Index: Source/core/html/canvas/WebGLRenderingContextBase.cpp |
diff --git a/Source/core/html/canvas/WebGLRenderingContextBase.cpp b/Source/core/html/canvas/WebGLRenderingContextBase.cpp |
index 7a058de37660e0c8cb33f72632d224e1f26ff20c..3c70156b7733b78505c627bbb57f591ba07413dc 100644 |
--- a/Source/core/html/canvas/WebGLRenderingContextBase.cpp |
+++ b/Source/core/html/canvas/WebGLRenderingContextBase.cpp |
@@ -455,6 +455,22 @@ namespace { |
} |
} // namespace anonymous |
+class ScopedTexture2DRestorer { |
+public: |
+ ScopedTexture2DRestorer(WebGLRenderingContextBase* context) |
+ : m_context(context) |
+ { |
+ } |
+ |
+ ~ScopedTexture2DRestorer() |
+ { |
+ m_context->restoreCurrentTexture2D(); |
+ } |
+ |
+private: |
+ WebGLRenderingContextBase* m_context; |
+}; |
+ |
class WebGLRenderingContextLostCallback : public blink::WebGraphicsContext3D::WebGraphicsContextLostCallback { |
WTF_MAKE_FAST_ALLOCATED; |
public: |
@@ -831,6 +847,8 @@ void WebGLRenderingContextBase::paintRenderingResultsToCanvas() |
canvas()->clearCopiedImage(); |
m_markedCanvasDirty = false; |
+ ScopedTexture2DRestorer restorer(this); |
+ |
m_drawingBuffer->commit(); |
if (!(canvas()->buffer())->copyRenderingResultsFromDrawingBuffer(m_drawingBuffer.get())) { |
canvas()->ensureUnacceleratedImageBuffer(); |
@@ -3406,9 +3424,12 @@ void WebGLRenderingContextBase::texImage2D(GLenum target, GLint level, GLenum in |
return; |
WebGLTexture* texture = validateTextureBinding("texImage2D", target, true); |
+ |
// If possible, copy from the canvas element directly to the texture |
// via the GPU, without a read-back to system memory. |
if (GL_TEXTURE_2D == target && texture) { |
+ ScopedTexture2DRestorer restorer(this); |
+ |
if (!canvas->is3D()) { |
ImageBuffer* buffer = canvas->buffer(); |
if (buffer && buffer->copyToPlatformTexture(m_context.get(), texture->object(), internalformat, type, |
@@ -3418,6 +3439,7 @@ void WebGLRenderingContextBase::texImage2D(GLenum target, GLint level, GLenum in |
} |
} else { |
WebGLRenderingContextBase* gl = toWebGLRenderingContextBase(canvas->renderingContext()); |
+ ScopedTexture2DRestorer restorer(gl); |
if (gl && gl->m_drawingBuffer->copyToPlatformTexture(m_context.get(), texture->object(), internalformat, type, |
level, m_unpackPremultiplyAlpha, m_unpackFlipY)) { |
texture->setLevelInfo(target, level, internalformat, canvas->width(), canvas->height(), type); |
@@ -5338,7 +5360,7 @@ void WebGLRenderingContextBase::maybeRestoreContext(Timer<WebGLRenderingContextB |
return; |
blink::WebGraphicsContext3D::Attributes attributes = m_requestedAttributes->attributes(canvas()->document().topDocument().url().string(), settings); |
- OwnPtr<blink::WebGraphicsContext3D> context = adoptPtr(blink::Platform::current()->createOffscreenGraphicsContext3D(attributes)); |
+ OwnPtr<blink::WebGraphicsContext3D> context = adoptPtr(blink::Platform::current()->createOffscreenGraphicsContext3D(attributes, 0)); |
if (!context) { |
if (m_contextLostMode == RealLostContext) { |
m_restoreTimer.startOneShot(secondsBetweenRestoreAttempts, FROM_HERE); |