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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "base/bind.h" | 5 #include "base/bind.h" |
6 #include "base/logging.h" | 6 #include "base/logging.h" |
7 #include "base/message_loop/message_loop.h" | 7 #include "base/message_loop/message_loop.h" |
8 #include "mojo/public/cpp/bindings/interface_ptr.h" | 8 #include "mojo/public/cpp/bindings/interface_ptr.h" |
9 #include "mojo/public/cpp/bindings/interface_request.h" | 9 #include "mojo/public/cpp/bindings/interface_request.h" |
10 #include "mojo/shell/public/cpp/capabilities.h" | 10 #include "mojo/shell/public/cpp/capabilities.h" |
11 #include "mojo/shell/public/cpp/connector.h" | 11 #include "mojo/shell/public/cpp/connector.h" |
12 #include "mojo/shell/public/cpp/lib/connection_impl.h" | 12 #include "mojo/shell/public/cpp/lib/connection_impl.h" |
13 #include "mojo/shell/public/cpp/lib/connector_impl.h" | 13 #include "mojo/shell/public/cpp/lib/connector_impl.h" |
14 #include "mojo/shell/public/cpp/shell_client.h" | 14 #include "mojo/shell/public/cpp/shell_client.h" |
15 #include "mojo/shell/public/cpp/shell_connection.h" | 15 #include "mojo/shell/public/cpp/shell_connection.h" |
16 | 16 |
17 namespace mojo { | 17 namespace mojo { |
18 | 18 |
19 //////////////////////////////////////////////////////////////////////////////// | 19 //////////////////////////////////////////////////////////////////////////////// |
20 // ShellConnection, public: | 20 // ShellConnection, public: |
21 | 21 |
22 ShellConnection::ShellConnection(mojo::ShellClient* client) | |
23 : ShellConnection(client, nullptr) {} | |
24 | |
25 ShellConnection::ShellConnection(mojo::ShellClient* client, | 22 ShellConnection::ShellConnection(mojo::ShellClient* client, |
26 shell::mojom::ShellClientRequest request) | 23 shell::mojom::ShellClientRequest request) |
27 : client_(client), binding_(this) { | 24 : client_(client), binding_(this) { |
28 shell::mojom::ConnectorPtr connector; | 25 shell::mojom::ConnectorPtr connector; |
29 pending_connector_request_ = GetProxy(&connector); | 26 pending_connector_request_ = GetProxy(&connector); |
30 connector_.reset(new ConnectorImpl(std::move(connector))); | 27 connector_.reset(new ConnectorImpl(std::move(connector))); |
31 | 28 |
32 if (request.is_pending()) | 29 DCHECK(request.is_pending()); |
33 BindToRequest(std::move(request)); | 30 binding_.Bind(std::move(request)); |
34 } | 31 } |
35 | 32 |
36 ShellConnection::~ShellConnection() {} | 33 ShellConnection::~ShellConnection() {} |
37 | 34 |
38 void ShellConnection::BindToRequest(shell::mojom::ShellClientRequest request) { | |
39 DCHECK(!binding_.is_bound()); | |
40 binding_.Bind(std::move(request)); | |
41 } | |
42 | |
43 void ShellConnection::SetAppTestConnectorForTesting( | 35 void ShellConnection::SetAppTestConnectorForTesting( |
44 shell::mojom::ConnectorPtr connector) { | 36 shell::mojom::ConnectorPtr connector) { |
45 pending_connector_request_ = nullptr; | 37 pending_connector_request_ = nullptr; |
46 connector_.reset(new ConnectorImpl(std::move(connector))); | 38 connector_.reset(new ConnectorImpl(std::move(connector))); |
47 } | 39 } |
48 | 40 |
49 //////////////////////////////////////////////////////////////////////////////// | 41 //////////////////////////////////////////////////////////////////////////////// |
50 // ShellConnection, shell::mojom::ShellClient implementation: | 42 // ShellConnection, shell::mojom::ShellClient implementation: |
51 | 43 |
52 void ShellConnection::Initialize(shell::mojom::IdentityPtr identity, | 44 void ShellConnection::Initialize(shell::mojom::IdentityPtr identity, |
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86 void ShellConnection::OnConnectionError() { | 78 void ShellConnection::OnConnectionError() { |
87 // Note that the ShellClient doesn't technically have to quit now, it may live | 79 // Note that the ShellClient doesn't technically have to quit now, it may live |
88 // on to service existing connections. All existing Connectors however are | 80 // on to service existing connections. All existing Connectors however are |
89 // invalid. | 81 // invalid. |
90 client_->ShellConnectionLost(); | 82 client_->ShellConnectionLost(); |
91 // We don't reset the connector as clients may have taken a raw pointer to it. | 83 // We don't reset the connector as clients may have taken a raw pointer to it. |
92 // Connect() will return nullptr if they try to connect to anything. | 84 // Connect() will return nullptr if they try to connect to anything. |
93 } | 85 } |
94 | 86 |
95 } // namespace mojo | 87 } // namespace mojo |
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