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1 /* | 1 /* |
2 * Copyright 2006 The Android Open Source Project | 2 * Copyright 2006 The Android Open Source Project |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #ifndef SkCoreBlitters_DEFINED | 8 #ifndef SkCoreBlitters_DEFINED |
9 #define SkCoreBlitters_DEFINED | 9 #define SkCoreBlitters_DEFINED |
10 | 10 |
| 11 #include "SkBitmapProcShader.h" |
11 #include "SkBlitter.h" | 12 #include "SkBlitter.h" |
12 #include "SkBlitRow.h" | 13 #include "SkBlitRow.h" |
| 14 #include "SkShader.h" |
| 15 #include "SkSmallAllocator.h" |
13 | 16 |
14 class SkRasterBlitter : public SkBlitter { | 17 class SkRasterBlitter : public SkBlitter { |
15 public: | 18 public: |
16 SkRasterBlitter(const SkBitmap& device) : fDevice(device) {} | 19 SkRasterBlitter(const SkBitmap& device) : fDevice(device) {} |
17 | 20 |
18 protected: | 21 protected: |
19 const SkBitmap& fDevice; | 22 const SkBitmap& fDevice; |
20 | 23 |
21 private: | 24 private: |
22 typedef SkBlitter INHERITED; | 25 typedef SkBlitter INHERITED; |
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168 paint: | 171 paint: |
169 | 172 |
170 1. If there is an xfermode, there will also be a shader | 173 1. If there is an xfermode, there will also be a shader |
171 2. If there is a colorfilter, there will be a shader that itself handles | 174 2. If there is a colorfilter, there will be a shader that itself handles |
172 calling the filter, so the blitter can always ignore the colorfilter obj | 175 calling the filter, so the blitter can always ignore the colorfilter obj |
173 | 176 |
174 These pre-conditions must be handled by the caller, in our case | 177 These pre-conditions must be handled by the caller, in our case |
175 SkBlitter::Choose(...) | 178 SkBlitter::Choose(...) |
176 */ | 179 */ |
177 | 180 |
178 extern SkBlitter* SkBlitter_ChooseD565(const SkBitmap& device, | 181 SkBlitter* SkBlitter_ChooseD565(const SkBitmap& device, const SkPaint& paint, |
179 const SkPaint& paint, | 182 SkTBlitterAllocator* allocator); |
180 void* storage, size_t storageSize); | |
181 | 183 |
182 #endif | 184 #endif |
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