(
std::vector<ScalerStage>* scaler_stages) {
if (quality == GLHelper::SCALER_QUALITY_FAST ||
src_subrect.size() == dst_size) {
- scaler_stages->push_back(ScalerStage(SHADER_BILINEAR,
- src_size,
- src_subrect,
- dst_size,
- false,
- vertically_flip_texture,
- swizzle));
+ scaler_stages->push_back(ScalerStage(SHADER_BILINEAR, src_size, src_subrect,
+ dst_size, false,
+ vertically_flip_texture, swizzle));
return;
}
std::deque<GLHelperScaling::ScaleOp> x_ops, y_ops;
- GLHelperScaling::ScaleOp::AddOps(src_subrect.width(),
- dst_size.width(),
- true,
+ GLHelperScaling::ScaleOp::AddOps(src_subrect.width(), dst_size.width(), true,
quality == GLHelper::SCALER_QUALITY_GOOD,
&x_ops);
- GLHelperScaling::ScaleOp::AddOps(src_subrect.height(),
- dst_size.height(),
- false,
- quality == GLHelper::SCALER_QUALITY_GOOD,
- &y_ops);
-
- ConvertScalerOpsToScalerStages(quality,
- src_size,
- src_subrect,
- dst_size,
- vertically_flip_texture,
- swizzle,
- &x_ops,
- &y_ops,
- scaler_stages);
+ GLHelperScaling::ScaleOp::AddOps(
+ src_subrect.height(), dst_size.height(), false,
+ quality == GLHelper::SCALER_QUALITY_GOOD, &y_ops);
+
+ ConvertScalerOpsToScalerStages(quality, src_size, src_subrect, dst_size,
+ vertically_flip_texture, swizzle, &x_ops,
+ &y_ops, scaler_stages);
}
GLHelper::ScalerInterface* GLHelperScaling::CreateScaler(
@@ -447,13 +417,8 @@ GLHelper::ScalerInterface* GLHelperScaling::CreateScaler(
bool vertically_flip_texture,
bool swizzle) {
std::vector<ScalerStage> scaler_stages;
- ComputeScalerStages(quality,
- src_size,
- src_subrect,
- dst_size,
- vertically_flip_texture,
- swizzle,
- &scaler_stages);
+ ComputeScalerStages(quality, src_size, src_subrect, dst_size,
+ vertically_flip_texture, swizzle, &scaler_stages);
ScalerImpl* ret = NULL;
for (unsigned int i = 0; i < scaler_stages.size(); i++) {
@@ -469,13 +434,8 @@ GLHelper::ScalerInterface* GLHelperScaling::CreatePlanarScaler(
bool vertically_flip_texture,
bool swizzle,
const float color_weights[4]) {
- ScalerStage stage(SHADER_PLANAR,
- src_size,
- src_subrect,
- dst_size,
- true,
- vertically_flip_texture,
- swizzle);
+ ScalerStage stage(SHADER_PLANAR, src_size, src_subrect, dst_size, true,
+ vertically_flip_texture, swizzle);
return new ScalerImpl(gl_, this, stage, NULL, color_weights);
}
@@ -487,28 +447,22 @@ GLHelperScaling::ShaderInterface* GLHelperScaling::CreateYuvMrtShader(
bool swizzle,
ShaderType shader) {
DCHECK(shader == SHADER_YUV_MRT_PASS1 || shader == SHADER_YUV_MRT_PASS2);
- ScalerStage stage(shader,
- src_size,
- src_subrect,
- dst_size,
- true,
- vertically_flip_texture,
- swizzle);
+ ScalerStage stage(shader, src_size, src_subrect, dst_size, true,
+ vertically_flip_texture, swizzle);
return new ScalerImpl(gl_, this, stage, NULL, NULL);
}
const GLfloat GLHelperScaling::kVertexAttributes[] = {
- -1.0f, -1.0f, 0.0f, 0.0f, // vertex 0
- 1.0f, -1.0f, 1.0f, 0.0f, // vertex 1
- -1.0f, 1.0f, 0.0f, 1.0f, // vertex 2
- 1.0f, 1.0f, 1.0f, 1.0f, }; // vertex 3
+ -1.0f, -1.0f, 0.0f, 0.0f, // vertex 0
+ 1.0f, -1.0f, 1.0f, 0.0f, // vertex 1
+ -1.0f, 1.0f, 0.0f, 1.0f, // vertex 2
+ 1.0f, 1.0f, 1.0f, 1.0f,
+}; // vertex 3
void GLHelperScaling::InitBuffer() {
ScopedBufferBinder<GL_ARRAY_BUFFER> buffer_binder(gl_,
vertex_attributes_buffer_);
- gl_->BufferData(GL_ARRAY_BUFFER,
- sizeof(kVertexAttributes),
- kVertexAttributes,
+ gl_->BufferData(GL_ARRAY_BUFFER, sizeof(kVertexAttributes), kVertexAttributes,
GL_STATIC_DRAW);
}
@@ -812,7 +766,7 @@ scoped_refptr<ShaderProgram> GLHelperScaling::GetShaderProgram(ShaderType type,
break;
}
if (swizzle) {
- switch(type) {
+ switch (type) {
case SHADER_YUV_MRT_PASS1:
fragment_program.append(" gl_FragData[0] = gl_FragData[0].bgra;\n");
break;
@@ -889,24 +843,15 @@ void ShaderProgram::UseProgram(const gfx::Size& src_size,
// OpenGL defines the last parameter to VertexAttribPointer as type
// "const GLvoid*" even though it is actually an offset into the buffer
// object's data store and not a pointer to the client's address space.
- const void* offsets[2] = {
- 0, reinterpret_cast<const void*>(2 * sizeof(GLfloat))
- };
+ const void* offsets[2] = {0,
+ reinterpret_cast<const void*>(2 * sizeof(GLfloat))};
- gl_->VertexAttribPointer(position_location_,
- 2,
- GL_FLOAT,
- GL_FALSE,
- 4 * sizeof(GLfloat),
- offsets[0]);
+ gl_->VertexAttribPointer(position_location_, 2, GL_FLOAT, GL_FALSE,
+ 4 * sizeof(GLfloat), offsets[0]);
gl_->EnableVertexAttribArray(position_location_);
- gl_->VertexAttribPointer(texcoord_location_,
- 2,
- GL_FLOAT,
- GL_FALSE,
- 4 * sizeof(GLfloat),
- offsets[1]);
+ gl_->VertexAttribPointer(texcoord_location_, 2, GL_FLOAT, GL_FALSE,
+ 4 * sizeof(GLfloat), offsets[1]);
gl_->EnableVertexAttribArray(texcoord_location_);
gl_->Uniform1i(texture_location_, 0);
@@ -916,7 +861,8 @@ void ShaderProgram::UseProgram(const gfx::Size& src_size,
static_cast<float>(src_subrect.x()) / src_size.width(),
static_cast<float>(src_subrect.y()) / src_size.height(),
static_cast<float>(src_subrect.width()) / src_size.width(),
- static_cast<float>(src_subrect.height()) / src_size.height(), };
+ static_cast<float>(src_subrect.height()) / src_size.height(),
+ };
if (flip_y) {
src_subrect_texcoord[1] += src_subrect_texcoord[3];
src_subrect_texcoord[3] *= -1.0;
@@ -924,12 +870,11 @@ void ShaderProgram::UseProgram(const gfx::Size& src_size,
gl_->Uniform4fv(src_subrect_location_, 1, src_subrect_texcoord);
gl_->Uniform2f(src_pixelsize_location_, src_size.width(), src_size.height());
- gl_->Uniform2f(dst_pixelsize_location_,
- static_cast<float>(dst_size.width()),
+ gl_->Uniform2f(dst_pixelsize_location_, static_cast<float>(dst_size.width()),
static_cast<float>(dst_size.height()));
- gl_->Uniform2f(
- scaling_vector_location_, scale_x ? 1.0 : 0.0, scale_x ? 0.0 : 1.0);
+ gl_->Uniform2f(scaling_vector_location_, scale_x ? 1.0 : 0.0,
+ scale_x ? 0.0 : 1.0);
gl_->Uniform4fv(color_weights_location_, 1, color_weights);
}
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