| OLD | NEW |
| 1 /* | 1 /* |
| 2 * Copyright 2011 Google Inc. | 2 * Copyright 2011 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #include "SkColorShader.h" | 8 #include "SkColorShader.h" |
| 9 #include "SkGradientShader.h" | 9 #include "SkGradientShader.h" |
| 10 #include "SkShader.h" | 10 #include "SkShader.h" |
| 11 #include "Test.h" | 11 #include "Test.h" |
| 12 | 12 |
| 13 static void test_bitmap(skiatest::Reporter* reporter) { | 13 static void test_bitmap(skiatest::Reporter* reporter) { |
| 14 SkImageInfo info = SkImageInfo::MakeN32Premul(2, 2); | 14 SkImageInfo info = SkImageInfo::MakeN32Premul(2, 2); |
| 15 | 15 |
| 16 SkBitmap bmp; | 16 SkBitmap bmp; |
| 17 bmp.setInfo(info); | 17 bmp.setInfo(info); |
| 18 | 18 |
| 19 // test 1: bitmap without pixel data | 19 // test 1: bitmap without pixel data |
| 20 SkShader* shader = SkShader::CreateBitmapShader(bmp, | 20 auto shader = SkShader::MakeBitmapShader(bmp, |
| 21 SkShader::kClamp_TileMode, SkShader::kClamp_TileMode); | 21 SkShader::kClamp_TileMode, SkShader::kClamp_TileMode); |
| 22 REPORTER_ASSERT(reporter, shader); | 22 REPORTER_ASSERT(reporter, shader); |
| 23 REPORTER_ASSERT(reporter, !shader->isOpaque()); | 23 REPORTER_ASSERT(reporter, !shader->isOpaque()); |
| 24 shader->unref(); | |
| 25 | 24 |
| 26 // From this point on, we have pixels | 25 // From this point on, we have pixels |
| 27 bmp.allocPixels(info); | 26 bmp.allocPixels(info); |
| 28 | 27 |
| 29 // test 2: not opaque by default | 28 // test 2: not opaque by default |
| 30 shader = SkShader::CreateBitmapShader(bmp, | 29 shader = SkShader::MakeBitmapShader(bmp, |
| 31 SkShader::kClamp_TileMode, SkShader::kClamp_TileMode); | 30 SkShader::kClamp_TileMode, SkShader::kClamp_TileMode); |
| 32 REPORTER_ASSERT(reporter, shader); | 31 REPORTER_ASSERT(reporter, shader); |
| 33 REPORTER_ASSERT(reporter, !shader->isOpaque()); | 32 REPORTER_ASSERT(reporter, !shader->isOpaque()); |
| 34 shader->unref(); | |
| 35 | 33 |
| 36 // test 3: explicitly opaque | 34 // test 3: explicitly opaque |
| 37 bmp.setAlphaType(kOpaque_SkAlphaType); | 35 bmp.setAlphaType(kOpaque_SkAlphaType); |
| 38 shader = SkShader::CreateBitmapShader(bmp, | 36 shader = SkShader::MakeBitmapShader(bmp, |
| 39 SkShader::kClamp_TileMode, SkShader::kClamp_TileMode); | 37 SkShader::kClamp_TileMode, SkShader::kClamp_TileMode); |
| 40 REPORTER_ASSERT(reporter, shader); | 38 REPORTER_ASSERT(reporter, shader); |
| 41 REPORTER_ASSERT(reporter, shader->isOpaque()); | 39 REPORTER_ASSERT(reporter, shader->isOpaque()); |
| 42 shader->unref(); | |
| 43 | 40 |
| 44 // test 4: explicitly not opaque | 41 // test 4: explicitly not opaque |
| 45 bmp.setAlphaType(kPremul_SkAlphaType); | 42 bmp.setAlphaType(kPremul_SkAlphaType); |
| 46 shader = SkShader::CreateBitmapShader(bmp, | 43 shader = SkShader::MakeBitmapShader(bmp, |
| 47 SkShader::kClamp_TileMode, SkShader::kClamp_TileMode); | 44 SkShader::kClamp_TileMode, SkShader::kClamp_TileMode); |
| 48 REPORTER_ASSERT(reporter, shader); | 45 REPORTER_ASSERT(reporter, shader); |
| 49 REPORTER_ASSERT(reporter, !shader->isOpaque()); | 46 REPORTER_ASSERT(reporter, !shader->isOpaque()); |
| 50 shader->unref(); | |
| 51 | |
| 52 } | 47 } |
| 53 | 48 |
| 54 static void test_gradient(skiatest::Reporter* reporter) | 49 static void test_gradient(skiatest::Reporter* reporter) { |
| 55 { | |
| 56 SkPoint pts[2]; | 50 SkPoint pts[2]; |
| 57 pts[0].iset(0, 0); | 51 pts[0].iset(0, 0); |
| 58 pts[1].iset(1, 0); | 52 pts[1].iset(1, 0); |
| 59 SkColor colors[2]; | 53 SkColor colors[2]; |
| 60 SkScalar pos[2] = {SkIntToScalar(0), SkIntToScalar(1)}; | 54 SkScalar pos[2] = {SkIntToScalar(0), SkIntToScalar(1)}; |
| 61 int count = 2; | 55 int count = 2; |
| 62 SkShader::TileMode mode = SkShader::kClamp_TileMode; | 56 SkShader::TileMode mode = SkShader::kClamp_TileMode; |
| 63 | 57 |
| 64 // test 1: all opaque | 58 // test 1: all opaque |
| 65 colors[0] = SkColorSetARGB(0xFF, 0, 0, 0); | 59 colors[0] = SkColorSetARGB(0xFF, 0, 0, 0); |
| 66 colors[1] = SkColorSetARGB(0xFF, 0, 0, 0); | 60 colors[1] = SkColorSetARGB(0xFF, 0, 0, 0); |
| 67 SkShader* grad = SkGradientShader::CreateLinear(pts, colors, pos, count, | 61 auto grad = SkGradientShader::MakeLinear(pts, colors, pos, count, mode); |
| 68 mode); | |
| 69 REPORTER_ASSERT(reporter, grad); | 62 REPORTER_ASSERT(reporter, grad); |
| 70 REPORTER_ASSERT(reporter, grad->isOpaque()); | 63 REPORTER_ASSERT(reporter, grad->isOpaque()); |
| 71 grad->unref(); | |
| 72 | 64 |
| 73 // test 2: all 0 alpha | 65 // test 2: all 0 alpha |
| 74 colors[0] = SkColorSetARGB(0, 0, 0, 0); | 66 colors[0] = SkColorSetARGB(0, 0, 0, 0); |
| 75 colors[1] = SkColorSetARGB(0, 0, 0, 0); | 67 colors[1] = SkColorSetARGB(0, 0, 0, 0); |
| 76 grad = SkGradientShader::CreateLinear(pts, colors, pos, count, mode); | 68 grad = SkGradientShader::MakeLinear(pts, colors, pos, count, mode); |
| 77 REPORTER_ASSERT(reporter, grad); | 69 REPORTER_ASSERT(reporter, grad); |
| 78 REPORTER_ASSERT(reporter, !grad->isOpaque()); | 70 REPORTER_ASSERT(reporter, !grad->isOpaque()); |
| 79 grad->unref(); | |
| 80 | 71 |
| 81 // test 3: one opaque, one transparent | 72 // test 3: one opaque, one transparent |
| 82 colors[0] = SkColorSetARGB(0xFF, 0, 0, 0); | 73 colors[0] = SkColorSetARGB(0xFF, 0, 0, 0); |
| 83 colors[1] = SkColorSetARGB(0x40, 0, 0, 0); | 74 colors[1] = SkColorSetARGB(0x40, 0, 0, 0); |
| 84 grad = SkGradientShader::CreateLinear(pts, colors, pos, count, mode); | 75 grad = SkGradientShader::MakeLinear(pts, colors, pos, count, mode); |
| 85 REPORTER_ASSERT(reporter, grad); | 76 REPORTER_ASSERT(reporter, grad); |
| 86 REPORTER_ASSERT(reporter, !grad->isOpaque()); | 77 REPORTER_ASSERT(reporter, !grad->isOpaque()); |
| 87 grad->unref(); | |
| 88 | 78 |
| 89 // test 4: test 3, swapped | 79 // test 4: test 3, swapped |
| 90 colors[0] = SkColorSetARGB(0x40, 0, 0, 0); | 80 colors[0] = SkColorSetARGB(0x40, 0, 0, 0); |
| 91 colors[1] = SkColorSetARGB(0xFF, 0, 0, 0); | 81 colors[1] = SkColorSetARGB(0xFF, 0, 0, 0); |
| 92 grad = SkGradientShader::CreateLinear(pts, colors, pos, count, mode); | 82 grad = SkGradientShader::MakeLinear(pts, colors, pos, count, mode); |
| 93 REPORTER_ASSERT(reporter, grad); | 83 REPORTER_ASSERT(reporter, grad); |
| 94 REPORTER_ASSERT(reporter, !grad->isOpaque()); | 84 REPORTER_ASSERT(reporter, !grad->isOpaque()); |
| 95 grad->unref(); | |
| 96 } | 85 } |
| 97 | 86 |
| 98 static void test_color(skiatest::Reporter* reporter) | 87 static void test_color(skiatest::Reporter* reporter) { |
| 99 { | |
| 100 SkColorShader colorShader1(SkColorSetARGB(0,0,0,0)); | 88 SkColorShader colorShader1(SkColorSetARGB(0,0,0,0)); |
| 101 REPORTER_ASSERT(reporter, !colorShader1.isOpaque()); | 89 REPORTER_ASSERT(reporter, !colorShader1.isOpaque()); |
| 102 SkColorShader colorShader2(SkColorSetARGB(0xFF,0,0,0)); | 90 SkColorShader colorShader2(SkColorSetARGB(0xFF,0,0,0)); |
| 103 REPORTER_ASSERT(reporter, colorShader2.isOpaque()); | 91 REPORTER_ASSERT(reporter, colorShader2.isOpaque()); |
| 104 SkColorShader colorShader3(SkColorSetARGB(0x7F,0,0,0)); | 92 SkColorShader colorShader3(SkColorSetARGB(0x7F,0,0,0)); |
| 105 REPORTER_ASSERT(reporter, !colorShader3.isOpaque()); | 93 REPORTER_ASSERT(reporter, !colorShader3.isOpaque()); |
| 106 } | 94 } |
| 107 | 95 |
| 108 DEF_TEST(ShaderOpacity, reporter) { | 96 DEF_TEST(ShaderOpacity, reporter) { |
| 109 test_gradient(reporter); | 97 test_gradient(reporter); |
| 110 test_color(reporter); | 98 test_color(reporter); |
| 111 test_bitmap(reporter); | 99 test_bitmap(reporter); |
| 112 } | 100 } |
| OLD | NEW |