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Side by Side Diff: content/renderer/load_progress_tracker.cc

Issue 180113003: Prepare for per frame did{Start,Stop}Loading calls (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Created 6 years, 9 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "content/renderer/load_progress_tracker.h" 5 #include "content/renderer/load_progress_tracker.h"
6 6
7 #include "base/bind.h" 7 #include "base/bind.h"
8 #include "base/message_loop/message_loop.h" 8 #include "base/message_loop/message_loop.h"
9 #include "content/common/view_messages.h" 9 #include "content/common/view_messages.h"
10 #include "content/renderer/render_view_impl.h" 10 #include "content/renderer/render_view_impl.h"
11 11
12 namespace content { 12 namespace content {
13 namespace { 13 namespace {
14 14
15 const int kMinimumDelayBetweenUpdatesMS = 100; 15 const int kMinimumDelayBetweenUpdatesMS = 100;
16 16
17 } 17 }
18 18
19 LoadProgressTracker::LoadProgressTracker(RenderViewImpl* render_view) 19 LoadProgressTracker::LoadProgressTracker(RenderViewImpl* render_view)
20 : render_view_(render_view), 20 : render_view_(render_view),
21 tracked_frame_(NULL), 21 total_progress_(0.0),
22 progress_(0.0),
23 weak_factory_(this) { 22 weak_factory_(this) {
24 } 23 }
25 24
26 LoadProgressTracker::~LoadProgressTracker() { 25 LoadProgressTracker::~LoadProgressTracker() {
27 } 26 }
28 27
29 void LoadProgressTracker::DidStopLoading() { 28 void LoadProgressTracker::DidStartLoading(RenderFrame* frame) {
30 if (!tracked_frame_) 29 progresses_[frame->GetRoutingID()] = 0.1;
Charlie Reis 2014/02/27 21:52:07 Is 0.1 the standard starting point from somewhere
30 SendChangeLoadProgress();
31 }
32
33 void LoadProgressTracker::DidStopLoading(RenderFrame* frame) {
34 if (progresses_.find(frame->GetRoutingID()) == progresses_.end())
31 return; 35 return;
32 36
33 // Load stopped while we were still tracking load. Make sure we notify the 37 // Load stopped while we were still tracking load. Make sure we notify the
34 // browser that load is complete. 38 // browser that load is complete.
Charlie Reis 2014/02/27 21:52:07 nit: that load is complete -> that loading has pro
35 progress_ = 1.0; 39 progresses_[frame->GetRoutingID()] = 1.0;
36 SendChangeLoadProgress(); 40 SendChangeLoadProgress();
37 // Then we clean-up our states. 41 // Then we clean-up our states.
38 ResetStates(); 42 progresses_.erase(frame->GetRoutingID());
43 if (total_progress_ == 1.0)
44 ResetStates();
39 } 45 }
40 46
41 void LoadProgressTracker::DidChangeLoadProgress(blink::WebFrame* frame, 47 void LoadProgressTracker::DidChangeLoadProgress(RenderFrame* frame,
42 double progress) { 48 double progress) {
43 if (tracked_frame_ && frame != tracked_frame_) 49 progresses_[frame->GetRoutingID()] = progress;
44 return;
45
46 if (!tracked_frame_)
47 tracked_frame_ = frame;
48
49 progress_ = progress;
50 50
51 // We send the progress change to the browser immediately for the first and 51 // We send the progress change to the browser immediately for the first and
52 // last updates. Also, since the message loop may be pretty busy when a page 52 // last updates. Also, since the message loop may be pretty busy when a page
53 // is loaded, it might not execute a posted task in a timely manner so we make 53 // is loaded, it might not execute a posted task in a timely manner so we make
54 // sure to immediately send progress report if enough time has passed. 54 // sure to immediately send progress report if enough time has passed.
55 base::TimeDelta min_delay = 55 base::TimeDelta min_delay =
56 base::TimeDelta::FromMilliseconds(kMinimumDelayBetweenUpdatesMS); 56 base::TimeDelta::FromMilliseconds(kMinimumDelayBetweenUpdatesMS);
57 if (progress == 1.0 || last_time_progress_sent_.is_null() || 57 if (progress == 1.0 || last_time_progress_sent_.is_null() ||
58 base::TimeTicks::Now() - last_time_progress_sent_ > 58 base::TimeTicks::Now() - last_time_progress_sent_ >
59 min_delay) { 59 min_delay) {
60 // If there is a pending task to send progress, it is now obsolete. 60 // If there is a pending task to send progress, it is now obsolete.
61 weak_factory_.InvalidateWeakPtrs(); 61 weak_factory_.InvalidateWeakPtrs();
62 SendChangeLoadProgress(); 62 SendChangeLoadProgress();
63 if (progress == 1.0) 63 if (total_progress_ == 1.0)
64 ResetStates(); 64 ResetStates();
Charlie Reis 2014/02/27 21:52:07 nit: 2 space indent.
65 return; 65 return;
66 } 66 }
67 67
68 if (weak_factory_.HasWeakPtrs()) 68 if (weak_factory_.HasWeakPtrs())
69 return; 69 return;
70 70
71 base::MessageLoop::current()->PostDelayedTask( 71 base::MessageLoop::current()->PostDelayedTask(
72 FROM_HERE, 72 FROM_HERE,
73 base::Bind(&LoadProgressTracker::SendChangeLoadProgress, 73 base::Bind(&LoadProgressTracker::SendChangeLoadProgress,
74 weak_factory_.GetWeakPtr()), 74 weak_factory_.GetWeakPtr()),
75 min_delay); 75 min_delay);
76 } 76 }
77 77
78 void LoadProgressTracker::SendChangeLoadProgress() { 78 void LoadProgressTracker::SendChangeLoadProgress() {
79 last_time_progress_sent_ = base::TimeTicks::Now(); 79 last_time_progress_sent_ = base::TimeTicks::Now();
80 double progress = 1.0;
81 ProgressMap::iterator end = progresses_.end();
82 for (ProgressMap::iterator it = progresses_.begin(); it != end; ++it) {
83 progress *= it->second;
Charlie Reis 2014/02/27 21:52:07 This doesn't make sense to me. Consider a page wi
Nate Chapin 2014/02/27 21:58:39 You're right. There's a defense against decreasing
Charlie Reis 2014/02/28 02:02:38 Oh, I even missed that in my earlier analysis. Th
84 }
85 if (progress < total_progress_)
86 return;
87 total_progress_ = progress;
88
80 render_view_->Send( 89 render_view_->Send(
81 new ViewHostMsg_DidChangeLoadProgress(render_view_->routing_id(), 90 new ViewHostMsg_DidChangeLoadProgress(render_view_->routing_id(),
82 progress_)); 91 progress));
83 } 92 }
84 93
85 void LoadProgressTracker::ResetStates() { 94 void LoadProgressTracker::ResetStates() {
86 tracked_frame_ = NULL; 95 progresses_.clear();
87 progress_ = 0.0; 96 total_progress_ = 0.0;
88 weak_factory_.InvalidateWeakPtrs(); 97 weak_factory_.InvalidateWeakPtrs();
89 last_time_progress_sent_ = base::TimeTicks(); 98 last_time_progress_sent_ = base::TimeTicks();
90 } 99 }
91 100
92 } // namespace content 101 } // namespace content
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