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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 // This file looks like a unit test, but it contains benchmarks and test | 5 // This file looks like a unit test, but it contains benchmarks and test |
6 // utilities intended for manual evaluation of the scalers in | 6 // utilities intended for manual evaluation of the scalers in |
7 // gl_helper*. These tests produce output in the form of files and printouts, | 7 // gl_helper*. These tests produce output in the form of files and printouts, |
8 // but cannot really "fail". There is no point in making these tests part | 8 // but cannot really "fail". There is no point in making these tests part |
9 // of any test automation run. | 9 // of any test automation run. |
10 | 10 |
11 #include <stddef.h> | 11 #include <stddef.h> |
12 #include <stdio.h> | 12 #include <stdio.h> |
13 #include <cmath> | 13 #include <cmath> |
14 #include <string> | 14 #include <string> |
15 #include <vector> | 15 #include <vector> |
16 | 16 |
17 #include <GLES2/gl2.h> | 17 #include <GLES2/gl2.h> |
18 #include <GLES2/gl2ext.h> | 18 #include <GLES2/gl2ext.h> |
19 #include <GLES2/gl2extchromium.h> | 19 #include <GLES2/gl2extchromium.h> |
20 | 20 |
21 #include "base/at_exit.h" | 21 #include "base/at_exit.h" |
22 #include "base/command_line.h" | 22 #include "base/command_line.h" |
23 #include "base/files/file_util.h" | 23 #include "base/files/file_util.h" |
24 #include "base/macros.h" | 24 #include "base/macros.h" |
25 #include "base/strings/stringprintf.h" | 25 #include "base/strings/stringprintf.h" |
26 #include "base/time/time.h" | 26 #include "base/time/time.h" |
27 #include "content/common/gpu/client/gl_helper.h" | 27 #include "content/browser/compositor/gl_helper.h" |
28 #include "content/common/gpu/client/gl_helper_scaling.h" | 28 #include "content/browser/compositor/gl_helper_scaling.h" |
29 #include "gpu/blink/webgraphicscontext3d_in_process_command_buffer_impl.h" | 29 #include "gpu/blink/webgraphicscontext3d_in_process_command_buffer_impl.h" |
30 #include "testing/gtest/include/gtest/gtest.h" | 30 #include "testing/gtest/include/gtest/gtest.h" |
31 #include "third_party/skia/include/core/SkBitmap.h" | 31 #include "third_party/skia/include/core/SkBitmap.h" |
32 #include "third_party/skia/include/core/SkTypes.h" | 32 #include "third_party/skia/include/core/SkTypes.h" |
33 #include "ui/gfx/codec/png_codec.h" | 33 #include "ui/gfx/codec/png_codec.h" |
34 #include "ui/gl/gl_surface.h" | 34 #include "ui/gl/gl_surface.h" |
35 | 35 |
36 namespace content { | 36 namespace content { |
37 | 37 |
38 using blink::WebGLId; | 38 using blink::WebGLId; |
39 using blink::WebGraphicsContext3D; | 39 using blink::WebGraphicsContext3D; |
40 | 40 |
41 content::GLHelper::ScalerQuality kQualities[] = { | 41 content::GLHelper::ScalerQuality kQualities[] = { |
42 content::GLHelper::SCALER_QUALITY_BEST, | 42 content::GLHelper::SCALER_QUALITY_BEST, |
43 content::GLHelper::SCALER_QUALITY_GOOD, | 43 content::GLHelper::SCALER_QUALITY_GOOD, |
44 content::GLHelper::SCALER_QUALITY_FAST, | 44 content::GLHelper::SCALER_QUALITY_FAST, |
45 }; | 45 }; |
46 | 46 |
47 const char *kQualityNames[] = { | 47 const char* kQualityNames[] = { |
48 "best", | 48 "best", "good", "fast", |
49 "good", | |
50 "fast", | |
51 }; | 49 }; |
52 | 50 |
53 class GLHelperTest : public testing::Test { | 51 class GLHelperTest : public testing::Test { |
54 protected: | 52 protected: |
55 void SetUp() override { | 53 void SetUp() override { |
56 WebGraphicsContext3D::Attributes attributes; | 54 WebGraphicsContext3D::Attributes attributes; |
57 bool lose_context_when_out_of_memory = false; | 55 bool lose_context_when_out_of_memory = false; |
58 context_ = gpu_blink::WebGraphicsContext3DInProcessCommandBufferImpl:: | 56 context_ = gpu_blink::WebGraphicsContext3DInProcessCommandBufferImpl:: |
59 CreateOffscreenContext(attributes, lose_context_when_out_of_memory); | 57 CreateOffscreenContext(attributes, lose_context_when_out_of_memory); |
60 context_->InitializeOnCurrentThread(); | 58 context_->InitializeOnCurrentThread(); |
61 | 59 |
62 helper_.reset( | 60 helper_.reset(new content::GLHelper(context_->GetGLInterface(), |
63 new content::GLHelper(context_->GetGLInterface(), | 61 context_->GetContextSupport())); |
64 context_->GetContextSupport())); | |
65 helper_scaling_.reset(new content::GLHelperScaling( | 62 helper_scaling_.reset(new content::GLHelperScaling( |
66 context_->GetGLInterface(), | 63 context_->GetGLInterface(), helper_.get())); |
67 helper_.get())); | |
68 } | 64 } |
69 | 65 |
70 void TearDown() override { | 66 void TearDown() override { |
71 helper_scaling_.reset(NULL); | 67 helper_scaling_.reset(NULL); |
72 helper_.reset(NULL); | 68 helper_.reset(NULL); |
73 context_.reset(NULL); | 69 context_.reset(NULL); |
74 } | 70 } |
75 | 71 |
76 | 72 void LoadPngFileToSkBitmap(const base::FilePath& filename, SkBitmap* bitmap) { |
77 void LoadPngFileToSkBitmap(const base::FilePath& filename, | |
78 SkBitmap* bitmap) { | |
79 std::string compressed; | 73 std::string compressed; |
80 base::ReadFileToString(base::MakeAbsoluteFilePath(filename), &compressed); | 74 base::ReadFileToString(base::MakeAbsoluteFilePath(filename), &compressed); |
81 ASSERT_TRUE(compressed.size()); | 75 ASSERT_TRUE(compressed.size()); |
82 ASSERT_TRUE(gfx::PNGCodec::Decode( | 76 ASSERT_TRUE(gfx::PNGCodec::Decode( |
83 reinterpret_cast<const unsigned char*>(compressed.data()), | 77 reinterpret_cast<const unsigned char*>(compressed.data()), |
84 compressed.size(), bitmap)); | 78 compressed.size(), bitmap)); |
85 } | 79 } |
86 | 80 |
87 // Save the image to a png file. Used to create the initial test files. | 81 // Save the image to a png file. Used to create the initial test files. |
88 void SaveToFile(SkBitmap* bitmap, const base::FilePath& filename) { | 82 void SaveToFile(SkBitmap* bitmap, const base::FilePath& filename) { |
89 std::vector<unsigned char> compressed; | 83 std::vector<unsigned char> compressed; |
90 ASSERT_TRUE(gfx::PNGCodec::Encode( | 84 ASSERT_TRUE(gfx::PNGCodec::Encode( |
91 static_cast<unsigned char*>(bitmap->getPixels()), | 85 static_cast<unsigned char*>(bitmap->getPixels()), |
92 gfx::PNGCodec::FORMAT_BGRA, | 86 gfx::PNGCodec::FORMAT_BGRA, |
93 gfx::Size(bitmap->width(), bitmap->height()), | 87 gfx::Size(bitmap->width(), bitmap->height()), |
94 static_cast<int>(bitmap->rowBytes()), | 88 static_cast<int>(bitmap->rowBytes()), true, |
95 true, | 89 std::vector<gfx::PNGCodec::Comment>(), &compressed)); |
96 std::vector<gfx::PNGCodec::Comment>(), | |
97 &compressed)); | |
98 ASSERT_TRUE(compressed.size()); | 90 ASSERT_TRUE(compressed.size()); |
99 FILE* f = base::OpenFile(filename, "wb"); | 91 FILE* f = base::OpenFile(filename, "wb"); |
100 ASSERT_TRUE(f); | 92 ASSERT_TRUE(f); |
101 ASSERT_EQ(fwrite(&*compressed.begin(), 1, compressed.size(), f), | 93 ASSERT_EQ(fwrite(&*compressed.begin(), 1, compressed.size(), f), |
102 compressed.size()); | 94 compressed.size()); |
103 base::CloseFile(f); | 95 base::CloseFile(f); |
104 } | 96 } |
105 | 97 |
106 scoped_ptr<gpu_blink::WebGraphicsContext3DInProcessCommandBufferImpl> | 98 scoped_ptr<gpu_blink::WebGraphicsContext3DInProcessCommandBufferImpl> |
107 context_; | 99 context_; |
108 scoped_ptr<content::GLHelper> helper_; | 100 scoped_ptr<content::GLHelper> helper_; |
109 scoped_ptr<content::GLHelperScaling> helper_scaling_; | 101 scoped_ptr<content::GLHelperScaling> helper_scaling_; |
110 std::deque<GLHelperScaling::ScaleOp> x_ops_, y_ops_; | 102 std::deque<GLHelperScaling::ScaleOp> x_ops_, y_ops_; |
111 }; | 103 }; |
112 | 104 |
113 | |
114 TEST_F(GLHelperTest, ScaleBenchmark) { | 105 TEST_F(GLHelperTest, ScaleBenchmark) { |
115 int output_sizes[] = { 1920, 1080, | 106 int output_sizes[] = {1920, 1080, 1249, 720, // Output size on pixel |
116 1249, 720, // Output size on pixel | 107 256, 144}; |
117 256, 144 }; | 108 int input_sizes[] = {3200, 2040, 2560, 1476, // Pixel tab size |
118 int input_sizes[] = { 3200, 2040, | 109 1920, 1080, 1280, 720, 800, 480, 256, 144}; |
119 2560, 1476, // Pixel tab size | |
120 1920, 1080, | |
121 1280, 720, | |
122 800, 480, | |
123 256, 144 }; | |
124 | 110 |
125 for (size_t q = 0; q < arraysize(kQualities); q++) { | 111 for (size_t q = 0; q < arraysize(kQualities); q++) { |
126 for (size_t outsize = 0; | 112 for (size_t outsize = 0; outsize < arraysize(output_sizes); outsize += 2) { |
127 outsize < arraysize(output_sizes); | 113 for (size_t insize = 0; insize < arraysize(input_sizes); insize += 2) { |
128 outsize += 2) { | |
129 for (size_t insize = 0; | |
130 insize < arraysize(input_sizes); | |
131 insize += 2) { | |
132 WebGLId src_texture = context_->createTexture(); | 114 WebGLId src_texture = context_->createTexture(); |
133 WebGLId dst_texture = context_->createTexture(); | 115 WebGLId dst_texture = context_->createTexture(); |
134 WebGLId framebuffer = context_->createFramebuffer(); | 116 WebGLId framebuffer = context_->createFramebuffer(); |
135 const gfx::Size src_size(input_sizes[insize], | 117 const gfx::Size src_size(input_sizes[insize], input_sizes[insize + 1]); |
136 input_sizes[insize + 1]); | |
137 const gfx::Size dst_size(output_sizes[outsize], | 118 const gfx::Size dst_size(output_sizes[outsize], |
138 output_sizes[outsize + 1]); | 119 output_sizes[outsize + 1]); |
139 SkBitmap input; | 120 SkBitmap input; |
140 input.allocN32Pixels(src_size.width(), src_size.height()); | 121 input.allocN32Pixels(src_size.width(), src_size.height()); |
141 | 122 |
142 SkBitmap output_pixels; | 123 SkBitmap output_pixels; |
143 output_pixels.allocN32Pixels(dst_size.width(), dst_size.height()); | 124 output_pixels.allocN32Pixels(dst_size.width(), dst_size.height()); |
144 | 125 |
145 context_->bindFramebuffer(GL_FRAMEBUFFER, framebuffer); | 126 context_->bindFramebuffer(GL_FRAMEBUFFER, framebuffer); |
146 context_->bindTexture(GL_TEXTURE_2D, dst_texture); | 127 context_->bindTexture(GL_TEXTURE_2D, dst_texture); |
147 context_->texImage2D(GL_TEXTURE_2D, | 128 context_->texImage2D(GL_TEXTURE_2D, 0, GL_RGBA, dst_size.width(), |
148 0, | 129 dst_size.height(), 0, GL_RGBA, GL_UNSIGNED_BYTE, |
149 GL_RGBA, | |
150 dst_size.width(), | |
151 dst_size.height(), | |
152 0, | |
153 GL_RGBA, | |
154 GL_UNSIGNED_BYTE, | |
155 0); | 130 0); |
156 context_->bindTexture(GL_TEXTURE_2D, src_texture); | 131 context_->bindTexture(GL_TEXTURE_2D, src_texture); |
157 context_->texImage2D(GL_TEXTURE_2D, | 132 context_->texImage2D(GL_TEXTURE_2D, 0, GL_RGBA, src_size.width(), |
158 0, | 133 src_size.height(), 0, GL_RGBA, GL_UNSIGNED_BYTE, |
159 GL_RGBA, | |
160 src_size.width(), | |
161 src_size.height(), | |
162 0, | |
163 GL_RGBA, | |
164 GL_UNSIGNED_BYTE, | |
165 input.getPixels()); | 134 input.getPixels()); |
166 | 135 |
167 gfx::Rect src_subrect(0, 0, | 136 gfx::Rect src_subrect(0, 0, src_size.width(), src_size.height()); |
168 src_size.width(), src_size.height()); | |
169 scoped_ptr<content::GLHelper::ScalerInterface> scaler( | 137 scoped_ptr<content::GLHelper::ScalerInterface> scaler( |
170 helper_->CreateScaler(kQualities[q], | 138 helper_->CreateScaler(kQualities[q], src_size, src_subrect, |
171 src_size, | 139 dst_size, false, false)); |
172 src_subrect, | |
173 dst_size, | |
174 false, | |
175 false)); | |
176 // Scale once beforehand before we start measuring. | 140 // Scale once beforehand before we start measuring. |
177 scaler->Scale(src_texture, dst_texture); | 141 scaler->Scale(src_texture, dst_texture); |
178 context_->finish(); | 142 context_->finish(); |
179 | 143 |
180 base::TimeTicks start_time = base::TimeTicks::Now(); | 144 base::TimeTicks start_time = base::TimeTicks::Now(); |
181 int iterations = 0; | 145 int iterations = 0; |
182 base::TimeTicks end_time; | 146 base::TimeTicks end_time; |
183 while (true) { | 147 while (true) { |
184 for (int i = 0; i < 50; i++) { | 148 for (int i = 0; i < 50; i++) { |
185 iterations++; | 149 iterations++; |
186 scaler->Scale(src_texture, dst_texture); | 150 scaler->Scale(src_texture, dst_texture); |
187 context_->flush(); | 151 context_->flush(); |
188 } | 152 } |
189 context_->finish(); | 153 context_->finish(); |
190 end_time = base::TimeTicks::Now(); | 154 end_time = base::TimeTicks::Now(); |
191 if (iterations > 2000) { | 155 if (iterations > 2000) { |
192 break; | 156 break; |
193 } | 157 } |
194 if ((end_time - start_time).InMillisecondsF() > 1000) { | 158 if ((end_time - start_time).InMillisecondsF() > 1000) { |
195 break; | 159 break; |
196 } | 160 } |
197 } | 161 } |
198 context_->deleteTexture(dst_texture); | 162 context_->deleteTexture(dst_texture); |
199 context_->deleteTexture(src_texture); | 163 context_->deleteTexture(src_texture); |
200 context_->deleteFramebuffer(framebuffer); | 164 context_->deleteFramebuffer(framebuffer); |
201 | 165 |
202 std::string name; | 166 std::string name; |
203 name = base::StringPrintf("scale_%dx%d_to_%dx%d_%s", | 167 name = base::StringPrintf("scale_%dx%d_to_%dx%d_%s", src_size.width(), |
204 src_size.width(), | 168 src_size.height(), dst_size.width(), |
205 src_size.height(), | 169 dst_size.height(), kQualityNames[q]); |
206 dst_size.width(), | |
207 dst_size.height(), | |
208 kQualityNames[q]); | |
209 | 170 |
210 float ms = (end_time - start_time).InMillisecondsF() / iterations; | 171 float ms = (end_time - start_time).InMillisecondsF() / iterations; |
211 printf("*RESULT gpu_scale_time: %s=%.2f ms\n", name.c_str(), ms); | 172 VLOG(0) << base::StringPrintf("*RESULT gpu_scale_time: %s=%.2f ms\n", |
| 173 name.c_str(), ms); |
212 } | 174 } |
213 } | 175 } |
214 } | 176 } |
215 } | 177 } |
216 | 178 |
217 // This is more of a test utility than a test. | 179 // This is more of a test utility than a test. |
218 // Put an PNG image called "testimage.png" in your | 180 // Put an PNG image called "testimage.png" in your |
219 // current directory, then run this test. It will | 181 // current directory, then run this test. It will |
220 // create testoutput_Q_P.png, where Q is the scaling | 182 // create testoutput_Q_P.png, where Q is the scaling |
221 // mode and P is the scaling percentage taken from | 183 // mode and P is the scaling percentage taken from |
222 // the table below. | 184 // the table below. |
223 TEST_F(GLHelperTest, DISABLED_ScaleTestImage) { | 185 TEST_F(GLHelperTest, DISABLED_ScaleTestImage) { |
224 int percents[] = { | 186 int percents[] = { |
225 230, | 187 230, 180, 150, 110, 90, 70, 50, 49, 40, 20, 10, |
226 180, | |
227 150, | |
228 110, | |
229 90, | |
230 70, | |
231 50, | |
232 49, | |
233 40, | |
234 20, | |
235 10, | |
236 }; | 188 }; |
237 | 189 |
238 SkBitmap input; | 190 SkBitmap input; |
239 LoadPngFileToSkBitmap(base::FilePath( | 191 LoadPngFileToSkBitmap(base::FilePath(FILE_PATH_LITERAL("testimage.png")), |
240 FILE_PATH_LITERAL("testimage.png")), &input); | 192 &input); |
241 | 193 |
242 WebGLId framebuffer = context_->createFramebuffer(); | 194 WebGLId framebuffer = context_->createFramebuffer(); |
243 WebGLId src_texture = context_->createTexture(); | 195 WebGLId src_texture = context_->createTexture(); |
244 const gfx::Size src_size(input.width(), input.height()); | 196 const gfx::Size src_size(input.width(), input.height()); |
245 context_->bindFramebuffer(GL_FRAMEBUFFER, framebuffer); | 197 context_->bindFramebuffer(GL_FRAMEBUFFER, framebuffer); |
246 context_->bindTexture(GL_TEXTURE_2D, src_texture); | 198 context_->bindTexture(GL_TEXTURE_2D, src_texture); |
247 context_->texImage2D(GL_TEXTURE_2D, | 199 context_->texImage2D(GL_TEXTURE_2D, 0, GL_RGBA, src_size.width(), |
248 0, | 200 src_size.height(), 0, GL_RGBA, GL_UNSIGNED_BYTE, |
249 GL_RGBA, | |
250 src_size.width(), | |
251 src_size.height(), | |
252 0, | |
253 GL_RGBA, | |
254 GL_UNSIGNED_BYTE, | |
255 input.getPixels()); | 201 input.getPixels()); |
256 | 202 |
257 for (size_t q = 0; q < arraysize(kQualities); q++) { | 203 for (size_t q = 0; q < arraysize(kQualities); q++) { |
258 for (size_t p = 0; p < arraysize(percents); p++) { | 204 for (size_t p = 0; p < arraysize(percents); p++) { |
259 const gfx::Size dst_size(input.width() * percents[p] / 100, | 205 const gfx::Size dst_size(input.width() * percents[p] / 100, |
260 input.height() * percents[p] / 100); | 206 input.height() * percents[p] / 100); |
261 WebGLId dst_texture = helper_->CopyAndScaleTexture( | 207 WebGLId dst_texture = helper_->CopyAndScaleTexture( |
262 src_texture, | 208 src_texture, src_size, dst_size, false, kQualities[q]); |
263 src_size, | |
264 dst_size, | |
265 false, | |
266 kQualities[q]); | |
267 | 209 |
268 SkBitmap output_pixels; | 210 SkBitmap output_pixels; |
269 output_pixels.allocN32Pixels(dst_size.width(), dst_size.height()); | 211 output_pixels.allocN32Pixels(dst_size.width(), dst_size.height()); |
270 | 212 |
271 helper_->ReadbackTextureSync( | 213 helper_->ReadbackTextureSync( |
272 dst_texture, | 214 dst_texture, gfx::Rect(0, 0, dst_size.width(), dst_size.height()), |
273 gfx::Rect(0, 0, | 215 static_cast<unsigned char*>(output_pixels.getPixels()), |
274 dst_size.width(), | |
275 dst_size.height()), | |
276 static_cast<unsigned char *>(output_pixels.getPixels()), | |
277 kN32_SkColorType); | 216 kN32_SkColorType); |
278 context_->deleteTexture(dst_texture); | 217 context_->deleteTexture(dst_texture); |
279 std::string filename = base::StringPrintf("testoutput_%s_%d.ppm", | 218 std::string filename = base::StringPrintf("testoutput_%s_%d.ppm", |
280 kQualityNames[q], | 219 kQualityNames[q], percents[p]); |
281 percents[p]); | 220 VLOG(0) << "Writing " << filename; |
282 VLOG(0) << "Writing " << filename; | |
283 SaveToFile(&output_pixels, base::FilePath::FromUTF8Unsafe(filename)); | 221 SaveToFile(&output_pixels, base::FilePath::FromUTF8Unsafe(filename)); |
284 } | 222 } |
285 } | 223 } |
286 context_->deleteTexture(src_texture); | 224 context_->deleteTexture(src_texture); |
287 context_->deleteFramebuffer(framebuffer); | 225 context_->deleteFramebuffer(framebuffer); |
288 } | 226 } |
289 | 227 |
290 } // namespace | 228 } // namespace |
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