| OLD | NEW |
| 1 /* | 1 /* |
| 2 * Copyright 2012 Google Inc. | 2 * Copyright 2012 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 |
| 7 #include "gm.h" | 8 #include "gm.h" |
| 8 #include "SkGradientShader.h" | 9 #include "SkGradientShader.h" |
| 9 | 10 |
| 10 namespace skiagm { | 11 namespace skiagm { |
| 11 | 12 |
| 12 static SkShader* MakeLinear(SkScalar width, SkScalar height, bool alternate, | 13 static sk_sp<SkShader> MakeLinear(SkScalar width, SkScalar height, bool alternat
e, |
| 13 const SkMatrix& localMatrix) { | 14 const SkMatrix& localMatrix) { |
| 14 SkPoint pts[2] = { {0, 0}, {width, height}}; | 15 SkPoint pts[2] = { {0, 0}, {width, height}}; |
| 15 SkColor colors[2] = {SK_ColorRED, SK_ColorGREEN}; | 16 SkColor colors[2] = {SK_ColorRED, SK_ColorGREEN}; |
| 16 if (alternate) { | 17 if (alternate) { |
| 17 pts[1].fY = 0; | 18 pts[1].fY = 0; |
| 18 colors[0] = SK_ColorBLUE; | 19 colors[0] = SK_ColorBLUE; |
| 19 colors[1] = SK_ColorYELLOW; | 20 colors[1] = SK_ColorYELLOW; |
| 20 } | 21 } |
| 21 return SkGradientShader::CreateLinear(pts, colors, nullptr, 2, | 22 return SkGradientShader::MakeLinear(pts, colors, nullptr, 2, SkShader::kClam
p_TileMode, |
| 22 SkShader::kClamp_TileMode, 0, &localMatr
ix); | 23 0, &localMatrix); |
| 23 } | 24 } |
| 24 | 25 |
| 25 /////////////////////////////////////////////////////////////////////////////// | 26 /////////////////////////////////////////////////////////////////////////////// |
| 26 | 27 |
| 27 class ShaderBoundsGM : public GM { | 28 class ShaderBoundsGM : public GM { |
| 28 public: | 29 public: |
| 29 typedef SkShader* (*ShaderGenFunc)(SkScalar width, SkScalar height, | 30 typedef sk_sp<SkShader> (*ShaderGenFunc)(SkScalar width, SkScalar height, |
| 30 bool alternate, const SkMatrix& localMatr
ix); | 31 bool alternate, const SkMatrix& loc
alMatrix); |
| 31 ShaderBoundsGM(ShaderGenFunc maker, const SkString& name) | 32 ShaderBoundsGM(ShaderGenFunc maker, const SkString& name) |
| 32 : fShaderMaker(maker), | 33 : fShaderMaker(maker), |
| 33 fName(name) { | 34 fName(name) { |
| 34 } | 35 } |
| 35 | 36 |
| 36 protected: | 37 protected: |
| 37 | 38 |
| 38 SkString onShortName() override { | 39 SkString onShortName() override { |
| 39 return fName; | 40 return fName; |
| 40 } | 41 } |
| (...skipping 14 matching lines...) Expand all Loading... |
| 55 canvas->clipRect(SkRect::MakeWH(SkIntToScalar(320), | 56 canvas->clipRect(SkRect::MakeWH(SkIntToScalar(320), |
| 56 SkIntToScalar(240))); | 57 SkIntToScalar(240))); |
| 57 | 58 |
| 58 SkMatrix canvasScale; | 59 SkMatrix canvasScale; |
| 59 SkScalar scale = 0.7f; | 60 SkScalar scale = 0.7f; |
| 60 canvasScale.setScale(scale, scale); | 61 canvasScale.setScale(scale, scale); |
| 61 canvas->concat(canvasScale); | 62 canvas->concat(canvasScale); |
| 62 | 63 |
| 63 // Background shader. | 64 // Background shader. |
| 64 SkPaint paint; | 65 SkPaint paint; |
| 65 paint.setShader(MakeShader(559, 387, false))->unref(); | 66 paint.setShader(MakeShader(559, 387, false)); |
| 66 SkRect r = SkRect::MakeXYWH(SkIntToScalar(-12), SkIntToScalar(-41), | 67 SkRect r = SkRect::MakeXYWH(SkIntToScalar(-12), SkIntToScalar(-41), |
| 67 SkIntToScalar(571), SkIntToScalar(428)); | 68 SkIntToScalar(571), SkIntToScalar(428)); |
| 68 canvas->drawRect(r, paint); | 69 canvas->drawRect(r, paint); |
| 69 | 70 |
| 70 // Constrained shader. | 71 // Constrained shader. |
| 71 paint.setShader(MakeShader(101, 151, true))->unref(); | 72 paint.setShader(MakeShader(101, 151, true)); |
| 72 r = SkRect::MakeXYWH(SkIntToScalar(43), SkIntToScalar(71), | 73 r = SkRect::MakeXYWH(SkIntToScalar(43), SkIntToScalar(71), |
| 73 SkIntToScalar(101), SkIntToScalar(151)); | 74 SkIntToScalar(101), SkIntToScalar(151)); |
| 74 canvas->clipRect(r); | 75 canvas->clipRect(r); |
| 75 canvas->drawRect(r, paint); | 76 canvas->drawRect(r, paint); |
| 76 } | 77 } |
| 77 | 78 |
| 78 SkShader* MakeShader(int width, int height, bool background) { | 79 sk_sp<SkShader> MakeShader(int width, int height, bool background) { |
| 79 SkScalar scale = 0.5f; | 80 SkScalar scale = 0.5f; |
| 80 if (background) { | 81 if (background) { |
| 81 scale = 0.6f; | 82 scale = 0.6f; |
| 82 } | 83 } |
| 83 SkScalar shaderWidth = width / scale; | 84 SkScalar shaderWidth = width / scale; |
| 84 SkScalar shaderHeight = height / scale; | 85 SkScalar shaderHeight = height / scale; |
| 85 SkMatrix shaderScale = SkMatrix::MakeScale(scale); | 86 SkMatrix shaderScale = SkMatrix::MakeScale(scale); |
| 86 SkShader* shader = fShaderMaker(shaderWidth, shaderHeight, background, s
haderScale); | 87 return fShaderMaker(shaderWidth, shaderHeight, background, shaderScale); |
| 87 return shader; | |
| 88 } | 88 } |
| 89 | 89 |
| 90 private: | 90 private: |
| 91 typedef GM INHERITED; | 91 typedef GM INHERITED; |
| 92 | 92 |
| 93 ShaderGenFunc fShaderMaker; | 93 ShaderGenFunc fShaderMaker; |
| 94 SkString fName; | 94 SkString fName; |
| 95 | 95 |
| 96 SkShader* MakeShader(bool background); | 96 sk_sp<SkShader> MakeShader(bool background); |
| 97 }; | 97 }; |
| 98 | 98 |
| 99 /////////////////////////////////////////////////////////////////////////////// | 99 /////////////////////////////////////////////////////////////////////////////// |
| 100 | 100 |
| 101 static GM* MyFactory(void*) { | 101 static GM* MyFactory(void*) { |
| 102 return new ShaderBoundsGM(MakeLinear, SkString("shaderbounds_linear")); | 102 return new ShaderBoundsGM(MakeLinear, SkString("shaderbounds_linear")); |
| 103 } | 103 } |
| 104 static GMRegistry reg(MyFactory); | 104 static GMRegistry reg(MyFactory); |
| 105 | 105 |
| 106 } | 106 } |
| OLD | NEW |