Index: gm/gradients_2pt_conical.cpp |
diff --git a/gm/gradients_2pt_conical.cpp b/gm/gradients_2pt_conical.cpp |
index 39ebb4a1f9ec540d19639e8a3d605486db360638..28ed8bb965ea6ad4f53a29f9ffb1ef19c035bed2 100644 |
--- a/gm/gradients_2pt_conical.cpp |
+++ b/gm/gradients_2pt_conical.cpp |
@@ -37,235 +37,218 @@ static const GradData gGradData[] = { |
{ 4, gColorClamp, gPosClamp } |
}; |
-static SkShader* Make2ConicalOutside(const SkPoint pts[2], const GradData& data, |
- SkShader::TileMode tm, const SkMatrix& localMatrix) { |
+static sk_sp<SkShader> Make2ConicalOutside(const SkPoint pts[2], const GradData& data, |
+ SkShader::TileMode tm, const SkMatrix& localMatrix) { |
SkPoint center0, center1; |
SkScalar radius0 = (pts[1].fX - pts[0].fX) / 10; |
SkScalar radius1 = (pts[1].fX - pts[0].fX) / 3; |
center0.set(pts[0].fX + radius0, pts[0].fY + radius0); |
center1.set(pts[1].fX - radius1, pts[1].fY - radius1); |
- return SkGradientShader::CreateTwoPointConical(center0, radius0, |
- center1, radius1, |
- data.fColors, data.fPos, |
- data.fCount, tm, 0, &localMatrix); |
+ return SkGradientShader::MakeTwoPointConical(center0, radius0, center1, radius1, data.fColors, |
+ data.fPos, data.fCount, tm, 0, &localMatrix); |
} |
-static SkShader* Make2ConicalOutsideFlip(const SkPoint pts[2], const GradData& data, |
+static sk_sp<SkShader> Make2ConicalOutsideFlip(const SkPoint pts[2], const GradData& data, |
SkShader::TileMode tm, const SkMatrix& localMatrix) { |
SkPoint center0, center1; |
SkScalar radius0 = (pts[1].fX - pts[0].fX) / 10; |
SkScalar radius1 = (pts[1].fX - pts[0].fX) / 3; |
center0.set(pts[0].fX + radius0, pts[0].fY + radius0); |
center1.set(pts[1].fX - radius1, pts[1].fY - radius1); |
- return SkGradientShader::CreateTwoPointConical(center1, radius1, |
- center0, radius0, |
- data.fColors, data.fPos, |
- data.fCount, tm, 0, &localMatrix); |
+ return SkGradientShader::MakeTwoPointConical(center1, radius1, center0, radius0, data.fColors, |
+ data.fPos, data.fCount, tm, 0, &localMatrix); |
} |
-static SkShader* Make2ConicalInside(const SkPoint pts[2], const GradData& data, |
- SkShader::TileMode tm, const SkMatrix& localMatrix) { |
+static sk_sp<SkShader> Make2ConicalInside(const SkPoint pts[2], const GradData& data, |
+ SkShader::TileMode tm, const SkMatrix& localMatrix) { |
SkPoint center0, center1; |
center0.set(SkScalarAve(pts[0].fX, pts[1].fX), |
SkScalarAve(pts[0].fY, pts[1].fY)); |
center1.set(SkScalarInterp(pts[0].fX, pts[1].fX, SkIntToScalar(3)/5), |
SkScalarInterp(pts[0].fY, pts[1].fY, SkIntToScalar(1)/4)); |
- return SkGradientShader::CreateTwoPointConical(center1, (pts[1].fX - pts[0].fX) / 7, |
- center0, (pts[1].fX - pts[0].fX) / 2, |
- data.fColors, data.fPos, data.fCount, tm, |
- 0, &localMatrix); |
+ return SkGradientShader::MakeTwoPointConical(center1, (pts[1].fX - pts[0].fX) / 7, |
+ center0, (pts[1].fX - pts[0].fX) / 2, |
+ data.fColors, data.fPos, data.fCount, tm, |
+ 0, &localMatrix); |
} |
-static SkShader* Make2ConicalInsideFlip(const SkPoint pts[2], const GradData& data, |
- SkShader::TileMode tm, const SkMatrix& localMatrix) { |
+static sk_sp<SkShader> Make2ConicalInsideFlip(const SkPoint pts[2], const GradData& data, |
+ SkShader::TileMode tm, const SkMatrix& localMatrix) { |
SkPoint center0, center1; |
center0.set(SkScalarAve(pts[0].fX, pts[1].fX), |
SkScalarAve(pts[0].fY, pts[1].fY)); |
center1.set(SkScalarInterp(pts[0].fX, pts[1].fX, SkIntToScalar(3)/5), |
SkScalarInterp(pts[0].fY, pts[1].fY, SkIntToScalar(1)/4)); |
- return SkGradientShader::CreateTwoPointConical(center0, (pts[1].fX - pts[0].fX) / 2, |
- center1, (pts[1].fX - pts[0].fX) / 7, |
- data.fColors, data.fPos, data.fCount, tm, |
- 0, &localMatrix); |
+ return SkGradientShader::MakeTwoPointConical(center0, (pts[1].fX - pts[0].fX) / 2, |
+ center1, (pts[1].fX - pts[0].fX) / 7, |
+ data.fColors, data.fPos, data.fCount, tm, |
+ 0, &localMatrix); |
} |
-static SkShader* Make2ConicalInsideCenter(const SkPoint pts[2], const GradData& data, |
+static sk_sp<SkShader> Make2ConicalInsideCenter(const SkPoint pts[2], const GradData& data, |
SkShader::TileMode tm, const SkMatrix& localMatrix) { |
SkPoint center0, center1; |
center0.set(SkScalarAve(pts[0].fX, pts[1].fX), |
SkScalarAve(pts[0].fY, pts[1].fY)); |
center1.set(SkScalarInterp(pts[0].fX, pts[1].fX, SkIntToScalar(3)/5), |
SkScalarInterp(pts[0].fY, pts[1].fY, SkIntToScalar(1)/4)); |
- return SkGradientShader::CreateTwoPointConical(center0, (pts[1].fX - pts[0].fX) / 7, |
- center0, (pts[1].fX - pts[0].fX) / 2, |
- data.fColors, data.fPos, data.fCount, tm, |
- 0, &localMatrix); |
+ return SkGradientShader::MakeTwoPointConical(center0, (pts[1].fX - pts[0].fX) / 7, |
+ center0, (pts[1].fX - pts[0].fX) / 2, |
+ data.fColors, data.fPos, data.fCount, tm, |
+ 0, &localMatrix); |
} |
-static SkShader* Make2ConicalZeroRad(const SkPoint pts[2], const GradData& data, |
- SkShader::TileMode tm, const SkMatrix& localMatrix) { |
+static sk_sp<SkShader> Make2ConicalZeroRad(const SkPoint pts[2], const GradData& data, |
+ SkShader::TileMode tm, const SkMatrix& localMatrix) { |
SkPoint center0, center1; |
center0.set(SkScalarAve(pts[0].fX, pts[1].fX), |
SkScalarAve(pts[0].fY, pts[1].fY)); |
center1.set(SkScalarInterp(pts[0].fX, pts[1].fX, SkIntToScalar(3)/5), |
SkScalarInterp(pts[0].fY, pts[1].fY, SkIntToScalar(1)/4)); |
- return SkGradientShader::CreateTwoPointConical(center1, 0.f, |
- center0, (pts[1].fX - pts[0].fX) / 2, |
- data.fColors, data.fPos, data.fCount, tm, |
- 0, &localMatrix); |
+ return SkGradientShader::MakeTwoPointConical(center1, 0.f, |
+ center0, (pts[1].fX - pts[0].fX) / 2, |
+ data.fColors, data.fPos, data.fCount, tm, |
+ 0, &localMatrix); |
} |
-static SkShader* Make2ConicalZeroRadFlip(const SkPoint pts[2], const GradData& data, |
- SkShader::TileMode tm, const SkMatrix& localMatrix) { |
+static sk_sp<SkShader> Make2ConicalZeroRadFlip(const SkPoint pts[2], const GradData& data, |
+ SkShader::TileMode tm, const SkMatrix& localMatrix) { |
SkPoint center0, center1; |
center0.set(SkScalarAve(pts[0].fX, pts[1].fX), |
SkScalarAve(pts[0].fY, pts[1].fY)); |
center1.set(SkScalarInterp(pts[0].fX, pts[1].fX, SkIntToScalar(3)/5), |
SkScalarInterp(pts[0].fY, pts[1].fY, SkIntToScalar(1)/4)); |
- return SkGradientShader::CreateTwoPointConical(center1, (pts[1].fX - pts[0].fX) / 2, |
- center0, 0.f, |
- data.fColors, data.fPos, data.fCount, tm, |
- 0, &localMatrix); |
+ return SkGradientShader::MakeTwoPointConical(center1, (pts[1].fX - pts[0].fX) / 2, |
+ center0, 0.f, |
+ data.fColors, data.fPos, data.fCount, tm, |
+ 0, &localMatrix); |
} |
-static SkShader* Make2ConicalZeroRadCenter(const SkPoint pts[2], const GradData& data, |
+static sk_sp<SkShader> Make2ConicalZeroRadCenter(const SkPoint pts[2], const GradData& data, |
SkShader::TileMode tm, const SkMatrix& localMatrix) { |
SkPoint center0, center1; |
center0.set(SkScalarAve(pts[0].fX, pts[1].fX), |
SkScalarAve(pts[0].fY, pts[1].fY)); |
center1.set(SkScalarInterp(pts[0].fX, pts[1].fX, SkIntToScalar(3)/5), |
SkScalarInterp(pts[0].fY, pts[1].fY, SkIntToScalar(1)/4)); |
- return SkGradientShader::CreateTwoPointConical(center0, 0.f, |
- center0, (pts[1].fX - pts[0].fX) / 2, |
- data.fColors, data.fPos, data.fCount, tm, |
- 0, &localMatrix); |
+ return SkGradientShader::MakeTwoPointConical(center0, 0.f, center0, (pts[1].fX - pts[0].fX) / 2, |
+ data.fColors, data.fPos, data.fCount, tm, |
+ 0, &localMatrix); |
} |
-static SkShader* Make2ConicalZeroRadOutside(const SkPoint pts[2], const GradData& data, |
- SkShader::TileMode tm, const SkMatrix& localMatrix) { |
+static sk_sp<SkShader> Make2ConicalZeroRadOutside(const SkPoint pts[2], const GradData& data, |
+ SkShader::TileMode tm, |
+ const SkMatrix& localMatrix) { |
SkPoint center0, center1; |
SkScalar radius0 = 0.f; |
SkScalar radius1 = (pts[1].fX - pts[0].fX) / 3; |
center0.set(pts[0].fX + radius0, pts[0].fY + radius0); |
center1.set(pts[1].fX - radius1, pts[1].fY - radius1); |
- return SkGradientShader::CreateTwoPointConical(center0, radius0, |
- center1, radius1, |
- data.fColors, data.fPos, |
- data.fCount, tm, 0, &localMatrix); |
+ return SkGradientShader::MakeTwoPointConical(center0, radius0, center1, radius1, |
+ data.fColors, data.fPos, |
+ data.fCount, tm, 0, &localMatrix); |
} |
-static SkShader* Make2ConicalZeroRadFlipOutside(const SkPoint pts[2], const GradData& data, |
- SkShader::TileMode tm, const SkMatrix& localMatrix) { |
+static sk_sp<SkShader> Make2ConicalZeroRadFlipOutside(const SkPoint pts[2], const GradData& data, |
+ SkShader::TileMode tm, |
+ const SkMatrix& localMatrix) { |
SkPoint center0, center1; |
SkScalar radius0 = 0.f; |
SkScalar radius1 = (pts[1].fX - pts[0].fX) / 3; |
center0.set(pts[0].fX + radius0, pts[0].fY + radius0); |
center1.set(pts[1].fX - radius1, pts[1].fY - radius1); |
- return SkGradientShader::CreateTwoPointConical(center1, radius1, |
- center0, radius0, |
- data.fColors, data.fPos, |
- data.fCount, tm, 0, &localMatrix); |
+ return SkGradientShader::MakeTwoPointConical(center1, radius1, center0, radius0, data.fColors, |
+ data.fPos, data.fCount, tm, 0, &localMatrix); |
} |
-static SkShader* Make2ConicalEdgeX(const SkPoint pts[2], const GradData& data, |
- SkShader::TileMode tm, const SkMatrix& localMatrix) { |
+static sk_sp<SkShader> Make2ConicalEdgeX(const SkPoint pts[2], const GradData& data, |
+ SkShader::TileMode tm, const SkMatrix& localMatrix) { |
SkPoint center0, center1; |
SkScalar radius0 = (pts[1].fX - pts[0].fX) / 7; |
SkScalar radius1 = (pts[1].fX - pts[0].fX) / 3; |
center1.set(SkScalarAve(pts[0].fX, pts[1].fX), |
SkScalarAve(pts[0].fY, pts[1].fY)); |
center0.set(center1.fX + radius1, center1.fY); |
- return SkGradientShader::CreateTwoPointConical(center0, radius0, |
- center1, radius1, |
- data.fColors, data.fPos, |
- data.fCount, tm, 0, &localMatrix); |
+ return SkGradientShader::MakeTwoPointConical(center0, radius0, center1, radius1, data.fColors, |
+ data.fPos, data.fCount, tm, 0, &localMatrix); |
} |
-static SkShader* Make2ConicalEdgeY(const SkPoint pts[2], const GradData& data, |
- SkShader::TileMode tm, const SkMatrix& localMatrix) { |
+static sk_sp<SkShader> Make2ConicalEdgeY(const SkPoint pts[2], const GradData& data, |
+ SkShader::TileMode tm, const SkMatrix& localMatrix) { |
SkPoint center0, center1; |
SkScalar radius0 = (pts[1].fX - pts[0].fX) / 7; |
SkScalar radius1 = (pts[1].fX - pts[0].fX) / 3; |
center1.set(SkScalarAve(pts[0].fX, pts[1].fX), |
SkScalarAve(pts[0].fY, pts[1].fY)); |
center0.set(center1.fX, center1.fY + radius1); |
- return SkGradientShader::CreateTwoPointConical(center0, radius0, |
- center1, radius1, |
- data.fColors, data.fPos, |
- data.fCount, tm, 0, &localMatrix); |
+ return SkGradientShader::MakeTwoPointConical(center0, radius0, center1, radius1, data.fColors, |
+ data.fPos, data.fCount, tm, 0, &localMatrix); |
} |
-static SkShader* Make2ConicalZeroRadEdgeX(const SkPoint pts[2], const GradData& data, |
- SkShader::TileMode tm, const SkMatrix& localMatrix) { |
+static sk_sp<SkShader> Make2ConicalZeroRadEdgeX(const SkPoint pts[2], const GradData& data, |
+ SkShader::TileMode tm, |
+ const SkMatrix& localMatrix) { |
SkPoint center0, center1; |
SkScalar radius0 = 0.f; |
SkScalar radius1 = (pts[1].fX - pts[0].fX) / 3; |
center1.set(SkScalarAve(pts[0].fX, pts[1].fX), |
SkScalarAve(pts[0].fY, pts[1].fY)); |
center0.set(center1.fX + radius1, center1.fY); |
- return SkGradientShader::CreateTwoPointConical(center0, radius0, |
- center1, radius1, |
- data.fColors, data.fPos, |
- data.fCount, tm, 0, &localMatrix); |
+ return SkGradientShader::MakeTwoPointConical(center0, radius0, center1, radius1, data.fColors, |
+ data.fPos, data.fCount, tm, 0, &localMatrix); |
} |
-static SkShader* Make2ConicalZeroRadEdgeY(const SkPoint pts[2], const GradData& data, |
- SkShader::TileMode tm, const SkMatrix& localMatrix) { |
+static sk_sp<SkShader> Make2ConicalZeroRadEdgeY(const SkPoint pts[2], const GradData& data, |
+ SkShader::TileMode tm, const SkMatrix& localMatrix) { |
SkPoint center0, center1; |
SkScalar radius0 = 0.f; |
SkScalar radius1 = (pts[1].fX - pts[0].fX) / 3; |
center1.set(SkScalarAve(pts[0].fX, pts[1].fX), |
SkScalarAve(pts[0].fY, pts[1].fY)); |
center0.set(center1.fX, center1.fY + radius1); |
- return SkGradientShader::CreateTwoPointConical(center0, radius0, |
- center1, radius1, |
- data.fColors, data.fPos, |
- data.fCount, tm, 0, &localMatrix); |
+ return SkGradientShader::MakeTwoPointConical(center0, radius0, center1, radius1, data.fColors, |
+ data.fPos, data.fCount, tm, 0, &localMatrix); |
} |
-static SkShader* Make2ConicalTouchX(const SkPoint pts[2], const GradData& data, |
- SkShader::TileMode tm, const SkMatrix& localMatrix) { |
+static sk_sp<SkShader> Make2ConicalTouchX(const SkPoint pts[2], const GradData& data, |
+ SkShader::TileMode tm, const SkMatrix& localMatrix) { |
SkPoint center0, center1; |
SkScalar radius0 = (pts[1].fX - pts[0].fX) / 7; |
SkScalar radius1 = (pts[1].fX - pts[0].fX) / 3; |
center1.set(SkScalarAve(pts[0].fX, pts[1].fX), |
SkScalarAve(pts[0].fY, pts[1].fY)); |
center0.set(center1.fX - radius1 + radius0, center1.fY); |
- return SkGradientShader::CreateTwoPointConical(center0, radius0, |
- center1, radius1, |
- data.fColors, data.fPos, |
- data.fCount, tm, 0, &localMatrix); |
+ return SkGradientShader::MakeTwoPointConical(center0, radius0, center1, radius1, data.fColors, |
+ data.fPos, data.fCount, tm, 0, &localMatrix); |
} |
-static SkShader* Make2ConicalTouchY(const SkPoint pts[2], const GradData& data, |
- SkShader::TileMode tm, const SkMatrix& localMatrix) { |
+static sk_sp<SkShader> Make2ConicalTouchY(const SkPoint pts[2], const GradData& data, |
+ SkShader::TileMode tm, const SkMatrix& localMatrix) { |
SkPoint center0, center1; |
SkScalar radius0 = (pts[1].fX - pts[0].fX) / 7; |
SkScalar radius1 = (pts[1].fX - pts[0].fX) / 3; |
center1.set(SkScalarAve(pts[0].fX, pts[1].fX), |
SkScalarAve(pts[0].fY, pts[1].fY)); |
center0.set(center1.fX, center1.fY + radius1 - radius0); |
- return SkGradientShader::CreateTwoPointConical(center0, radius0, |
- center1, radius1, |
- data.fColors, data.fPos, |
- data.fCount, tm, 0, &localMatrix); |
+ return SkGradientShader::MakeTwoPointConical(center0, radius0, center1, radius1, data.fColors, |
+ data.fPos, data.fCount, tm, 0, &localMatrix); |
} |
-static SkShader* Make2ConicalInsideSmallRad(const SkPoint pts[2], const GradData& data, |
+static sk_sp<SkShader> Make2ConicalInsideSmallRad(const SkPoint pts[2], const GradData& data, |
SkShader::TileMode tm, const SkMatrix& localMatrix) { |
SkPoint center0, center1; |
center0.set(SkScalarAve(pts[0].fX, pts[1].fX), |
SkScalarAve(pts[0].fY, pts[1].fY)); |
center1.set(SkScalarInterp(pts[0].fX, pts[1].fX, SkIntToScalar(3)/5), |
SkScalarInterp(pts[0].fY, pts[1].fY, SkIntToScalar(1)/4)); |
- return SkGradientShader::CreateTwoPointConical(center0, 0.0000000000000000001f, |
+ return SkGradientShader::MakeTwoPointConical(center0, 0.0000000000000000001f, |
center0, (pts[1].fX - pts[0].fX) / 2, |
data.fColors, data.fPos, data.fCount, tm, |
0, &localMatrix); |
} |
-typedef SkShader* (*GradMaker)(const SkPoint pts[2], const GradData& data, |
- SkShader::TileMode tm, const SkMatrix& localMatrix); |
+typedef sk_sp<SkShader> (*GradMaker)(const SkPoint pts[2], const GradData& data, |
+ SkShader::TileMode tm, const SkMatrix& localMatrix); |
static const GradMaker gGradMakersOutside[] = { |
Make2ConicalOutside, Make2ConicalOutsideFlip, |
@@ -347,10 +330,8 @@ protected: |
scale.postTranslate(25.f, 25.f); |
} |
- SkShader* shader = gradMaker[j](pts, gGradData[i], tm, scale); |
- paint.setShader(shader); |
+ paint.setShader(gradMaker[j](pts, gGradData[i], tm, scale)); |
canvas->drawRect(r, paint); |
- shader->unref(); |
canvas->translate(0, SkIntToScalar(120)); |
} |
canvas->restore(); |