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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "content/renderer/load_progress_tracker.h" | 5 #include "content/renderer/load_progress_tracker.h" |
6 | 6 |
7 #include "base/bind.h" | 7 #include "base/bind.h" |
8 #include "base/message_loop/message_loop.h" | 8 #include "base/message_loop/message_loop.h" |
9 #include "content/common/view_messages.h" | 9 #include "content/common/view_messages.h" |
10 #include "content/renderer/render_view_impl.h" | 10 #include "content/renderer/render_view_impl.h" |
11 | 11 |
12 namespace content { | 12 namespace content { |
13 namespace { | 13 namespace { |
14 | 14 |
15 const int kMinimumDelayBetweenUpdatesMS = 100; | 15 const int kMinimumDelayBetweenUpdatesMS = 100; |
16 | 16 |
17 } | 17 } |
18 | 18 |
19 LoadProgressTracker::LoadProgressTracker(RenderViewImpl* render_view) | 19 LoadProgressTracker::LoadProgressTracker(RenderViewImpl* render_view) |
20 : render_view_(render_view), | 20 : render_view_(render_view), |
21 tracked_frame_(NULL), | 21 total_progress_(0.0), |
22 progress_(0.0), | |
23 weak_factory_(this) { | 22 weak_factory_(this) { |
24 } | 23 } |
25 | 24 |
26 LoadProgressTracker::~LoadProgressTracker() { | 25 LoadProgressTracker::~LoadProgressTracker() { |
27 } | 26 } |
28 | 27 |
29 void LoadProgressTracker::DidStopLoading() { | 28 void LoadProgressTracker::DidStartLoading(RenderFrame* frame) { |
30 if (!tracked_frame_) | 29 progresses_[frame->GetRoutingID()] = 0.1; |
Charlie Reis
2014/02/27 21:52:07
Is 0.1 the standard starting point from somewhere
| |
30 SendChangeLoadProgress(); | |
31 } | |
32 | |
33 void LoadProgressTracker::DidStopLoading(RenderFrame* frame) { | |
34 if (progresses_.find(frame->GetRoutingID()) == progresses_.end()) | |
31 return; | 35 return; |
32 | 36 |
33 // Load stopped while we were still tracking load. Make sure we notify the | 37 // Load stopped while we were still tracking load. Make sure we notify the |
34 // browser that load is complete. | 38 // browser that load is complete. |
Charlie Reis
2014/02/27 21:52:07
nit: that load is complete -> that loading has pro
| |
35 progress_ = 1.0; | 39 progresses_[frame->GetRoutingID()] = 1.0; |
36 SendChangeLoadProgress(); | 40 SendChangeLoadProgress(); |
37 // Then we clean-up our states. | 41 // Then we clean-up our states. |
38 ResetStates(); | 42 progresses_.erase(frame->GetRoutingID()); |
43 if (total_progress_ == 1.0) | |
44 ResetStates(); | |
39 } | 45 } |
40 | 46 |
41 void LoadProgressTracker::DidChangeLoadProgress(blink::WebFrame* frame, | 47 void LoadProgressTracker::DidChangeLoadProgress(RenderFrame* frame, |
42 double progress) { | 48 double progress) { |
43 if (tracked_frame_ && frame != tracked_frame_) | 49 progresses_[frame->GetRoutingID()] = progress; |
44 return; | |
45 | |
46 if (!tracked_frame_) | |
47 tracked_frame_ = frame; | |
48 | |
49 progress_ = progress; | |
50 | 50 |
51 // We send the progress change to the browser immediately for the first and | 51 // We send the progress change to the browser immediately for the first and |
52 // last updates. Also, since the message loop may be pretty busy when a page | 52 // last updates. Also, since the message loop may be pretty busy when a page |
53 // is loaded, it might not execute a posted task in a timely manner so we make | 53 // is loaded, it might not execute a posted task in a timely manner so we make |
54 // sure to immediately send progress report if enough time has passed. | 54 // sure to immediately send progress report if enough time has passed. |
55 base::TimeDelta min_delay = | 55 base::TimeDelta min_delay = |
56 base::TimeDelta::FromMilliseconds(kMinimumDelayBetweenUpdatesMS); | 56 base::TimeDelta::FromMilliseconds(kMinimumDelayBetweenUpdatesMS); |
57 if (progress == 1.0 || last_time_progress_sent_.is_null() || | 57 if (progress == 1.0 || last_time_progress_sent_.is_null() || |
58 base::TimeTicks::Now() - last_time_progress_sent_ > | 58 base::TimeTicks::Now() - last_time_progress_sent_ > |
59 min_delay) { | 59 min_delay) { |
60 // If there is a pending task to send progress, it is now obsolete. | 60 // If there is a pending task to send progress, it is now obsolete. |
61 weak_factory_.InvalidateWeakPtrs(); | 61 weak_factory_.InvalidateWeakPtrs(); |
62 SendChangeLoadProgress(); | 62 SendChangeLoadProgress(); |
63 if (progress == 1.0) | 63 if (total_progress_ == 1.0) |
64 ResetStates(); | 64 ResetStates(); |
Charlie Reis
2014/02/27 21:52:07
nit: 2 space indent.
| |
65 return; | 65 return; |
66 } | 66 } |
67 | 67 |
68 if (weak_factory_.HasWeakPtrs()) | 68 if (weak_factory_.HasWeakPtrs()) |
69 return; | 69 return; |
70 | 70 |
71 base::MessageLoop::current()->PostDelayedTask( | 71 base::MessageLoop::current()->PostDelayedTask( |
72 FROM_HERE, | 72 FROM_HERE, |
73 base::Bind(&LoadProgressTracker::SendChangeLoadProgress, | 73 base::Bind(&LoadProgressTracker::SendChangeLoadProgress, |
74 weak_factory_.GetWeakPtr()), | 74 weak_factory_.GetWeakPtr()), |
75 min_delay); | 75 min_delay); |
76 } | 76 } |
77 | 77 |
78 void LoadProgressTracker::SendChangeLoadProgress() { | 78 void LoadProgressTracker::SendChangeLoadProgress() { |
79 last_time_progress_sent_ = base::TimeTicks::Now(); | 79 last_time_progress_sent_ = base::TimeTicks::Now(); |
80 double progress = 1.0; | |
81 ProgressMap::iterator end = progresses_.end(); | |
82 for (ProgressMap::iterator it = progresses_.begin(); it != end; ++it) { | |
83 progress *= it->second; | |
Charlie Reis
2014/02/27 21:52:07
This doesn't make sense to me. Consider a page wi
Nate Chapin
2014/02/27 21:58:39
You're right. There's a defense against decreasing
Charlie Reis
2014/02/28 02:02:38
Oh, I even missed that in my earlier analysis. Th
| |
84 } | |
85 if (progress < total_progress_) | |
86 return; | |
87 total_progress_ = progress; | |
88 | |
80 render_view_->Send( | 89 render_view_->Send( |
81 new ViewHostMsg_DidChangeLoadProgress(render_view_->routing_id(), | 90 new ViewHostMsg_DidChangeLoadProgress(render_view_->routing_id(), |
82 progress_)); | 91 progress)); |
83 } | 92 } |
84 | 93 |
85 void LoadProgressTracker::ResetStates() { | 94 void LoadProgressTracker::ResetStates() { |
86 tracked_frame_ = NULL; | 95 progresses_.clear(); |
87 progress_ = 0.0; | 96 total_progress_ = 0.0; |
88 weak_factory_.InvalidateWeakPtrs(); | 97 weak_factory_.InvalidateWeakPtrs(); |
89 last_time_progress_sent_ = base::TimeTicks(); | 98 last_time_progress_sent_ = base::TimeTicks(); |
90 } | 99 } |
91 | 100 |
92 } // namespace content | 101 } // namespace content |
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