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| 1 | 1 |
| 2 /* | 2 /* |
| 3 * Copyright 2011 Google Inc. | 3 * Copyright 2011 Google Inc. |
| 4 * | 4 * |
| 5 * Use of this source code is governed by a BSD-style license that can be | 5 * Use of this source code is governed by a BSD-style license that can be |
| 6 * found in the LICENSE file. | 6 * found in the LICENSE file. |
| 7 */ | 7 */ |
| 8 #include "Benchmark.h" | 8 #include "Benchmark.h" |
| 9 #include "SkBitmap.h" | 9 #include "SkBitmap.h" |
| 10 #include "SkCanvas.h" | 10 #include "SkCanvas.h" |
| (...skipping 29 matching lines...) Expand all Loading... |
| 40 // We have several special-cases depending on the number (and spacing) of colors
, so | 40 // We have several special-cases depending on the number (and spacing) of colors
, so |
| 41 // try to exercise those here. | 41 // try to exercise those here. |
| 42 static const GradData gGradData[] = { | 42 static const GradData gGradData[] = { |
| 43 { 2, gColors, nullptr, "" }, | 43 { 2, gColors, nullptr, "" }, |
| 44 { 50, gColors, nullptr, "_hicolor" }, // many color gradient | 44 { 50, gColors, nullptr, "_hicolor" }, // many color gradient |
| 45 { 3, gColors, nullptr, "_3color" }, | 45 { 3, gColors, nullptr, "_3color" }, |
| 46 { 2, gShallowColors, nullptr, "_shallow" }, | 46 { 2, gShallowColors, nullptr, "_shallow" }, |
| 47 }; | 47 }; |
| 48 | 48 |
| 49 /// Ignores scale | 49 /// Ignores scale |
| 50 static sk_sp<SkShader> MakeLinear(const SkPoint pts[2], const GradData& data, | 50 static SkShader* MakeLinear(const SkPoint pts[2], const GradData& data, |
| 51 SkShader::TileMode tm, float scale, bool force
4f) { | 51 SkShader::TileMode tm, float scale, bool force4f) { |
| 52 const uint32_t flags = force4f ? SkLinearGradient::kForce4fContext_PrivateFl
ag : 0; | 52 const uint32_t flags = force4f ? SkLinearGradient::kForce4fContext_PrivateFl
ag : 0; |
| 53 return SkGradientShader::MakeLinear(pts, data.fColors, data.fPos, | 53 return SkGradientShader::CreateLinear(pts, data.fColors, data.fPos, |
| 54 data.fCount, tm, flags, nullptr); | 54 data.fCount, tm, flags, nullptr); |
| 55 } | 55 } |
| 56 | 56 |
| 57 static sk_sp<SkShader> MakeRadial(const SkPoint pts[2], const GradData& data, | 57 static SkShader* MakeRadial(const SkPoint pts[2], const GradData& data, |
| 58 SkShader::TileMode tm, float scale, bool force
4f) { | 58 SkShader::TileMode tm, float scale, bool force4f) { |
| 59 SkPoint center; | 59 SkPoint center; |
| 60 center.set(SkScalarAve(pts[0].fX, pts[1].fX), | 60 center.set(SkScalarAve(pts[0].fX, pts[1].fX), |
| 61 SkScalarAve(pts[0].fY, pts[1].fY)); | 61 SkScalarAve(pts[0].fY, pts[1].fY)); |
| 62 return SkGradientShader::MakeRadial(center, center.fX * scale, data.fColors, | 62 return SkGradientShader::CreateRadial(center, center.fX * scale, |
| 63 data.fPos, data.fCount, tm); | 63 data.fColors, |
| 64 data.fPos, data.fCount, tm); |
| 64 } | 65 } |
| 65 | 66 |
| 66 /// Ignores scale | 67 /// Ignores scale |
| 67 static sk_sp<SkShader> MakeSweep(const SkPoint pts[2], const GradData& data, | 68 static SkShader* MakeSweep(const SkPoint pts[2], const GradData& data, |
| 68 SkShader::TileMode tm, float scale, bool force4
f) { | 69 SkShader::TileMode tm, float scale, bool force4f) { |
| 69 SkPoint center; | 70 SkPoint center; |
| 70 center.set(SkScalarAve(pts[0].fX, pts[1].fX), | 71 center.set(SkScalarAve(pts[0].fX, pts[1].fX), |
| 71 SkScalarAve(pts[0].fY, pts[1].fY)); | 72 SkScalarAve(pts[0].fY, pts[1].fY)); |
| 72 return SkGradientShader::MakeSweep(center.fX, center.fY, data.fColors, data.
fPos, data.fCount); | 73 return SkGradientShader::CreateSweep(center.fX, center.fY, data.fColors, |
| 74 data.fPos, data.fCount); |
| 73 } | 75 } |
| 74 | 76 |
| 75 /// Ignores scale | 77 /// Ignores scale |
| 76 static sk_sp<SkShader> MakeConical(const SkPoint pts[2], const GradData& data, | 78 static SkShader* MakeConical(const SkPoint pts[2], const GradData& data, |
| 77 SkShader::TileMode tm, float scale, bool forc
e4f) { | 79 SkShader::TileMode tm, float scale, bool force4f) { |
| 78 SkPoint center0, center1; | 80 SkPoint center0, center1; |
| 79 center0.set(SkScalarAve(pts[0].fX, pts[1].fX), | 81 center0.set(SkScalarAve(pts[0].fX, pts[1].fX), |
| 80 SkScalarAve(pts[0].fY, pts[1].fY)); | 82 SkScalarAve(pts[0].fY, pts[1].fY)); |
| 81 center1.set(SkScalarInterp(pts[0].fX, pts[1].fX, SkIntToScalar(3)/5), | 83 center1.set(SkScalarInterp(pts[0].fX, pts[1].fX, SkIntToScalar(3)/5), |
| 82 SkScalarInterp(pts[0].fY, pts[1].fY, SkIntToScalar(1)/4)); | 84 SkScalarInterp(pts[0].fY, pts[1].fY, SkIntToScalar(1)/4)); |
| 83 return SkGradientShader::MakeTwoPointConical(center1, (pts[1].fX - pts[0].fX
) / 7, | 85 return SkGradientShader::CreateTwoPointConical(center1, (pts[1].fX - pts[0].
fX) / 7, |
| 84 center0, (pts[1].fX - pts[0].fX
) / 2, | 86 center0, (pts[1].fX - pts[0].
fX) / 2, |
| 85 data.fColors, data.fPos, data.f
Count, tm); | 87 data.fColors, data.fPos, data
.fCount, tm); |
| 86 } | 88 } |
| 87 | 89 |
| 88 /// Ignores scale | 90 /// Ignores scale |
| 89 static sk_sp<SkShader> MakeConicalZeroRad(const SkPoint pts[2], const GradData&
data, | 91 static SkShader* MakeConicalZeroRad(const SkPoint pts[2], const GradData& data, |
| 90 SkShader::TileMode tm, float scale, bo
ol force4f) { | 92 SkShader::TileMode tm, float scale, bool for
ce4f) { |
| 91 SkPoint center0, center1; | 93 SkPoint center0, center1; |
| 92 center0.set(SkScalarAve(pts[0].fX, pts[1].fX), | 94 center0.set(SkScalarAve(pts[0].fX, pts[1].fX), |
| 93 SkScalarAve(pts[0].fY, pts[1].fY)); | 95 SkScalarAve(pts[0].fY, pts[1].fY)); |
| 94 center1.set(SkScalarInterp(pts[0].fX, pts[1].fX, SkIntToScalar(3)/5), | 96 center1.set(SkScalarInterp(pts[0].fX, pts[1].fX, SkIntToScalar(3)/5), |
| 95 SkScalarInterp(pts[0].fY, pts[1].fY, SkIntToScalar(1)/4)); | 97 SkScalarInterp(pts[0].fY, pts[1].fY, SkIntToScalar(1)/4)); |
| 96 return SkGradientShader::MakeTwoPointConical(center1, 0.0, | 98 return SkGradientShader::CreateTwoPointConical(center1, 0.0, |
| 97 center0, (pts[1].fX - pts[0].fX
) / 2, | 99 center0, (pts[1].fX - pts[0].
fX) / 2, |
| 98 data.fColors, data.fPos, data.f
Count, tm); | 100 data.fColors, data.fPos, data
.fCount, tm); |
| 99 } | 101 } |
| 100 | 102 |
| 101 /// Ignores scale | 103 /// Ignores scale |
| 102 static sk_sp<SkShader> MakeConicalOutside(const SkPoint pts[2], const GradData&
data, | 104 static SkShader* MakeConicalOutside(const SkPoint pts[2], const GradData& data, |
| 103 SkShader::TileMode tm, float scale, bo
ol force4f) { | 105 SkShader::TileMode tm, float scale, bool for
ce4f) { |
| 104 SkPoint center0, center1; | 106 SkPoint center0, center1; |
| 105 SkScalar radius0 = (pts[1].fX - pts[0].fX) / 10; | 107 SkScalar radius0 = (pts[1].fX - pts[0].fX) / 10; |
| 106 SkScalar radius1 = (pts[1].fX - pts[0].fX) / 3; | 108 SkScalar radius1 = (pts[1].fX - pts[0].fX) / 3; |
| 107 center0.set(pts[0].fX + radius0, pts[0].fY + radius0); | 109 center0.set(pts[0].fX + radius0, pts[0].fY + radius0); |
| 108 center1.set(pts[1].fX - radius1, pts[1].fY - radius1); | 110 center1.set(pts[1].fX - radius1, pts[1].fY - radius1); |
| 109 return SkGradientShader::MakeTwoPointConical(center0, radius0, | 111 return SkGradientShader::CreateTwoPointConical(center0, radius0, |
| 110 center1, radius1, | 112 center1, radius1, |
| 111 data.fColors, data.fPos, | 113 data.fColors, data.fPos, |
| 112 data.fCount, tm); | 114 data.fCount, tm); |
| 113 } | 115 } |
| 114 | 116 |
| 115 /// Ignores scale | 117 /// Ignores scale |
| 116 static sk_sp<SkShader> MakeConicalOutsideZeroRad(const SkPoint pts[2], const Gra
dData& data, | 118 static SkShader* MakeConicalOutsideZeroRad(const SkPoint pts[2], const GradData&
data, |
| 117 SkShader::TileMode tm, float sc
ale, bool force4f) { | 119 SkShader::TileMode tm, float scale, b
ool force4f) { |
| 118 SkPoint center0, center1; | 120 SkPoint center0, center1; |
| 119 SkScalar radius0 = (pts[1].fX - pts[0].fX) / 10; | 121 SkScalar radius0 = (pts[1].fX - pts[0].fX) / 10; |
| 120 SkScalar radius1 = (pts[1].fX - pts[0].fX) / 3; | 122 SkScalar radius1 = (pts[1].fX - pts[0].fX) / 3; |
| 121 center0.set(pts[0].fX + radius0, pts[0].fY + radius0); | 123 center0.set(pts[0].fX + radius0, pts[0].fY + radius0); |
| 122 center1.set(pts[1].fX - radius1, pts[1].fY - radius1); | 124 center1.set(pts[1].fX - radius1, pts[1].fY - radius1); |
| 123 return SkGradientShader::MakeTwoPointConical(center0, 0.0, | 125 return SkGradientShader::CreateTwoPointConical(center0, 0.0, |
| 124 center1, radius1, | 126 center1, radius1, |
| 125 data.fColors, data.fPos, | 127 data.fColors, data.fPos, |
| 126 data.fCount, tm); | 128 data.fCount, tm); |
| 127 } | 129 } |
| 128 | 130 |
| 129 typedef sk_sp<SkShader> (*GradMaker)(const SkPoint pts[2], const GradData& data, | 131 typedef SkShader* (*GradMaker)(const SkPoint pts[2], const GradData& data, |
| 130 SkShader::TileMode tm, float scale, bool fo
rce4f); | 132 SkShader::TileMode tm, float scale, bool force4f)
; |
| 131 | 133 |
| 132 static const struct { | 134 static const struct { |
| 133 GradMaker fMaker; | 135 GradMaker fMaker; |
| 134 const char* fName; | 136 const char* fName; |
| 135 } gGrads[] = { | 137 } gGrads[] = { |
| 136 { MakeLinear, "linear" }, | 138 { MakeLinear, "linear" }, |
| 137 { MakeRadial, "radial1" }, | 139 { MakeRadial, "radial1" }, |
| 138 { MakeSweep, "sweep" }, | 140 { MakeSweep, "sweep" }, |
| 139 { MakeConical, "conical" }, | 141 { MakeConical, "conical" }, |
| 140 { MakeConicalZeroRad, "conicalZero" }, | 142 { MakeConicalZeroRad, "conicalZero" }, |
| (...skipping 63 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 204 if (scale != 1.f) { | 206 if (scale != 1.f) { |
| 205 fName.appendf("_scale_%g", scale); | 207 fName.appendf("_scale_%g", scale); |
| 206 } | 208 } |
| 207 | 209 |
| 208 fName.append(data.fName); | 210 fName.append(data.fName); |
| 209 | 211 |
| 210 if (force4f) { | 212 if (force4f) { |
| 211 fName.append("_4f"); | 213 fName.append("_4f"); |
| 212 } | 214 } |
| 213 | 215 |
| 216 SkAutoTUnref<SkShader> shader(MakeShader(gradType, data, tm, scale, forc
e4f)); |
| 214 this->setupPaint(&fPaint); | 217 this->setupPaint(&fPaint); |
| 215 fPaint.setShader(MakeShader(gradType, data, tm, scale, force4f)); | 218 fPaint.setShader(shader); |
| 216 } | 219 } |
| 217 | 220 |
| 218 GradientBench(GradType gradType, GradData data, bool dither, bool force4f =
false) | 221 GradientBench(GradType gradType, GradData data, bool dither, bool force4f =
false) |
| 219 : fGeomType(kRect_GeomType) { | 222 : fGeomType(kRect_GeomType) { |
| 220 | 223 |
| 221 const char *tmname = tilemodename(SkShader::kClamp_TileMode); | 224 const char *tmname = tilemodename(SkShader::kClamp_TileMode); |
| 222 fName.printf("gradient_%s_%s", gGrads[gradType].fName, tmname); | 225 fName.printf("gradient_%s_%s", gGrads[gradType].fName, tmname); |
| 223 fName.append(data.fName); | 226 fName.append(data.fName); |
| 224 | 227 |
| 225 if (dither) { | 228 if (dither) { |
| 226 fName.appendf("_dither"); | 229 fName.appendf("_dither"); |
| 227 } | 230 } |
| 228 | 231 |
| 232 SkAutoTUnref<SkShader> shader( |
| 233 MakeShader(gradType, data, SkShader::kClamp_TileMode, 1.0f, force4f)
); |
| 229 this->setupPaint(&fPaint); | 234 this->setupPaint(&fPaint); |
| 230 fPaint.setShader(MakeShader(gradType, data, SkShader::kClamp_TileMode, 1
.0f, force4f)); | 235 fPaint.setShader(shader); |
| 231 fPaint.setDither(dither); | 236 fPaint.setDither(dither); |
| 232 } | 237 } |
| 233 | 238 |
| 234 protected: | 239 protected: |
| 235 const char* onGetName() override { | 240 const char* onGetName() override { |
| 236 return fName.c_str(); | 241 return fName.c_str(); |
| 237 } | 242 } |
| 238 | 243 |
| 239 SkIPoint onGetSize() override { | 244 SkIPoint onGetSize() override { |
| 240 return SkIPoint::Make(kSize, kSize); | 245 return SkIPoint::Make(kSize, kSize); |
| (...skipping 10 matching lines...) Expand all Loading... |
| 251 case kOval_GeomType: | 256 case kOval_GeomType: |
| 252 canvas->drawOval(r, fPaint); | 257 canvas->drawOval(r, fPaint); |
| 253 break; | 258 break; |
| 254 } | 259 } |
| 255 } | 260 } |
| 256 } | 261 } |
| 257 | 262 |
| 258 private: | 263 private: |
| 259 typedef Benchmark INHERITED; | 264 typedef Benchmark INHERITED; |
| 260 | 265 |
| 261 sk_sp<SkShader> MakeShader(GradType gradType, GradData data, | 266 SkShader* MakeShader(GradType gradType, GradData data, |
| 262 SkShader::TileMode tm, float scale, bool force4f)
{ | 267 SkShader::TileMode tm, float scale, bool force4f) { |
| 263 const SkPoint pts[2] = { | 268 const SkPoint pts[2] = { |
| 264 { 0, 0 }, | 269 { 0, 0 }, |
| 265 { SkIntToScalar(kSize), SkIntToScalar(kSize) } | 270 { SkIntToScalar(kSize), SkIntToScalar(kSize) } |
| 266 }; | 271 }; |
| 267 | 272 |
| 268 return gGrads[gradType].fMaker(pts, data, tm, scale, force4f); | 273 return gGrads[gradType].fMaker(pts, data, tm, scale, force4f); |
| 269 } | 274 } |
| 270 | 275 |
| 271 static const int kSize = 400; | 276 static const int kSize = 400; |
| 272 | 277 |
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| 371 { SkIntToScalar(100), SkIntToScalar(100) }, | 376 { SkIntToScalar(100), SkIntToScalar(100) }, |
| 372 }; | 377 }; |
| 373 | 378 |
| 374 for (int i = 0; i < loops; i++) { | 379 for (int i = 0; i < loops; i++) { |
| 375 const int gray = i % 256; | 380 const int gray = i % 256; |
| 376 const int alpha = fHasAlpha ? gray : 0xFF; | 381 const int alpha = fHasAlpha ? gray : 0xFF; |
| 377 SkColor colors[] = { | 382 SkColor colors[] = { |
| 378 SK_ColorBLACK, | 383 SK_ColorBLACK, |
| 379 SkColorSetARGB(alpha, gray, gray, gray), | 384 SkColorSetARGB(alpha, gray, gray, gray), |
| 380 SK_ColorWHITE }; | 385 SK_ColorWHITE }; |
| 381 paint.setShader(SkGradientShader::MakeLinear(pts, colors, nullptr, | 386 SkShader* s = SkGradientShader::CreateLinear(pts, colors, nullptr, |
| 382 SK_ARRAY_COUNT(colors), | 387 SK_ARRAY_COUNT(colors), |
| 383 SkShader::kClamp_TileMo
de)); | 388 SkShader::kClamp_TileMo
de); |
| 389 paint.setShader(s)->unref(); |
| 384 canvas->drawRect(r, paint); | 390 canvas->drawRect(r, paint); |
| 385 } | 391 } |
| 386 } | 392 } |
| 387 | 393 |
| 388 private: | 394 private: |
| 389 typedef Benchmark INHERITED; | 395 typedef Benchmark INHERITED; |
| 390 }; | 396 }; |
| 391 | 397 |
| 392 DEF_BENCH( return new Gradient2Bench(false); ) | 398 DEF_BENCH( return new Gradient2Bench(false); ) |
| 393 DEF_BENCH( return new Gradient2Bench(true); ) | 399 DEF_BENCH( return new Gradient2Bench(true); ) |
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