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Issue 1796423002: Handle out of order tile priorities when building graph (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 4 years, 9 months ago
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1 // Copyright 2012 The Chromium Authors. All rights reserved. 1 // Copyright 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "cc/tiles/tile_manager.h" 5 #include "cc/tiles/tile_manager.h"
6 6
7 #include <stddef.h> 7 #include <stddef.h>
8 #include <stdint.h> 8 #include <stdint.h>
9 9
10 #include <algorithm> 10 #include <algorithm>
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188 188
189 dependencies++; 189 dependencies++;
190 190
191 // Add decode task if it doesn't already exists in graph. 191 // Add decode task if it doesn't already exists in graph.
192 TaskGraph::Node::Vector::iterator decode_it = 192 TaskGraph::Node::Vector::iterator decode_it =
193 std::find_if(graph->nodes.begin(), graph->nodes.end(), 193 std::find_if(graph->nodes.begin(), graph->nodes.end(),
194 [decode_task](const TaskGraph::Node& node) { 194 [decode_task](const TaskGraph::Node& node) {
195 return node.task == decode_task; 195 return node.task == decode_task;
196 }); 196 });
197 197
198 // Tasks are inserted in priority order, so existing decode tasks should 198 // In rare circumstances, a low priority task may come in before a high
199 // already be FOREGROUND if this is a high priority task. 199 // priority task. In these cases, upgrade any low-priority dependencies of
200 DCHECK(decode_it == graph->nodes.end() || !high_priority || 200 // the current task.
201 static_cast<uint16_t>(TASK_CATEGORY_FOREGROUND) == 201 // TODO(ericrk): Task iterators should be updated to avoid this.
202 decode_it->category); 202 // crbug.com/594851
203 if (decode_it != graph->nodes.end() && high_priority &&
204 decode_it->category != static_cast<uint16_t>(decode_task_category)) {
vmpstr 2016/03/21 19:44:50 Why is static_cast required here? (and not below?)
ericrk 2016/03/24 17:56:04 I guess it's not... I must not have checked :D
205 decode_it->category = decode_task_category;
206 }
203 207
204 if (decode_it == graph->nodes.end()) { 208 if (decode_it == graph->nodes.end()) {
205 InsertNodeForTask(graph, decode_task, decode_task_category, priority, 0u); 209 InsertNodeForTask(graph, decode_task, decode_task_category, priority, 0u);
206 } 210 }
207 211
208 graph->edges.push_back(TaskGraph::Edge(decode_task, raster_task)); 212 graph->edges.push_back(TaskGraph::Edge(decode_task, raster_task));
209 } 213 }
210 214
211 InsertNodeForTask(graph, raster_task, raster_task_category, priority, 215 InsertNodeForTask(graph, raster_task, raster_task_category, priority,
212 dependencies); 216 dependencies);
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761 TaskGraph::Edge(task, required_for_activation_done_task.get())); 765 TaskGraph::Edge(task, required_for_activation_done_task.get()));
762 } 766 }
763 if (tile->required_for_draw()) { 767 if (tile->required_for_draw()) {
764 required_for_draw_count++; 768 required_for_draw_count++;
765 graph_.edges.push_back( 769 graph_.edges.push_back(
766 TaskGraph::Edge(task, required_for_draw_done_task.get())); 770 TaskGraph::Edge(task, required_for_draw_done_task.get()));
767 } 771 }
768 all_count++; 772 all_count++;
769 graph_.edges.push_back(TaskGraph::Edge(task, all_done_task.get())); 773 graph_.edges.push_back(TaskGraph::Edge(task, all_done_task.get()));
770 774
775 // A tile is high priority if it is either blocking future compositing
776 // (requierd for draw or required for activation), or if it has a priority
vmpstr 2016/03/21 19:44:51 s/requierd/required/
ericrk 2016/03/24 17:56:04 Done.
777 // bin of NOW for another reason (low resolution tiles).
771 bool high_priority = 778 bool high_priority =
772 tile->required_for_draw() || tile->required_for_activation(); 779 tile->required_for_draw() || tile->required_for_activation() ||
780 prioritized_tile.priority().priority_bin == TilePriority::NOW;
773 InsertNodesForRasterTask(&graph_, task, task->dependencies(), priority++, 781 InsertNodesForRasterTask(&graph_, task, task->dependencies(), priority++,
774 use_gpu_rasterization_, high_priority); 782 use_gpu_rasterization_, high_priority);
775 } 783 }
776 784
777 // Insert nodes for our task completion tasks. We enqueue these using 785 // Insert nodes for our task completion tasks. We enqueue these using
778 // FOREGROUND priority as they are relatively quick tasks and we'd like 786 // FOREGROUND priority as they are relatively quick tasks and we'd like
779 // to trigger our callbacks quickly to aid in scheduling. 787 // to trigger our callbacks quickly to aid in scheduling.
780 InsertNodeForTask(&graph_, required_for_activation_done_task.get(), 788 InsertNodeForTask(&graph_, required_for_activation_done_task.get(),
781 TASK_CATEGORY_FOREGROUND, 789 TASK_CATEGORY_FOREGROUND,
782 kRequiredForActivationDoneTaskPriority, 790 kRequiredForActivationDoneTaskPriority,
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1193 void TileManager::Signals::reset() { 1201 void TileManager::Signals::reset() {
1194 ready_to_activate = false; 1202 ready_to_activate = false;
1195 did_notify_ready_to_activate = false; 1203 did_notify_ready_to_activate = false;
1196 ready_to_draw = false; 1204 ready_to_draw = false;
1197 did_notify_ready_to_draw = false; 1205 did_notify_ready_to_draw = false;
1198 all_tile_tasks_completed = false; 1206 all_tile_tasks_completed = false;
1199 did_notify_all_tile_tasks_completed = false; 1207 did_notify_all_tile_tasks_completed = false;
1200 } 1208 }
1201 1209
1202 } // namespace cc 1210 } // namespace cc
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