| Index: ui/compositor/layer_owner_unittest.cc
|
| diff --git a/ui/compositor/layer_owner_unittest.cc b/ui/compositor/layer_owner_unittest.cc
|
| index add83450f8b8ead645caf7b59e4d70998c9f8728..69216aa9c143015b106d89299724d8cb34e31a55 100644
|
| --- a/ui/compositor/layer_owner_unittest.cc
|
| +++ b/ui/compositor/layer_owner_unittest.cc
|
| @@ -157,6 +157,31 @@ TEST(LayerOwnerTest, InvertPropertyRemainSameWithRecreateLayer) {
|
| EXPECT_EQ(old_layer2->layer_inverted(), owner.layer()->layer_inverted());
|
| }
|
|
|
| +TEST(LayerOwnerTest, RecreateLayerWithTransform) {
|
| + LayerOwner owner;
|
| + Layer* layer = new Layer;
|
| + owner.SetLayer(layer);
|
| +
|
| + gfx::Transform transform;
|
| + transform.Scale(2, 1);
|
| + transform.Translate(10, 5);
|
| +
|
| + layer->SetTransform(transform);
|
| +
|
| + scoped_ptr<Layer> old_layer1 = owner.RecreateLayer();
|
| + // Both new layer and original layer have the same transform.
|
| + EXPECT_EQ(transform, old_layer1->GetTargetTransform());
|
| + EXPECT_EQ(transform, owner.layer()->GetTargetTransform());
|
| +
|
| + // But they're now separated, so changing the old layer's transform
|
| + // should not affect the owner's.
|
| + owner.layer()->SetTransform(gfx::Transform());
|
| + EXPECT_EQ(transform, old_layer1->GetTargetTransform());
|
| + scoped_ptr<Layer> old_layer2 = owner.RecreateLayer();
|
| + EXPECT_TRUE(old_layer2->GetTargetTransform().IsIdentity());
|
| + EXPECT_TRUE(owner.layer()->GetTargetTransform().IsIdentity());
|
| +}
|
| +
|
| TEST_F(LayerOwnerTestWithCompositor, RecreateRootLayerWithCompositor) {
|
| LayerOwner owner;
|
| Layer* layer = new Layer;
|
|
|