| Index: src/core/SkBitmapProcShader.h
|
| diff --git a/src/core/SkBitmapProcShader.h b/src/core/SkBitmapProcShader.h
|
| index b7e60f1ca1075e2413e791ced221e1b9de3b3110..36df525af8f9ecc6b469e0e9493f601cccc18b5f 100644
|
| --- a/src/core/SkBitmapProcShader.h
|
| +++ b/src/core/SkBitmapProcShader.h
|
| @@ -12,6 +12,7 @@
|
|
|
| #include "SkShader.h"
|
| #include "SkBitmapProcState.h"
|
| +#include "SkStackAllocator.h"
|
|
|
| class SkBitmapProcShader : public SkShader {
|
| public:
|
| @@ -48,4 +49,11 @@ private:
|
| typedef SkShader INHERITED;
|
| };
|
|
|
| +#define kBlitterStorageByteCount (sizeof(SkBitmapProcShader))
|
| +
|
| +// If alloc is non-NULL, it will be used to allocate the returned SkShader, and MUST outlive
|
| +// the SkShader.
|
| +SkShader* CreateBitmapShader(const SkBitmap& src, SkShader::TileMode, SkShader::TileMode,
|
| + SkStackAllocator<kBlitterStorageByteCount>* alloc);
|
| +
|
| #endif
|
|
|