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Side by Side Diff: core/src/fxge/ge/fx_ge_path.cpp

Issue 1800523005: Move core/src/ up to core/. (Closed) Base URL: https://pdfium.googlesource.com/pdfium.git@master
Patch Set: Created 4 years, 9 months ago
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1 // Copyright 2014 PDFium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 // Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com
6
7 #include "core/include/fxcrt/fx_system.h"
8 #include "core/include/fxge/fx_ge.h"
9 #include "third_party/base/numerics/safe_math.h"
10
11 CFX_ClipRgn::CFX_ClipRgn(int width, int height) {
12 m_Type = RectI;
13 m_Box.left = m_Box.top = 0;
14 m_Box.right = width;
15 m_Box.bottom = height;
16 }
17 CFX_ClipRgn::CFX_ClipRgn(const FX_RECT& rect) {
18 m_Type = RectI;
19 m_Box = rect;
20 }
21 CFX_ClipRgn::CFX_ClipRgn(const CFX_ClipRgn& src) {
22 m_Type = src.m_Type;
23 m_Box = src.m_Box;
24 m_Mask = src.m_Mask;
25 }
26 CFX_ClipRgn::~CFX_ClipRgn() {}
27 void CFX_ClipRgn::Reset(const FX_RECT& rect) {
28 m_Type = RectI;
29 m_Box = rect;
30 m_Mask.SetNull();
31 }
32 void CFX_ClipRgn::IntersectRect(const FX_RECT& rect) {
33 if (m_Type == RectI) {
34 m_Box.Intersect(rect);
35 return;
36 }
37 if (m_Type == MaskF) {
38 IntersectMaskRect(rect, m_Box, m_Mask);
39 return;
40 }
41 }
42 void CFX_ClipRgn::IntersectMaskRect(FX_RECT rect,
43 FX_RECT mask_rect,
44 CFX_DIBitmapRef Mask) {
45 const CFX_DIBitmap* mask_dib = Mask;
46 m_Type = MaskF;
47 m_Box = rect;
48 m_Box.Intersect(mask_rect);
49 if (m_Box.IsEmpty()) {
50 m_Type = RectI;
51 return;
52 }
53 if (m_Box == mask_rect) {
54 m_Mask = Mask;
55 return;
56 }
57 CFX_DIBitmap* new_dib = m_Mask.New();
58 if (!new_dib) {
59 return;
60 }
61 new_dib->Create(m_Box.Width(), m_Box.Height(), FXDIB_8bppMask);
62 for (int row = m_Box.top; row < m_Box.bottom; row++) {
63 uint8_t* dest_scan =
64 new_dib->GetBuffer() + new_dib->GetPitch() * (row - m_Box.top);
65 uint8_t* src_scan =
66 mask_dib->GetBuffer() + mask_dib->GetPitch() * (row - mask_rect.top);
67 for (int col = m_Box.left; col < m_Box.right; col++) {
68 dest_scan[col - m_Box.left] = src_scan[col - mask_rect.left];
69 }
70 }
71 }
72 void CFX_ClipRgn::IntersectMaskF(int left, int top, CFX_DIBitmapRef Mask) {
73 const CFX_DIBitmap* mask_dib = Mask;
74 ASSERT(mask_dib->GetFormat() == FXDIB_8bppMask);
75 FX_RECT mask_box(left, top, left + mask_dib->GetWidth(),
76 top + mask_dib->GetHeight());
77 if (m_Type == RectI) {
78 IntersectMaskRect(m_Box, mask_box, Mask);
79 return;
80 }
81 if (m_Type == MaskF) {
82 FX_RECT new_box = m_Box;
83 new_box.Intersect(mask_box);
84 if (new_box.IsEmpty()) {
85 m_Type = RectI;
86 m_Mask.SetNull();
87 m_Box = new_box;
88 return;
89 }
90 CFX_DIBitmapRef new_mask;
91 CFX_DIBitmap* new_dib = new_mask.New();
92 if (!new_dib) {
93 return;
94 }
95 new_dib->Create(new_box.Width(), new_box.Height(), FXDIB_8bppMask);
96 const CFX_DIBitmap* old_dib = m_Mask;
97 for (int row = new_box.top; row < new_box.bottom; row++) {
98 uint8_t* old_scan =
99 old_dib->GetBuffer() + (row - m_Box.top) * old_dib->GetPitch();
100 uint8_t* mask_scan =
101 mask_dib->GetBuffer() + (row - top) * mask_dib->GetPitch();
102 uint8_t* new_scan =
103 new_dib->GetBuffer() + (row - new_box.top) * new_dib->GetPitch();
104 for (int col = new_box.left; col < new_box.right; col++) {
105 new_scan[col - new_box.left] =
106 old_scan[col - m_Box.left] * mask_scan[col - left] / 255;
107 }
108 }
109 m_Box = new_box;
110 m_Mask = new_mask;
111 return;
112 }
113 ASSERT(FALSE);
114 }
115 CFX_PathData::CFX_PathData() {
116 m_PointCount = m_AllocCount = 0;
117 m_pPoints = NULL;
118 }
119 CFX_PathData::~CFX_PathData() {
120 FX_Free(m_pPoints);
121 }
122 void CFX_PathData::SetPointCount(int nPoints) {
123 m_PointCount = nPoints;
124 if (m_AllocCount < nPoints) {
125 FX_Free(m_pPoints);
126 m_pPoints = FX_Alloc(FX_PATHPOINT, nPoints);
127 m_AllocCount = nPoints;
128 }
129 }
130 void CFX_PathData::AllocPointCount(int nPoints) {
131 if (m_AllocCount < nPoints) {
132 FX_PATHPOINT* pNewBuf = FX_Alloc(FX_PATHPOINT, nPoints);
133 if (m_PointCount) {
134 FXSYS_memcpy(pNewBuf, m_pPoints, m_PointCount * sizeof(FX_PATHPOINT));
135 }
136 FX_Free(m_pPoints);
137 m_pPoints = pNewBuf;
138 m_AllocCount = nPoints;
139 }
140 }
141 CFX_PathData::CFX_PathData(const CFX_PathData& src) {
142 m_PointCount = m_AllocCount = src.m_PointCount;
143 m_pPoints = FX_Alloc(FX_PATHPOINT, src.m_PointCount);
144 FXSYS_memcpy(m_pPoints, src.m_pPoints, sizeof(FX_PATHPOINT) * m_PointCount);
145 }
146 void CFX_PathData::TrimPoints(int nPoints) {
147 if (m_PointCount <= nPoints) {
148 return;
149 }
150 SetPointCount(nPoints);
151 }
152 void CFX_PathData::AddPointCount(int addPoints) {
153 pdfium::base::CheckedNumeric<int> safe_new_count = m_PointCount;
154 safe_new_count += addPoints;
155 int new_count = safe_new_count.ValueOrDie();
156 AllocPointCount(new_count);
157 m_PointCount = new_count;
158 }
159 void CFX_PathData::Append(const CFX_PathData* pSrc, const CFX_Matrix* pMatrix) {
160 int old_count = m_PointCount;
161 AddPointCount(pSrc->m_PointCount);
162 FXSYS_memcpy(m_pPoints + old_count, pSrc->m_pPoints,
163 pSrc->m_PointCount * sizeof(FX_PATHPOINT));
164 if (pMatrix) {
165 for (int i = 0; i < pSrc->m_PointCount; i++) {
166 pMatrix->Transform(m_pPoints[old_count + i].m_PointX,
167 m_pPoints[old_count + i].m_PointY);
168 }
169 }
170 }
171 void CFX_PathData::SetPoint(int index, FX_FLOAT x, FX_FLOAT y, int flag) {
172 ASSERT(index < m_PointCount);
173 m_pPoints[index].m_PointX = x;
174 m_pPoints[index].m_PointY = y;
175 m_pPoints[index].m_Flag = flag;
176 }
177 void CFX_PathData::AppendRect(FX_FLOAT left,
178 FX_FLOAT bottom,
179 FX_FLOAT right,
180 FX_FLOAT top) {
181 int old_count = m_PointCount;
182 AddPointCount(5);
183 FX_PATHPOINT* pPoints = m_pPoints + old_count;
184 pPoints[0].m_PointX = pPoints[1].m_PointX = pPoints[4].m_PointX = left;
185 pPoints[2].m_PointX = pPoints[3].m_PointX = right;
186 pPoints[0].m_PointY = pPoints[3].m_PointY = pPoints[4].m_PointY = bottom;
187 pPoints[1].m_PointY = pPoints[2].m_PointY = top;
188 pPoints[0].m_Flag = FXPT_MOVETO;
189 pPoints[1].m_Flag = pPoints[2].m_Flag = pPoints[3].m_Flag = FXPT_LINETO;
190 pPoints[4].m_Flag = FXPT_LINETO | FXPT_CLOSEFIGURE;
191 }
192 CFX_FloatRect CFX_PathData::GetBoundingBox() const {
193 CFX_FloatRect rect;
194 if (m_PointCount) {
195 rect.InitRect(m_pPoints[0].m_PointX, m_pPoints[0].m_PointY);
196 for (int i = 1; i < m_PointCount; i++) {
197 rect.UpdateRect(m_pPoints[i].m_PointX, m_pPoints[i].m_PointY);
198 }
199 }
200 return rect;
201 }
202 static void _UpdateLineEndPoints(CFX_FloatRect& rect,
203 FX_FLOAT start_x,
204 FX_FLOAT start_y,
205 FX_FLOAT end_x,
206 FX_FLOAT end_y,
207 FX_FLOAT hw) {
208 if (start_x == end_x) {
209 if (start_y == end_y) {
210 rect.UpdateRect(end_x + hw, end_y + hw);
211 rect.UpdateRect(end_x - hw, end_y - hw);
212 return;
213 }
214 FX_FLOAT point_y;
215 if (end_y < start_y) {
216 point_y = end_y - hw;
217 } else {
218 point_y = end_y + hw;
219 }
220 rect.UpdateRect(end_x + hw, point_y);
221 rect.UpdateRect(end_x - hw, point_y);
222 return;
223 }
224 if (start_y == end_y) {
225 FX_FLOAT point_x;
226 if (end_x < start_x) {
227 point_x = end_x - hw;
228 } else {
229 point_x = end_x + hw;
230 }
231 rect.UpdateRect(point_x, end_y + hw);
232 rect.UpdateRect(point_x, end_y - hw);
233 return;
234 }
235 FX_FLOAT dx = end_x - start_x;
236 FX_FLOAT dy = end_y - start_y;
237 FX_FLOAT ll = FXSYS_sqrt2(dx, dy);
238 FX_FLOAT mx = end_x + hw * dx / ll;
239 FX_FLOAT my = end_y + hw * dy / ll;
240 FX_FLOAT dx1 = hw * dy / ll;
241 FX_FLOAT dy1 = hw * dx / ll;
242 rect.UpdateRect(mx - dx1, my + dy1);
243 rect.UpdateRect(mx + dx1, my - dy1);
244 }
245 static void _UpdateLineJoinPoints(CFX_FloatRect& rect,
246 FX_FLOAT start_x,
247 FX_FLOAT start_y,
248 FX_FLOAT middle_x,
249 FX_FLOAT middle_y,
250 FX_FLOAT end_x,
251 FX_FLOAT end_y,
252 FX_FLOAT half_width,
253 FX_FLOAT miter_limit) {
254 FX_FLOAT start_k = 0, start_c = 0, end_k = 0, end_c = 0, start_len = 0,
255 start_dc = 0, end_len = 0, end_dc = 0;
256 FX_BOOL bStartVert = FXSYS_fabs(start_x - middle_x) < 1.0f / 20;
257 FX_BOOL bEndVert = FXSYS_fabs(middle_x - end_x) < 1.0f / 20;
258 if (bStartVert && bEndVert) {
259 int start_dir = middle_y > start_y ? 1 : -1;
260 FX_FLOAT point_y = middle_y + half_width * start_dir;
261 rect.UpdateRect(middle_x + half_width, point_y);
262 rect.UpdateRect(middle_x - half_width, point_y);
263 return;
264 }
265 if (!bStartVert) {
266 start_k = (middle_y - start_y) / (middle_x - start_x);
267 start_c = middle_y - (start_k * middle_x);
268 start_len = FXSYS_sqrt2(start_x - middle_x, start_y - middle_y);
269 start_dc =
270 (FX_FLOAT)FXSYS_fabs(half_width * start_len / (start_x - middle_x));
271 }
272 if (!bEndVert) {
273 end_k = (end_y - middle_y) / (end_x - middle_x);
274 end_c = middle_y - (end_k * middle_x);
275 end_len = FXSYS_sqrt2(end_x - middle_x, end_y - middle_y);
276 end_dc = (FX_FLOAT)FXSYS_fabs(half_width * end_len / (end_x - middle_x));
277 }
278 if (bStartVert) {
279 FX_FLOAT outside_x = start_x;
280 if (end_x < start_x) {
281 outside_x += half_width;
282 } else {
283 outside_x -= half_width;
284 }
285 FX_FLOAT outside_y;
286 if (start_y < (end_k * start_x) + end_c) {
287 outside_y = (end_k * outside_x) + end_c + end_dc;
288 } else {
289 outside_y = (end_k * outside_x) + end_c - end_dc;
290 }
291 rect.UpdateRect(outside_x, outside_y);
292 return;
293 }
294 if (bEndVert) {
295 FX_FLOAT outside_x = end_x;
296 if (start_x < end_x) {
297 outside_x += half_width;
298 } else {
299 outside_x -= half_width;
300 }
301 FX_FLOAT outside_y;
302 if (end_y < (start_k * end_x) + start_c) {
303 outside_y = (start_k * outside_x) + start_c + start_dc;
304 } else {
305 outside_y = (start_k * outside_x) + start_c - start_dc;
306 }
307 rect.UpdateRect(outside_x, outside_y);
308 return;
309 }
310 if (FXSYS_fabs(start_k - end_k) < 1.0f / 20) {
311 int start_dir = middle_x > start_x ? 1 : -1;
312 int end_dir = end_x > middle_x ? 1 : -1;
313 if (start_dir == end_dir) {
314 _UpdateLineEndPoints(rect, middle_x, middle_y, end_x, end_y, half_width);
315 } else {
316 _UpdateLineEndPoints(rect, start_x, start_y, middle_x, middle_y,
317 half_width);
318 }
319 return;
320 }
321 FX_FLOAT start_outside_c = start_c;
322 if (end_y < (start_k * end_x) + start_c) {
323 start_outside_c += start_dc;
324 } else {
325 start_outside_c -= start_dc;
326 }
327 FX_FLOAT end_outside_c = end_c;
328 if (start_y < (end_k * start_x) + end_c) {
329 end_outside_c += end_dc;
330 } else {
331 end_outside_c -= end_dc;
332 }
333 FX_FLOAT join_x = (end_outside_c - start_outside_c) / (start_k - end_k);
334 FX_FLOAT join_y = (start_k * join_x) + start_outside_c;
335 rect.UpdateRect(join_x, join_y);
336 }
337 CFX_FloatRect CFX_PathData::GetBoundingBox(FX_FLOAT line_width,
338 FX_FLOAT miter_limit) const {
339 CFX_FloatRect rect(100000 * 1.0f, 100000 * 1.0f, -100000 * 1.0f,
340 -100000 * 1.0f);
341 int iPoint = 0;
342 FX_FLOAT half_width = line_width;
343 int iStartPoint, iEndPoint, iMiddlePoint;
344 FX_BOOL bJoin;
345 while (iPoint < m_PointCount) {
346 if (m_pPoints[iPoint].m_Flag == FXPT_MOVETO) {
347 iStartPoint = iPoint + 1;
348 iEndPoint = iPoint;
349 bJoin = FALSE;
350 } else {
351 if (m_pPoints[iPoint].m_Flag == FXPT_BEZIERTO) {
352 rect.UpdateRect(m_pPoints[iPoint].m_PointX, m_pPoints[iPoint].m_PointY);
353 rect.UpdateRect(m_pPoints[iPoint + 1].m_PointX,
354 m_pPoints[iPoint + 1].m_PointY);
355 iPoint += 2;
356 }
357 if (iPoint == m_PointCount - 1 ||
358 m_pPoints[iPoint + 1].m_Flag == FXPT_MOVETO) {
359 iStartPoint = iPoint - 1;
360 iEndPoint = iPoint;
361 bJoin = FALSE;
362 } else {
363 iStartPoint = iPoint - 1;
364 iMiddlePoint = iPoint;
365 iEndPoint = iPoint + 1;
366 bJoin = TRUE;
367 }
368 }
369 FX_FLOAT start_x = m_pPoints[iStartPoint].m_PointX;
370 FX_FLOAT start_y = m_pPoints[iStartPoint].m_PointY;
371 FX_FLOAT end_x = m_pPoints[iEndPoint].m_PointX;
372 FX_FLOAT end_y = m_pPoints[iEndPoint].m_PointY;
373 if (bJoin) {
374 FX_FLOAT middle_x = m_pPoints[iMiddlePoint].m_PointX;
375 FX_FLOAT middle_y = m_pPoints[iMiddlePoint].m_PointY;
376 _UpdateLineJoinPoints(rect, start_x, start_y, middle_x, middle_y, end_x,
377 end_y, half_width, miter_limit);
378 } else {
379 _UpdateLineEndPoints(rect, start_x, start_y, end_x, end_y, half_width);
380 }
381 iPoint++;
382 }
383 return rect;
384 }
385 void CFX_PathData::Transform(const CFX_Matrix* pMatrix) {
386 if (!pMatrix) {
387 return;
388 }
389 for (int i = 0; i < m_PointCount; i++) {
390 pMatrix->Transform(m_pPoints[i].m_PointX, m_pPoints[i].m_PointY);
391 }
392 }
393 FX_BOOL CFX_PathData::GetZeroAreaPath(CFX_PathData& NewPath,
394 CFX_Matrix* pMatrix,
395 FX_BOOL& bThin,
396 FX_BOOL bAdjust) const {
397 if (m_PointCount < 3) {
398 return FALSE;
399 }
400 if (m_PointCount == 3 && (m_pPoints[0].m_Flag & FXPT_TYPE) == FXPT_MOVETO &&
401 (m_pPoints[1].m_Flag & FXPT_TYPE) == FXPT_LINETO &&
402 (m_pPoints[2].m_Flag & FXPT_TYPE) == FXPT_LINETO &&
403 m_pPoints[0].m_PointX == m_pPoints[2].m_PointX &&
404 m_pPoints[0].m_PointY == m_pPoints[2].m_PointY) {
405 NewPath.AddPointCount(2);
406 if (bAdjust) {
407 if (pMatrix) {
408 FX_FLOAT x = m_pPoints[0].m_PointX, y = m_pPoints[0].m_PointY;
409 pMatrix->TransformPoint(x, y);
410 x = (int)x + 0.5f;
411 y = (int)y + 0.5f;
412 NewPath.SetPoint(0, x, y, FXPT_MOVETO);
413 x = m_pPoints[1].m_PointX, y = m_pPoints[1].m_PointY;
414 pMatrix->TransformPoint(x, y);
415 x = (int)x + 0.5f;
416 y = (int)y + 0.5f;
417 NewPath.SetPoint(1, x, y, FXPT_LINETO);
418 pMatrix->SetIdentity();
419 } else {
420 FX_FLOAT x = (int)m_pPoints[0].m_PointX + 0.5f,
421 y = (int)m_pPoints[0].m_PointY + 0.5f;
422 NewPath.SetPoint(0, x, y, FXPT_MOVETO);
423 x = (int)m_pPoints[1].m_PointX + 0.5f,
424 y = (int)m_pPoints[1].m_PointY + 0.5f;
425 NewPath.SetPoint(1, x, y, FXPT_LINETO);
426 }
427 } else {
428 NewPath.SetPoint(0, m_pPoints[0].m_PointX, m_pPoints[0].m_PointY,
429 FXPT_MOVETO);
430 NewPath.SetPoint(1, m_pPoints[1].m_PointX, m_pPoints[1].m_PointY,
431 FXPT_LINETO);
432 }
433 if (m_pPoints[0].m_PointX != m_pPoints[1].m_PointX &&
434 m_pPoints[0].m_PointY != m_pPoints[1].m_PointY) {
435 bThin = TRUE;
436 }
437 return TRUE;
438 }
439 if (((m_PointCount > 3) && (m_PointCount % 2))) {
440 int mid = m_PointCount / 2;
441 FX_BOOL bZeroArea = FALSE;
442 CFX_PathData t_path;
443 for (int i = 0; i < mid; i++) {
444 if (!(m_pPoints[mid - i - 1].m_PointX ==
445 m_pPoints[mid + i + 1].m_PointX &&
446 m_pPoints[mid - i - 1].m_PointY ==
447 m_pPoints[mid + i + 1].m_PointY &&
448 ((m_pPoints[mid - i - 1].m_Flag & FXPT_TYPE) != FXPT_BEZIERTO &&
449 (m_pPoints[mid + i + 1].m_Flag & FXPT_TYPE) != FXPT_BEZIERTO))) {
450 bZeroArea = TRUE;
451 break;
452 }
453 int new_count = t_path.GetPointCount();
454 t_path.AddPointCount(2);
455 t_path.SetPoint(new_count, m_pPoints[mid - i].m_PointX,
456 m_pPoints[mid - i].m_PointY, FXPT_MOVETO);
457 t_path.SetPoint(new_count + 1, m_pPoints[mid - i - 1].m_PointX,
458 m_pPoints[mid - i - 1].m_PointY, FXPT_LINETO);
459 }
460 if (!bZeroArea) {
461 NewPath.Append(&t_path, NULL);
462 bThin = TRUE;
463 return TRUE;
464 }
465 }
466 int stratPoint = 0;
467 int next = 0, i;
468 for (i = 0; i < m_PointCount; i++) {
469 int point_type = m_pPoints[i].m_Flag & FXPT_TYPE;
470 if (point_type == FXPT_MOVETO) {
471 stratPoint = i;
472 } else if (point_type == FXPT_LINETO) {
473 next = (i + 1 - stratPoint) % (m_PointCount - stratPoint) + stratPoint;
474 if ((m_pPoints[next].m_Flag & FXPT_TYPE) != FXPT_BEZIERTO &&
475 (m_pPoints[next].m_Flag & FXPT_TYPE) != FXPT_MOVETO) {
476 if ((m_pPoints[i - 1].m_PointX == m_pPoints[i].m_PointX &&
477 m_pPoints[i].m_PointX == m_pPoints[next].m_PointX) &&
478 ((m_pPoints[i].m_PointY - m_pPoints[i - 1].m_PointY) *
479 (m_pPoints[i].m_PointY - m_pPoints[next].m_PointY) >
480 0)) {
481 int pre = i;
482 if (FXSYS_fabs(m_pPoints[i].m_PointY - m_pPoints[i - 1].m_PointY) <
483 FXSYS_fabs(m_pPoints[i].m_PointY - m_pPoints[next].m_PointY)) {
484 pre--;
485 next--;
486 }
487 int new_count = NewPath.GetPointCount();
488 NewPath.AddPointCount(2);
489 NewPath.SetPoint(new_count, m_pPoints[pre].m_PointX,
490 m_pPoints[pre].m_PointY, FXPT_MOVETO);
491 NewPath.SetPoint(new_count + 1, m_pPoints[next].m_PointX,
492 m_pPoints[next].m_PointY, FXPT_LINETO);
493 } else if ((m_pPoints[i - 1].m_PointY == m_pPoints[i].m_PointY &&
494 m_pPoints[i].m_PointY == m_pPoints[next].m_PointY) &&
495 ((m_pPoints[i].m_PointX - m_pPoints[i - 1].m_PointX) *
496 (m_pPoints[i].m_PointX - m_pPoints[next].m_PointX) >
497 0)) {
498 int pre = i;
499 if (FXSYS_fabs(m_pPoints[i].m_PointX - m_pPoints[i - 1].m_PointX) <
500 FXSYS_fabs(m_pPoints[i].m_PointX - m_pPoints[next].m_PointX)) {
501 pre--;
502 next--;
503 }
504 int new_count = NewPath.GetPointCount();
505 NewPath.AddPointCount(2);
506 NewPath.SetPoint(new_count, m_pPoints[pre].m_PointX,
507 m_pPoints[pre].m_PointY, FXPT_MOVETO);
508 NewPath.SetPoint(new_count + 1, m_pPoints[next].m_PointX,
509 m_pPoints[next].m_PointY, FXPT_LINETO);
510 } else if ((m_pPoints[i - 1].m_Flag & FXPT_TYPE) == FXPT_MOVETO &&
511 (m_pPoints[next].m_Flag & FXPT_TYPE) == FXPT_LINETO &&
512 m_pPoints[i - 1].m_PointX == m_pPoints[next].m_PointX &&
513 m_pPoints[i - 1].m_PointY == m_pPoints[next].m_PointY &&
514 m_pPoints[next].m_Flag & FXPT_CLOSEFIGURE) {
515 int new_count = NewPath.GetPointCount();
516 NewPath.AddPointCount(2);
517 NewPath.SetPoint(new_count, m_pPoints[i - 1].m_PointX,
518 m_pPoints[i - 1].m_PointY, FXPT_MOVETO);
519 NewPath.SetPoint(new_count + 1, m_pPoints[i].m_PointX,
520 m_pPoints[i].m_PointY, FXPT_LINETO);
521 bThin = TRUE;
522 }
523 }
524 } else if (point_type == FXPT_BEZIERTO) {
525 i += 2;
526 continue;
527 }
528 }
529 if (m_PointCount > 3 && NewPath.GetPointCount()) {
530 bThin = TRUE;
531 }
532 if (NewPath.GetPointCount() == 0) {
533 return FALSE;
534 }
535 return TRUE;
536 }
537 FX_BOOL CFX_PathData::IsRect() const {
538 if (m_PointCount != 5 && m_PointCount != 4) {
539 return FALSE;
540 }
541 if ((m_PointCount == 5 && (m_pPoints[0].m_PointX != m_pPoints[4].m_PointX ||
542 m_pPoints[0].m_PointY != m_pPoints[4].m_PointY)) ||
543 (m_pPoints[0].m_PointX == m_pPoints[2].m_PointX &&
544 m_pPoints[0].m_PointY == m_pPoints[2].m_PointY) ||
545 (m_pPoints[1].m_PointX == m_pPoints[3].m_PointX &&
546 m_pPoints[1].m_PointY == m_pPoints[3].m_PointY)) {
547 return FALSE;
548 }
549 if (m_pPoints[0].m_PointX != m_pPoints[3].m_PointX &&
550 m_pPoints[0].m_PointY != m_pPoints[3].m_PointY) {
551 return FALSE;
552 }
553 for (int i = 1; i < 4; i++) {
554 if ((m_pPoints[i].m_Flag & FXPT_TYPE) != FXPT_LINETO) {
555 return FALSE;
556 }
557 if (m_pPoints[i].m_PointX != m_pPoints[i - 1].m_PointX &&
558 m_pPoints[i].m_PointY != m_pPoints[i - 1].m_PointY) {
559 return FALSE;
560 }
561 }
562 return m_PointCount == 5 || (m_pPoints[3].m_Flag & FXPT_CLOSEFIGURE);
563 }
564 FX_BOOL CFX_PathData::IsRect(const CFX_Matrix* pMatrix,
565 CFX_FloatRect* pRect) const {
566 if (!pMatrix) {
567 if (!IsRect()) {
568 return FALSE;
569 }
570 if (pRect) {
571 pRect->left = m_pPoints[0].m_PointX;
572 pRect->right = m_pPoints[2].m_PointX;
573 pRect->bottom = m_pPoints[0].m_PointY;
574 pRect->top = m_pPoints[2].m_PointY;
575 pRect->Normalize();
576 }
577 return TRUE;
578 }
579 if (m_PointCount != 5 && m_PointCount != 4) {
580 return FALSE;
581 }
582 if ((m_PointCount == 5 && (m_pPoints[0].m_PointX != m_pPoints[4].m_PointX ||
583 m_pPoints[0].m_PointY != m_pPoints[4].m_PointY)) ||
584 (m_pPoints[1].m_PointX == m_pPoints[3].m_PointX &&
585 m_pPoints[1].m_PointY == m_pPoints[3].m_PointY)) {
586 return FALSE;
587 }
588 if (m_PointCount == 4 && m_pPoints[0].m_PointX != m_pPoints[3].m_PointX &&
589 m_pPoints[0].m_PointY != m_pPoints[3].m_PointY) {
590 return FALSE;
591 }
592 FX_FLOAT x[5], y[5];
593 for (int i = 0; i < m_PointCount; i++) {
594 pMatrix->Transform(m_pPoints[i].m_PointX, m_pPoints[i].m_PointY, x[i],
595 y[i]);
596 if (i) {
597 if ((m_pPoints[i].m_Flag & FXPT_TYPE) != FXPT_LINETO) {
598 return FALSE;
599 }
600 if (x[i] != x[i - 1] && y[i] != y[i - 1]) {
601 return FALSE;
602 }
603 }
604 }
605 if (pRect) {
606 pRect->left = x[0];
607 pRect->right = x[2];
608 pRect->bottom = y[0];
609 pRect->top = y[2];
610 pRect->Normalize();
611 }
612 return TRUE;
613 }
614 void CFX_PathData::Copy(const CFX_PathData& src) {
615 SetPointCount(src.m_PointCount);
616 FXSYS_memcpy(m_pPoints, src.m_pPoints, sizeof(FX_PATHPOINT) * m_PointCount);
617 }
618 CFX_GraphStateData::CFX_GraphStateData() {
619 m_LineCap = LineCapButt;
620 m_DashCount = 0;
621 m_DashArray = NULL;
622 m_DashPhase = 0;
623 m_LineJoin = LineJoinMiter;
624 m_MiterLimit = 10 * 1.0f;
625 m_LineWidth = 1.0f;
626 }
627 CFX_GraphStateData::CFX_GraphStateData(const CFX_GraphStateData& src) {
628 m_DashArray = NULL;
629 Copy(src);
630 }
631 void CFX_GraphStateData::Copy(const CFX_GraphStateData& src) {
632 m_LineCap = src.m_LineCap;
633 m_DashCount = src.m_DashCount;
634 FX_Free(m_DashArray);
635 m_DashArray = NULL;
636 m_DashPhase = src.m_DashPhase;
637 m_LineJoin = src.m_LineJoin;
638 m_MiterLimit = src.m_MiterLimit;
639 m_LineWidth = src.m_LineWidth;
640 if (m_DashCount) {
641 m_DashArray = FX_Alloc(FX_FLOAT, m_DashCount);
642 FXSYS_memcpy(m_DashArray, src.m_DashArray, m_DashCount * sizeof(FX_FLOAT));
643 }
644 }
645 CFX_GraphStateData::~CFX_GraphStateData() {
646 FX_Free(m_DashArray);
647 }
648 void CFX_GraphStateData::SetDashCount(int count) {
649 FX_Free(m_DashArray);
650 m_DashArray = NULL;
651 m_DashCount = count;
652 if (count == 0) {
653 return;
654 }
655 m_DashArray = FX_Alloc(FX_FLOAT, count);
656 }
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