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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef DEVICE_BLUETOOTH_BLUETOOTH_SOCKET_H_ | 5 #ifndef DEVICE_BLUETOOTH_BLUETOOTH_SOCKET_H_ |
6 #define DEVICE_BLUETOOTH_BLUETOOTH_SOCKET_H_ | 6 #define DEVICE_BLUETOOTH_BLUETOOTH_SOCKET_H_ |
7 | 7 |
8 #include <string> | 8 #include <string> |
9 | 9 |
| 10 #include "base/callback.h" |
10 #include "base/memory/ref_counted.h" | 11 #include "base/memory/ref_counted.h" |
11 | 12 |
12 namespace net { | 13 namespace net { |
13 | 14 class IOBuffer; |
14 class DrainableIOBuffer; | |
15 class GrowableIOBuffer; | |
16 | |
17 } // namespace net | 15 } // namespace net |
18 | 16 |
19 namespace device { | 17 namespace device { |
20 | 18 |
21 // BluetoothSocket represents a socket to a specific service on a | 19 // BluetoothSocket represents a socket to a specific service on a |
22 // BluetoothDevice. BluetoothSocket objects are ref counted and may outlive | 20 // BluetoothDevice. BluetoothSocket objects are ref counted and may outlive |
23 // both the BluetoothDevice and BluetoothAdapter that were involved in their | 21 // both the BluetoothDevice and BluetoothAdapter that were involved in their |
24 // creation. | 22 // creation. In terms of threading, platform specific implementations may |
25 class BluetoothSocket : public base::RefCounted<BluetoothSocket> { | 23 // differ slightly, but platform independent consumers must guarantee calling |
| 24 // various instances methods on the same thread as the thread used at |
| 25 // construction time -- platform specific implementation are resonsible for |
| 26 // marshalling calls to a different thread if required. |
| 27 class BluetoothSocket : public base::RefCountedThreadSafe<BluetoothSocket> { |
26 public: | 28 public: |
27 // Receives data from the socket and stores it in |buffer|. It returns whether | 29 enum ErrorReason { kSystemError, kIOPending, kDisconnected }; |
28 // the reception has been successful. If it fails, the caller can get the | |
29 // error message through |GetLastErrorMessage()|. | |
30 virtual bool Receive(net::GrowableIOBuffer* buffer) = 0; | |
31 | 30 |
32 // Sends |buffer| to the socket. It returns whether the sending has been | 31 typedef base::Callback<void(int)> SendCompletionCallback; |
33 // successful. If it fails, the caller can get the error message through | 32 typedef base::Callback<void(int, scoped_refptr<net::IOBuffer> io_buffer)> |
34 // |GetLastErrorMessage()|. | 33 ReceiveCompletionCallback; |
35 virtual bool Send(net::DrainableIOBuffer* buffer) = 0; | 34 typedef base::Callback<void(const std::string& error_message)> |
| 35 ErrorCompletionCallback; |
| 36 typedef base::Callback<void(ErrorReason, const std::string& error_message)> |
| 37 ReceiveErrorCompletionCallback; |
36 | 38 |
37 virtual std::string GetLastErrorMessage() const = 0; | 39 // Destroys resources associated with the socket. After calling this method, |
| 40 // it is illegal to call any method on this socket instance (except for the |
| 41 // desctrutor via Release). |
| 42 virtual void Close() = 0; |
| 43 |
| 44 // Gracefully disconnects the socket and calls |callback| upon completion. |
| 45 // There is no failure case, as this is a best effort operation. |
| 46 virtual void Disconnect(const base::Closure& callback) = 0; |
| 47 |
| 48 // Receives data from the socket and calls |success_callback| when data is |
| 49 // available. |count| is maximum amount of bytes received. If an error occurs, |
| 50 // calls |error_callback| with a reason and an error message. |
| 51 virtual void Receive( |
| 52 int count, |
| 53 const ReceiveCompletionCallback& success_callback, |
| 54 const ReceiveErrorCompletionCallback& error_callback) = 0; |
| 55 |
| 56 // Sends |buffer| to the socket and calls |success_callback| when data has |
| 57 // been successfully sent. |buffer_size| is the number of bytes contained in |
| 58 // |buffer|. If an error occurs, calls |error_callback| with an error message. |
| 59 virtual void Send(scoped_refptr<net::IOBuffer> buffer, |
| 60 int buffer_size, |
| 61 const SendCompletionCallback& success_callback, |
| 62 const ErrorCompletionCallback& error_callback) = 0; |
38 | 63 |
39 protected: | 64 protected: |
40 friend class base::RefCounted<BluetoothSocket>; | 65 friend class base::RefCountedThreadSafe<BluetoothSocket>; |
41 virtual ~BluetoothSocket() {} | 66 virtual ~BluetoothSocket(); |
42 }; | 67 }; |
43 | 68 |
44 } // namespace device | 69 } // namespace device |
45 | 70 |
46 #endif // DEVICE_BLUETOOTH_BLUETOOTH_SOCKET_H_ | 71 #endif // DEVICE_BLUETOOTH_BLUETOOTH_SOCKET_H_ |
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