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1 /* | 1 /* |
2 * Copyright 2015 Google Inc. | 2 * Copyright 2015 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "gm.h" | 8 #include "gm.h" |
9 #include "SkGradientShader.h" | 9 #include "SkGradientShader.h" |
10 #include "SkImage.h" | 10 #include "SkImage.h" |
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39 | 39 |
40 SkISize onISize() override { | 40 SkISize onISize() override { |
41 return SkISize::Make(kCellSize*kNumCols, kCellSize*kNumRows); | 41 return SkISize::Make(kCellSize*kNumCols, kCellSize*kNumRows); |
42 } | 42 } |
43 | 43 |
44 void onOnceBeforeDraw() override { | 44 void onOnceBeforeDraw() override { |
45 fBitmap = sk_tool_utils::create_checkerboard_bitmap(kCellSize, kCellSize
, | 45 fBitmap = sk_tool_utils::create_checkerboard_bitmap(kCellSize, kCellSize
, |
46 SK_ColorBLUE, SK_Col
orYELLOW, | 46 SK_ColorBLUE, SK_Col
orYELLOW, |
47 kCellSize/10); | 47 kCellSize/10); |
48 | 48 |
49 fBitmapShader.reset(SkShader::CreateBitmapShader(fBitmap, | 49 fBitmapShader = SkShader::MakeBitmapShader(fBitmap, SkShader::kClamp_Til
eMode, |
50 SkShader::kClamp_TileMo
de, | 50 SkShader::kClamp_TileMode); |
51 SkShader::kClamp_TileMo
de)); | |
52 SkPoint pts1[] = { | 51 SkPoint pts1[] = { |
53 { 0, 0 }, | 52 { 0, 0 }, |
54 { SkIntToScalar(kCellSize), SkIntToScalar(kCellSize) } | 53 { SkIntToScalar(kCellSize), SkIntToScalar(kCellSize) } |
55 }; | 54 }; |
56 SkPoint pts2[] = { | 55 SkPoint pts2[] = { |
57 { 0, 0 }, | 56 { 0, 0 }, |
58 { 0, SkIntToScalar(kCellSize) } | 57 { 0, SkIntToScalar(kCellSize) } |
59 }; | 58 }; |
60 static const SkColor colors[] = { | 59 static const SkColor colors[] = { |
61 SK_ColorRED, SK_ColorGREEN, SK_ColorRED, SK_ColorGREEN, SK_ColorRED | 60 SK_ColorRED, SK_ColorGREEN, SK_ColorRED, SK_ColorGREEN, SK_ColorRED |
62 }; | 61 }; |
63 static const SkScalar pos[] = { 0, 0.25f, 0.5f, 0.75f, SK_Scalar1 }; | 62 static const SkScalar pos[] = { 0, 0.25f, 0.5f, 0.75f, SK_Scalar1 }; |
64 | 63 |
65 fLinearGrad1.reset(SkGradientShader::CreateLinear(pts1, colors, pos, | 64 fLinearGrad1 = SkGradientShader::MakeLinear(pts1, colors, pos, SK_ARRAY_
COUNT(colors), |
66 SK_ARRAY_COUNT(colors)
, | 65 SkShader::kClamp_TileMode); |
67 SkShader::kClamp_TileM
ode)); | 66 fLinearGrad2 = SkGradientShader::MakeLinear(pts2, colors, pos, SK_ARRAY_
COUNT(colors), |
68 fLinearGrad2.reset(SkGradientShader::CreateLinear(pts2, colors, pos, | 67 SkShader::kClamp_TileMode); |
69 SK_ARRAY_COUNT(colors)
, | |
70 SkShader::kClamp_TileM
ode)); | |
71 | 68 |
72 fPerspMatrix.reset(); | 69 fPerspMatrix.reset(); |
73 fPerspMatrix.setPerspY(SK_Scalar1 / 50); | 70 fPerspMatrix.setPerspY(SK_Scalar1 / 50); |
74 | 71 |
75 fPath.moveTo(0, 0); | 72 fPath.moveTo(0, 0); |
76 fPath.lineTo(0, SkIntToScalar(kCellSize)); | 73 fPath.lineTo(0, SkIntToScalar(kCellSize)); |
77 fPath.lineTo(kCellSize/2.0f, kCellSize/2.0f); | 74 fPath.lineTo(kCellSize/2.0f, kCellSize/2.0f); |
78 fPath.lineTo(SkIntToScalar(kCellSize), SkIntToScalar(kCellSize)); | 75 fPath.lineTo(SkIntToScalar(kCellSize), SkIntToScalar(kCellSize)); |
79 fPath.lineTo(SkIntToScalar(kCellSize), 0); | 76 fPath.lineTo(SkIntToScalar(kCellSize), 0); |
80 fPath.close(); | 77 fPath.close(); |
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153 this->drawRow(canvas, kHigh_SkFilterQuality); | 150 this->drawRow(canvas, kHigh_SkFilterQuality); |
154 canvas->translate(0, SkIntToScalar(kCellSize)); | 151 canvas->translate(0, SkIntToScalar(kCellSize)); |
155 } | 152 } |
156 private: | 153 private: |
157 static const int kCellSize = 50; | 154 static const int kCellSize = 50; |
158 static const int kNumRows = 4; | 155 static const int kNumRows = 4; |
159 static const int kNumCols = 6; | 156 static const int kNumCols = 6; |
160 | 157 |
161 bool fDoAA; | 158 bool fDoAA; |
162 SkPath fPath; | 159 SkPath fPath; |
163 SkAutoTUnref<SkShader> fBitmapShader; | 160 sk_sp<SkShader> fBitmapShader; |
164 SkAutoTUnref<SkShader> fLinearGrad1; | 161 sk_sp<SkShader> fLinearGrad1; |
165 SkAutoTUnref<SkShader> fLinearGrad2; | 162 sk_sp<SkShader> fLinearGrad2; |
166 SkMatrix fPerspMatrix; | 163 SkMatrix fPerspMatrix; |
167 SkAutoTUnref<SkImage> fImage; | 164 SkAutoTUnref<SkImage> fImage; |
168 SkBitmap fBitmap; | 165 SkBitmap fBitmap; |
169 | 166 |
170 typedef GM INHERITED; | 167 typedef GM INHERITED; |
171 }; | 168 }; |
172 | 169 |
173 ////////////////////////////////////////////////////////////////////////////// | 170 ////////////////////////////////////////////////////////////////////////////// |
174 | 171 |
175 DEF_GM(return new PerspShadersGM(true);) | 172 DEF_GM(return new PerspShadersGM(true);) |
176 DEF_GM(return new PerspShadersGM(false);) | 173 DEF_GM(return new PerspShadersGM(false);) |
177 } | 174 } |
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