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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 // This file looks like a unit test, but it contains benchmarks and test | |
6 // utilities intended for manual evaluation of the scalers in | |
7 // gl_helper*. These tests produce output in the form of files and printouts, | |
8 // but cannot really "fail". There is no point in making these tests part | |
9 // of any test automation run. | |
10 | |
11 #include <stddef.h> | |
12 #include <stdio.h> | |
13 #include <cmath> | |
14 #include <string> | |
15 #include <vector> | |
16 | |
17 #include <GLES2/gl2.h> | |
18 #include <GLES2/gl2ext.h> | |
19 #include <GLES2/gl2extchromium.h> | |
20 | |
21 #include "base/at_exit.h" | |
22 #include "base/command_line.h" | |
23 #include "base/files/file_util.h" | |
24 #include "base/macros.h" | |
25 #include "base/strings/stringprintf.h" | |
26 #include "base/time/time.h" | |
27 #include "content/common/gpu/client/gl_helper.h" | |
28 #include "content/common/gpu/client/gl_helper_scaling.h" | |
29 #include "gpu/blink/webgraphicscontext3d_in_process_command_buffer_impl.h" | |
30 #include "testing/gtest/include/gtest/gtest.h" | |
31 #include "third_party/skia/include/core/SkBitmap.h" | |
32 #include "third_party/skia/include/core/SkTypes.h" | |
33 #include "ui/gfx/codec/png_codec.h" | |
34 #include "ui/gl/gl_surface.h" | |
35 | |
36 namespace content { | |
37 | |
38 using blink::WebGLId; | |
39 using blink::WebGraphicsContext3D; | |
40 | |
41 content::GLHelper::ScalerQuality kQualities[] = { | |
42 content::GLHelper::SCALER_QUALITY_BEST, | |
43 content::GLHelper::SCALER_QUALITY_GOOD, | |
44 content::GLHelper::SCALER_QUALITY_FAST, | |
45 }; | |
46 | |
47 const char *kQualityNames[] = { | |
48 "best", | |
49 "good", | |
50 "fast", | |
51 }; | |
52 | |
53 class GLHelperTest : public testing::Test { | |
54 protected: | |
55 void SetUp() override { | |
56 WebGraphicsContext3D::Attributes attributes; | |
57 bool lose_context_when_out_of_memory = false; | |
58 context_ = gpu_blink::WebGraphicsContext3DInProcessCommandBufferImpl:: | |
59 CreateOffscreenContext(attributes, lose_context_when_out_of_memory); | |
60 context_->InitializeOnCurrentThread(); | |
61 | |
62 helper_.reset( | |
63 new content::GLHelper(context_->GetGLInterface(), | |
64 context_->GetContextSupport())); | |
65 helper_scaling_.reset(new content::GLHelperScaling( | |
66 context_->GetGLInterface(), | |
67 helper_.get())); | |
68 } | |
69 | |
70 void TearDown() override { | |
71 helper_scaling_.reset(NULL); | |
72 helper_.reset(NULL); | |
73 context_.reset(NULL); | |
74 } | |
75 | |
76 | |
77 void LoadPngFileToSkBitmap(const base::FilePath& filename, | |
78 SkBitmap* bitmap) { | |
79 std::string compressed; | |
80 base::ReadFileToString(base::MakeAbsoluteFilePath(filename), &compressed); | |
81 ASSERT_TRUE(compressed.size()); | |
82 ASSERT_TRUE(gfx::PNGCodec::Decode( | |
83 reinterpret_cast<const unsigned char*>(compressed.data()), | |
84 compressed.size(), bitmap)); | |
85 } | |
86 | |
87 // Save the image to a png file. Used to create the initial test files. | |
88 void SaveToFile(SkBitmap* bitmap, const base::FilePath& filename) { | |
89 std::vector<unsigned char> compressed; | |
90 ASSERT_TRUE(gfx::PNGCodec::Encode( | |
91 static_cast<unsigned char*>(bitmap->getPixels()), | |
92 gfx::PNGCodec::FORMAT_BGRA, | |
93 gfx::Size(bitmap->width(), bitmap->height()), | |
94 static_cast<int>(bitmap->rowBytes()), | |
95 true, | |
96 std::vector<gfx::PNGCodec::Comment>(), | |
97 &compressed)); | |
98 ASSERT_TRUE(compressed.size()); | |
99 FILE* f = base::OpenFile(filename, "wb"); | |
100 ASSERT_TRUE(f); | |
101 ASSERT_EQ(fwrite(&*compressed.begin(), 1, compressed.size(), f), | |
102 compressed.size()); | |
103 base::CloseFile(f); | |
104 } | |
105 | |
106 scoped_ptr<gpu_blink::WebGraphicsContext3DInProcessCommandBufferImpl> | |
107 context_; | |
108 scoped_ptr<content::GLHelper> helper_; | |
109 scoped_ptr<content::GLHelperScaling> helper_scaling_; | |
110 std::deque<GLHelperScaling::ScaleOp> x_ops_, y_ops_; | |
111 }; | |
112 | |
113 | |
114 TEST_F(GLHelperTest, ScaleBenchmark) { | |
115 int output_sizes[] = { 1920, 1080, | |
116 1249, 720, // Output size on pixel | |
117 256, 144 }; | |
118 int input_sizes[] = { 3200, 2040, | |
119 2560, 1476, // Pixel tab size | |
120 1920, 1080, | |
121 1280, 720, | |
122 800, 480, | |
123 256, 144 }; | |
124 | |
125 for (size_t q = 0; q < arraysize(kQualities); q++) { | |
126 for (size_t outsize = 0; | |
127 outsize < arraysize(output_sizes); | |
128 outsize += 2) { | |
129 for (size_t insize = 0; | |
130 insize < arraysize(input_sizes); | |
131 insize += 2) { | |
132 WebGLId src_texture = context_->createTexture(); | |
133 WebGLId dst_texture = context_->createTexture(); | |
134 WebGLId framebuffer = context_->createFramebuffer(); | |
135 const gfx::Size src_size(input_sizes[insize], | |
136 input_sizes[insize + 1]); | |
137 const gfx::Size dst_size(output_sizes[outsize], | |
138 output_sizes[outsize + 1]); | |
139 SkBitmap input; | |
140 input.allocN32Pixels(src_size.width(), src_size.height()); | |
141 | |
142 SkBitmap output_pixels; | |
143 output_pixels.allocN32Pixels(dst_size.width(), dst_size.height()); | |
144 | |
145 context_->bindFramebuffer(GL_FRAMEBUFFER, framebuffer); | |
146 context_->bindTexture(GL_TEXTURE_2D, dst_texture); | |
147 context_->texImage2D(GL_TEXTURE_2D, | |
148 0, | |
149 GL_RGBA, | |
150 dst_size.width(), | |
151 dst_size.height(), | |
152 0, | |
153 GL_RGBA, | |
154 GL_UNSIGNED_BYTE, | |
155 0); | |
156 context_->bindTexture(GL_TEXTURE_2D, src_texture); | |
157 context_->texImage2D(GL_TEXTURE_2D, | |
158 0, | |
159 GL_RGBA, | |
160 src_size.width(), | |
161 src_size.height(), | |
162 0, | |
163 GL_RGBA, | |
164 GL_UNSIGNED_BYTE, | |
165 input.getPixels()); | |
166 | |
167 gfx::Rect src_subrect(0, 0, | |
168 src_size.width(), src_size.height()); | |
169 scoped_ptr<content::GLHelper::ScalerInterface> scaler( | |
170 helper_->CreateScaler(kQualities[q], | |
171 src_size, | |
172 src_subrect, | |
173 dst_size, | |
174 false, | |
175 false)); | |
176 // Scale once beforehand before we start measuring. | |
177 scaler->Scale(src_texture, dst_texture); | |
178 context_->finish(); | |
179 | |
180 base::TimeTicks start_time = base::TimeTicks::Now(); | |
181 int iterations = 0; | |
182 base::TimeTicks end_time; | |
183 while (true) { | |
184 for (int i = 0; i < 50; i++) { | |
185 iterations++; | |
186 scaler->Scale(src_texture, dst_texture); | |
187 context_->flush(); | |
188 } | |
189 context_->finish(); | |
190 end_time = base::TimeTicks::Now(); | |
191 if (iterations > 2000) { | |
192 break; | |
193 } | |
194 if ((end_time - start_time).InMillisecondsF() > 1000) { | |
195 break; | |
196 } | |
197 } | |
198 context_->deleteTexture(dst_texture); | |
199 context_->deleteTexture(src_texture); | |
200 context_->deleteFramebuffer(framebuffer); | |
201 | |
202 std::string name; | |
203 name = base::StringPrintf("scale_%dx%d_to_%dx%d_%s", | |
204 src_size.width(), | |
205 src_size.height(), | |
206 dst_size.width(), | |
207 dst_size.height(), | |
208 kQualityNames[q]); | |
209 | |
210 float ms = (end_time - start_time).InMillisecondsF() / iterations; | |
211 printf("*RESULT gpu_scale_time: %s=%.2f ms\n", name.c_str(), ms); | |
212 } | |
213 } | |
214 } | |
215 } | |
216 | |
217 // This is more of a test utility than a test. | |
218 // Put an PNG image called "testimage.png" in your | |
219 // current directory, then run this test. It will | |
220 // create testoutput_Q_P.png, where Q is the scaling | |
221 // mode and P is the scaling percentage taken from | |
222 // the table below. | |
223 TEST_F(GLHelperTest, DISABLED_ScaleTestImage) { | |
224 int percents[] = { | |
225 230, | |
226 180, | |
227 150, | |
228 110, | |
229 90, | |
230 70, | |
231 50, | |
232 49, | |
233 40, | |
234 20, | |
235 10, | |
236 }; | |
237 | |
238 SkBitmap input; | |
239 LoadPngFileToSkBitmap(base::FilePath( | |
240 FILE_PATH_LITERAL("testimage.png")), &input); | |
241 | |
242 WebGLId framebuffer = context_->createFramebuffer(); | |
243 WebGLId src_texture = context_->createTexture(); | |
244 const gfx::Size src_size(input.width(), input.height()); | |
245 context_->bindFramebuffer(GL_FRAMEBUFFER, framebuffer); | |
246 context_->bindTexture(GL_TEXTURE_2D, src_texture); | |
247 context_->texImage2D(GL_TEXTURE_2D, | |
248 0, | |
249 GL_RGBA, | |
250 src_size.width(), | |
251 src_size.height(), | |
252 0, | |
253 GL_RGBA, | |
254 GL_UNSIGNED_BYTE, | |
255 input.getPixels()); | |
256 | |
257 for (size_t q = 0; q < arraysize(kQualities); q++) { | |
258 for (size_t p = 0; p < arraysize(percents); p++) { | |
259 const gfx::Size dst_size(input.width() * percents[p] / 100, | |
260 input.height() * percents[p] / 100); | |
261 WebGLId dst_texture = helper_->CopyAndScaleTexture( | |
262 src_texture, | |
263 src_size, | |
264 dst_size, | |
265 false, | |
266 kQualities[q]); | |
267 | |
268 SkBitmap output_pixels; | |
269 output_pixels.allocN32Pixels(dst_size.width(), dst_size.height()); | |
270 | |
271 helper_->ReadbackTextureSync( | |
272 dst_texture, | |
273 gfx::Rect(0, 0, | |
274 dst_size.width(), | |
275 dst_size.height()), | |
276 static_cast<unsigned char *>(output_pixels.getPixels()), | |
277 kN32_SkColorType); | |
278 context_->deleteTexture(dst_texture); | |
279 std::string filename = base::StringPrintf("testoutput_%s_%d.ppm", | |
280 kQualityNames[q], | |
281 percents[p]); | |
282 VLOG(0) << "Writing " << filename; | |
283 SaveToFile(&output_pixels, base::FilePath::FromUTF8Unsafe(filename)); | |
284 } | |
285 } | |
286 context_->deleteTexture(src_texture); | |
287 context_->deleteFramebuffer(framebuffer); | |
288 } | |
289 | |
290 } // namespace | |
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