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1 // Copyright 2014 PDFium Authors. All rights reserved. | 1 // Copyright 2014 PDFium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 // Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com | 5 // Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com |
6 | 6 |
7 #include "core/fpdfapi/fpdf_render/render_int.h" | 7 #include "core/fpdfapi/fpdf_render/render_int.h" |
8 | 8 |
9 #include "core/fpdfapi/fpdf_page/pageint.h" | 9 #include "core/fpdfapi/fpdf_page/pageint.h" |
10 #include "core/fpdfapi/fpdf_parser/include/cpdf_dictionary.h" | 10 #include "core/fpdfapi/fpdf_parser/include/cpdf_dictionary.h" |
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128 const CPDF_Type3Char* pChar = m_pFont->LoadChar(charcode); | 128 const CPDF_Type3Char* pChar = m_pFont->LoadChar(charcode); |
129 if (!pChar || !pChar->m_pBitmap) | 129 if (!pChar || !pChar->m_pBitmap) |
130 return nullptr; | 130 return nullptr; |
131 | 131 |
132 CFX_DIBitmap* pBitmap = pChar->m_pBitmap; | 132 CFX_DIBitmap* pBitmap = pChar->m_pBitmap; |
133 CFX_Matrix image_matrix, text_matrix; | 133 CFX_Matrix image_matrix, text_matrix; |
134 image_matrix = pChar->m_ImageMatrix; | 134 image_matrix = pChar->m_ImageMatrix; |
135 text_matrix.Set(pMatrix->a, pMatrix->b, pMatrix->c, pMatrix->d, 0, 0); | 135 text_matrix.Set(pMatrix->a, pMatrix->b, pMatrix->c, pMatrix->d, 0, 0); |
136 image_matrix.Concat(text_matrix); | 136 image_matrix.Concat(text_matrix); |
137 CFX_DIBitmap* pResBitmap = NULL; | 137 CFX_DIBitmap* pResBitmap = NULL; |
138 int left, top; | 138 int left = 0; |
| 139 int top = 0; |
139 if (FXSYS_fabs(image_matrix.b) < FXSYS_fabs(image_matrix.a) / 100 && | 140 if (FXSYS_fabs(image_matrix.b) < FXSYS_fabs(image_matrix.a) / 100 && |
140 FXSYS_fabs(image_matrix.c) < FXSYS_fabs(image_matrix.d) / 100) { | 141 FXSYS_fabs(image_matrix.c) < FXSYS_fabs(image_matrix.d) / 100) { |
141 int top_line, bottom_line; | 142 int top_line = _DetectFirstLastScan(pBitmap, TRUE); |
142 top_line = _DetectFirstLastScan(pBitmap, TRUE); | 143 int bottom_line = _DetectFirstLastScan(pBitmap, FALSE); |
143 bottom_line = _DetectFirstLastScan(pBitmap, FALSE); | |
144 if (top_line == 0 && bottom_line == pBitmap->GetHeight() - 1) { | 144 if (top_line == 0 && bottom_line == pBitmap->GetHeight() - 1) { |
145 FX_FLOAT top_y = image_matrix.d + image_matrix.f; | 145 FX_FLOAT top_y = image_matrix.d + image_matrix.f; |
146 FX_FLOAT bottom_y = image_matrix.f; | 146 FX_FLOAT bottom_y = image_matrix.f; |
147 FX_BOOL bFlipped = top_y > bottom_y; | 147 FX_BOOL bFlipped = top_y > bottom_y; |
148 if (bFlipped) { | 148 if (bFlipped) { |
149 FX_FLOAT temp = top_y; | 149 FX_FLOAT temp = top_y; |
150 top_y = bottom_y; | 150 top_y = bottom_y; |
151 bottom_y = temp; | 151 bottom_y = temp; |
152 } | 152 } |
153 pSize->AdjustBlue(top_y, bottom_y, top_line, bottom_line); | 153 pSize->AdjustBlue(top_y, bottom_y, top_line, bottom_line); |
154 pResBitmap = pBitmap->StretchTo( | 154 pResBitmap = pBitmap->StretchTo( |
155 (int)(FXSYS_round(image_matrix.a) * retinaScaleX), | 155 (int)(FXSYS_round(image_matrix.a) * retinaScaleX), |
156 (int)((bFlipped ? top_line - bottom_line : bottom_line - top_line) * | 156 (int)((bFlipped ? top_line - bottom_line : bottom_line - top_line) * |
157 retinaScaleY)); | 157 retinaScaleY)); |
158 top = top_line; | 158 top = top_line; |
159 if (image_matrix.a < 0) { | 159 if (image_matrix.a < 0) { |
160 image_matrix.Scale(retinaScaleX, retinaScaleY); | 160 image_matrix.Scale(retinaScaleX, retinaScaleY); |
161 left = FXSYS_round(image_matrix.e + image_matrix.a); | 161 left = FXSYS_round(image_matrix.e + image_matrix.a); |
162 } else { | 162 } else { |
163 left = FXSYS_round(image_matrix.e); | 163 left = FXSYS_round(image_matrix.e); |
164 } | 164 } |
165 } else { | |
166 } | 165 } |
167 } | 166 } |
168 if (!pResBitmap) { | 167 if (!pResBitmap) { |
169 image_matrix.Scale(retinaScaleX, retinaScaleY); | 168 image_matrix.Scale(retinaScaleX, retinaScaleY); |
170 pResBitmap = pBitmap->TransformTo(&image_matrix, left, top); | 169 pResBitmap = pBitmap->TransformTo(&image_matrix, left, top); |
171 } | 170 } |
172 if (!pResBitmap) { | 171 if (!pResBitmap) { |
173 return NULL; | 172 return NULL; |
174 } | 173 } |
175 CFX_GlyphBitmap* pGlyph = new CFX_GlyphBitmap; | 174 CFX_GlyphBitmap* pGlyph = new CFX_GlyphBitmap; |
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779 matrix.Concat(font_size, 0, 0, font_size, charpos.m_OriginX, | 778 matrix.Concat(font_size, 0, 0, font_size, charpos.m_OriginX, |
780 charpos.m_OriginY); | 779 charpos.m_OriginY); |
781 path.m_Path.New()->Append(pPath, &matrix); | 780 path.m_Path.New()->Append(pPath, &matrix); |
782 path.m_Matrix = *pTextMatrix; | 781 path.m_Matrix = *pTextMatrix; |
783 path.m_bStroke = bStroke; | 782 path.m_bStroke = bStroke; |
784 path.m_FillType = bFill ? FXFILL_WINDING : 0; | 783 path.m_FillType = bFill ? FXFILL_WINDING : 0; |
785 path.CalcBoundingBox(); | 784 path.CalcBoundingBox(); |
786 ProcessPath(&path, pObj2Device); | 785 ProcessPath(&path, pObj2Device); |
787 } | 786 } |
788 } | 787 } |
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