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1 /* | 1 /* |
2 * Copyright 2012 Google Inc. | 2 * Copyright 2012 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
| 7 |
7 #include "gm.h" | 8 #include "gm.h" |
8 #include "SkGradientShader.h" | 9 #include "SkGradientShader.h" |
9 | 10 |
10 namespace skiagm { | 11 namespace skiagm { |
11 | 12 |
12 static SkShader* MakeLinear(SkScalar width, SkScalar height, bool alternate, | 13 static sk_sp<SkShader> MakeLinear(SkScalar width, SkScalar height, bool alternat
e, |
13 const SkMatrix& localMatrix) { | 14 const SkMatrix& localMatrix) { |
14 SkPoint pts[2] = { {0, 0}, {width, height}}; | 15 SkPoint pts[2] = { {0, 0}, {width, height}}; |
15 SkColor colors[2] = {SK_ColorRED, SK_ColorGREEN}; | 16 SkColor colors[2] = {SK_ColorRED, SK_ColorGREEN}; |
16 if (alternate) { | 17 if (alternate) { |
17 pts[1].fY = 0; | 18 pts[1].fY = 0; |
18 colors[0] = SK_ColorBLUE; | 19 colors[0] = SK_ColorBLUE; |
19 colors[1] = SK_ColorYELLOW; | 20 colors[1] = SK_ColorYELLOW; |
20 } | 21 } |
21 return SkGradientShader::CreateLinear(pts, colors, nullptr, 2, | 22 return SkGradientShader::MakeLinear(pts, colors, nullptr, 2, SkShader::kClam
p_TileMode, |
22 SkShader::kClamp_TileMode, 0, &localMatr
ix); | 23 0, &localMatrix); |
23 } | 24 } |
24 | 25 |
25 /////////////////////////////////////////////////////////////////////////////// | 26 /////////////////////////////////////////////////////////////////////////////// |
26 | 27 |
27 class ShaderBoundsGM : public GM { | 28 class ShaderBoundsGM : public GM { |
28 public: | 29 public: |
29 typedef SkShader* (*ShaderGenFunc)(SkScalar width, SkScalar height, | 30 typedef sk_sp<SkShader> (*ShaderGenFunc)(SkScalar width, SkScalar height, |
30 bool alternate, const SkMatrix& localMatr
ix); | 31 bool alternate, const SkMatrix& loc
alMatrix); |
31 ShaderBoundsGM(ShaderGenFunc maker, const SkString& name) | 32 ShaderBoundsGM(ShaderGenFunc maker, const SkString& name) |
32 : fShaderMaker(maker), | 33 : fShaderMaker(maker), |
33 fName(name) { | 34 fName(name) { |
34 } | 35 } |
35 | 36 |
36 protected: | 37 protected: |
37 | 38 |
38 SkString onShortName() override { | 39 SkString onShortName() override { |
39 return fName; | 40 return fName; |
40 } | 41 } |
(...skipping 14 matching lines...) Expand all Loading... |
55 canvas->clipRect(SkRect::MakeWH(SkIntToScalar(320), | 56 canvas->clipRect(SkRect::MakeWH(SkIntToScalar(320), |
56 SkIntToScalar(240))); | 57 SkIntToScalar(240))); |
57 | 58 |
58 SkMatrix canvasScale; | 59 SkMatrix canvasScale; |
59 SkScalar scale = 0.7f; | 60 SkScalar scale = 0.7f; |
60 canvasScale.setScale(scale, scale); | 61 canvasScale.setScale(scale, scale); |
61 canvas->concat(canvasScale); | 62 canvas->concat(canvasScale); |
62 | 63 |
63 // Background shader. | 64 // Background shader. |
64 SkPaint paint; | 65 SkPaint paint; |
65 paint.setShader(MakeShader(559, 387, false))->unref(); | 66 paint.setShader(MakeShader(559, 387, false)); |
66 SkRect r = SkRect::MakeXYWH(SkIntToScalar(-12), SkIntToScalar(-41), | 67 SkRect r = SkRect::MakeXYWH(SkIntToScalar(-12), SkIntToScalar(-41), |
67 SkIntToScalar(571), SkIntToScalar(428)); | 68 SkIntToScalar(571), SkIntToScalar(428)); |
68 canvas->drawRect(r, paint); | 69 canvas->drawRect(r, paint); |
69 | 70 |
70 // Constrained shader. | 71 // Constrained shader. |
71 paint.setShader(MakeShader(101, 151, true))->unref(); | 72 paint.setShader(MakeShader(101, 151, true)); |
72 r = SkRect::MakeXYWH(SkIntToScalar(43), SkIntToScalar(71), | 73 r = SkRect::MakeXYWH(SkIntToScalar(43), SkIntToScalar(71), |
73 SkIntToScalar(101), SkIntToScalar(151)); | 74 SkIntToScalar(101), SkIntToScalar(151)); |
74 canvas->clipRect(r); | 75 canvas->clipRect(r); |
75 canvas->drawRect(r, paint); | 76 canvas->drawRect(r, paint); |
76 } | 77 } |
77 | 78 |
78 SkShader* MakeShader(int width, int height, bool background) { | 79 sk_sp<SkShader> MakeShader(int width, int height, bool background) { |
79 SkScalar scale = 0.5f; | 80 SkScalar scale = 0.5f; |
80 if (background) { | 81 if (background) { |
81 scale = 0.6f; | 82 scale = 0.6f; |
82 } | 83 } |
83 SkScalar shaderWidth = width / scale; | 84 SkScalar shaderWidth = width / scale; |
84 SkScalar shaderHeight = height / scale; | 85 SkScalar shaderHeight = height / scale; |
85 SkMatrix shaderScale = SkMatrix::MakeScale(scale); | 86 SkMatrix shaderScale = SkMatrix::MakeScale(scale); |
86 SkShader* shader = fShaderMaker(shaderWidth, shaderHeight, background, s
haderScale); | 87 return fShaderMaker(shaderWidth, shaderHeight, background, shaderScale); |
87 return shader; | |
88 } | 88 } |
89 | 89 |
90 private: | 90 private: |
91 typedef GM INHERITED; | 91 typedef GM INHERITED; |
92 | 92 |
93 ShaderGenFunc fShaderMaker; | 93 ShaderGenFunc fShaderMaker; |
94 SkString fName; | 94 SkString fName; |
95 | 95 |
96 SkShader* MakeShader(bool background); | 96 sk_sp<SkShader> MakeShader(bool background); |
97 }; | 97 }; |
98 | 98 |
99 /////////////////////////////////////////////////////////////////////////////// | 99 /////////////////////////////////////////////////////////////////////////////// |
100 | 100 |
101 static GM* MyFactory(void*) { | 101 static GM* MyFactory(void*) { |
102 return new ShaderBoundsGM(MakeLinear, SkString("shaderbounds_linear")); | 102 return new ShaderBoundsGM(MakeLinear, SkString("shaderbounds_linear")); |
103 } | 103 } |
104 static GMRegistry reg(MyFactory); | 104 static GMRegistry reg(MyFactory); |
105 | 105 |
106 } | 106 } |
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