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1 // Copyright 2014 PDFium Authors. All rights reserved. | 1 // Copyright 2014 PDFium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 // Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com | 5 // Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com |
6 | 6 |
7 #include "core/fpdfapi/fpdf_render/render_int.h" | 7 #include "core/fpdfapi/fpdf_render/render_int.h" |
8 | 8 |
9 #include "core/fpdfapi/fpdf_page/cpdf_parseoptions.h" | 9 #include "core/fpdfapi/fpdf_page/cpdf_parseoptions.h" |
10 #include "core/fpdfapi/fpdf_page/include/cpdf_form.h" | 10 #include "core/fpdfapi/fpdf_page/include/cpdf_form.h" |
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133 const CPDF_Type3Char* pChar = m_pFont->LoadChar(charcode); | 133 const CPDF_Type3Char* pChar = m_pFont->LoadChar(charcode); |
134 if (!pChar || !pChar->m_pBitmap) | 134 if (!pChar || !pChar->m_pBitmap) |
135 return nullptr; | 135 return nullptr; |
136 | 136 |
137 CFX_DIBitmap* pBitmap = pChar->m_pBitmap; | 137 CFX_DIBitmap* pBitmap = pChar->m_pBitmap; |
138 CFX_Matrix image_matrix, text_matrix; | 138 CFX_Matrix image_matrix, text_matrix; |
139 image_matrix = pChar->m_ImageMatrix; | 139 image_matrix = pChar->m_ImageMatrix; |
140 text_matrix.Set(pMatrix->a, pMatrix->b, pMatrix->c, pMatrix->d, 0, 0); | 140 text_matrix.Set(pMatrix->a, pMatrix->b, pMatrix->c, pMatrix->d, 0, 0); |
141 image_matrix.Concat(text_matrix); | 141 image_matrix.Concat(text_matrix); |
142 CFX_DIBitmap* pResBitmap = NULL; | 142 CFX_DIBitmap* pResBitmap = NULL; |
143 int left, top; | 143 int left = 0; |
| 144 int top = 0; |
144 if (FXSYS_fabs(image_matrix.b) < FXSYS_fabs(image_matrix.a) / 100 && | 145 if (FXSYS_fabs(image_matrix.b) < FXSYS_fabs(image_matrix.a) / 100 && |
145 FXSYS_fabs(image_matrix.c) < FXSYS_fabs(image_matrix.d) / 100) { | 146 FXSYS_fabs(image_matrix.c) < FXSYS_fabs(image_matrix.d) / 100) { |
146 int top_line, bottom_line; | 147 int top_line = _DetectFirstLastScan(pBitmap, TRUE); |
147 top_line = _DetectFirstLastScan(pBitmap, TRUE); | 148 int bottom_line = _DetectFirstLastScan(pBitmap, FALSE); |
148 bottom_line = _DetectFirstLastScan(pBitmap, FALSE); | |
149 if (top_line == 0 && bottom_line == pBitmap->GetHeight() - 1) { | 149 if (top_line == 0 && bottom_line == pBitmap->GetHeight() - 1) { |
150 FX_FLOAT top_y = image_matrix.d + image_matrix.f; | 150 FX_FLOAT top_y = image_matrix.d + image_matrix.f; |
151 FX_FLOAT bottom_y = image_matrix.f; | 151 FX_FLOAT bottom_y = image_matrix.f; |
152 FX_BOOL bFlipped = top_y > bottom_y; | 152 FX_BOOL bFlipped = top_y > bottom_y; |
153 if (bFlipped) { | 153 if (bFlipped) { |
154 FX_FLOAT temp = top_y; | 154 FX_FLOAT temp = top_y; |
155 top_y = bottom_y; | 155 top_y = bottom_y; |
156 bottom_y = temp; | 156 bottom_y = temp; |
157 } | 157 } |
158 pSize->AdjustBlue(top_y, bottom_y, top_line, bottom_line); | 158 pSize->AdjustBlue(top_y, bottom_y, top_line, bottom_line); |
159 pResBitmap = pBitmap->StretchTo( | 159 pResBitmap = pBitmap->StretchTo( |
160 (int)(FXSYS_round(image_matrix.a) * retinaScaleX), | 160 (int)(FXSYS_round(image_matrix.a) * retinaScaleX), |
161 (int)((bFlipped ? top_line - bottom_line : bottom_line - top_line) * | 161 (int)((bFlipped ? top_line - bottom_line : bottom_line - top_line) * |
162 retinaScaleY)); | 162 retinaScaleY)); |
163 top = top_line; | 163 top = top_line; |
164 if (image_matrix.a < 0) { | 164 if (image_matrix.a < 0) { |
165 image_matrix.Scale(retinaScaleX, retinaScaleY); | 165 image_matrix.Scale(retinaScaleX, retinaScaleY); |
166 left = FXSYS_round(image_matrix.e + image_matrix.a); | 166 left = FXSYS_round(image_matrix.e + image_matrix.a); |
167 } else { | 167 } else { |
168 left = FXSYS_round(image_matrix.e); | 168 left = FXSYS_round(image_matrix.e); |
169 } | 169 } |
170 } else { | |
171 } | 170 } |
172 } | 171 } |
173 if (!pResBitmap) { | 172 if (!pResBitmap) { |
174 image_matrix.Scale(retinaScaleX, retinaScaleY); | 173 image_matrix.Scale(retinaScaleX, retinaScaleY); |
175 pResBitmap = pBitmap->TransformTo(&image_matrix, left, top); | 174 pResBitmap = pBitmap->TransformTo(&image_matrix, left, top); |
176 } | 175 } |
177 if (!pResBitmap) { | 176 if (!pResBitmap) { |
178 return NULL; | 177 return NULL; |
179 } | 178 } |
180 CFX_GlyphBitmap* pGlyph = new CFX_GlyphBitmap; | 179 CFX_GlyphBitmap* pGlyph = new CFX_GlyphBitmap; |
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784 matrix.Concat(font_size, 0, 0, font_size, charpos.m_OriginX, | 783 matrix.Concat(font_size, 0, 0, font_size, charpos.m_OriginX, |
785 charpos.m_OriginY); | 784 charpos.m_OriginY); |
786 path.m_Path.New()->Append(pPath, &matrix); | 785 path.m_Path.New()->Append(pPath, &matrix); |
787 path.m_Matrix = *pTextMatrix; | 786 path.m_Matrix = *pTextMatrix; |
788 path.m_bStroke = bStroke; | 787 path.m_bStroke = bStroke; |
789 path.m_FillType = bFill ? FXFILL_WINDING : 0; | 788 path.m_FillType = bFill ? FXFILL_WINDING : 0; |
790 path.CalcBoundingBox(); | 789 path.CalcBoundingBox(); |
791 ProcessPath(&path, pObj2Device); | 790 ProcessPath(&path, pObj2Device); |
792 } | 791 } |
793 } | 792 } |
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