Index: device/bluetooth/bluetooth_socket.h |
diff --git a/device/bluetooth/bluetooth_socket.h b/device/bluetooth/bluetooth_socket.h |
index 6ae349e9ac92c2f1480f4360b6546287e73cef41..56609827864f33bb85ab448e0b0af8629872b7d3 100644 |
--- a/device/bluetooth/bluetooth_socket.h |
+++ b/device/bluetooth/bluetooth_socket.h |
@@ -7,13 +7,11 @@ |
#include <string> |
+#include "base/callback.h" |
#include "base/memory/ref_counted.h" |
namespace net { |
- |
-class DrainableIOBuffer; |
-class GrowableIOBuffer; |
- |
+class IOBuffer; |
} // namespace net |
namespace device { |
@@ -21,24 +19,51 @@ namespace device { |
// BluetoothSocket represents a socket to a specific service on a |
// BluetoothDevice. BluetoothSocket objects are ref counted and may outlive |
// both the BluetoothDevice and BluetoothAdapter that were involved in their |
-// creation. |
-class BluetoothSocket : public base::RefCounted<BluetoothSocket> { |
+// creation. In terms of threading, platform specific implementations may |
+// differ slightly, but platform independent consumers must guarantee calling |
+// various instances methods on the same thread as the thread used at |
+// construction time -- platform specific implementation are resonsible for |
+// marshalling calls to a different thread if required. |
+class BluetoothSocket : public base::RefCountedThreadSafe<BluetoothSocket> { |
public: |
- // Receives data from the socket and stores it in |buffer|. It returns whether |
- // the reception has been successful. If it fails, the caller can get the |
- // error message through |GetLastErrorMessage()|. |
- virtual bool Receive(net::GrowableIOBuffer* buffer) = 0; |
+ enum ErrorReason { kSystemError, kIOPending, kDisconnected }; |
+ |
+ typedef base::Callback<void(int)> SendCompletionCallback; |
+ typedef base::Callback<void(int, scoped_refptr<net::IOBuffer> io_buffer)> |
+ ReceiveCompletionCallback; |
+ typedef base::Callback<void(const std::string& error_message)> |
+ ErrorCompletionCallback; |
+ typedef base::Callback<void(ErrorReason, const std::string& error_message)> |
+ ReceiveErrorCompletionCallback; |
+ |
+ // Destroys resources associated with the socket. After calling this method, |
+ // it is illegal to call any method on this socket instance (except for the |
+ // desctrutor via Release). |
+ virtual void Destruct() = 0; |
keybuk
2014/03/27 20:20:07
bikeshed: name this Release()
rpaquay
2014/03/27 22:00:01
Done.
|
+ |
+ // Disconnects a connected socket and calls |callback| upon completion. There |
+ // is no failure case, as this is a best effort operation. |
+ virtual void Disconnect(const base::Closure& callback) = 0; |
- // Sends |buffer| to the socket. It returns whether the sending has been |
- // successful. If it fails, the caller can get the error message through |
- // |GetLastErrorMessage()|. |
- virtual bool Send(net::DrainableIOBuffer* buffer) = 0; |
+ // Receives data from the socket and calls |success_callback| when data is |
+ // available. |count| is maximum amount of bytes received. If an error occurs, |
+ // calls |error_callback| with a reason and an error message. |
+ virtual void Receive( |
+ int count, |
+ const ReceiveCompletionCallback& success_callback, |
+ const ReceiveErrorCompletionCallback& error_callback) = 0; |
- virtual std::string GetLastErrorMessage() const = 0; |
+ // Sends |buffer| to the socket and calls |success_callback| when data has |
+ // been successfully sent. |buffer_size| is the number of bytes contained in |
+ // |buffer|. If an error occurs, calls |error_callback| with an error message. |
+ virtual void Send(scoped_refptr<net::IOBuffer> buffer, |
+ int buffer_size, |
+ const SendCompletionCallback& success_callback, |
+ const ErrorCompletionCallback& error_callback) = 0; |
protected: |
- friend class base::RefCounted<BluetoothSocket>; |
- virtual ~BluetoothSocket() {} |
+ friend class base::RefCountedThreadSafe<BluetoothSocket>; |
+ virtual ~BluetoothSocket(); |
}; |
} // namespace device |