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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "content/browser/gpu/gpu_process_host.h" | 5 #include "content/browser/gpu/gpu_process_host.h" |
| 6 | 6 |
| 7 #include <stddef.h> | 7 #include <stddef.h> |
| 8 | 8 |
| 9 #include <utility> | 9 #include <utility> |
| 10 | 10 |
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| 24 #include "components/tracing/tracing_switches.h" | 24 #include "components/tracing/tracing_switches.h" |
| 25 #include "content/browser/browser_child_process_host_impl.h" | 25 #include "content/browser/browser_child_process_host_impl.h" |
| 26 #include "content/browser/gpu/compositor_util.h" | 26 #include "content/browser/gpu/compositor_util.h" |
| 27 #include "content/browser/gpu/gpu_data_manager_impl.h" | 27 #include "content/browser/gpu/gpu_data_manager_impl.h" |
| 28 #include "content/browser/gpu/gpu_process_host_ui_shim.h" | 28 #include "content/browser/gpu/gpu_process_host_ui_shim.h" |
| 29 #include "content/browser/gpu/gpu_surface_tracker.h" | 29 #include "content/browser/gpu/gpu_surface_tracker.h" |
| 30 #include "content/browser/gpu/shader_disk_cache.h" | 30 #include "content/browser/gpu/shader_disk_cache.h" |
| 31 #include "content/browser/mojo/mojo_application_host.h" | 31 #include "content/browser/mojo/mojo_application_host.h" |
| 32 #include "content/browser/renderer_host/render_widget_host_impl.h" | 32 #include "content/browser/renderer_host/render_widget_host_impl.h" |
| 33 #include "content/common/child_process_host_impl.h" | 33 #include "content/common/child_process_host_impl.h" |
| 34 #include "content/common/gpu/gpu_host_messages.h" | |
| 35 #include "content/common/in_process_child_thread_params.h" | 34 #include "content/common/in_process_child_thread_params.h" |
| 36 #include "content/common/view_messages.h" | 35 #include "content/common/view_messages.h" |
| 36 #include "content/gpu/gpu_host_messages.h" |
| 37 #include "content/public/browser/browser_thread.h" | 37 #include "content/public/browser/browser_thread.h" |
| 38 #include "content/public/browser/content_browser_client.h" | 38 #include "content/public/browser/content_browser_client.h" |
| 39 #include "content/public/browser/gpu_utils.h" | 39 #include "content/public/browser/gpu_utils.h" |
| 40 #include "content/public/browser/render_process_host.h" | 40 #include "content/public/browser/render_process_host.h" |
| 41 #include "content/public/browser/render_widget_host_view.h" | 41 #include "content/public/browser/render_widget_host_view.h" |
| 42 #include "content/public/browser/render_widget_host_view_frame_subscriber.h" | 42 #include "content/public/browser/render_widget_host_view_frame_subscriber.h" |
| 43 #include "content/public/common/content_client.h" | 43 #include "content/public/common/content_client.h" |
| 44 #include "content/public/common/content_switches.h" | 44 #include "content/public/common/content_switches.h" |
| 45 #include "content/public/common/result_codes.h" | 45 #include "content/public/common/result_codes.h" |
| 46 #include "content/public/common/sandbox_type.h" | 46 #include "content/public/common/sandbox_type.h" |
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| 1163 TRACE_EVENT0("gpu", "GpuProcessHost::OnCacheShader"); | 1163 TRACE_EVENT0("gpu", "GpuProcessHost::OnCacheShader"); |
| 1164 ClientIdToShaderCacheMap::iterator iter = | 1164 ClientIdToShaderCacheMap::iterator iter = |
| 1165 client_id_to_shader_cache_.find(client_id); | 1165 client_id_to_shader_cache_.find(client_id); |
| 1166 // If the cache doesn't exist then this is an off the record profile. | 1166 // If the cache doesn't exist then this is an off the record profile. |
| 1167 if (iter == client_id_to_shader_cache_.end()) | 1167 if (iter == client_id_to_shader_cache_.end()) |
| 1168 return; | 1168 return; |
| 1169 iter->second->Cache(GetShaderPrefixKey() + ":" + key, shader); | 1169 iter->second->Cache(GetShaderPrefixKey() + ":" + key, shader); |
| 1170 } | 1170 } |
| 1171 | 1171 |
| 1172 } // namespace content | 1172 } // namespace content |
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