| Index: gm/tiledscaledbitmap.cpp
|
| diff --git a/gm/tiledscaledbitmap.cpp b/gm/tiledscaledbitmap.cpp
|
| index daecbb05e23ce1d0ac34aada9e66b283b97565dd..d74d40bf49610051605ac3c4a81a74ff0fbb9aeb 100644
|
| --- a/gm/tiledscaledbitmap.cpp
|
| +++ b/gm/tiledscaledbitmap.cpp
|
| @@ -1,10 +1,10 @@
|
| -
|
| /*
|
| * Copyright 2014 Google Inc.
|
| *
|
| * Use of this source code is governed by a BSD-style license that can be
|
| * found in the LICENSE file.
|
| */
|
| +
|
| #include "gm.h"
|
|
|
| #include "Resources.h"
|
| @@ -14,7 +14,6 @@
|
| #include "SkShader.h"
|
| #include "SkStream.h"
|
|
|
| -
|
| /***
|
| *
|
| * This GM reproduces Skia bug 2904, in which a tiled bitmap shader was failing to draw correctly
|
| @@ -64,10 +63,8 @@ protected:
|
| mat.setScale(121.f/360.f, 93.f/288.f);
|
| mat.postTranslate(-72, -72);
|
|
|
| - SkShader *shader = SkShader::CreateBitmapShader(fBitmap, SkShader::kRepeat_TileMode, SkShader::kRepeat_TileMode, &mat);
|
| - paint.setShader(shader);
|
| -
|
| - SkSafeUnref(shader);
|
| + paint.setShader(SkShader::MakeBitmapShader(fBitmap, SkShader::kRepeat_TileMode,
|
| + SkShader::kRepeat_TileMode, &mat));
|
| canvas->drawRectCoords(8,8,1008, 608, paint);
|
| }
|
|
|
|
|