Index: include/core/SkDevice.h |
diff --git a/include/core/SkDevice.h b/include/core/SkDevice.h |
index 899c5d37540c5f6cf059229f8bbffcb8ec7aa384..68dae2d4703e7cf07cabe598a001d43effd71dfb 100644 |
--- a/include/core/SkDevice.h |
+++ b/include/core/SkDevice.h |
@@ -134,6 +134,8 @@ public: |
virtual void writePixels(const SkBitmap& bitmap, int x, int y, |
SkCanvas::Config8888 config8888 = SkCanvas::kNative_Premul_Config8888) = 0; |
+ bool writePixelsDirect(const SkImageInfo&, const void*, size_t rowBytes, int x, int y); |
+ |
/** |
* Return the device's associated gpu render target, or NULL. |
*/ |
@@ -387,6 +389,8 @@ protected: |
// default impl returns NULL |
virtual const void* peekPixels(SkImageInfo*, size_t* rowBytes); |
+ virtual bool onWritePixelsDirect(const SkImageInfo&, const void*, size_t, int x, int y); |
+ |
/** |
* Leaky properties are those which the device should be applying but it isn't. |
* These properties will be applied by the draw, when and as it can. |