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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef DEVICE_BLUETOOTH_BLUETOOTH_SOCKET_H_ | 5 #ifndef DEVICE_BLUETOOTH_BLUETOOTH_SOCKET_H_ |
| 6 #define DEVICE_BLUETOOTH_BLUETOOTH_SOCKET_H_ | 6 #define DEVICE_BLUETOOTH_BLUETOOTH_SOCKET_H_ |
| 7 | 7 |
| 8 #include <string> | 8 #include <string> |
| 9 | 9 |
| 10 #include "base/callback.h" |
| 10 #include "base/memory/ref_counted.h" | 11 #include "base/memory/ref_counted.h" |
| 11 | 12 |
| 12 namespace net { | 13 namespace net { |
| 13 | 14 |
| 14 class DrainableIOBuffer; | 15 class DrainableIOBuffer; |
| 15 class GrowableIOBuffer; | 16 class GrowableIOBuffer; |
| 17 class IOBuffer; |
| 16 | 18 |
| 17 } // namespace net | 19 } // namespace net |
| 18 | 20 |
| 19 namespace device { | 21 namespace device { |
| 20 | 22 |
| 21 // BluetoothSocket represents a socket to a specific service on a | 23 // BluetoothSocket represents a socket to a specific service on a |
| 22 // BluetoothDevice. BluetoothSocket objects are ref counted and may outlive | 24 // BluetoothDevice. BluetoothSocket objects are ref counted and may outlive |
| 23 // both the BluetoothDevice and BluetoothAdapter that were involved in their | 25 // both the BluetoothDevice and BluetoothAdapter that were involved in their |
| 24 // creation. | 26 // creation. In terms of threading, platform specific implementation may differ |
| 25 class BluetoothSocket : public base::RefCounted<BluetoothSocket> { | 27 // slightly, but platform independent callers must guarantee calling various |
| 28 // methods on the same thread for a given instance, and in a context that allows |
| 29 // IO. |
| 30 class BluetoothSocket : public base::RefCountedThreadSafe<BluetoothSocket> { |
| 26 public: | 31 public: |
| 27 // Receives data from the socket and stores it in |buffer|. It returns whether | 32 enum ErrorReason { kSystemError, kIOPending, kDisconnected }; |
| 28 // the reception has been successful. If it fails, the caller can get the | |
| 29 // error message through |GetLastErrorMessage()|. | |
| 30 virtual bool Receive(net::GrowableIOBuffer* buffer) = 0; | |
| 31 | 33 |
| 32 // Sends |buffer| to the socket. It returns whether the sending has been | 34 typedef base::Callback<void(int)> SendCompletionCallback; |
| 33 // successful. If it fails, the caller can get the error message through | 35 typedef base::Callback<void(int, scoped_refptr<net::IOBuffer> io_buffer)> |
| 34 // |GetLastErrorMessage()|. | 36 ReceiveCompletionCallback; |
| 35 virtual bool Send(net::DrainableIOBuffer* buffer) = 0; | 37 typedef base::Callback<void(const std::string& error_message)> |
| 38 ErrorCompletionCallback; |
| 39 typedef base::Callback<void(ErrorReason, const std::string& error_message)> |
| 40 ReceiveErrorCompletionCallback; |
| 36 | 41 |
| 37 virtual std::string GetLastErrorMessage() const = 0; | 42 // Connected to the peer device and calls |success_callback| when the |
| 43 // connection has been established successfully. If an error occurs, calls |
| 44 // |error_callback| with a system error message. |
| 45 virtual void Connect(const base::Closure& success_callback, |
| 46 const ErrorCompletionCallback& error_callback) = 0; |
| 47 |
| 48 // Disconnects a connected socket and calls |callback| upon completion. There |
| 49 // is no failure case, as this is a best effort operation. |
| 50 virtual void Disconnect(const base::Closure& callback) = 0; |
| 51 |
| 52 // Receives data from the socket and calls |success_callback| when data is |
| 53 // available. If an error occurs, calls |error_callback| with a reason and a |
| 54 // message. |
| 55 virtual void Receive( |
| 56 int count, |
| 57 const ReceiveCompletionCallback& success_callback, |
| 58 const ReceiveErrorCompletionCallback& error_callback) = 0; |
| 59 |
| 60 // Sends |buffer| to the socket and calls |success_callback| when data has |
| 61 // been successfully sent. If an error occurs, calls |error_callback| with a |
| 62 // reason and a message. |
| 63 virtual void Send(scoped_refptr<net::DrainableIOBuffer> buffer, |
| 64 const SendCompletionCallback& success_callback, |
| 65 const ErrorCompletionCallback& error_callback) = 0; |
| 38 | 66 |
| 39 protected: | 67 protected: |
| 40 friend class base::RefCounted<BluetoothSocket>; | 68 friend class base::RefCountedThreadSafe<BluetoothSocket>; |
| 41 virtual ~BluetoothSocket() {} | 69 virtual ~BluetoothSocket(); |
| 42 }; | 70 }; |
| 43 | 71 |
| 44 } // namespace device | 72 } // namespace device |
| 45 | 73 |
| 46 #endif // DEVICE_BLUETOOTH_BLUETOOTH_SOCKET_H_ | 74 #endif // DEVICE_BLUETOOTH_BLUETOOTH_SOCKET_H_ |
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