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Side by Side Diff: cc/tiles/software_image_decode_controller.h

Issue 1801933004: Refactor SoftwareImageDecodeController (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Bad return type. Created 4 years, 9 months ago
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1 // Copyright 2016 The Chromium Authors. All rights reserved. 1 // Copyright 2016 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef CC_TILES_SOFTWARE_IMAGE_DECODE_CONTROLLER_H_ 5 #ifndef CC_TILES_SOFTWARE_IMAGE_DECODE_CONTROLLER_H_
6 #define CC_TILES_SOFTWARE_IMAGE_DECODE_CONTROLLER_H_ 6 #define CC_TILES_SOFTWARE_IMAGE_DECODE_CONTROLLER_H_
7 7
8 #include <stdint.h> 8 #include <stdint.h>
9 9
10 #include <unordered_map> 10 #include <unordered_map>
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31 // in the cache multiple times at different scales and filter qualities. 31 // in the cache multiple times at different scales and filter qualities.
32 class CC_EXPORT ImageDecodeControllerKey { 32 class CC_EXPORT ImageDecodeControllerKey {
33 public: 33 public:
34 static ImageDecodeControllerKey FromDrawImage(const DrawImage& image); 34 static ImageDecodeControllerKey FromDrawImage(const DrawImage& image);
35 35
36 bool operator==(const ImageDecodeControllerKey& other) const { 36 bool operator==(const ImageDecodeControllerKey& other) const {
37 // The image_id always has to be the same. However, after that all original 37 // The image_id always has to be the same. However, after that all original
38 // decodes are the same, so if we can use the original decode, return true. 38 // decodes are the same, so if we can use the original decode, return true.
39 // If not, then we have to compare every field. 39 // If not, then we have to compare every field.
40 return image_id_ == other.image_id_ && 40 return image_id_ == other.image_id_ &&
41 can_use_original_decode_ == other.can_use_original_decode_ && 41 can_use_original_decode_ == other.can_use_original_decode_ &&
ericrk 2016/03/24 20:01:21 I may have missed something here, was mainly looki
cblume 2016/03/24 20:59:50 I think I agree. There is a special case to short
42 (can_use_original_decode_ || 42 (can_use_original_decode_ ||
43 (src_rect_ == other.src_rect_ && 43 (src_rect_ == other.src_rect_ &&
44 target_size_ == other.target_size_ && 44 target_size_ == other.target_size_ &&
45 filter_quality_ == other.filter_quality_)); 45 filter_quality_ == other.filter_quality_));
46 } 46 }
47 47
48 bool operator!=(const ImageDecodeControllerKey& other) const { 48 bool operator!=(const ImageDecodeControllerKey& other) const {
49 return !(*this == other); 49 return !(*this == other);
50 } 50 }
51 51
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178 // Get the decoded draw image for the given key and draw_image. Note that this 178 // Get the decoded draw image for the given key and draw_image. Note that this
179 // function has to be called with no lock acquired, since it will acquire its 179 // function has to be called with no lock acquired, since it will acquire its
180 // own locks and might call DecodeImageInternal above. Also note that this 180 // own locks and might call DecodeImageInternal above. Also note that this
181 // function will use the provided key, even if 181 // function will use the provided key, even if
182 // ImageKey::FromDrawImage(draw_image) would return a different key. 182 // ImageKey::FromDrawImage(draw_image) would return a different key.
183 // Note that when used internally, we still require that 183 // Note that when used internally, we still require that
184 // DrawWithImageFinished() is called afterwards. 184 // DrawWithImageFinished() is called afterwards.
185 DecodedDrawImage GetDecodedImageForDrawInternal(const ImageKey& key, 185 DecodedDrawImage GetDecodedImageForDrawInternal(const ImageKey& key,
186 const DrawImage& draw_image); 186 const DrawImage& draw_image);
187 187
188 struct DecodedImageResult {
189 DecodedImageResult(SkPixmap decoded_pixmap,
190 DrawImage original_size_draw_image,
191 DecodedDrawImage decoded_draw_image);
192
193 SkPixmap decoded_pixmap_;
194 DrawImage original_size_draw_image_;
195 DecodedDrawImage decoded_draw_image_;
196 };
197
198 scoped_ptr<DecodedImage> DecodeImageNoneLowQuality(const ImageKey& key,
199 const SkImage& image);
ericrk 2016/03/24 16:06:59 nit: This function is not defined or used.
cblume 2016/03/24 18:45:10 Done.
200 scoped_ptr<DecodedImage> DecodeImageMediumQuality(const ImageKey& key,
201 const SkImage& image);
202 scoped_ptr<DecodedImage> DecodeImageHighQuality(const ImageKey& key,
203 const SkImage& image);
204
205 scoped_ptr<DecodedImage> GetOriginalImageDecode(const ImageKey& key,
206 const SkImage& image);
207
208 DecodedImageResult DecodeImageOrUseCache(const ImageKey& key,
209 const SkImage& image);
210
211 scoped_ptr<DecodedImage> ScaleImage(
212 const ImageKey& key,
213 const DecodedImageResult& decoded_image_result);
214
188 void SanityCheckState(int line, bool lock_acquired); 215 void SanityCheckState(int line, bool lock_acquired);
189 void RefImage(const ImageKey& key); 216 void RefImage(const ImageKey& key);
190 void RefAtRasterImage(const ImageKey& key); 217 void RefAtRasterImage(const ImageKey& key);
191 void UnrefAtRasterImage(const ImageKey& key); 218 void UnrefAtRasterImage(const ImageKey& key);
192 219
193 // These functions indicate whether the images can be handled and cached by 220 // These functions indicate whether the images can be handled and cached by
194 // ImageDecodeController or whether they will fall through to Skia (with 221 // ImageDecodeController or whether they will fall through to Skia (with
195 // exception of possibly prerolling them). Over time these should return 222 // exception of possibly prerolling them). Over time these should return
196 // "false" in less cases, as the ImageDecodeController should start handling 223 // "false" in less cases, as the ImageDecodeController should start handling
197 // more of them. 224 // more of them.
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222 // image the first time we see it. This mimics the previous behavior and 249 // image the first time we see it. This mimics the previous behavior and
223 // should over time change as the compositor starts to handle more cases. 250 // should over time change as the compositor starts to handle more cases.
224 std::unordered_set<uint32_t> prerolled_images_; 251 std::unordered_set<uint32_t> prerolled_images_;
225 252
226 ResourceFormat format_; 253 ResourceFormat format_;
227 }; 254 };
228 255
229 } // namespace cc 256 } // namespace cc
230 257
231 #endif // CC_TILES_SOFTWARE_IMAGE_DECODE_CONTROLLER_H_ 258 #endif // CC_TILES_SOFTWARE_IMAGE_DECODE_CONTROLLER_H_
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