| Index: third_party/WebKit/Source/core/style/ComputedStyle.h
|
| diff --git a/third_party/WebKit/Source/core/style/ComputedStyle.h b/third_party/WebKit/Source/core/style/ComputedStyle.h
|
| index 0e36cfe64a9afdf16aa4904146c6ec6bdc8eba6d..2262a8b773d28591cf5763981a649259540fa795 100644
|
| --- a/third_party/WebKit/Source/core/style/ComputedStyle.h
|
| +++ b/third_party/WebKit/Source/core/style/ComputedStyle.h
|
| @@ -1284,30 +1284,9 @@ public:
|
| // a containing stacking context defines in which order the stacking contexts
|
| // below are painted. In Blink, a stacking context is defined by non-auto
|
| // z-index'. This invariant is enforced by the logic in StyleAdjuster
|
| - // See CSS 2.1, Appendix E for more details.
|
| + // See CSS 2.1, Appendix E (https://www.w3.org/TR/CSS21/zindex.html) for more details.
|
| bool isStackingContext() const { return !hasAutoZIndex(); }
|
|
|
| - // Some elements are "treated as if they create a new stacking context" for
|
| - // the purpose of painting and hit testing. This means that they are painted
|
| - // atomically (like a stacking context) but they don't determine the
|
| - // stacking of the elements underneath them (stacking contexts or elements
|
| - // "treated as stacking context"). See PaintLayerStackingNode for
|
| - // more about painting order.
|
| - bool isTreatedAsStackingContext() const
|
| - {
|
| - // FIXME: Floating objects are also considered stacking contexts.
|
| - return position() != StaticPosition;
|
| - }
|
| -
|
| - // Returns true if an element is a stacking context or "treated as a
|
| - // stacking context". Most callers care about this as it follows the
|
| - // painting order where we collect anything that returns true from this
|
| - // function under the enclosing stacking context.
|
| - bool isTreatedAsOrStackingContext() const
|
| - {
|
| - return isStackingContext() || isTreatedAsStackingContext();
|
| - }
|
| -
|
| bool hasAutoZIndex() const { return m_box->hasAutoZIndex(); }
|
| void setHasAutoZIndex() { SET_VAR(m_box, m_hasAutoZIndex, true); SET_VAR(m_box, m_zIndex, 0); }
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| int zIndex() const { return m_box->zIndex(); }
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|
|