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Side by Side Diff: gm/tablecolorfilter.cpp

Issue 1793303002: Reland of "more shader-->sp conversions (patchset #5 id:80001 of https://codereview.chromium… (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: make pictureRef a value, so its clearer what's going on Created 4 years, 9 months ago
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1 /* 1 /*
2 * Copyright 2011 Google Inc. 2 * Copyright 2011 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "gm.h" 8 #include "gm.h"
9 #include "SkCanvas.h" 9 #include "SkCanvas.h"
10 #include "SkColorFilterImageFilter.h" 10 #include "SkColorFilterImageFilter.h"
11 #include "SkGradientShader.h" 11 #include "SkGradientShader.h"
12 #include "SkTableColorFilter.h" 12 #include "SkTableColorFilter.h"
13 13
14 static SkShader* make_shader0(int w, int h) { 14 static sk_sp<SkShader> make_shader0(int w, int h) {
15 SkPoint pts[] = { {0, 0}, {SkIntToScalar(w), SkIntToScalar(h)} }; 15 SkPoint pts[] = { {0, 0}, {SkIntToScalar(w), SkIntToScalar(h)} };
16 SkColor colors[] = { 16 SkColor colors[] = {
17 SK_ColorBLACK, SK_ColorGREEN, SK_ColorCYAN, 17 SK_ColorBLACK, SK_ColorGREEN, SK_ColorCYAN,
18 SK_ColorRED, 0, SK_ColorBLUE, SK_ColorWHITE 18 SK_ColorRED, 0, SK_ColorBLUE, SK_ColorWHITE
19 }; 19 };
20 return SkGradientShader::CreateLinear(pts, colors, nullptr, SK_ARRAY_COUNT(c olors), 20 return SkGradientShader::MakeLinear(pts, colors, nullptr, SK_ARRAY_COUNT(col ors),
21 SkShader::kClamp_TileMode); 21 SkShader::kClamp_TileMode);
22 } 22 }
23 static void make_bm0(SkBitmap* bm) { 23 static void make_bm0(SkBitmap* bm) {
24 int W = 120; 24 int W = 120;
25 int H = 120; 25 int H = 120;
26 bm->allocN32Pixels(W, H); 26 bm->allocN32Pixels(W, H);
27 bm->eraseColor(SK_ColorTRANSPARENT); 27 bm->eraseColor(SK_ColorTRANSPARENT);
28 28
29 SkCanvas canvas(*bm); 29 SkCanvas canvas(*bm);
30 SkPaint paint; 30 SkPaint paint;
31 paint.setShader(make_shader0(W, H))->unref(); 31 paint.setShader(make_shader0(W, H));
32 canvas.drawPaint(paint); 32 canvas.drawPaint(paint);
33 } 33 }
34 static SkShader* make_shader1(int w, int h) { 34 static sk_sp<SkShader> make_shader1(int w, int h) {
35 SkScalar cx = SkIntToScalar(w)/2; 35 SkScalar cx = SkIntToScalar(w)/2;
36 SkScalar cy = SkIntToScalar(h)/2; 36 SkScalar cy = SkIntToScalar(h)/2;
37 SkColor colors[] = { 37 SkColor colors[] = {
38 SK_ColorRED, SK_ColorGREEN, SK_ColorBLUE, 38 SK_ColorRED, SK_ColorGREEN, SK_ColorBLUE,
39 }; 39 };
40 return SkGradientShader::CreateRadial(SkPoint::Make(cx, cy), cx, colors, nul lptr, 40 return SkGradientShader::MakeRadial(SkPoint::Make(cx, cy), cx, colors, nullp tr,
41 SK_ARRAY_COUNT(colors), SkShader::kCla mp_TileMode); 41 SK_ARRAY_COUNT(colors), SkShader::kClamp _TileMode);
42 } 42 }
43 static void make_bm1(SkBitmap* bm) { 43 static void make_bm1(SkBitmap* bm) {
44 int W = 120; 44 int W = 120;
45 int H = 120; 45 int H = 120;
46 SkScalar cx = SkIntToScalar(W)/2; 46 SkScalar cx = SkIntToScalar(W)/2;
47 SkScalar cy = SkIntToScalar(H)/2; 47 SkScalar cy = SkIntToScalar(H)/2;
48 bm->allocN32Pixels(W, H); 48 bm->allocN32Pixels(W, H);
49 bm->eraseColor(SK_ColorTRANSPARENT); 49 bm->eraseColor(SK_ColorTRANSPARENT);
50 50
51 SkCanvas canvas(*bm); 51 SkCanvas canvas(*bm);
52 SkPaint paint; 52 SkPaint paint;
53 paint.setShader(make_shader1(W, H))->unref(); 53 paint.setShader(make_shader1(W, H));
54 paint.setAntiAlias(true); 54 paint.setAntiAlias(true);
55 canvas.drawCircle(cx, cy, cx, paint); 55 canvas.drawCircle(cx, cy, cx, paint);
56 } 56 }
57 57
58 static void make_table0(uint8_t table[]) { 58 static void make_table0(uint8_t table[]) {
59 for (int i = 0; i < 256; ++i) { 59 for (int i = 0; i < 256; ++i) {
60 int n = i >> 5; 60 int n = i >> 5;
61 table[i] = (n << 5) | (n << 2) | (n >> 1); 61 table[i] = (n << 5) | (n << 2) | (n >> 1);
62 } 62 }
63 } 63 }
(...skipping 163 matching lines...) Expand 10 before | Expand all | Expand 10 after
227 const int MODES = MODE_COUNT * COLOR_COUNT; 227 const int MODES = MODE_COUNT * COLOR_COUNT;
228 SkAutoTUnref<SkColorFilter> filters[MODES]; 228 SkAutoTUnref<SkColorFilter> filters[MODES];
229 int index = 0; 229 int index = 0;
230 for (int i = 0; i < MODE_COUNT; ++i) { 230 for (int i = 0; i < MODE_COUNT; ++i) {
231 for (int j = 0; j < COLOR_COUNT; ++j) { 231 for (int j = 0; j < COLOR_COUNT; ++j) {
232 filters[index++].reset(SkColorFilter::CreateModeFilter(fColors[j ], fModes[i])); 232 filters[index++].reset(SkColorFilter::CreateModeFilter(fColors[j ], fModes[i]));
233 } 233 }
234 } 234 }
235 235
236 SkPaint paint; 236 SkPaint paint;
237 paint.setShader(make_shader1(50, 50))->unref(); 237 paint.setShader(make_shader1(50, 50));
238 SkRect r = SkRect::MakeWH(50, 50); 238 SkRect r = SkRect::MakeWH(50, 50);
239 const SkScalar spacer = 10; 239 const SkScalar spacer = 10;
240 240
241 canvas->translate(spacer, spacer); 241 canvas->translate(spacer, spacer);
242 242
243 canvas->drawRect(r, paint); // orig 243 canvas->drawRect(r, paint); // orig
244 244
245 for (int i = 0; i < MODES; ++i) { 245 for (int i = 0; i < MODES; ++i) {
246 paint.setColorFilter(filters[i]); 246 paint.setColorFilter(filters[i]);
247 247
(...skipping 38 matching lines...) Expand 10 before | Expand all | Expand 10 after
286 DEF_GM( return new ComposeColorFilterGM(gColors0, gModes0, "wacky"); ) 286 DEF_GM( return new ComposeColorFilterGM(gColors0, gModes0, "wacky"); )
287 287
288 const SkColor gColors1[] = { 0x80FF0000, 0x8000FF00, 0x800000FF }; 288 const SkColor gColors1[] = { 0x80FF0000, 0x8000FF00, 0x800000FF };
289 const SkXfermode::Mode gModes1[] = { 289 const SkXfermode::Mode gModes1[] = {
290 SkXfermode::kSrcOver_Mode, 290 SkXfermode::kSrcOver_Mode,
291 SkXfermode::kXor_Mode, 291 SkXfermode::kXor_Mode,
292 SkXfermode::kDstOut_Mode, 292 SkXfermode::kDstOut_Mode,
293 SkXfermode::kSrcATop_Mode, 293 SkXfermode::kSrcATop_Mode,
294 }; 294 };
295 DEF_GM( return new ComposeColorFilterGM(gColors1, gModes1, "alpha"); ) 295 DEF_GM( return new ComposeColorFilterGM(gColors1, gModes1, "alpha"); )
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