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| 1 /* | 1 /* |
| 2 * Copyright 2006 The Android Open Source Project | 2 * Copyright 2006 The Android Open Source Project |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #ifndef SkShader_DEFINED | 8 #ifndef SkShader_DEFINED |
| 9 #define SkShader_DEFINED | 9 #define SkShader_DEFINED |
| 10 | 10 |
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| 135 | 135 |
| 136 /** | 136 /** |
| 137 * Called for each span of the object being drawn. Your subclass should | 137 * Called for each span of the object being drawn. Your subclass should |
| 138 * set the appropriate colors (with premultiplied alpha) that correspon
d | 138 * set the appropriate colors (with premultiplied alpha) that correspon
d |
| 139 * to the specified device coordinates. | 139 * to the specified device coordinates. |
| 140 */ | 140 */ |
| 141 virtual void shadeSpan(int x, int y, SkPMColor[], int count) = 0; | 141 virtual void shadeSpan(int x, int y, SkPMColor[], int count) = 0; |
| 142 | 142 |
| 143 virtual void shadeSpan4f(int x, int y, SkPM4f[], int count); | 143 virtual void shadeSpan4f(int x, int y, SkPM4f[], int count); |
| 144 | 144 |
| 145 struct BlitState { |
| 146 Context* fCtx; |
| 147 SkXfermode* fXfer; |
| 148 enum { N = 2 }; |
| 149 void* fStorage[N]; |
| 150 }; |
| 151 typedef void (*BlitProc)(BlitState*, |
| 152 int x, int y, const SkPixmap&, int count, const
SkAlpha[]); |
| 153 BlitProc chooseBlitProc(const SkImageInfo& info, BlitState* state) { |
| 154 return this->onChooseBlitProc(info, state); |
| 155 } |
| 156 |
| 145 /** | 157 /** |
| 146 * The const void* ctx is only const because all the implementations are
const. | 158 * The const void* ctx is only const because all the implementations are
const. |
| 147 * This can be changed to non-const if a new shade proc needs to change
the ctx. | 159 * This can be changed to non-const if a new shade proc needs to change
the ctx. |
| 148 */ | 160 */ |
| 149 typedef void (*ShadeProc)(const void* ctx, int x, int y, SkPMColor[], in
t count); | 161 typedef void (*ShadeProc)(const void* ctx, int x, int y, SkPMColor[], in
t count); |
| 150 virtual ShadeProc asAShadeProc(void** ctx); | 162 virtual ShadeProc asAShadeProc(void** ctx); |
| 151 | 163 |
| 152 /** | 164 /** |
| 153 * Similar to shadeSpan, but only returns the alpha-channel for a span. | 165 * Similar to shadeSpan, but only returns the alpha-channel for a span. |
| 154 * The default implementation calls shadeSpan() and then extracts the a
lpha | 166 * The default implementation calls shadeSpan() and then extracts the a
lpha |
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| 168 kFixedStepInX_MatrixClass, // fast perspective, need to call fi
xedStepInX() each | 180 kFixedStepInX_MatrixClass, // fast perspective, need to call fi
xedStepInX() each |
| 169 // scanline | 181 // scanline |
| 170 kPerspective_MatrixClass // slow perspective, need to mappoin
ts each pixel | 182 kPerspective_MatrixClass // slow perspective, need to mappoin
ts each pixel |
| 171 }; | 183 }; |
| 172 static MatrixClass ComputeMatrixClass(const SkMatrix&); | 184 static MatrixClass ComputeMatrixClass(const SkMatrix&); |
| 173 | 185 |
| 174 uint8_t getPaintAlpha() const { return fPaintAlpha; } | 186 uint8_t getPaintAlpha() const { return fPaintAlpha; } |
| 175 const SkMatrix& getTotalInverse() const { return fTotalInverse; } | 187 const SkMatrix& getTotalInverse() const { return fTotalInverse; } |
| 176 MatrixClass getInverseClass() const { return (MatrixClass)fTotalInve
rseClass; } | 188 MatrixClass getInverseClass() const { return (MatrixClass)fTotalInve
rseClass; } |
| 177 const SkMatrix& getCTM() const { return fCTM; } | 189 const SkMatrix& getCTM() const { return fCTM; } |
| 190 |
| 191 virtual BlitProc onChooseBlitProc(const SkImageInfo&, BlitState*) { |
| 192 return nullptr; |
| 193 } |
| 194 |
| 178 private: | 195 private: |
| 179 SkMatrix fCTM; | 196 SkMatrix fCTM; |
| 180 SkMatrix fTotalInverse; | 197 SkMatrix fTotalInverse; |
| 181 uint8_t fPaintAlpha; | 198 uint8_t fPaintAlpha; |
| 182 uint8_t fTotalInverseClass; | 199 uint8_t fTotalInverseClass; |
| 183 | 200 |
| 184 typedef SkNoncopyable INHERITED; | 201 typedef SkNoncopyable INHERITED; |
| 185 }; | 202 }; |
| 186 | 203 |
| 187 /** | 204 /** |
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| 455 SkMatrix fLocalMatrix; | 472 SkMatrix fLocalMatrix; |
| 456 | 473 |
| 457 // So the SkLocalMatrixShader can whack fLocalMatrix in its SkReadBuffer con
structor. | 474 // So the SkLocalMatrixShader can whack fLocalMatrix in its SkReadBuffer con
structor. |
| 458 friend class SkLocalMatrixShader; | 475 friend class SkLocalMatrixShader; |
| 459 friend class SkBitmapProcShader; // for computeTotalInverse() | 476 friend class SkBitmapProcShader; // for computeTotalInverse() |
| 460 | 477 |
| 461 typedef SkFlattenable INHERITED; | 478 typedef SkFlattenable INHERITED; |
| 462 }; | 479 }; |
| 463 | 480 |
| 464 #endif | 481 #endif |
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