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Side by Side Diff: content/common/gpu/client/gl_helper_benchmark.cc

Issue 1802383002: Move gl_helper to content/browser/compositor (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Rebased Created 4 years, 9 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 // This file looks like a unit test, but it contains benchmarks and test
6 // utilities intended for manual evaluation of the scalers in
7 // gl_helper*. These tests produce output in the form of files and printouts,
8 // but cannot really "fail". There is no point in making these tests part
9 // of any test automation run.
10
11 #include <stddef.h>
12 #include <stdio.h>
13 #include <cmath>
14 #include <string>
15 #include <vector>
16
17 #include <GLES2/gl2.h>
18 #include <GLES2/gl2ext.h>
19 #include <GLES2/gl2extchromium.h>
20
21 #include "base/at_exit.h"
22 #include "base/command_line.h"
23 #include "base/files/file_util.h"
24 #include "base/macros.h"
25 #include "base/strings/stringprintf.h"
26 #include "base/time/time.h"
27 #include "content/common/gpu/client/gl_helper.h"
28 #include "content/common/gpu/client/gl_helper_scaling.h"
29 #include "gpu/blink/webgraphicscontext3d_in_process_command_buffer_impl.h"
30 #include "testing/gtest/include/gtest/gtest.h"
31 #include "third_party/skia/include/core/SkBitmap.h"
32 #include "third_party/skia/include/core/SkTypes.h"
33 #include "ui/gfx/codec/png_codec.h"
34 #include "ui/gl/gl_surface.h"
35
36 namespace content {
37
38 using blink::WebGLId;
39 using blink::WebGraphicsContext3D;
40
41 content::GLHelper::ScalerQuality kQualities[] = {
42 content::GLHelper::SCALER_QUALITY_BEST,
43 content::GLHelper::SCALER_QUALITY_GOOD,
44 content::GLHelper::SCALER_QUALITY_FAST,
45 };
46
47 const char *kQualityNames[] = {
48 "best",
49 "good",
50 "fast",
51 };
52
53 class GLHelperTest : public testing::Test {
54 protected:
55 void SetUp() override {
56 WebGraphicsContext3D::Attributes attributes;
57 bool lose_context_when_out_of_memory = false;
58 context_ = gpu_blink::WebGraphicsContext3DInProcessCommandBufferImpl::
59 CreateOffscreenContext(attributes, lose_context_when_out_of_memory);
60 context_->InitializeOnCurrentThread();
61
62 helper_.reset(
63 new content::GLHelper(context_->GetGLInterface(),
64 context_->GetContextSupport()));
65 helper_scaling_.reset(new content::GLHelperScaling(
66 context_->GetGLInterface(),
67 helper_.get()));
68 }
69
70 void TearDown() override {
71 helper_scaling_.reset(NULL);
72 helper_.reset(NULL);
73 context_.reset(NULL);
74 }
75
76
77 void LoadPngFileToSkBitmap(const base::FilePath& filename,
78 SkBitmap* bitmap) {
79 std::string compressed;
80 base::ReadFileToString(base::MakeAbsoluteFilePath(filename), &compressed);
81 ASSERT_TRUE(compressed.size());
82 ASSERT_TRUE(gfx::PNGCodec::Decode(
83 reinterpret_cast<const unsigned char*>(compressed.data()),
84 compressed.size(), bitmap));
85 }
86
87 // Save the image to a png file. Used to create the initial test files.
88 void SaveToFile(SkBitmap* bitmap, const base::FilePath& filename) {
89 std::vector<unsigned char> compressed;
90 ASSERT_TRUE(gfx::PNGCodec::Encode(
91 static_cast<unsigned char*>(bitmap->getPixels()),
92 gfx::PNGCodec::FORMAT_BGRA,
93 gfx::Size(bitmap->width(), bitmap->height()),
94 static_cast<int>(bitmap->rowBytes()),
95 true,
96 std::vector<gfx::PNGCodec::Comment>(),
97 &compressed));
98 ASSERT_TRUE(compressed.size());
99 FILE* f = base::OpenFile(filename, "wb");
100 ASSERT_TRUE(f);
101 ASSERT_EQ(fwrite(&*compressed.begin(), 1, compressed.size(), f),
102 compressed.size());
103 base::CloseFile(f);
104 }
105
106 scoped_ptr<gpu_blink::WebGraphicsContext3DInProcessCommandBufferImpl>
107 context_;
108 scoped_ptr<content::GLHelper> helper_;
109 scoped_ptr<content::GLHelperScaling> helper_scaling_;
110 std::deque<GLHelperScaling::ScaleOp> x_ops_, y_ops_;
111 };
112
113
114 TEST_F(GLHelperTest, ScaleBenchmark) {
115 int output_sizes[] = { 1920, 1080,
116 1249, 720, // Output size on pixel
117 256, 144 };
118 int input_sizes[] = { 3200, 2040,
119 2560, 1476, // Pixel tab size
120 1920, 1080,
121 1280, 720,
122 800, 480,
123 256, 144 };
124
125 for (size_t q = 0; q < arraysize(kQualities); q++) {
126 for (size_t outsize = 0;
127 outsize < arraysize(output_sizes);
128 outsize += 2) {
129 for (size_t insize = 0;
130 insize < arraysize(input_sizes);
131 insize += 2) {
132 WebGLId src_texture = context_->createTexture();
133 WebGLId dst_texture = context_->createTexture();
134 WebGLId framebuffer = context_->createFramebuffer();
135 const gfx::Size src_size(input_sizes[insize],
136 input_sizes[insize + 1]);
137 const gfx::Size dst_size(output_sizes[outsize],
138 output_sizes[outsize + 1]);
139 SkBitmap input;
140 input.allocN32Pixels(src_size.width(), src_size.height());
141
142 SkBitmap output_pixels;
143 output_pixels.allocN32Pixels(dst_size.width(), dst_size.height());
144
145 context_->bindFramebuffer(GL_FRAMEBUFFER, framebuffer);
146 context_->bindTexture(GL_TEXTURE_2D, dst_texture);
147 context_->texImage2D(GL_TEXTURE_2D,
148 0,
149 GL_RGBA,
150 dst_size.width(),
151 dst_size.height(),
152 0,
153 GL_RGBA,
154 GL_UNSIGNED_BYTE,
155 0);
156 context_->bindTexture(GL_TEXTURE_2D, src_texture);
157 context_->texImage2D(GL_TEXTURE_2D,
158 0,
159 GL_RGBA,
160 src_size.width(),
161 src_size.height(),
162 0,
163 GL_RGBA,
164 GL_UNSIGNED_BYTE,
165 input.getPixels());
166
167 gfx::Rect src_subrect(0, 0,
168 src_size.width(), src_size.height());
169 scoped_ptr<content::GLHelper::ScalerInterface> scaler(
170 helper_->CreateScaler(kQualities[q],
171 src_size,
172 src_subrect,
173 dst_size,
174 false,
175 false));
176 // Scale once beforehand before we start measuring.
177 scaler->Scale(src_texture, dst_texture);
178 context_->finish();
179
180 base::TimeTicks start_time = base::TimeTicks::Now();
181 int iterations = 0;
182 base::TimeTicks end_time;
183 while (true) {
184 for (int i = 0; i < 50; i++) {
185 iterations++;
186 scaler->Scale(src_texture, dst_texture);
187 context_->flush();
188 }
189 context_->finish();
190 end_time = base::TimeTicks::Now();
191 if (iterations > 2000) {
192 break;
193 }
194 if ((end_time - start_time).InMillisecondsF() > 1000) {
195 break;
196 }
197 }
198 context_->deleteTexture(dst_texture);
199 context_->deleteTexture(src_texture);
200 context_->deleteFramebuffer(framebuffer);
201
202 std::string name;
203 name = base::StringPrintf("scale_%dx%d_to_%dx%d_%s",
204 src_size.width(),
205 src_size.height(),
206 dst_size.width(),
207 dst_size.height(),
208 kQualityNames[q]);
209
210 float ms = (end_time - start_time).InMillisecondsF() / iterations;
211 printf("*RESULT gpu_scale_time: %s=%.2f ms\n", name.c_str(), ms);
212 }
213 }
214 }
215 }
216
217 // This is more of a test utility than a test.
218 // Put an PNG image called "testimage.png" in your
219 // current directory, then run this test. It will
220 // create testoutput_Q_P.png, where Q is the scaling
221 // mode and P is the scaling percentage taken from
222 // the table below.
223 TEST_F(GLHelperTest, DISABLED_ScaleTestImage) {
224 int percents[] = {
225 230,
226 180,
227 150,
228 110,
229 90,
230 70,
231 50,
232 49,
233 40,
234 20,
235 10,
236 };
237
238 SkBitmap input;
239 LoadPngFileToSkBitmap(base::FilePath(
240 FILE_PATH_LITERAL("testimage.png")), &input);
241
242 WebGLId framebuffer = context_->createFramebuffer();
243 WebGLId src_texture = context_->createTexture();
244 const gfx::Size src_size(input.width(), input.height());
245 context_->bindFramebuffer(GL_FRAMEBUFFER, framebuffer);
246 context_->bindTexture(GL_TEXTURE_2D, src_texture);
247 context_->texImage2D(GL_TEXTURE_2D,
248 0,
249 GL_RGBA,
250 src_size.width(),
251 src_size.height(),
252 0,
253 GL_RGBA,
254 GL_UNSIGNED_BYTE,
255 input.getPixels());
256
257 for (size_t q = 0; q < arraysize(kQualities); q++) {
258 for (size_t p = 0; p < arraysize(percents); p++) {
259 const gfx::Size dst_size(input.width() * percents[p] / 100,
260 input.height() * percents[p] / 100);
261 WebGLId dst_texture = helper_->CopyAndScaleTexture(
262 src_texture,
263 src_size,
264 dst_size,
265 false,
266 kQualities[q]);
267
268 SkBitmap output_pixels;
269 output_pixels.allocN32Pixels(dst_size.width(), dst_size.height());
270
271 helper_->ReadbackTextureSync(
272 dst_texture,
273 gfx::Rect(0, 0,
274 dst_size.width(),
275 dst_size.height()),
276 static_cast<unsigned char *>(output_pixels.getPixels()),
277 kN32_SkColorType);
278 context_->deleteTexture(dst_texture);
279 std::string filename = base::StringPrintf("testoutput_%s_%d.ppm",
280 kQualityNames[q],
281 percents[p]);
282 VLOG(0) << "Writing " << filename;
283 SaveToFile(&output_pixels, base::FilePath::FromUTF8Unsafe(filename));
284 }
285 }
286 context_->deleteTexture(src_texture);
287 context_->deleteFramebuffer(framebuffer);
288 }
289
290 } // namespace
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