| Index: gm/gradients_2pt_conical.cpp
|
| diff --git a/gm/gradients_2pt_conical.cpp b/gm/gradients_2pt_conical.cpp
|
| index 39ebb4a1f9ec540d19639e8a3d605486db360638..28ed8bb965ea6ad4f53a29f9ffb1ef19c035bed2 100644
|
| --- a/gm/gradients_2pt_conical.cpp
|
| +++ b/gm/gradients_2pt_conical.cpp
|
| @@ -37,235 +37,218 @@ static const GradData gGradData[] = {
|
| { 4, gColorClamp, gPosClamp }
|
| };
|
|
|
| -static SkShader* Make2ConicalOutside(const SkPoint pts[2], const GradData& data,
|
| - SkShader::TileMode tm, const SkMatrix& localMatrix) {
|
| +static sk_sp<SkShader> Make2ConicalOutside(const SkPoint pts[2], const GradData& data,
|
| + SkShader::TileMode tm, const SkMatrix& localMatrix) {
|
| SkPoint center0, center1;
|
| SkScalar radius0 = (pts[1].fX - pts[0].fX) / 10;
|
| SkScalar radius1 = (pts[1].fX - pts[0].fX) / 3;
|
| center0.set(pts[0].fX + radius0, pts[0].fY + radius0);
|
| center1.set(pts[1].fX - radius1, pts[1].fY - radius1);
|
| - return SkGradientShader::CreateTwoPointConical(center0, radius0,
|
| - center1, radius1,
|
| - data.fColors, data.fPos,
|
| - data.fCount, tm, 0, &localMatrix);
|
| + return SkGradientShader::MakeTwoPointConical(center0, radius0, center1, radius1, data.fColors,
|
| + data.fPos, data.fCount, tm, 0, &localMatrix);
|
| }
|
|
|
| -static SkShader* Make2ConicalOutsideFlip(const SkPoint pts[2], const GradData& data,
|
| +static sk_sp<SkShader> Make2ConicalOutsideFlip(const SkPoint pts[2], const GradData& data,
|
| SkShader::TileMode tm, const SkMatrix& localMatrix) {
|
| SkPoint center0, center1;
|
| SkScalar radius0 = (pts[1].fX - pts[0].fX) / 10;
|
| SkScalar radius1 = (pts[1].fX - pts[0].fX) / 3;
|
| center0.set(pts[0].fX + radius0, pts[0].fY + radius0);
|
| center1.set(pts[1].fX - radius1, pts[1].fY - radius1);
|
| - return SkGradientShader::CreateTwoPointConical(center1, radius1,
|
| - center0, radius0,
|
| - data.fColors, data.fPos,
|
| - data.fCount, tm, 0, &localMatrix);
|
| + return SkGradientShader::MakeTwoPointConical(center1, radius1, center0, radius0, data.fColors,
|
| + data.fPos, data.fCount, tm, 0, &localMatrix);
|
| }
|
|
|
| -static SkShader* Make2ConicalInside(const SkPoint pts[2], const GradData& data,
|
| - SkShader::TileMode tm, const SkMatrix& localMatrix) {
|
| +static sk_sp<SkShader> Make2ConicalInside(const SkPoint pts[2], const GradData& data,
|
| + SkShader::TileMode tm, const SkMatrix& localMatrix) {
|
| SkPoint center0, center1;
|
| center0.set(SkScalarAve(pts[0].fX, pts[1].fX),
|
| SkScalarAve(pts[0].fY, pts[1].fY));
|
| center1.set(SkScalarInterp(pts[0].fX, pts[1].fX, SkIntToScalar(3)/5),
|
| SkScalarInterp(pts[0].fY, pts[1].fY, SkIntToScalar(1)/4));
|
| - return SkGradientShader::CreateTwoPointConical(center1, (pts[1].fX - pts[0].fX) / 7,
|
| - center0, (pts[1].fX - pts[0].fX) / 2,
|
| - data.fColors, data.fPos, data.fCount, tm,
|
| - 0, &localMatrix);
|
| + return SkGradientShader::MakeTwoPointConical(center1, (pts[1].fX - pts[0].fX) / 7,
|
| + center0, (pts[1].fX - pts[0].fX) / 2,
|
| + data.fColors, data.fPos, data.fCount, tm,
|
| + 0, &localMatrix);
|
| }
|
|
|
| -static SkShader* Make2ConicalInsideFlip(const SkPoint pts[2], const GradData& data,
|
| - SkShader::TileMode tm, const SkMatrix& localMatrix) {
|
| +static sk_sp<SkShader> Make2ConicalInsideFlip(const SkPoint pts[2], const GradData& data,
|
| + SkShader::TileMode tm, const SkMatrix& localMatrix) {
|
| SkPoint center0, center1;
|
| center0.set(SkScalarAve(pts[0].fX, pts[1].fX),
|
| SkScalarAve(pts[0].fY, pts[1].fY));
|
| center1.set(SkScalarInterp(pts[0].fX, pts[1].fX, SkIntToScalar(3)/5),
|
| SkScalarInterp(pts[0].fY, pts[1].fY, SkIntToScalar(1)/4));
|
| - return SkGradientShader::CreateTwoPointConical(center0, (pts[1].fX - pts[0].fX) / 2,
|
| - center1, (pts[1].fX - pts[0].fX) / 7,
|
| - data.fColors, data.fPos, data.fCount, tm,
|
| - 0, &localMatrix);
|
| + return SkGradientShader::MakeTwoPointConical(center0, (pts[1].fX - pts[0].fX) / 2,
|
| + center1, (pts[1].fX - pts[0].fX) / 7,
|
| + data.fColors, data.fPos, data.fCount, tm,
|
| + 0, &localMatrix);
|
| }
|
|
|
| -static SkShader* Make2ConicalInsideCenter(const SkPoint pts[2], const GradData& data,
|
| +static sk_sp<SkShader> Make2ConicalInsideCenter(const SkPoint pts[2], const GradData& data,
|
| SkShader::TileMode tm, const SkMatrix& localMatrix) {
|
| SkPoint center0, center1;
|
| center0.set(SkScalarAve(pts[0].fX, pts[1].fX),
|
| SkScalarAve(pts[0].fY, pts[1].fY));
|
| center1.set(SkScalarInterp(pts[0].fX, pts[1].fX, SkIntToScalar(3)/5),
|
| SkScalarInterp(pts[0].fY, pts[1].fY, SkIntToScalar(1)/4));
|
| - return SkGradientShader::CreateTwoPointConical(center0, (pts[1].fX - pts[0].fX) / 7,
|
| - center0, (pts[1].fX - pts[0].fX) / 2,
|
| - data.fColors, data.fPos, data.fCount, tm,
|
| - 0, &localMatrix);
|
| + return SkGradientShader::MakeTwoPointConical(center0, (pts[1].fX - pts[0].fX) / 7,
|
| + center0, (pts[1].fX - pts[0].fX) / 2,
|
| + data.fColors, data.fPos, data.fCount, tm,
|
| + 0, &localMatrix);
|
| }
|
|
|
| -static SkShader* Make2ConicalZeroRad(const SkPoint pts[2], const GradData& data,
|
| - SkShader::TileMode tm, const SkMatrix& localMatrix) {
|
| +static sk_sp<SkShader> Make2ConicalZeroRad(const SkPoint pts[2], const GradData& data,
|
| + SkShader::TileMode tm, const SkMatrix& localMatrix) {
|
| SkPoint center0, center1;
|
| center0.set(SkScalarAve(pts[0].fX, pts[1].fX),
|
| SkScalarAve(pts[0].fY, pts[1].fY));
|
| center1.set(SkScalarInterp(pts[0].fX, pts[1].fX, SkIntToScalar(3)/5),
|
| SkScalarInterp(pts[0].fY, pts[1].fY, SkIntToScalar(1)/4));
|
| - return SkGradientShader::CreateTwoPointConical(center1, 0.f,
|
| - center0, (pts[1].fX - pts[0].fX) / 2,
|
| - data.fColors, data.fPos, data.fCount, tm,
|
| - 0, &localMatrix);
|
| + return SkGradientShader::MakeTwoPointConical(center1, 0.f,
|
| + center0, (pts[1].fX - pts[0].fX) / 2,
|
| + data.fColors, data.fPos, data.fCount, tm,
|
| + 0, &localMatrix);
|
| }
|
|
|
| -static SkShader* Make2ConicalZeroRadFlip(const SkPoint pts[2], const GradData& data,
|
| - SkShader::TileMode tm, const SkMatrix& localMatrix) {
|
| +static sk_sp<SkShader> Make2ConicalZeroRadFlip(const SkPoint pts[2], const GradData& data,
|
| + SkShader::TileMode tm, const SkMatrix& localMatrix) {
|
| SkPoint center0, center1;
|
| center0.set(SkScalarAve(pts[0].fX, pts[1].fX),
|
| SkScalarAve(pts[0].fY, pts[1].fY));
|
| center1.set(SkScalarInterp(pts[0].fX, pts[1].fX, SkIntToScalar(3)/5),
|
| SkScalarInterp(pts[0].fY, pts[1].fY, SkIntToScalar(1)/4));
|
| - return SkGradientShader::CreateTwoPointConical(center1, (pts[1].fX - pts[0].fX) / 2,
|
| - center0, 0.f,
|
| - data.fColors, data.fPos, data.fCount, tm,
|
| - 0, &localMatrix);
|
| + return SkGradientShader::MakeTwoPointConical(center1, (pts[1].fX - pts[0].fX) / 2,
|
| + center0, 0.f,
|
| + data.fColors, data.fPos, data.fCount, tm,
|
| + 0, &localMatrix);
|
| }
|
|
|
| -static SkShader* Make2ConicalZeroRadCenter(const SkPoint pts[2], const GradData& data,
|
| +static sk_sp<SkShader> Make2ConicalZeroRadCenter(const SkPoint pts[2], const GradData& data,
|
| SkShader::TileMode tm, const SkMatrix& localMatrix) {
|
| SkPoint center0, center1;
|
| center0.set(SkScalarAve(pts[0].fX, pts[1].fX),
|
| SkScalarAve(pts[0].fY, pts[1].fY));
|
| center1.set(SkScalarInterp(pts[0].fX, pts[1].fX, SkIntToScalar(3)/5),
|
| SkScalarInterp(pts[0].fY, pts[1].fY, SkIntToScalar(1)/4));
|
| - return SkGradientShader::CreateTwoPointConical(center0, 0.f,
|
| - center0, (pts[1].fX - pts[0].fX) / 2,
|
| - data.fColors, data.fPos, data.fCount, tm,
|
| - 0, &localMatrix);
|
| + return SkGradientShader::MakeTwoPointConical(center0, 0.f, center0, (pts[1].fX - pts[0].fX) / 2,
|
| + data.fColors, data.fPos, data.fCount, tm,
|
| + 0, &localMatrix);
|
| }
|
|
|
| -static SkShader* Make2ConicalZeroRadOutside(const SkPoint pts[2], const GradData& data,
|
| - SkShader::TileMode tm, const SkMatrix& localMatrix) {
|
| +static sk_sp<SkShader> Make2ConicalZeroRadOutside(const SkPoint pts[2], const GradData& data,
|
| + SkShader::TileMode tm,
|
| + const SkMatrix& localMatrix) {
|
| SkPoint center0, center1;
|
| SkScalar radius0 = 0.f;
|
| SkScalar radius1 = (pts[1].fX - pts[0].fX) / 3;
|
| center0.set(pts[0].fX + radius0, pts[0].fY + radius0);
|
| center1.set(pts[1].fX - radius1, pts[1].fY - radius1);
|
| - return SkGradientShader::CreateTwoPointConical(center0, radius0,
|
| - center1, radius1,
|
| - data.fColors, data.fPos,
|
| - data.fCount, tm, 0, &localMatrix);
|
| + return SkGradientShader::MakeTwoPointConical(center0, radius0, center1, radius1,
|
| + data.fColors, data.fPos,
|
| + data.fCount, tm, 0, &localMatrix);
|
| }
|
|
|
| -static SkShader* Make2ConicalZeroRadFlipOutside(const SkPoint pts[2], const GradData& data,
|
| - SkShader::TileMode tm, const SkMatrix& localMatrix) {
|
| +static sk_sp<SkShader> Make2ConicalZeroRadFlipOutside(const SkPoint pts[2], const GradData& data,
|
| + SkShader::TileMode tm,
|
| + const SkMatrix& localMatrix) {
|
| SkPoint center0, center1;
|
| SkScalar radius0 = 0.f;
|
| SkScalar radius1 = (pts[1].fX - pts[0].fX) / 3;
|
| center0.set(pts[0].fX + radius0, pts[0].fY + radius0);
|
| center1.set(pts[1].fX - radius1, pts[1].fY - radius1);
|
| - return SkGradientShader::CreateTwoPointConical(center1, radius1,
|
| - center0, radius0,
|
| - data.fColors, data.fPos,
|
| - data.fCount, tm, 0, &localMatrix);
|
| + return SkGradientShader::MakeTwoPointConical(center1, radius1, center0, radius0, data.fColors,
|
| + data.fPos, data.fCount, tm, 0, &localMatrix);
|
| }
|
|
|
| -static SkShader* Make2ConicalEdgeX(const SkPoint pts[2], const GradData& data,
|
| - SkShader::TileMode tm, const SkMatrix& localMatrix) {
|
| +static sk_sp<SkShader> Make2ConicalEdgeX(const SkPoint pts[2], const GradData& data,
|
| + SkShader::TileMode tm, const SkMatrix& localMatrix) {
|
| SkPoint center0, center1;
|
| SkScalar radius0 = (pts[1].fX - pts[0].fX) / 7;
|
| SkScalar radius1 = (pts[1].fX - pts[0].fX) / 3;
|
| center1.set(SkScalarAve(pts[0].fX, pts[1].fX),
|
| SkScalarAve(pts[0].fY, pts[1].fY));
|
| center0.set(center1.fX + radius1, center1.fY);
|
| - return SkGradientShader::CreateTwoPointConical(center0, radius0,
|
| - center1, radius1,
|
| - data.fColors, data.fPos,
|
| - data.fCount, tm, 0, &localMatrix);
|
| + return SkGradientShader::MakeTwoPointConical(center0, radius0, center1, radius1, data.fColors,
|
| + data.fPos, data.fCount, tm, 0, &localMatrix);
|
| }
|
|
|
| -static SkShader* Make2ConicalEdgeY(const SkPoint pts[2], const GradData& data,
|
| - SkShader::TileMode tm, const SkMatrix& localMatrix) {
|
| +static sk_sp<SkShader> Make2ConicalEdgeY(const SkPoint pts[2], const GradData& data,
|
| + SkShader::TileMode tm, const SkMatrix& localMatrix) {
|
| SkPoint center0, center1;
|
| SkScalar radius0 = (pts[1].fX - pts[0].fX) / 7;
|
| SkScalar radius1 = (pts[1].fX - pts[0].fX) / 3;
|
| center1.set(SkScalarAve(pts[0].fX, pts[1].fX),
|
| SkScalarAve(pts[0].fY, pts[1].fY));
|
| center0.set(center1.fX, center1.fY + radius1);
|
| - return SkGradientShader::CreateTwoPointConical(center0, radius0,
|
| - center1, radius1,
|
| - data.fColors, data.fPos,
|
| - data.fCount, tm, 0, &localMatrix);
|
| + return SkGradientShader::MakeTwoPointConical(center0, radius0, center1, radius1, data.fColors,
|
| + data.fPos, data.fCount, tm, 0, &localMatrix);
|
| }
|
|
|
| -static SkShader* Make2ConicalZeroRadEdgeX(const SkPoint pts[2], const GradData& data,
|
| - SkShader::TileMode tm, const SkMatrix& localMatrix) {
|
| +static sk_sp<SkShader> Make2ConicalZeroRadEdgeX(const SkPoint pts[2], const GradData& data,
|
| + SkShader::TileMode tm,
|
| + const SkMatrix& localMatrix) {
|
| SkPoint center0, center1;
|
| SkScalar radius0 = 0.f;
|
| SkScalar radius1 = (pts[1].fX - pts[0].fX) / 3;
|
| center1.set(SkScalarAve(pts[0].fX, pts[1].fX),
|
| SkScalarAve(pts[0].fY, pts[1].fY));
|
| center0.set(center1.fX + radius1, center1.fY);
|
| - return SkGradientShader::CreateTwoPointConical(center0, radius0,
|
| - center1, radius1,
|
| - data.fColors, data.fPos,
|
| - data.fCount, tm, 0, &localMatrix);
|
| + return SkGradientShader::MakeTwoPointConical(center0, radius0, center1, radius1, data.fColors,
|
| + data.fPos, data.fCount, tm, 0, &localMatrix);
|
| }
|
|
|
| -static SkShader* Make2ConicalZeroRadEdgeY(const SkPoint pts[2], const GradData& data,
|
| - SkShader::TileMode tm, const SkMatrix& localMatrix) {
|
| +static sk_sp<SkShader> Make2ConicalZeroRadEdgeY(const SkPoint pts[2], const GradData& data,
|
| + SkShader::TileMode tm, const SkMatrix& localMatrix) {
|
| SkPoint center0, center1;
|
| SkScalar radius0 = 0.f;
|
| SkScalar radius1 = (pts[1].fX - pts[0].fX) / 3;
|
| center1.set(SkScalarAve(pts[0].fX, pts[1].fX),
|
| SkScalarAve(pts[0].fY, pts[1].fY));
|
| center0.set(center1.fX, center1.fY + radius1);
|
| - return SkGradientShader::CreateTwoPointConical(center0, radius0,
|
| - center1, radius1,
|
| - data.fColors, data.fPos,
|
| - data.fCount, tm, 0, &localMatrix);
|
| + return SkGradientShader::MakeTwoPointConical(center0, radius0, center1, radius1, data.fColors,
|
| + data.fPos, data.fCount, tm, 0, &localMatrix);
|
| }
|
|
|
| -static SkShader* Make2ConicalTouchX(const SkPoint pts[2], const GradData& data,
|
| - SkShader::TileMode tm, const SkMatrix& localMatrix) {
|
| +static sk_sp<SkShader> Make2ConicalTouchX(const SkPoint pts[2], const GradData& data,
|
| + SkShader::TileMode tm, const SkMatrix& localMatrix) {
|
| SkPoint center0, center1;
|
| SkScalar radius0 = (pts[1].fX - pts[0].fX) / 7;
|
| SkScalar radius1 = (pts[1].fX - pts[0].fX) / 3;
|
| center1.set(SkScalarAve(pts[0].fX, pts[1].fX),
|
| SkScalarAve(pts[0].fY, pts[1].fY));
|
| center0.set(center1.fX - radius1 + radius0, center1.fY);
|
| - return SkGradientShader::CreateTwoPointConical(center0, radius0,
|
| - center1, radius1,
|
| - data.fColors, data.fPos,
|
| - data.fCount, tm, 0, &localMatrix);
|
| + return SkGradientShader::MakeTwoPointConical(center0, radius0, center1, radius1, data.fColors,
|
| + data.fPos, data.fCount, tm, 0, &localMatrix);
|
| }
|
|
|
| -static SkShader* Make2ConicalTouchY(const SkPoint pts[2], const GradData& data,
|
| - SkShader::TileMode tm, const SkMatrix& localMatrix) {
|
| +static sk_sp<SkShader> Make2ConicalTouchY(const SkPoint pts[2], const GradData& data,
|
| + SkShader::TileMode tm, const SkMatrix& localMatrix) {
|
| SkPoint center0, center1;
|
| SkScalar radius0 = (pts[1].fX - pts[0].fX) / 7;
|
| SkScalar radius1 = (pts[1].fX - pts[0].fX) / 3;
|
| center1.set(SkScalarAve(pts[0].fX, pts[1].fX),
|
| SkScalarAve(pts[0].fY, pts[1].fY));
|
| center0.set(center1.fX, center1.fY + radius1 - radius0);
|
| - return SkGradientShader::CreateTwoPointConical(center0, radius0,
|
| - center1, radius1,
|
| - data.fColors, data.fPos,
|
| - data.fCount, tm, 0, &localMatrix);
|
| + return SkGradientShader::MakeTwoPointConical(center0, radius0, center1, radius1, data.fColors,
|
| + data.fPos, data.fCount, tm, 0, &localMatrix);
|
| }
|
|
|
| -static SkShader* Make2ConicalInsideSmallRad(const SkPoint pts[2], const GradData& data,
|
| +static sk_sp<SkShader> Make2ConicalInsideSmallRad(const SkPoint pts[2], const GradData& data,
|
| SkShader::TileMode tm, const SkMatrix& localMatrix) {
|
| SkPoint center0, center1;
|
| center0.set(SkScalarAve(pts[0].fX, pts[1].fX),
|
| SkScalarAve(pts[0].fY, pts[1].fY));
|
| center1.set(SkScalarInterp(pts[0].fX, pts[1].fX, SkIntToScalar(3)/5),
|
| SkScalarInterp(pts[0].fY, pts[1].fY, SkIntToScalar(1)/4));
|
| - return SkGradientShader::CreateTwoPointConical(center0, 0.0000000000000000001f,
|
| + return SkGradientShader::MakeTwoPointConical(center0, 0.0000000000000000001f,
|
| center0, (pts[1].fX - pts[0].fX) / 2,
|
| data.fColors, data.fPos, data.fCount, tm,
|
| 0, &localMatrix);
|
| }
|
|
|
| -typedef SkShader* (*GradMaker)(const SkPoint pts[2], const GradData& data,
|
| - SkShader::TileMode tm, const SkMatrix& localMatrix);
|
| +typedef sk_sp<SkShader> (*GradMaker)(const SkPoint pts[2], const GradData& data,
|
| + SkShader::TileMode tm, const SkMatrix& localMatrix);
|
|
|
| static const GradMaker gGradMakersOutside[] = {
|
| Make2ConicalOutside, Make2ConicalOutsideFlip,
|
| @@ -347,10 +330,8 @@ protected:
|
| scale.postTranslate(25.f, 25.f);
|
| }
|
|
|
| - SkShader* shader = gradMaker[j](pts, gGradData[i], tm, scale);
|
| - paint.setShader(shader);
|
| + paint.setShader(gradMaker[j](pts, gGradData[i], tm, scale));
|
| canvas->drawRect(r, paint);
|
| - shader->unref();
|
| canvas->translate(0, SkIntToScalar(120));
|
| }
|
| canvas->restore();
|
|
|