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Side by Side Diff: gm/shadertext.cpp

Issue 1793303002: Reland of "more shader-->sp conversions (patchset #5 id:80001 of https://codereview.chromium… (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: make pictureRef a value, so its clearer what's going on Created 4 years, 9 months ago
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1 /* 1 /*
2 * Copyright 2011 Google Inc. 2 * Copyright 2011 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "gm.h" 8 #include "gm.h"
9 #include "SkCanvas.h" 9 #include "SkCanvas.h"
10 #include "SkGradientShader.h" 10 #include "SkGradientShader.h"
11 #include "SkPath.h" 11 #include "SkPath.h"
12 12
13 namespace skiagm { 13 namespace skiagm {
14 14
15 static void makebm(SkBitmap* bm, int w, int h) { 15 static void makebm(SkBitmap* bm, int w, int h) {
16 bm->allocN32Pixels(w, h); 16 bm->allocN32Pixels(w, h);
17 bm->eraseColor(SK_ColorTRANSPARENT); 17 bm->eraseColor(SK_ColorTRANSPARENT);
18 18
19 SkCanvas canvas(*bm); 19 SkCanvas canvas(*bm);
20 SkScalar s = SkIntToScalar(SkMin32(w, h)); 20 SkScalar s = SkIntToScalar(SkMin32(w, h));
21 SkPoint pts[] = { { 0, 0 }, { s, s } }; 21 SkPoint pts[] = { { 0, 0 }, { s, s } };
22 SkColor colors[] = { SK_ColorRED, SK_ColorGREEN, SK_ColorBLUE }; 22 SkColor colors[] = { SK_ColorRED, SK_ColorGREEN, SK_ColorBLUE };
23 SkScalar pos[] = { 0, SK_Scalar1/2, SK_Scalar1 }; 23 SkScalar pos[] = { 0, SK_Scalar1/2, SK_Scalar1 };
24 SkPaint paint; 24 SkPaint paint;
25 25
26 paint.setDither(true); 26 paint.setDither(true);
27 paint.setShader(SkGradientShader::CreateLinear(pts, colors, pos, 27 paint.setShader(SkGradientShader::MakeLinear(pts, colors, pos, SK_ARRAY_COUN T(colors),
28 SK_ARRAY_COUNT(colors), SkShader::kClamp_TileMode))->unref(); 28 SkShader::kClamp_TileMode));
29 canvas.drawPaint(paint); 29 canvas.drawPaint(paint);
30 } 30 }
31 31
32 /////////////////////////////////////////////////////////////////////////////// 32 ///////////////////////////////////////////////////////////////////////////////
33 33
34 struct GradData { 34 struct GradData {
35 int fCount; 35 int fCount;
36 const SkColor* fColors; 36 const SkColor* fColors;
37 const SkScalar* fPos; 37 const SkScalar* fPos;
38 }; 38 };
39 39
40 static const SkColor gColors[] = { 40 static const SkColor gColors[] = {
41 SK_ColorRED, SK_ColorGREEN, SK_ColorBLUE, SK_ColorWHITE, SK_ColorBLACK 41 SK_ColorRED, SK_ColorGREEN, SK_ColorBLUE, SK_ColorWHITE, SK_ColorBLACK
42 }; 42 };
43 43
44 static const GradData gGradData[] = { 44 static const GradData gGradData[] = {
45 { 2, gColors, nullptr }, 45 { 2, gColors, nullptr },
46 { 5, gColors, nullptr }, 46 { 5, gColors, nullptr },
47 }; 47 };
48 48
49 static SkShader* MakeLinear(const SkPoint pts[2], const GradData& data, SkShader ::TileMode tm) { 49 static sk_sp<SkShader> MakeLinear(const SkPoint pts[2], const GradData& data, Sk Shader::TileMode tm) {
50 return SkGradientShader::CreateLinear(pts, data.fColors, data.fPos, data.fCo unt, tm); 50 return SkGradientShader::MakeLinear(pts, data.fColors, data.fPos, data.fCoun t, tm);
51 } 51 }
52 52
53 static SkShader* MakeRadial(const SkPoint pts[2], const GradData& data, SkShader ::TileMode tm) { 53 static sk_sp<SkShader> MakeRadial(const SkPoint pts[2], const GradData& data, Sk Shader::TileMode tm) {
54 SkPoint center; 54 SkPoint center;
55 center.set(SkScalarAve(pts[0].fX, pts[1].fX), 55 center.set(SkScalarAve(pts[0].fX, pts[1].fX),
56 SkScalarAve(pts[0].fY, pts[1].fY)); 56 SkScalarAve(pts[0].fY, pts[1].fY));
57 return SkGradientShader::CreateRadial(center, center.fX, data.fColors, 57 return SkGradientShader::MakeRadial(center, center.fX, data.fColors, data.fP os, data.fCount,
58 data.fPos, data.fCount, tm); 58 tm);
59 } 59 }
60 60
61 static SkShader* MakeSweep(const SkPoint pts[2], const GradData& data, SkShader: :TileMode) { 61 static sk_sp<SkShader> MakeSweep(const SkPoint pts[2], const GradData& data, SkS hader::TileMode) {
62 SkPoint center; 62 SkPoint center;
63 center.set(SkScalarAve(pts[0].fX, pts[1].fX), 63 center.set(SkScalarAve(pts[0].fX, pts[1].fX),
64 SkScalarAve(pts[0].fY, pts[1].fY)); 64 SkScalarAve(pts[0].fY, pts[1].fY));
65 return SkGradientShader::CreateSweep(center.fX, center.fY, data.fColors, dat a.fPos, data.fCount); 65 return SkGradientShader::MakeSweep(center.fX, center.fY, data.fColors, data. fPos, data.fCount);
66 } 66 }
67 67
68 static SkShader* Make2Conical(const SkPoint pts[2], const GradData& data, SkShad er::TileMode tm) { 68 static sk_sp<SkShader> Make2Conical(const SkPoint pts[2], const GradData& data, SkShader::TileMode tm) {
69 SkPoint center0, center1; 69 SkPoint center0, center1;
70 center0.set(SkScalarAve(pts[0].fX, pts[1].fX), 70 center0.set(SkScalarAve(pts[0].fX, pts[1].fX),
71 SkScalarAve(pts[0].fY, pts[1].fY)); 71 SkScalarAve(pts[0].fY, pts[1].fY));
72 center1.set(SkScalarInterp(pts[0].fX, pts[1].fX, SkIntToScalar(3)/5), 72 center1.set(SkScalarInterp(pts[0].fX, pts[1].fX, SkIntToScalar(3)/5),
73 SkScalarInterp(pts[0].fY, pts[1].fY, SkIntToScalar(1)/4)); 73 SkScalarInterp(pts[0].fY, pts[1].fY, SkIntToScalar(1)/4));
74 return SkGradientShader::CreateTwoPointConical( 74 return SkGradientShader::MakeTwoPointConical(
75 center1, (pts[1].fX - pts[0].fX) / 7, 75 center1, (pts[1].fX - pts[0].fX) / 7,
76 center0, (pts[1].fX - pts[0].fX) / 2, 76 center0, (pts[1].fX - pts[0].fX) / 2,
77 data.fColors, data.fPos, data.fCount, tm); 77 data.fColors, data.fPos, data.fCount, tm);
78 } 78 }
79 79
80 typedef SkShader* (*GradMaker)(const SkPoint pts[2], const GradData& data, SkSha der::TileMode tm); 80 typedef sk_sp<SkShader> (*GradMaker)(const SkPoint pts[2], const GradData& data, SkShader::TileMode tm);
81 81
82 static const GradMaker gGradMakers[] = { 82 static const GradMaker gGradMakers[] = {
83 MakeLinear, MakeRadial, MakeSweep, Make2Conical 83 MakeLinear, MakeRadial, MakeSweep, Make2Conical
84 }; 84 };
85 85
86 /////////////////////////////////////////////////////////////////////////////// 86 ///////////////////////////////////////////////////////////////////////////////
87 87
88 class ShaderTextGM : public GM { 88 class ShaderTextGM : public GM {
89 public: 89 public:
90 ShaderTextGM() { 90 ShaderTextGM() {
(...skipping 25 matching lines...) Expand all
116 SkShader::TileMode tileModes[] = { 116 SkShader::TileMode tileModes[] = {
117 SkShader::kClamp_TileMode, 117 SkShader::kClamp_TileMode,
118 SkShader::kRepeat_TileMode, 118 SkShader::kRepeat_TileMode,
119 SkShader::kMirror_TileMode 119 SkShader::kMirror_TileMode
120 }; 120 };
121 121
122 static const int gradCount = SK_ARRAY_COUNT(gGradData) * 122 static const int gradCount = SK_ARRAY_COUNT(gGradData) *
123 SK_ARRAY_COUNT(gGradMakers); 123 SK_ARRAY_COUNT(gGradMakers);
124 static const int bmpCount = SK_ARRAY_COUNT(tileModes) * 124 static const int bmpCount = SK_ARRAY_COUNT(tileModes) *
125 SK_ARRAY_COUNT(tileModes); 125 SK_ARRAY_COUNT(tileModes);
126 SkShader* shaders[gradCount + bmpCount]; 126 sk_sp<SkShader> shaders[gradCount + bmpCount];
127 127
128 int shdIdx = 0; 128 int shdIdx = 0;
129 for (size_t d = 0; d < SK_ARRAY_COUNT(gGradData); ++d) { 129 for (size_t d = 0; d < SK_ARRAY_COUNT(gGradData); ++d) {
130 for (size_t m = 0; m < SK_ARRAY_COUNT(gGradMakers); ++m) { 130 for (size_t m = 0; m < SK_ARRAY_COUNT(gGradMakers); ++m) {
131 shaders[shdIdx++] = gGradMakers[m](pts, 131 shaders[shdIdx++] = gGradMakers[m](pts,
132 gGradData[d], 132 gGradData[d],
133 SkShader::kClamp_TileMode); 133 SkShader::kClamp_TileMode);
134 } 134 }
135 } 135 }
136 136
137 SkBitmap bm; 137 SkBitmap bm;
138 makebm(&bm, w/16, h/4); 138 makebm(&bm, w/16, h/4);
139 for (size_t tx = 0; tx < SK_ARRAY_COUNT(tileModes); ++tx) { 139 for (size_t tx = 0; tx < SK_ARRAY_COUNT(tileModes); ++tx) {
140 for (size_t ty = 0; ty < SK_ARRAY_COUNT(tileModes); ++ty) { 140 for (size_t ty = 0; ty < SK_ARRAY_COUNT(tileModes); ++ty) {
141 shaders[shdIdx++] = SkShader::CreateBitmapShader(bm, tileModes[t x], tileModes[ty]); 141 shaders[shdIdx++] = SkShader::MakeBitmapShader(bm, tileModes[tx] , tileModes[ty]);
142 } 142 }
143 } 143 }
144 144
145 SkPaint paint; 145 SkPaint paint;
146 paint.setDither(true); 146 paint.setDither(true);
147 paint.setAntiAlias(true); 147 paint.setAntiAlias(true);
148 sk_tool_utils::set_portable_typeface(&paint); 148 sk_tool_utils::set_portable_typeface(&paint);
149 paint.setTextSize(SkIntToScalar(pointSize)); 149 paint.setTextSize(SkIntToScalar(pointSize));
150 150
151 canvas->save(); 151 canvas->save();
152 canvas->translate(SkIntToScalar(20), SkIntToScalar(10)); 152 canvas->translate(SkIntToScalar(20), SkIntToScalar(10));
153 153
154 SkPath path; 154 SkPath path;
155 path.arcTo(SkRect::MakeXYWH(SkIntToScalar(-40), SkIntToScalar(15), 155 path.arcTo(SkRect::MakeXYWH(SkIntToScalar(-40), SkIntToScalar(15),
156 SkIntToScalar(300), SkIntToScalar(90)), 156 SkIntToScalar(300), SkIntToScalar(90)),
157 SkIntToScalar(225), SkIntToScalar(90), 157 SkIntToScalar(225), SkIntToScalar(90),
158 false); 158 false);
159 path.close(); 159 path.close();
160 160
161 static const int testsPerCol = 8; 161 static const int testsPerCol = 8;
162 static const int rowHeight = 60; 162 static const int rowHeight = 60;
163 static const int colWidth = 300; 163 static const int colWidth = 300;
164 canvas->save(); 164 canvas->save();
165 for (int s = 0; s < static_cast<int>(SK_ARRAY_COUNT(shaders)); s++) { 165 for (int s = 0; s < static_cast<int>(SK_ARRAY_COUNT(shaders)); s++) {
166 canvas->save(); 166 canvas->save();
167 int i = 2*s; 167 int i = 2*s;
168 canvas->translate(SkIntToScalar((i / testsPerCol) * colWidth), 168 canvas->translate(SkIntToScalar((i / testsPerCol) * colWidth),
169 SkIntToScalar((i % testsPerCol) * rowHeight)); 169 SkIntToScalar((i % testsPerCol) * rowHeight));
170 paint.setShader(shaders[s])->unref(); 170 paint.setShader(shaders[s]);
171 canvas->drawText(text, textLen, 0, textBase, paint); 171 canvas->drawText(text, textLen, 0, textBase, paint);
172 canvas->restore(); 172 canvas->restore();
173 canvas->save(); 173 canvas->save();
174 ++i; 174 ++i;
175 canvas->translate(SkIntToScalar((i / testsPerCol) * colWidth), 175 canvas->translate(SkIntToScalar((i / testsPerCol) * colWidth),
176 SkIntToScalar((i % testsPerCol) * rowHeight)); 176 SkIntToScalar((i % testsPerCol) * rowHeight));
177 canvas->drawTextOnPath(text, textLen, path, nullptr, paint); 177 canvas->drawTextOnPath(text, textLen, path, nullptr, paint);
178 canvas->restore(); 178 canvas->restore();
179 } 179 }
180 canvas->restore(); 180 canvas->restore();
181 181
182 } 182 }
183 183
184 private: 184 private:
185 typedef GM INHERITED; 185 typedef GM INHERITED;
186 }; 186 };
187 187
188 /////////////////////////////////////////////////////////////////////////////// 188 ///////////////////////////////////////////////////////////////////////////////
189 189
190 static GM* MyFactory(void*) { return new ShaderTextGM; } 190 static GM* MyFactory(void*) { return new ShaderTextGM; }
191 static GMRegistry reg(MyFactory); 191 static GMRegistry reg(MyFactory);
192 } 192 }
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